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Loadout: Hound Stealth Bomber


Hound Stealth Bomber


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Ship fitting - Built on April 22, 2008

Hound, 20,994,900 ISK
+ 2 0 -
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
Improved 'Guise' Cloaking Device II
Empty
Sensor Booster II
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I
Overdrive Injector System II
Signal Amplifier II
Ballistic Control System II
Large Ionic Field Projector I
Large Particle Dispersion Projector I
Ammo
Caldari Navy Nova Cruise Missile, 1,635 ISK
Scan Resolution Script, 8,090 ISK
Targeting Range Dampening Script, 8,900 ISK
Cargo
Drones
Build Views Tagged as
Trinity 1.2
15th April 2008
15,402
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[Hound, Hound Stealth Bomber ]
Overdrive Injector System II
Signal Amplifier II
Ballistic Control System II

Sensor Booster II
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I

'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
'Arbalest' Cruise Launcher I
Improved 'Guise' Cloaking Device II
Empty

Large Ionic Field Projector I
Large Particle Dispersion Projector I


There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (2)

  • Shade IX
  • tipttt

Negative ratings (0)

Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 8
Maximum targeting range 112678.28 m
Scan resolution 550.54 mm
Sensor strength 0 17 0 0
Size/Movement Max velocity 99.84
Inertia modifier 2.74995
Signature radius 34 m
Cargo capacity 156 m3
Systems Capacitor capacity 312.5 GJ
Capacitor recharge time 2 minutes 30 seconds
Powergrid 3921 / 50 MW
CPU 290.5 / 378.75 tf
Shields Shield capacity 292.13
Shield recharge time 7 minutes 48 seconds
Shield resistances 25% 50% 40% 30%
Armor Armor hit points 422.5
Armor resistances 70% 10% 25% 43.13%
Structure Structure hit points 351.25
Structure resistances 0% 0% 0% 0%
Drones Drone capacity 0 m3
Drone bandwidth 0 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 70,836,517
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
91,080m targeting range(For me).
It should have decent range as well as dampening abilities. Pretty good damage and relatively fast while cloaked. Isk is not to much of a concern, those rigs are cheap anyway.

Looking for suggestions ideas to improve this setup and get another perspective.

I had to put the 'Guise' cloaking device to make it fit CPU wise. You could also just exchange something else to make it fit with a regular improved cloak or they may be a skill I am forgetting about that would reduce CPU needs. You could just use malkuth launchers for example, or downgrade one of the T2 low slot modules.

Comments

  • April 22, 2008, 10:01:30 am

    Petty Officer 3rd. Class
    *
    Reputation: 0
    castler might just get shoved out an airlock if they keep it up.

    91,080km targeting range(For me).

    do you mean 91,080M?  caz that had me confused for like 10 minutes lol (i know im an idiot)
    also for the sensor scripts use range as that thing already has great locking time
  • April 22, 2008, 10:05:05 am

    Member 4th Class
    *
    Reputation: 0
    Jheregreign has no influence.

    Ah yes, my bad it is meters lol. *EDIT*

    I had it as a speed script because I had figured that with the dampeners and all you would not want to be to far for them to work on the target as well as you would be somewhat gimping the point of having the signal amp on there(Can you say run on sentence?). I suppose I could put a targeting range script on there but I think it would make me have to change the signal amp, rigs, and possibly the dampeners as well, effectively the whole setup.
  • April 22, 2008, 11:20:05 am

    Fleet Captain
    *
    Reputation: 218
    Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know.

    Typical engagement range of bombers in my mind is something from 45 to 60 km, where You can effectively lay 2-3 volleys and still survive the anticipated punishment.
    And that's an effective range of the damps.
    You WILL need a targetting speed script in Your sensor booster because resolution loss from the cloak is insane.
    At this time, with all the nerfs to sensor warfare, I'm stuck to the following setup:
    Code: [Select]
    [Purifier, Piranha]
    Overdrive Injector System II
    Overdrive Injector System II
    Overdrive Injector System II

    Sensor Booster II, Targeting Speed
    Remote Sensor Dampener II, Scan Resolution Dampening
    Remote Sensor Dampener II, Scan Resolution Dampening

    'Arbalest' Cruise Launcher I, Paradise Cruise Missile
    'Arbalest' Cruise Launcher I, Paradise Cruise Missile
    'Arbalest' Cruise Launcher I, Paradise Cruise Missile
    Improved Cloaking Device II
    [empty high slot]

    [empty rig slot]
    [empty rig slot]

    And probably look at availability of Targeting System Subcontroller I rig to further increase lock speed.
  • April 22, 2008, 11:55:13 am

    Lieutenant, Junior Grade
    *
    Reputation: 3
    delindsay struggles to be heard. delindsay struggles to be heard.

    BTW that PDP Rig is for ECM.

    EDIT: Nm, I'm an idiot because I can't read past the first few words APPARENTLY!!
  • April 22, 2008, 11:59:41 am

    Member 4th Class
    *
    Reputation: 0
    Jheregreign has no influence.

    I threw it on there for the boost to dampener range but it isn't the best choice, i just got bored and went to get a drink lol. I'm sure something like a electronics rig or maybe even missile would work.
  • April 23, 2008, 05:47:50 am

    Fleet Captain
    *
    Reputation: 218
    Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know.

    Stealth bombers so tight on CPU to fit the missile rigs. You'll probable need to downgrade to malkuth's to fit one and that will hit Your DPS badly in first place.
  • December 19, 2010, 12:11:48 am

    Member 3rd class
    *
    Reputation: 7
    joncrash13 can almost be heard above the crowd. joncrash13 can almost be heard above the crowd. joncrash13 can almost be heard above the crowd. joncrash13 can almost be heard above the crowd.

    well in a big battle i recommend u have a energy vampire drain in that empty slot helps a lot.  :knuppel2: