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Dr NAthan
*
Reputation: 0

I don't know what to say.....
Stabber fleet
*
Reputation: 0

Comment updated with better description of ships use.
Shin_Getter
*
Reputation: 0

so overtanked and under dps-d
Kirimeena
*
Reputation: 148

Quote
Simple active shield tanked Navy Drake...
Didnt read any further. OP, this fit is bad and should feel accordingly.
obezag
*
Reputation: 47

Drakes.... Drakes everywhere!

Drake Navy Issue: Mission fit Navy Drake

Stabber fleet's Drake Navy Issue built 2013-06-16

Stabber fleet
3 Loadouts
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Spaceship
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Thermic Dissipation Field II
Large Shield Extender II
Large Shield Extender II
Signal Amplifier II
Co-Processor II
Ballistic Control System II
Ballistic Control System II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Purger I
Modulename
Simple active shield tanked Navy Drake intended for low sec missioning. It is massively overtanked for most PvE because it is able to survive hostile drop-ins long enough for help to arrive. The 100KM range allows it to power through L3 missions very quickly since it can reach every ship in each pocket while slowboating to the next location. The fit is cap stable with a decent shield recharge rate so under most conditions it can finish several missions before turning them in and the low DPS is countered by the ability to apply that damage effectively at all ranges. I used a regular Drake fitted similar to this and only lost 2 over about a month so the fit works for me, now I'm using this until I can determine if it's worth changing a Core extender rig for a Missile DPS rig.

Cap stable at 61.2%
21.7k shields W. 70-80% resists
EHP 97.5k
Passive shield recharge 50.2HP/S or 188.5EHP/S
DPS W. Nova 264
Volley damage 1775
Range of missiles 94KM
Range of Scan 97.5KM
Estimated cost 367mil (Although the price of hull's are still decreasing, the modules only cost 38mil)

Targeting

Maximum targets 10
Maximum targeting range 97.5 km
Scan resolution 280.31
Sensor strength 23 0 0 0

Size/Movement

Maximum velocity 187.5
Inertia modifier 0.432
Signature radius 388.78 m
Cargo capacity 450 m3

Systems

Capacitor capacity 3125 GJ
Capacitor recharge time 8 minutes 13 seconds
Powergrid 1004 / 1125MW
CPU 694.75 / 756.25 tf

Shields

Shield capacity 21614.61
Shield recharge time 18 minutes
Shield resistances 72.43% 74.13% 68.95% 77.94%

Armor

Armor hit points 6093.75
Armor resistances 50% 10% 25% 45%

Structure

Structure hit points 7031.25
Structure resistances 0% 0% 0% 0%
Drone bandwidth 25 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 25 m3
Download EVEMon Skill Plan
[Drake Navy Issue, Drake Navy Issue: Mission fit Navy Drake]
Signal Amplifier II
Co-Processor II
Ballistic Control System II
Ballistic Control System II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Thermic Dissipation Field II
Large Shield Extender II
Large Shield Extender II

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Purger I


Item Quantity Value
Drake Navy Issue 1 175,000,000
Signal Amplifier II 1 699,949
Adaptive Invulnerability Field II 2 1,675,000
EM Ward Field II 1 1,488,710
Thermic Dissipation Field II 1 1,400,000
Heavy Missile Launcher II 8 847,461
Large Shield Extender II 2 909,898
Co-Processor II 1 800,000
Ballistic Control System II 2 840,000
Medium Core Defense Field Extender I 2 1,790,000
Medium Core Defense Field Purger I 1 2,000,000
Total 198,598,143
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    • Dr NAthan
    • Kirimeena
    • Shin_Getter