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Loadout: Raven PVE Fit Odyssey


Raven PVE Fit Odyssey


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Wraith235 0 0 47

Ship fitting - Built on June 11, 2013

Raven, 175,289,000 ISK
+ 24 5 -
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Drone Link Augmentor I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Heavy Capacitor Booster II
X-Large Shield Booster II
Phased Weapon Navigation Array Generation Extron
Shield Boost Amplifier II
Co-Processor II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I
Ammo
Cargo
Drones
Build Views Tagged as
Odyssey 1.0
6th June 2013
76,921 Active tank, Cheap, Complex, Long range, Missile Boat, PvE
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[Raven, Raven PVE Fit Odyssey]
Co-Processor II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Heavy Capacitor Booster II
X-Large Shield Booster II
Phased Weapon Navigation Array Generation Extron
Shield Boost Amplifier II

Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Drone Link Augmentor I

Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I


There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (24)

  • astralwind
  • bji74
  • craxxter
  • Curze
  • daemonianymphe
  • Grombutz
  • Keo
  • Khtarg
  • Lockley
  • Lolsman
  • Lordargon44
  • Marc5000
  • maz3r
  • mkaito
  • Mopsikon
  • Near Blue
  • obezag
  • Paskal_07
  • Pawlow
  • seetzie
  • Stythys
  • sushi745
  • Thanatos00
  • Zolga

Negative ratings (5)

  • Darvek
  • Euberu Acuba
  • nellyuno
  • yraelmogget
  • yuriy206
Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 7
Maximum targeting range 93750 m
Scan resolution 106.25 mm
Sensor strength 22 0 0 0
Size/Movement Max velocity 141.25
Inertia modifier 0.081
Signature radius 410 m
Cargo capacity 665 m3
Systems Capacitor capacity 6875 GJ
Capacitor recharge time 14 minutes 22 seconds
Powergrid 10656.2 / 13750 MW
CPU 980 / 1031.25 tf
Shields Shield capacity 8750
Shield recharge time 31 minutes 15 seconds
Shield resistances 72.43% 74.13% 68.95% 58.6%
Armor Armor hit points 7250
Armor resistances 50% 10% 25% 45%
Structure Structure hit points 8000
Structure resistances 0% 0% 0% 0%
Drones Drone capacity 75 m3
Drone bandwidth 50 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 235,423,372
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
This is a pretty run-of-the-mill mentality Raven PVE fit, tweaked for odyssey changes. Mostly sharing it to look for changes/suggestions on possible improvements.

Max DPS 1047/1203 (888/1045 + 158 Drones w/ 5 * Hammerhead II)
EHP 46.5k

Burst Tanks Vs
Omni - 518.5/827.3 w/ 1 EM and 2 Invuln
718.1/1186.3 Angel w/ 1 Explosive and 2 Invuln
540.0/679.0 Blood Raiders w/ 2 EM and 1 Invuln
811.4/1480.3 Guristas w/ 2 Kinetic and 1 Therm
725.8/1020.1 Serpantis w/ 2 Therm and 1 Kinetic

DPS w/ Charges
888/1045 w/ Fury Missiles
729/858 w/ Navy
635/747 w/ Standard and Precision

Drone DPS
158 w/ 5*Hammerhead II
129 w/ 5*Valkerie II
126 w/ 2*Ogre II's (+1 backup in bay)

Capacitor Life
35m29s w/ everything running and Navy 800's
19m49s w/ everything running and standard 800's
1m42s without cap boosting

It is also possible to remove the Drone Link Augmenter and the Target painter to fit another hardener, if so required.


Comments

  • June 11, 2013, 07:41:22 pm

    Member 5th Class
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    Reputation: 13
    Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with.

    Reserved
  • June 11, 2013, 07:58:02 pm

    Petty Officer 2nd. Class
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    Reputation: 47
    obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know.

    Looks fine.  That fitting mod is icky, but I guess it's needed.  How's the cap life?  Using 800's?
  • June 11, 2013, 07:59:19 pm

    Member 5th Class
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    Reputation: 13
    Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with.

    This loadout has been updated
  • June 11, 2013, 08:02:37 pm

    Member 5th Class
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    Reputation: 13
    Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with.

    Looks fine.  That fitting mod is icky, but I guess it's needed.  How's the cap life?  Using 800's?
    Not fantastic, not terrible; that's probably my biggest gripe. 35min 29sec constant boosting,1min 40sec without boost. So I load up 15 800's and can basically maintain any mission until the cap boosters run out, but it eats em pretty fast.
  • June 11, 2013, 08:51:18 pm

    Member 5th Class
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    Stythys has no influence.

    .
  • June 11, 2013, 09:25:14 pm

    Petty Officer 2nd. Class
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    Reputation: 47
    obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know. obezag forgot more about gaming than you'll ever know.

    Looks fine.  That fitting mod is icky, but I guess it's needed.  How's the cap life?  Using 800's?
    Not fantastic, not terrible; that's probably my biggest gripe. 35min 29sec constant boosting,1min 40sec without boost. So I load up 15 800's and can basically maintain any mission until the cap boosters run out, but it eats em pretty fast.
    That's pretty good then.  +1
  • June 11, 2013, 10:31:09 pm

    Member 5th Class
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    Reputation: 13
    Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with.

    This loadout has been updated
  • June 12, 2013, 02:39:18 am

    Petty Officer 3rd. Class
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    Reputation: 2
    Capucho struggles to be heard. Capucho struggles to be heard.

    [disregard]
  • June 12, 2013, 12:14:39 pm

    Lieutenant, Junior Grade
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    Reputation: 276
    Keo forgot more about gaming than you'll ever know. Keo forgot more about gaming than you'll ever know. Keo forgot more about gaming than you'll ever know. Keo forgot more about gaming than you'll ever know. Keo forgot more about gaming than you'll ever know. Keo forgot more about gaming than you'll ever know. Keo forgot more about gaming than you'll ever know. Keo forgot more about gaming than you'll ever know. Keo forgot more about gaming than you'll ever know. Keo forgot more about gaming than you'll ever know. Keo forgot more about gaming than you'll ever know. Keo forgot more about gaming than you'll ever know.

    Not bad for a T1 Raven! +1

    With the changes why not MJD it and snipe? Dps lag doesn't matter in PvE and you won't need to worry about tank.

    MJD
    MWD - For getting around to objectives and gates
    2x TPs for big hits on cruisers that burn straight at you
    EM+Inviln
    XL Booster to top up when needed.

    The only downside to this is that it's too easy and pretty boring.
  • June 12, 2013, 08:31:33 pm

    Petty Officer 3rd. Class
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    Reputation: 9
    Dato Koppla is a rising star! Dato Koppla is a rising star! Dato Koppla is a rising star! Dato Koppla is a rising star! Dato Koppla is a rising star! Dato Koppla is a rising star!

    If your tank can handle it, there's no reason to use an MJD, it's just troublesome to MJD around when you can just sit there and immediately start shooting everything, if theres a gate crawl use an MWD.
  • June 24, 2013, 08:04:07 am

    Member 5th Class
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    Tharatan has no influence.

    Curious why you've chosen to go with four BCS II's in the low slots.  The fourth module only gets 28% of its base effectiveness, so that means its only adding 2.8% to your missile damage.  Wouldn't going for something like a Drone Damage module in the lows instead of that 4th BCS II give you a better overall application of damage?
  • July 05, 2013, 05:35:34 pm

    Member 5th Class
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    Reputation: 1
    Rolson has no influence.

    Once again: why you do not using X-Large Ancillary Shield Booster?...
  • July 15, 2013, 07:29:20 pm

    Member 5th Class
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    Malt Liqour has no influence.

    Once again: why you do not using X-Large Ancillary Shield Booster?...

    I know the reason why I don't use it is because I like the option to be able to sustain and pulse my shield boosts when I desire without having to wait a minute before I can use it again. I tried an X-Large ASB first on mine, but I just found that minute reload to be too killer.
  • August 02, 2013, 05:20:01 am

    Member 5th Class
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    Reputation: 1
    Grombutz has no influence.

    I would suggest to drop the SB and the SBA for a Pith B-Type XL Booster (rather cheap with ~120 mil) and another TP.

    Tank stays roughly the same (still overtanked a lot), but second TP should increase the damage against sub-BC targets. You can add some faction stuff like CN BCU's, and you might be able to get rid of the co-pro aswell.

    Anyway, +1 for a solid fit.
  • August 30, 2013, 10:04:44 pm

    Member 5th Class
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    Reputation: 0
    Phoenix Wight has no influence.

    How tight is this with cap and PG?  Could it be done with meta 4 Cruise missile launchers till i get tech II. is it pg, and cpu all level 5 skills
  • September 02, 2013, 10:45:51 am

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    yuriy206 has no influence.

    Am I missing something? You are using T2 missiles which are ~10X more expensive then T1s and Cap Booster 800 which are not free but cheep compared to the ammo. How can you possibly make a decent amount of isk in this? (And with T1 missiles in a similar fit I could not take things down fast enough and would run out of cap boosters)
  • September 16, 2013, 11:57:09 am

    Member 1st Class
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    Reputation: 0
    Lockley has no influence.

    Am I missing something? You are using T2 missiles which are ~10X more expensive then T1s and Cap Booster 800 which are not free but cheep compared to the ammo. How can you possibly make a decent amount of isk in this? (And with T1 missiles in a similar fit I could not take things down fast enough and would run out of cap boosters)
    I think his point is that his missiles are doing max damage that is applied very precisely with the rigor rigs.  Personally I might go for resist amps rather Fields If I was going to boost. I like this fit more because it is all t2 with no bait gank bait.
  • October 07, 2013, 05:18:53 pm

    Member 5th Class
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    Marc5000 has no influence.

    How are you using 3 Ogre drones when each one requires 25mbit/sec and the Raven only has 50mbit/sec capacity? I hope I'm missing something cause I'd really like to run a third.
  • November 21, 2013, 10:51:55 am

    Member 2nd Class
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    Reputation: 0
    Deheart might just get shoved out an airlock if they keep it up.

    You have 75m3 drone storage, use 2 ogre and have 1 spare is what I am assuming
  • January 17, 2014, 12:33:31 am

    Member 5th Class
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    Reputation: 13
    Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with.

    Sorry, been away a long time! Anyway, trying to address everything I can from what I remember.

    I would suggest to drop the SB and the SBA for a Pith B-Type XL Booster (rather cheap with ~120 mil) and another TP...
    -I will try this out myself and seems like a solid suggestion, but I'm not going to update the fit like this because this way requires less damage control and the straight t2 keeps it cheap. Def a +1 changeup though if you want the extra TP.

    Once again: why you do not using X-Large Ancillary Shield Booster?...

    I know the reason why I don't use it is because I like the option to be able to sustain and pulse my shield boosts when I desire without having to wait a minute before I can use it again. I tried an X-Large ASB first on mine, but I just found that minute reload to be too killer.
    -This exactly. Tried it out and the lag between boosts was way to long, almost lost it in an Angel mission.

    Not bad for a T1 Raven! +1

    With the changes why not MJD it and snipe? Dps lag doesn't matter in PvE and you won't need to worry about tank...
    I might give this a shot too, not too used to using MJD. +1 for the idea. As Dato Koppla said though, there often isn't much movement needed.

    Am I missing something? You are using T2 missiles which are ~10X more expensive then T1s and Cap Booster 800 which are not free but cheep compared to the ammo....
    I think his point is that his missiles are doing max damage that is applied very precisely with the rigor rigs...
    -Yup, I find running as fast as possible works best, no back-and-forth with their tank, or chasing them, or waiting for missiles, etc. T2 missiles for the extra damage and alpha have always been worth it to me. I also use Navy missiles for applied and range. I may at times use Navy cap charges as well if I need em, but if I don't I spare the cost.
    How are you using 3 Ogre drones when each one requires 25mbit/sec and the Raven only has 50mbit/sec capacity? I hope I'm missing something cause I'd really like to run a third.
    Yah, that was my mistake =( I always ran the Hammerheads or Valkyries for the tracking though . Fix'd it and updated stats (only lost 32 DPS).
  • February 16, 2014, 08:20:33 pm

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    Darvek has no influence.

    Why is this tagged pvp?
  • March 30, 2014, 09:12:20 pm

    Member 5th Class
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    Reputation: 13
    Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with. Fed-x is a force to reckon with.

    Why is this tagged pvp?
    Because I messed up, fixed =P