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Loadout: Armageddon: Odyssey Level 4 Mission Runner


Armageddon: Odyssey Level 4 Mission Runner


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Ship fitting - Built on June 5, 2013

Armageddon, 168,990,000 ISK
+ 0 0 -
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Drone Link Augmentor II
Drone Link Augmentor II
Sensor Booster II
Cap Recharger II
Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
Large Armor Repairer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor EM Hardener II
Armor Thermic Hardener II
Armor Thermic Hardener II
Large Processor Overclocking Unit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Ammo
Mjolnir Fury Cruise Missile, 528 ISK
Cargo
Drones
Hobgoblin II, 414,715 ISK
Garde II, 903,635 ISK
Curator II, 1,049,990 ISK
Build Views Tagged as
Retribution 1.2
6th May 2013
10,166 Armor tank, Cheap, Drone boat, Long range, Missile Boat, Passive tank, PvE, Sniper, Solo
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[Armageddon, Armageddon: Odyssey Level 4 Mission Runner]
Large Armor Repairer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor EM Hardener II
Armor Thermic Hardener II
Armor Thermic Hardener II

Sensor Booster II
Cap Recharger II
Omnidirectional Tracking Link II
Omnidirectional Tracking Link II

Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Drone Link Augmentor II
Drone Link Augmentor II

Large Processor Overclocking Unit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hobgoblin II
Garde II
Curator II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (0)

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Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 7
Maximum targeting range 105625 m
Scan resolution 178.75 mm
Sensor strength 0 0 0 21
Size/Movement Max velocity 125
Inertia modifier 0.08775
Signature radius 450 m
Cargo capacity 600 m3
Systems Capacitor capacity 7750 GJ
Capacitor recharge time 7 minutes 56 seconds
Powergrid 8890.5 / 16875 MW
CPU 709.75 / 687.5 tf
Shields Shield capacity 8500
Shield recharge time 31 minutes 15 seconds
Shield resistances 0% 50% 40% 20%
Armor Armor hit points 10625
Armor resistances 77.5% 20% 25% 84.73%
Structure Structure hit points 10000
Structure resistances 0% 0% 0% 0%
Drones Drone capacity 375 m3
Drone bandwidth 125 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 214,508,946
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
Just having fun with the new Armageddon from the Odyssey patch and I came up with this for a mission boat.

All stats using all skills level 5

Tank:
372.3 HP/s against Sansha
75k EHP against Sansha

DPS:
317 dps from missiles
610 dps from curators
751 dps from gardes
1068 dps from missiles & gardes (EM & Thermal)
927 dps from missiles & curators (Pure EM)

Range:
106km targeting
111km missile range
108km drone range
80km curator optimal range
46km garde optmial range

Cap: 23.9% stable

Cost: No more than 250m. WHAT?!

Feedback?

Comments

  • June 05, 2013, 12:40:07 pm

    Fleet Captain
    *
    Reputation: 1550
    sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know.

    needs MJD possibly at the expense of cap stability.

    Otherwise pretty tidy.
  • June 05, 2013, 01:48:59 pm

    Lieutenant
    *
    Reputation: 1038
    Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know.

    yeah needs mjd defo, and at that range it doesnt need 3 hardeners either, so maybe a ballistic control instead.
  • June 05, 2013, 02:12:48 pm

    Lieutenant Commander
    *
    Reputation: 1030
    CatastrophicFailure forgot more about gaming than you'll ever know. CatastrophicFailure forgot more about gaming than you'll ever know. CatastrophicFailure forgot more about gaming than you'll ever know. CatastrophicFailure forgot more about gaming than you'll ever know. CatastrophicFailure forgot more about gaming than you'll ever know. CatastrophicFailure forgot more about gaming than you'll ever know. CatastrophicFailure forgot more about gaming than you'll ever know. CatastrophicFailure forgot more about gaming than you'll ever know. CatastrophicFailure forgot more about gaming than you'll ever know. CatastrophicFailure forgot more about gaming than you'll ever know. CatastrophicFailure forgot more about gaming than you'll ever know. CatastrophicFailure forgot more about gaming than you'll ever know.

    yeah needs mjd defo, and at that range it doesnt need 3 hardeners either, so maybe a ballistic control instead.

    Cap recharger --> MJD
    3rd hardener --> CPR if cap is an issue, otherwise yeah, a BCU would be good.

    No cap worries, no tank worries, plus the MJD it needs.
  • September 21, 2013, 10:10:52 am

    Member 5th Class
    *
    Reputation: 0
    APPnZELL has no influence.

    To fit an MJD you have to drop a launcher even with all Vs it is 6% short.
  • September 21, 2013, 10:11:41 am

    Fleet Captain
    *
    Reputation: 1550
    sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know. sysape forgot more about gaming than you'll ever know.

    3 letters: ACR
  • October 07, 2013, 04:31:51 pm

    Member 3rd class
    *
    Reputation: 0
    Matthias Thullmann might just get shoved out an airlock if they keep it up. Matthias Thullmann might just get shoved out an airlock if they keep it up. Matthias Thullmann might just get shoved out an airlock if they keep it up. Matthias Thullmann might just get shoved out an airlock if they keep it up. Matthias Thullmann might just get shoved out an airlock if they keep it up. Matthias Thullmann might just get shoved out an airlock if they keep it up. Matthias Thullmann might just get shoved out an airlock if they keep it up. Matthias Thullmann might just get shoved out an airlock if they keep it up. Matthias Thullmann might just get shoved out an airlock if they keep it up.

    forget the cap recharger, put a mjd... to do that you need to exchange the large rep for a medium ancillary rep.
    the mjd is part of your tank so thats ok, and you only need to pulse the MAAR so that you dont really lose money on nanite paste.

    also second resistance is not that needed. dcu might give you slightly more tank since it adds to the main two resistances and gives minor protection against other damage types (which mission rats sometimes do).
    although i put a sensor thingy instead of dcu..

    edit: nvm my setup is entirely different...
  • October 07, 2013, 04:42:33 pm

    Lieutenant
    *
    Reputation: 1038
    Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know.

    Ok ill drop it here as well i guess (no fitting imps needed):

    Untitled


    Although i might even consider squeezing in a 3rd omni (requires a bit shuffling of mods), cause the hull doesnt get domis awesome sentry range bonuses, so garde optimal is a bit short, other sentries are just fine.
  • October 07, 2013, 04:49:11 pm

    Lieutenant
    *
    Reputation: 1038
    Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know. Col Deathstroke forgot more about gaming than you'll ever know.

    forget the cap recharger, put a mjd... to do that you need to exchange the large rep for a medium ancillary rep.
    the mjd is part of your tank so thats ok, and you only need to pulse the MAAR so that you dont really lose money on nanite paste.

    also second resistance is not that needed. dcu might give you slightly more tank since it adds to the main two resistances and gives minor protection against other damage types (which mission rats sometimes do).
    although i put a sensor thingy instead of dcu..

    LAR and 2 mission specific hardeners ARE needed, some mission rats (like mordu's) will hit you from over 100km, and even such a tank will struggle a bit until you pop a few bs. With a MAAR and lower resists you'd be forced to warp out within a minute.