Ship fitting - Built on June 4, 2013
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Stats assume all skills at V. Use EVEHQ for detailed combat simulations.
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How to fund this loadout with PLEX:
*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
Stats on a 40d old character from EFT:
DPS: 74 (214/volley)
Range: 15+3.6 (scorch S)
Executioner kiting fit, easy to pick up for beginners and can provide very good results against other beginners and/or more experienced pilots flying brawling fits. Basic tactics in an encounter is to hit orbit at 15km, mwd/disruptor/guns on the enemy and then maneuver to keep the range between 13-18km at all times until the opponent perishes.
you can get pretty decent skills in just 40 days, amarr frigate V, small pulse spec III, all gunnery supports at III(sharpshooter IV), electronics, engineering, mechanics, hull upgrades, weapon upgrades, high speed maneuvering, energy management, energy systems operation at IV and acceleration control, evasive maneuvering III (40d9h24m22s in evemon). And that is without a remap or implants.
You could also drop the plating and damage control from low slots in favor of nanofiber structure II and heat sink II for an extremely fragile ship with more speed/agility and DPS.
Hope you enjoy this.