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Loadout: Stabber Fleet Issue: SFI: The Magic Bootyhole


Stabber Fleet Issue: SFI: The Magic Bootyhole


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Ship fitting - Built on December 5, 2012

Stabber Fleet Issue, 48,888,700 ISK
+ 1 0 -
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Dual 180mm AutoCannon II
Dual 180mm AutoCannon II
Dual 180mm AutoCannon II
Dual 180mm AutoCannon II
Dual 180mm AutoCannon II
J5b Phased Prototype Warp Scrambler I
10MN Afterburner II
10MN Microwarpdrive II
X-Large Ancillary Shield Booster
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Co-Processor II
Medium Projectile Burst Aerator I
Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Ammo
Barrage M, 400 ISK
Hail M, 489 ISK
Republic Fleet EMP M, 707 ISK
Republic Fleet Depleted Uranium M, 835 ISK
Cargo
Drones
Warrior II, 408,900 ISK
Hornet EC-300, 8,600 ISK
Build Views Tagged as
Inferno 1.3
16th October 2012
1,376 Active tank, Fleet, Gang, PvP, Solo, Speed tank
Download EVEMon skill plan
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[Stabber Fleet Issue, Stabber Fleet Issue: SFI: The Magic Bootyhole]
Gyrostabilizer II
Tracking Enhancer II
Tracking Enhancer II
Nanofiber Internal Structure II
Nanofiber Internal Structure II
Co-Processor II

J5b Phased Prototype Warp Scrambler I
10MN Afterburner II
10MN Microwarpdrive II
X-Large Ancillary Shield Booster

Dual 180mm AutoCannon II
Dual 180mm AutoCannon II
Dual 180mm AutoCannon II
Dual 180mm AutoCannon II
Dual 180mm AutoCannon II

Medium Projectile Burst Aerator I
Medium Anti-EM Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I


Warrior II
Hornet EC-300
There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (1)

  • metamagnet

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Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 6
Maximum targeting range 50000 m
Scan resolution 381.25 mm
Sensor strength 0 16 0 0
Size/Movement Max velocity 13649.75
Inertia modifier 0.21819
Signature radius 605.3 m
Cargo capacity 375 m3
Systems Capacitor capacity 1296.88 GJ
Capacitor recharge time 5 minutes 21 seconds
Powergrid 1121 / 1187.5 MW
CPU 433.25 / 429 tf
Shields Shield capacity 2555
Shield recharge time 15 minutes 37 seconds
Shield resistances 30% 50% 40% 44%
Armor Armor hit points 3451.25
Armor resistances 60% 10% 25% 35%
Structure Structure hit points 1875.2
Structure resistances 0% 0% 0% 0%
Drones Drone capacity 40 m3
Drone bandwidth 40 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 65,544,071
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
OK - Please hear me out - as I know this sounds crazy.

What I am proposing here, is a very specialized attack vessel, which would excel at blapping those damn talos I hate so badly, as well as just about any frigate (2) 1 v 1.

I have flown many version of stabber fleets, and nowadays are pretty damn cheap from all the faction warfare (think dramiel cost).

Some Stats out the door:
371 DPS with 0.31 tracking
270 DPS with Depleted Ur and .37 tracking
Align Time: 3.2/4.8
Speed: 367/994(1307)/2689(3850)
Tank (rep): 427/549
Sig radius: 107 with afterburner on.

Pick your fights with this ship, dont try and kill a battle-cruiser (honestly even the regular dual prop plated/dual rep) cannot kill a hurricane - this maybe could with long point if you kite really well.

Neuts will destroy you. Prolonged fights will destroy you; fly smart, have fun.

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