You must be logged in to comment.

Khaine
*
Reputation: 1136

Spec tanking takes 5 seconds, 10 at most. You save those 10 seconds in missions by having higher applied DPS.

http://eve.battleclinic.com/loadout/62781-Minimum-Spec-Pulse-Paladin.html

Has about 300 more DPS than yours, using Scorch. And that's T2 fit.
Has about 10 DPS less tank than yours, at lowest resistances (Still perfectly capable tank).
Has AB for maneuverability and getting to/keeping optimals, also for gate travel.

Pimp that fit, and you'll do better than this one. It is all T2 to provide baseline stats, and minimum performance, spending isk on that, like you did this one, will greatly increase its performance and out-perform yours.
Count Chamberlain
*
Reputation: 0

its got 300 more dps because its got SHITLOADS of implants...this about the ship, not the pilot.
dont need an ab, it you slowboat and shoot..
Count Chamberlain
*
Reputation: 0

i just looked at your fit, it REALLY does not get 300 more, it get 4...4 more dps
Ghalyen
*
Reputation: 1713

you really need an AB on a short range battleship. Slow boating to a BS mob about 50k out takes forever going 115 m/sec.
barnn
*
Reputation: 545

Khaine, I thought you knew better than to put implants stats.

Ship is great, you need at least an AB though, if not a MWD. Can't say you blitz when it takes you ten minutes to get to the next gate.

I would also suggest C-typing the repper, it's pretty cheap but a huge boost in tank.
Count Chamberlain
*
Reputation: 0

that would be the only change i would make personally ,(adding an AB), makes the cap life alittle iffy, but still do-able
XmonkTad
*
Reputation: 166

Perfectly serviceable.
Generally people yell at you for using pules, but as a personal choice, pulses work fine 90% of the time. It all looks fine to me, but the RAH and the EANMs are.. sub optimal. Unless you do the thing where you get 4 missions, accept them all, and then go out a few jumps, finish them all, and then turn them in, then you really can just dock up and swap your hardeners. It is just better that way.
Count Chamberlain
*
Reputation: 0

Perfectly serviceable.
Generally people yell at you for using pules, but as a personal choice, pulses work fine 90% of the time. It all looks fine to me, but the RAH and the EANMs are.. sub optimal. Unless you do the thing where you get 4 missions, accept them all, and then go out a few jumps, finish them all, and then turn them in, then you really can just dock up and swap your hardeners. It is just better that way.

Yes, it makes it less work, but again, Paladin gets that tasty bonus, which makes me lazy
Khaine
*
Reputation: 1136

its got 300 more dps because its got SHITLOADS of implants...this about the ship, not the pilot.
dont need an ab, it you slowboat and shoot..

No implants with posted stats.

Khaine, I thought you knew better than to put implants stats.

Ship is great, you need at least an AB though, if not a MWD. Can't say you blitz when it takes you ten minutes to get to the next gate.

I would also suggest C-typing the repper, it's pretty cheap but a huge boost in tank.

Read above.

Lv4 Paladin - Mission Blitz

Count Chamberlain's Paladin built 2012-12-05

Count Chamberlain
20 Loadouts
2 0
53 Views
TAGS
SIMILAR
There are no similar loadouts
Spaceship
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Small Tractor Beam II
Small Tractor Beam II
Salvager II
Empty
Tracking Computer II
Cap Recharger II
Cap Recharger II
Federation Navy Stasis Webifier
Large Armor Repairer II
Reactive Armor Hardener
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Large Capacitor Control Circuit II
Large Capacitor Control Circuit II
Modulename
use this to charge though level 4s. Salvaging as I go :)

"It needs more tank" no it doesn't, it has enough to burn rats so fast that alot of the time I don't even hit armour.
"it needs beams" i considered some Tachs, but to be fair, i can fit v.far with Scorch, far enough for any mission anyway.

Stats?
Dps (with drones):
930 with scorch
1239 with Conflag

Tank?
well, without the spec hardener adapting its:
352 omni
about 400 vs guristas/Serpentis*
about 450 vs Sansha/Bloodraiders*
about 400 vs Angels*

* when hardener is at full effect

Cap stable w/o Conflag

You can use t1 CCCs and it stays healthy, enough to run a mission without breaking a sweat.

I'm to lazy to spec tank, with this fit, I really don't need too.

also...cat

Targeting

Maximum targets 10
Maximum targeting range 113.75 km
Scan resolution 150
Sensor strength 0 0 0 12

Size/Movement

Maximum velocity 125
Inertia modifier 0.08033
Signature radius 420 m
Cargo capacity 1125 m3

Systems

Capacitor capacity 9375 GJ
Capacitor recharge time 5 minutes 7 seconds
Powergrid 11995 / 20000MW
CPU 515.5 / 662.5 tf

Shields

Shield capacity 8625
Shield recharge time 28 minutes 24 seconds
Shield resistances 0% 62.5% 47.5% 20%

Armor

Armor hit points 11000
Armor resistances 72.85% 67.42% 64.36% 64.7%

Structure

Structure hit points 10625
Structure resistances 0% 0% 0% 0%
Drone bandwidth 25 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 75 m3
Download EVEMon Skill Plan
[Paladin, Lv4 Paladin - Mission Blitz]
Large Armor Repairer II
Reactive Armor Hardener
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Imperial Navy Heat Sink

Tracking Computer II
Cap Recharger II
Cap Recharger II
Federation Navy Stasis Webifier

Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Mega Pulse Laser II
Small Tractor Beam II
Small Tractor Beam II
Salvager II
Empty

Large Capacitor Control Circuit II
Large Capacitor Control Circuit II


Hammerhead II
Hobgoblin II
Item Quantity Value
Paladin 1 253,816,000
Tracking Computer II 1 870,000
Cap Recharger II 2 437,990
Hammerhead II 1 659,990
Hobgoblin II 1 299,999
Mega Pulse Laser II 4 3,995,000
Large Armor Repairer II 1 1,068,100
Small Tractor Beam II 2 2,018,990
Reactive Armor Hardener 1 250,000
Conflagration L 1 1
Scorch L 1 1
Imperial Navy Energized Adaptive Nano Membrane 2 39,960,000
Imperial Navy Heat Sink 3 79,003,000
Federation Navy Stasis Webifier 1 65,000,000
Large Capacitor Control Circuit II 2 55,790,000
Optimal Range Script 1 119
Tracking Speed Script 1 3
Salvager II 1 777,500
Total 772,144,672
  • barnn
  • Seranova Farreach
    Nobody has given this loadout a negative rating yet.