Member Login
Not a Member?
Sign Up

Forgot Login?

Loadout: Brutix: Level 3 mission runner


Brutix: Level 3 mission runner


Quick tag

Similar

No similar loadouts

Ship fitting - Built on March 5, 2008

Brutix, 48,900,000 ISK
+ 0 0 -
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
Drone Link Augmentor I
Cap Recharger II
Cap Recharger II
Cap Recharger II
10MN Afterburner II
Damage Control II
Medium Armor Repairer II
Mark I Generator Refitting: Diagnostic System
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Empty
Empty
Empty
Empty
Ammo
Plutonium Charge M, 60 ISK
Cargo
Drones
Hammerhead II, 624,994 ISK
Vespa II, 389,798 ISK
Valkyrie II, 613,990 ISK
Build Views Tagged as
Trinity 1.1
12th March 2008
6,893
Download EVEMon skill plan
Open fitting in EVEHQ
This feature has been removed
Export to EVEHQ skill plan
  Download | Print
   
 
 
 
[Brutix, Brutix: Level 3 mission runner]
Damage Control II
Medium Armor Repairer II
Mark I Generator Refitting: Diagnostic System
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
Empty

Cap Recharger II
Cap Recharger II
Cap Recharger II
10MN Afterburner II

250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
Drone Link Augmentor I

Empty
Empty
Empty


Hammerhead II
Vespa II
Valkyrie II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (0)

Negative ratings (0)

Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 7
Maximum targeting range 68750 m
Scan resolution 250 mm
Sensor strength 0 0 18 0
Size/Movement Max velocity 474
Inertia modifier 0.4752
Signature radius 305 m
Cargo capacity 475 m3
Systems Capacitor capacity 3922.5 GJ
Capacitor recharge time 4 minutes 38 seconds
Powergrid 1269.2 / 1476.56 MW
CPU 395.5 / 543.75 tf
Shields Shield capacity 4576.25
Shield recharge time 16 minutes 4 seconds
Shield resistances 12.5% 56.25% 47.5% 30%
Armor Armor hit points 5625
Armor resistances 75.05% 55.09% 67.57% 67.57%
Structure Structure hit points 5937.5
Structure resistances 60% 60% 60% 60%
Drones Drone capacity 50 m3
Drone bandwidth 50 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 60,522,359
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
I'm comfortable with this one but it could be faster (DPS). When I can fit a rig to incresae PG I'll remove the drone module and stick in another gun, after all the drones are to take care of the fastest moving frigates that my guns can't track - and they all hover close in so the drones aren't needed at range.  Eventually I plan on upgrading to Tech II guns when I have the skills.

I've investigated the stacking of the EANMs compared with rat-specific membranes and I seem to get a better result this way, but I've heard it is skill dependant.  I haven't tried active hardeners yet.  this setup tanks all L3 missions so far with the exception of the start of Blockade where I have to warp out for 2 mins then return to finish up.

I chose Plutonium ammo to give a good balance between range and DPS.

I had to put in the AB to maintain my chosen range as some of the rats are faster than me.

I thought of going with rat-specific drones but gave up the hassle of swapping them out.

Salvaging is handled by a dedicated destroyer now.

Needs WU 5 / AWU 3

From EFT:

Shield 4,903 / Armour 5,494 / Hull 6,104 / Effective 28,357
Armour Resistances: Em 77 / Th 64 / Ki 64 / Ex 50
Defence 121 / 121
Cap 3064 / -29.1 / +33.3 indefinite
TurretDPS 132.8 / DroneDPS 107.5 / TotalDPS 240.3
Volley 673
Speed 406 / Align 15.4

Any advice for improvement would be appreciated especially to make this thing kill rats quicker.

Comments

  • March 05, 2008, 07:40:20 am

    Lieutenant
    *
    Reputation: 2
    adamantine has no influence.

    if you change to mission specific hardeners you should not have trouble with blockade either.  hardeners, not membranes.  other then that, it looks like it will work well.
  • March 05, 2008, 07:59:34 am

    Member 4th Class
    *
    Reputation: 0
    Spirit deHubris has no influence.

    Any advice on what rigs I should aim for?
  • March 05, 2008, 08:46:37 am

    Petty Officer 2nd. Class
    *
    Reputation: 0
    Wheezal might just get shoved out an airlock if they keep it up.

    most rigs are more expensive then the ship.  however, cap control rigs are always useful.  auxilary nano pumps will give you a good rep bonus.  maybe an acillery current router if your short on power.  that will free up a low slot for plate or more tank.
  • March 05, 2008, 09:27:54 am

    Chief Petty Officer
    *
    Reputation: 0
    Koruptdeath might just get shoved out an airlock if they keep it up.

    My advice is to use a Myrmidon which does pretty much what you're trying to do with a Brutix twice as well.

    The Brutix is not known to be a very good mission runner (like most of the T1 BCs) and the extra ~10m you shell out for a myrmidon is well worth it as many people will attest.

    Also, don't rig Brutixes.
  • March 05, 2008, 09:31:49 am

    Lieutenant
    *
    Reputation: 2
    adamantine has no influence.

    personaly i put 200s across the highs, i like 2 auxilary nano rigs, and 1 ccc.  Should be plenty to run 1 repper. 
  • March 05, 2008, 09:35:07 am

    Lieutenant
    *
    Reputation: 2
    adamantine has no influence.

    lol rigging is up to the pilot.  everyone complains about don't rig it if it costs more then to rig then the ship... well who cares, if you can afford it rig it.  lol I rig all BCs and up.  and t2 cruisers and up i rig.  but its all in what you can afford.  that aside, the myrm is a much better BC then the brutix IMO.
  • March 05, 2008, 01:47:34 pm

    Ensign
    *
    Reputation: 0
    rudder2008 has no influence.

    Your in this ship for such a short ammount of time, its not worth the wasted effort spent earning money for rigs.  Save them to drop on your domni or mega.  I am assuming your shooting for a BS for lvl 4's seeing how your a new mission runner from the sound of it.
  • March 05, 2008, 02:29:44 pm

    Crewman Apprentice
    *
    Reputation: 0
    tafletch might just get shoved out an airlock if they keep it up.

    Funny I just saw in another forum compairing 3xEANM 2's vs. 2xEANM 2's and 1x DC 2.

    The second option turned out to be much beter 2xEANM 2's and 1x DC 2.

    This is because of stacking penalty of the 3rd EANM brings it down to 14.5% the DC2 is 15% plus shield resists and Hull resists (60%). 

    For you armor tankers the hull resist can be a life saver for a slow warp out.
  • March 06, 2008, 05:38:22 am

    Lieutenant
    *
    Reputation: 2
    adamantine has no influence.

    stacking penalty takes alot to get down.  if you have your comensation skills up to IV or V, it is better to fit 4 hardeners, then 3 and a DCII.  but if you compensation skills are not maxed, then it just depends on where they are.  and for PVP, DCII is a must.
  • March 06, 2008, 05:49:02 am

    Member 4th Class
    *
    Reputation: 0
    Spirit deHubris has no influence.

    I shall try the -1x EANM/+1x DC II and see how it works as I have one tucked away in a station somewhere......(hunts through piles of dross)

    I played since the beginning but took a big break from exodus until now.  I can already fly Amarr BS at Lvl5 but I need to learn all the new stuff since exodus came out- and there's LOTS of it.   I want to focus on making rigs so need to rip through the missions to get the salvage.  This ship is to tide me over 'til I can get standing enough and money enough to fit out an Amaar BS for L4 missions. (Either that or train up another (edit) faction race BS - any thoughts?)
  • March 06, 2008, 05:54:50 am

    Lieutenant
    *
    Reputation: 2
    adamantine has no influence.

    you do not need a faction BS to run lvl IVs.  but its nice to have if you can afford it.  but 1 eanm, and 1 dcII there is no stacking penalty on eather.  with no compensation skills 2 eanms is better then 1 eanm and a dc.  unless you talking about pvp...
  • March 06, 2008, 06:12:49 am

    Member 4th Class
    *
    Reputation: 0
    Spirit deHubris has no influence.

    As regards the Myrmidon I get one extra low and medium at the cost of a high slot.

    If I use those for a Damage and Tracking mod and have 2x large T2 drones, 2x T2 drones and 1x T2 light drone then the overall damage will increase but the turret dps will be a much smaller proportion of it. 

    Need to give this much thought, especially as my target is a BS.
  • March 06, 2008, 06:27:49 am

    Lieutenant
    *
    Reputation: 2
    adamantine has no influence.

    all depends on what you want to do.  IF you preffer drones, and have better drone skills, then use a myrm.  if you preffer turrets, it can go either way.   IF your goal is a dominix, then start using the myrm since the domi is just a bigger version of a myrm.
  • March 06, 2008, 09:12:22 am

    Member 4th Class
    *
    Reputation: 0
    Spirit deHubris has no influence.

    I fitted the DC II in place of one of the EANMs and the resists increased to

    EM 78.1 / Th 65.1 / Ki 65.1 / Ex 51.7

    I tried with hardeners instead and got nowhere near that, quite apart from having a cap shortage with them running.  I guess its due to my low armour skills.  When I played, waybackwhen, I was running a basic shield-tank on Minmatar ships.  Armour is a whole new ball game for me.  I trained every race frigate and cruiser to level 4 and then flew an Apoc for a few weeks before having to quit.
  • March 06, 2008, 09:57:49 am

    Lieutenant
    *
    Reputation: 2
    adamantine has no influence.

    ya if you are gonna armor tank, get the armor compensation skills up to at least 4.  :)