You must be logged in to comment.

metamagnet
*
Reputation: 167

well done. these ships should be used more now
Not Posting
*
Reputation: 22

He didn't buff the damn ship, just using a new mod on it, so while you can polish this turd Eagle all you want it's still a piece of shit, because all the good ships can wear Ancillary boosters too.
Apex Bex
*
Reputation: 299

Most will need a Co-Pro to do it right, though. ASB's have been especially good to some Caldari hulls because of their native shield resists.
Netheran
*
Reputation: 1945

Eagle, XASB


557dps
21089 EHP
+ 65711 EHP/mag (86800)
I'd rather have 2% EM resist that 6% kin resist, as well as a greater OH value in EM. Everyone will shoot EM at an eagle, NO ONE will shoot kin.
That and you might as well try to get more dps than a thorax -.-"
Ceno
*
Reputation: 1748

Most will need a Co-Pro to do it right, though. ASB's have been especially good to some Caldari hulls because of their native shield resists.
Nice CPU rig.
Apex Bex
*
Reputation: 299

Nice Techno Viking. Do you see a Co-Pro?
Ceno
*
Reputation: 1748

Let's say yes, and call me brain dead atm, shall we? :D

I shouldn't post when I'm brain dead. I become even more of an ass.
Widdershins
*
Reputation: 3098

He didn't buff the damn ship, just using a new mod on it, so while you can polish this turd Eagle all you want it's still a piece of shit, because all the good ships can wear Ancillary boosters too.

No need to be a bitter dick. Fact of the matter is the Eagle is almost perfectly suited to this and this is a pretty decent fit; most of the best Eagle fits before Inferno were active tanked, which makes it perfect for ASB.
maz3r
*
Reputation: 1389

Great fit, I tweaked your fit a bit, here is what I would use:


[Eagle, Screaming Eagle]

Internal Force Field Array I
Tracking Enhancer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Faint Epsilon Warp Scrambler I
Large Ancillary Shield Booster, Navy Cap Booster 150
Adaptive Invulnerability Field II
Experimental 10MN MicroWarpdrive I
Large Ancillary Shield Booster, Navy Cap Booster 150

Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Heavy Ion Blaster II, Void M
Small Unstable Power Fluctuator I

Medium Anti-EM Screen Reinforcer II
Medium Anti-EM Screen Reinforcer II


+1
marxxxfangurl69
*
Reputation: 410

I was flying the eagle recently because I have HACs V and wanted to try all them out on TQ (except sac and cerb because my missile skills are so mediocre) and was like "man this isn't all that terrible I have 60k EHP and 500 dps that isn't bad for a blaster hac" and then I remembered that battlecruisers exist. Eagle is still bad, not because it is bad in an of itself, there is just always something better to use. when you fly it headlong into web and scram range, fail to use its speed and fail to use its optimal bonuses, it is a bad ship. period. battlecruisers will, in that situation, be better and cheaper. no AB, no sig tank, no mid range combat, no sniping, not a super heavy tackler, it utilizes none of the native hac advantages. it is just an overpriced block of hitpoints/a meritless platform for ASBs. using a co-pro doesn't make a ship bad AND the introduction of CPU rigs has done wonders for certain cpu-tight active tanking shield ships (sleipnir *cough* *cough*)
Widdershins
*
Reputation: 3098

You use CPU rigs on a Sleipnir? I'm honestly curious now.
marxxxfangurl69
*
Reputation: 410

You use CPU rigs on a Sleipnir? I'm honestly curious now.

I don't personally fly the sleipnir, but ppl use cpu rigs to get an extra weapon upgrade on low on their sleipnirs now.
Widdershins
*
Reputation: 3098

You use CPU rigs on a Sleipnir? I'm honestly curious now.

I don't personally fly the sleipnir, but ppl use cpu rigs to get an extra weapon upgrade on low on their sleipnirs now.

Well I do feel a bit sorry for those people as I've never had trouble fitting all the damage mods I could want.
marxxxfangurl69
*
Reputation: 410

You use CPU rigs on a Sleipnir? I'm honestly curious now.

I don't personally fly the sleipnir, but ppl use cpu rigs to get an extra weapon upgrade on low on their sleipnirs now.

Well I do feel a bit sorry for those people as I've never had trouble fitting all the damage mods I could want.

okay. but seriously, back on point, i think the eagle is bad
Widdershins
*
Reputation: 3098

The Eagle could definitely use some love from CCP.
marxxxfangurl69
*
Reputation: 410

The Eagle could definitely use some love from CCP.

imho they should drop the utility high for another low and make it faster... aka more like a HAC... there is some small amount of design principle behind what makes HACs what they are and not faction cruisers or whatever and one of those is being fast, the other two being mostly awesome resists and range bonuses. if it had less utility, another low and was faster it might potentially be cool.
Widdershins
*
Reputation: 3098

I've seen most of the blame for the Eagle's uselessness so far be laid on the fact that railguns didn't get buffed enough. With which I kind of agree. It's a tough call though.
marxxxfangurl69
*
Reputation: 410

I've seen most of the blame for the Eagle's uselessness so far be laid on the fact that railguns didn't get buffed enough. With which I kind of agree. It's a tough call though.

that's true. but i also feel like it is mediocre because it is too conservative. generally the good hacs that are very uniquely HAC-ish are either shield kiters, shield snipers for fleet or AB/armor. assuming it'll never do AB/armor then imho the problem lies in the fact that it has too much tank and not enough gank/speed to be worth your time. why fly one in a shield hac fleet when the zealots will get smaller tanks, will move faster and deal better dps... so your tank doesn't matter cause you should never be primary and your speed/range is your main defense anyway AND you contribute the least. I think the blame lies just as much with the fact that it is super slow and tanky and lacks lowslots and thus doesn't utilize HAC advantages just as much as problems native to the weapon systems.

for example: if rails were buffed, would the deimos or the eagle integrate better into the sniper HAC uses that current sniper HAC doctrines are designed for? even with the 5 hammers just floating useless nearby or 5 shield maintenance bots, the deimos and its speed/slot arangment/bonuses might make it far better if you design it to perform sismilarly to and press similar advantages to either sniper zealots or sniper muninns. maybe the eagle would be preferable for those kinds of uses, but I think it says something that when people do shield tanked nano HACs with blasters and then load null and smack people around with TEs and null and blap frigates, people largely choose to do it in the deimos and not the eagle. at least, i've seen null/TE and nano fitted shield deimoses on TQ but not really eagles getting used that way despite its range bonuses. in fact, i've never really seen someone other than myself try to do much with the eagle on TQ.

bmorefunny
*
Reputation: 0

He didn't buff the damn ship, just using a new mod on it, so while you can polish this turd Eagle all you want it's still a piece of shit, because all the good ships can wear Ancillary boosters too.
Not all ships can squeeze an XLASB on. +1 because Eagle. HACS need love or give me my SP back.
marxxxfangurl69
*
Reputation: 410

He didn't buff the damn ship, just using a new mod on it, so while you can polish this turd Eagle all you want it's still a piece of shit, because all the good ships can wear Ancillary boosters too.
Not all ships can squeeze an XLASB on. +1 because Eagle. HACS need love or give me my SP back.

HACs don't need love writ large. certain HACs need love. Zealot, vaga, muninn ared amazing ships and gallente HACs can be great in the right hands/situation. HACs always have had their strength in speed and range. if you are not utilizing this then of course BCs will be better. that fact is part of what i find sexy about HACs. but yes, a balancing pass needs to be done... to bring them all up to par with the zealot/vaga/muninn. eagle, for example is poorly designed. Saying that that SP is wasted is like complaining about your SP on recons being wasted because you don't like the Pilgrim and it is generally weaker than other Recons or saying that your SP in Logi is wasted cause no one wants you to fly an Oneiros.
Widdershins
*
Reputation: 3098

Quiet you, the Oneiros is the best logi. It was good before they buffed it, it's downright awesome now.

I generally agree with your analysis, but you forgot to mention the Sacrilege.
Ceno
*
Reputation: 1748

Basilisk pilot o'er here, kthnxbai.
marxxxfangurl69
*
Reputation: 410

Quiet you, the Oneiros is the best logi. It was good before they buffed it, it's downright awesome now.

I generally agree with your analysis, but you forgot to mention the Sacrilege.

unless something has changed radically during my time in empire space, shield is continuing its slow but study march of dominance in 0.0 metagame and guardians remain king in nullsec armor fleets. however, the oneiros has always been strong for small gangs primarily in empire, and i have been saying it for years. sadly, fighting over reinforces in 0.0 is what most people consider to be the only tpe of or most important type of pvp... and for that I think the oneiros is jsut inferior... but people in 0.0 will still trash it and say they would prefer guardians as if their preferring guardians made guardians absolutely better for everything... when in fact the oneiros is very strong for other types of armor logi work. it is truly annoying (and has been for years) that people act like 0.0 reinforces = the only valid pvp. iirc you are more of an emprie space guy widders, and if so that explains why you understand the ways of the oneiros. you will note that i didn't say it was bad, i said that people won't want you to fly it. big difference.

also the eagle is not merely bad for 0.0 fleets... it is just purely bad.
Widdershins
*
Reputation: 3098

At one point the Oneiros was the ONLY feasible logistic ship to use in large-scale highsec warfare, during the module deactivation fiasco.

Screaming Eagle

Apex Bex's Eagle built 2012-06-26

Apex Bex
61 Loadouts
4 0
192 Views
TAGS
SIMILAR
There are no similar loadouts
Spaceship
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Small Unstable Power Fluctuator I
Warp Scrambler II
Stasis Webifier II
Adaptive Invulnerability Field II
Experimental 10MN Microwarpdrive I
X-Large Ancillary Shield Booster
Empty
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Medium Processor Overclocking Unit I
Medium Anti-EM Screen Reinforcer II
Modulename
-=STATS=-

DPS: Void: 514/591 @ 5.1 + 1.9
         Null: 367/422 @ 9.4 + 5.3

Resists: 68.5/90.8/86.2/77
Defence: 1,300/1,818 [Approx 23K EHP heated]
EHP: 22,340
Cap: 7 min 41 sec with MWD off
Speed: 1354/1929

F*CK YEAH.

Targeting

Maximum targets 8
Maximum targeting range 112.5 km
Scan resolution 315
Sensor strength 25 0 0 0

Size/Movement

Maximum velocity 1569.18
Inertia modifier 0.3888
Signature radius 876.5 m
Cargo capacity 550 m3

Systems

Capacitor capacity 1366.88 GJ
Capacitor recharge time 3 minutes 11 seconds
Powergrid 1079 / 1237.5MW
CPU 585.5 / 550 tf

Shields

Shield capacity 3125
Shield recharge time 15 minutes 37 seconds
Shield resistances 57.95% 69.38% 81.63% 87.75%

Armor

Armor hit points 1562.5
Armor resistances 57.5% 23.5% 68.13% 88.31%

Structure

Structure hit points 1937.5
Structure resistances 60% 60% 60% 60%
Drone bandwidth 0 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 0 m3
Download EVEMon Skill Plan
[Eagle, Screaming Eagle]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Warp Scrambler II
Stasis Webifier II
Adaptive Invulnerability Field II
Experimental 10MN Microwarpdrive I
X-Large Ancillary Shield Booster
Empty

Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Small Unstable Power Fluctuator I

Medium Processor Overclocking Unit I
Medium Anti-EM Screen Reinforcer II


Item Quantity Value
Eagle 1 191,270,000
Warp Scrambler II 1 1,233,330
Stasis Webifier II 1 888,879
Damage Control II 1 467,386
Adaptive Invulnerability Field II 1 1,670,500
Heavy Electron Blaster II 5 1,291,000
Medium Processor Overclocking Unit I 1 75,000
Small Unstable Power Fluctuator I 1 1,667,070
Experimental 10MN Microwarpdrive I 1 500
Magnetic Field Stabilizer II 3 985,000
Null M 1 252
Void M 1 75
Medium Anti-EM Screen Reinforcer II 1 4,958,960
Navy Cap Booster 400 1 85,461
X-Large Ancillary Shield Booster 1 580,000
Total 212,307,413
  • bmorefunny
  • maz3r
  • metamagnet
  • Not Posting
    Nobody has given this loadout a negative rating yet.