Member Login
Not a Member?
Sign Up

Forgot Login?

Loadout: L4 Active Tank Cap Stable Sentry DPS Rattlesnake


L4 Active Tank Cap Stable Sentry DPS Rattlesnake


Quick tag

Similar

No similar loadouts

Ship fitting - Built on May 11, 2012

Rattlesnake, 458,999,000 ISK
+ 0 0 -
You must login to rate.
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Drone Link Augmentor II
Drone Link Augmentor II
Caldari Navy Adaptive Invulnerability Field
Pith A-Type Large Shield Booster
Pith X-Type Thermic Dissipation Field
Shield Boost Amplifier II
Shield Boost Amplifier II
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Capacitor Power Relay II
Capacitor Power Relay II
Power Diagnostic System II
Damage Control II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Large Core Defense Capacitor Safeguard I
Large Sentry Damage Augmentor I
Large Capacitor Control Circuit I
Ammo
Cargo
Drones
Garde II, 903,635 ISK
Build Views Tagged as
Escalation to Inferno
24th April 2012
2,337 Active tank, Drone boat, Expensive, Missile Boat, PvE, Shield tank, Solo
Download EVEMon skill plan
Open fitting in EVEHQ
This feature has been removed
Export to EVEHQ skill plan
  Download | Print
   
 
 
 
[Rattlesnake, L4 Active Tank Cap Stable Sentry DPS Rattlesnake ]
Capacitor Power Relay II
Capacitor Power Relay II
Power Diagnostic System II
Damage Control II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

Caldari Navy Adaptive Invulnerability Field
Pith A-Type Large Shield Booster
Pith X-Type Thermic Dissipation Field
Shield Boost Amplifier II
Shield Boost Amplifier II
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link

Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Drone Link Augmentor II
Drone Link Augmentor II

Large Core Defense Capacitor Safeguard I
Large Sentry Damage Augmentor I
Large Capacitor Control Circuit I


Garde II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (0)

Negative ratings (0)

Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 7
Maximum targeting range 93750 m
Scan resolution 125 mm
Sensor strength 30 0 0 0
Size/Movement Max velocity 117.5
Inertia modifier 0.0864
Signature radius 472.5 m
Cargo capacity 665 m3
Systems Capacitor capacity 7021.88 GJ
Capacitor recharge time 6 minutes 28 seconds
Powergrid 5607.8 / 13125 MW
CPU 775 / 843.13 tf
Shields Shield capacity 16734.38
Shield recharge time 28 minutes 35 seconds
Shield resistances 45.31% 72.66% 67.19% 83.01%
Armor Armor hit points 11175
Armor resistances 57.5% 23.5% 36.25% 53.25%
Structure Structure hit points 12450
Structure resistances 60% 60% 60% 60%
Drones Drone capacity 175 m3
Drone bandwidth 50 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 1,403,845,519
Sell this many PLEX* to fund: 2
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
I wanted a setup that would allow me to AFK most missions by just sitting my Gardes out and letting them do most of the damage. Most of the AFK fits I saw out their were passive tanked shat DPS fits because they can't fit damage mods on top of the shield power relays and all that jazz. Most active tanked fits had X-L boosters on there that you would have to pulse. I'm using drones because I'm lazy as hell. Don't tell me I have to watch my cap and my shield while I'm grinding the same mission for the 50th time.

EFF THAT NOISE.

I wanted something that could put out maximum DPS with sentries, hit almost anything, tank anything and on top of all that be 100% cap stable.

To make this fit work, you will probably want a Crystal Set (I don't currently have a Crystal Omega in, but if you did have one you'd probably be well over tanked.)

With Level 5 skills you will also need a 2% capacitor 'Squire' Energy Management EM-802 implant. I use a 3% implant in that slot as I'm not quite level 5 on all the energy skills I believe, and I am completley cap stable.

You can also include these implants for about 25+ DPS and better hitting power with your cruise missiles (:
Cruise Missiles CM-605
Missile Projection MP-705
Target Navigation Prediction TN-905
Rapid Launch RL-1005

With no damage profile selected, I'm showing 857 defense. With my skills and implants I get about 600 shield repped every 3.2 seconds. Use faction/deadspace shield boost amps to push this further. If you find you are overtanking, you can replace one shield boost amp with a target painter, another omni-directional, or a shield hardener for more specific tank. (anything active here and you probably lose cap stability. Get a better + capacitor implant if needed. They come in use for every situation anyways)

For better tank, you can switch up the hardeners based off the mission specific rats, OR remove one of the omni-directionals for another hardener. Stick in a passive shield hardener and you won't have any capacitor issues. An active hardener might make you non-cap stable, but not by much. (Another Pith X hardener gives you 19m+ until your cap dries out). You lose a little optimal on your drones with the loss of one omni, however, so keep that in mind. Switch out to wardens if you can't hit things out too far, and have a flight of hobs for any frigs that get in too close.

Getting 495 DPS with garde IIs, and 265 with faction missiles for a total of 760 DPS. 790 with T2 Fury Missiles (I recommend Faction missiles as they'll hit cruisers and what not better, especially with your lack of any target painters on this fit.) If you're a true lazy mofo, use F.O.F. Missiles.

This setup can tank the Angel Extravaganza bonus room (Set correct hardeners, grab aggro, send out heavy drones and start kiting. Get rid of some of the turrents and BS's right away. Once you are able to tank the room, call back your ogres, send out hobs and start getting rid of frigs, then stop, send our gardes/wardens and kill the rest. Easy with a little active missioning. This is just about the only mission room I can't do 100% AFK.)

Open and willing to take any suggestions that increase DPS without taking away the fact that this is meant to be a mission boat for the lazy/busy player. Needs to stay cap stable with a heavy tank.

Comments

  • May 11, 2012, 10:21:09 pm

    Lieutenant
    *
    Reputation: 629
    Warde Guildencrantz forgot more about gaming than you'll ever know. Warde Guildencrantz forgot more about gaming than you'll ever know. Warde Guildencrantz forgot more about gaming than you'll ever know. Warde Guildencrantz forgot more about gaming than you'll ever know. Warde Guildencrantz forgot more about gaming than you'll ever know. Warde Guildencrantz forgot more about gaming than you'll ever know. Warde Guildencrantz forgot more about gaming than you'll ever know. Warde Guildencrantz forgot more about gaming than you'll ever know. Warde Guildencrantz forgot more about gaming than you'll ever know. Warde Guildencrantz forgot more about gaming than you'll ever know. Warde Guildencrantz forgot more about gaming than you'll ever know. Warde Guildencrantz forgot more about gaming than you'll ever know.

    this will be outdated in 2 weeks when drone damage modules are introduced.
  • May 11, 2012, 10:47:46 pm

    Member 4th Class
    *
    Reputation: 2
    hyperionxl has no influence.

    this will be outdated in 2 weeks when drone damage modules are introduced.

    Hopefully!
  • May 12, 2012, 02:01:30 am

    Captain
    *
    Reputation: 818
    RamblinRichard forgot more about gaming than you'll ever know. RamblinRichard forgot more about gaming than you'll ever know. RamblinRichard forgot more about gaming than you'll ever know. RamblinRichard forgot more about gaming than you'll ever know. RamblinRichard forgot more about gaming than you'll ever know. RamblinRichard forgot more about gaming than you'll ever know. RamblinRichard forgot more about gaming than you'll ever know. RamblinRichard forgot more about gaming than you'll ever know. RamblinRichard forgot more about gaming than you'll ever know. RamblinRichard forgot more about gaming than you'll ever know. RamblinRichard forgot more about gaming than you'll ever know. RamblinRichard forgot more about gaming than you'll ever know.

    this will be outdated in 2 weeks when drone damage modules are introduced.
    *Spits morning coffe all over screen*

    WHAT?!?!
  • May 12, 2012, 02:16:20 am

    Lieutenant
    *
    Reputation: 265
    505thedude forgot more about gaming than you'll ever know. 505thedude forgot more about gaming than you'll ever know. 505thedude forgot more about gaming than you'll ever know. 505thedude forgot more about gaming than you'll ever know. 505thedude forgot more about gaming than you'll ever know. 505thedude forgot more about gaming than you'll ever know. 505thedude forgot more about gaming than you'll ever know. 505thedude forgot more about gaming than you'll ever know. 505thedude forgot more about gaming than you'll ever know. 505thedude forgot more about gaming than you'll ever know. 505thedude forgot more about gaming than you'll ever know. 505thedude forgot more about gaming than you'll ever know.

    "I wanted something that could put out maximum DPS with sentries, hit almost anything, tank anything and on top of all that be 100% cap stable."
    "Open and willing to take any suggestions that increase DPS without taking away the fact that this is meant to be a mission boat for the lazy/busy player. Needs to stay cap stable with a heavy tank."

    Ishtar w/ 2 sentry dmg rigs and a MAR, 3 hardeners, 2 omnilinks, AB.
    Grab aggro, drop a can and orbit.

    If you are truly AFKing, the 'Snake's missiles don't really mean much, and the Ishtar does 10% more damage from its sentries.

    This is not a bad fit for a rattlesnake, expensive but workable.  And definitely not living up to its potential if used as an AFK boat.