You must be logged in to comment.

Astroniomix
*
Reputation: 409

If you can't use t2 tank mods, stay out of a battleship. Ditch the fed navy enam for another specific hardener. Generaly speaking "battleships" and "low sp" do not got together.
RamblinRichard
*
Reputation: 816

you shouldn't be fitting 425s if you need ACR rigs to do it, downgrade the guns until those are CCCs, if your aleady stable, auxilary pump rigs.
bgrambo
*
Reputation: 0

This loadout has been updated
Haellena
*
Reputation: 270

> Low SP
> Flying a bs

Yeah, I learned that the hard way, almost losing one a few times like that...
bgrambo
*
Reputation: 0

This loadout has been updated
Astroniomix
*
Reputation: 409

This loadout has been updated
Much better.
Khaine
*
Reputation: 1136

Not too bad for low SP players.

ALL players should be able to fit T2 tank before hitting a battleship, no exceptions.
Haellena
*
Reputation: 270

Not too bad for low SP players.

ALL players should be able to fit T2 tank before hitting a battleship, no exceptions.
I had 2 meta 4's on my first mission apoc :3
Didn't even have resist skills and I used to do missions like Serpentis Assault in, like... an hour and a half or something, it was horrid xD


Also, dem navy omni's. How much do they go for, anyway?
bgrambo
*
Reputation: 0

This loadout has been updated
Towkin
*
Reputation: 87

Looks good, I personally think it could do with some extra tracking, but I'm also aware that it's capacitor would be to weak. It'll definitely work good as a level 4 mission runner. +1
bgrambo
*
Reputation: 0

This loadout has been updated
bgrambo
*
Reputation: 0

Not too bad for low SP players.

ALL players should be able to fit T2 tank before hitting a battleship, no exceptions.
I had 2 meta 4's on my first mission apoc :3
Didn't even have resist skills and I used to do missions like Serpentis Assault in, like... an hour and a half or something, it was horrid xD


Also, dem navy omni's. How much do they go for, anyway?

They are fairly expensive. I have 6 of them, but I got them from grinding.

About 60-80 million if you buy.
Haellena
*
Reputation: 270

They are fairly expensive. I have 6 of them, but I got them from grinding.

About 60-80 million if you buy.
Mighty expensive for the l4 newbie. I'd replace those for t2's while you can't afford those, tbh.
bgrambo
*
Reputation: 0

Agreed Haellena, unless they want to grind them out. It would take around 20 level III missions to afford one.

(Mission Pay + LP turn in to sell +3 Augments)

UPDATE: Changed [Federation Navy Omnidirectional Link] to [Omnidirectional Link II].

UPDATE: Edited drones to [Bouncer] ; [Garde] ; [Hammerhead II], also edited description entailing use of drones.
alexandre
*
Reputation: 155

Use only CCC rigs the diminished 30% of damage boost from 4th drone damage mode from rig is pointless waste in my mind, having extra CCC will help through lvl4's where they newt or drain you, there are couple missions like it.
The hardners should be cheapest dead space hardners probably go for 15mil or so per.
Please do not use faction ammo that is too expensive for the guns that have no tracking mods, no damage boost mods.
Just use regular lead, or animater on BS that flat around. Next do not use bouncer for sniping use Caldari Centry drones they are best for kinetic damage is not major type of damage tanked by any of rats. use hobgoblins as the secondary drones + hamerheads ( galente drones for their 1.92x inheritant damage multiplier tops the facat that damage might not be rat specific) if you get pesky elite cruisers within 10-15km of you.

All other moduals look fine to me (I do not think that 3 t2 hardners and 1 reper can take on any lvl4)
Also should get those t2 centry drones as fast as possible. small and med drones can wait.

The fit you posted is at least 7-10 mil sp for proper effective use idk if that is considered small sp 5-6month training I think
Jebb
*
Reputation: 1

Lovley fit for a lovley ship. +1
Mr Antisocial
*
Reputation: 7

A good starter bs for anyone looking to run their first lvl 4's, I hate to see ill fitted bs go down to a few rats.
bmtphoenix
*
Reputation: 0

So I plugged this into EFT, with all the skills mentioned, and it did confirm that I could fly it.  Problem is, DPS is showing more like 496.  Thoughts?
Malango
*
Reputation: 422

So I plugged this into EFT, with all the skills mentioned, and it did confirm that I could fly it.  Problem is, DPS is showing more like 496.  Thoughts?
you're prob lacking drone interfacing? or other needed drone skills like combat drone op and so on
bgrambo
*
Reputation: 0

This loadout has been updated
RichardCory
*
Reputation: 1

Am I missing something here? Is the passive regen really enough to overpower some lvl4 missions? Loving the Drone dps on it though...
bgrambo
*
Reputation: 0

This loadout has been updated
Dr No Game
*
Reputation: 0

What would you suggest swapping out the CCC and Overclocking unit for if fitting and cap aren't an issue? I was thinking a second Core Defense Field Extender I and a Hybrid Burst Aerator II, since I have a decent amount of extra PG left over.

My other option is to run 425mm guns. I'd need a T1 Overclocking unit and have room for two more rigs. T2 shield extenders? WIth my skills this fit would give me 1058 more raw shield HP but 18 less DPS...

I'm thinking it probably doesn't really matter much, but maybe that little HP or DPS would make a big difference, say during ASB reloading? Also planning to run 3x C-type & 1x B-type hardeners and only meta1 drone augmentor but otherwise it's all the same.
Any thoughts would be appreciated.
tekniq
*
Reputation: 0

sry for the necro but is this still valid?
sysape
*
Reputation: 1761

I'm gunna go with no.

No propmod and an ASB for tank means you will die if you haven't killed most everything before the reload.

MJD sniping is the way forward in pve.

2013 Update: Dominix III & IV: 800+ DPS: Drones & Guns: Minimal - Low SP

bgrambo's Dominix built 2012-04-18

bgrambo
6 Loadouts
17 0
41,812 Views
TAGS
SIMILAR
There are no similar loadouts
Spaceship
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
Drone Link Augmentor II
Explosive Deflection Field II
Kinetic Deflection Field II
EM Ward Field II
Thermic Dissipation Field II
X-Large Ancillary Shield Booster
Tracking Enhancer II
Tracking Enhancer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Large Processor Overclocking Unit I
Large Capacitor Control Circuit I
Large Core Defense Field Extender I
Modulename
DESCRIPTION UPDATE TO COME SOON!

This fit is designed for users seeking to do level III and IV missions while lacking Tech II guns skills.


Using the Drones:

Bouncer: Use for long-range sniping. [50.00km +]
Garde: Use for mid-range sniping. [30.00km +]
Hammerhead: Use for close-range & frigates. [0.00km +]


Use of Ammo:

Federation Navy Anti-Matter Charge: Close-Range. [20.00km +]
Federation Navy Iridium Charge: Mid-Range. [55.00km +]
Federatopm Mavu Tungsten Charge: Long-Range. [90.00km +]


Skill Point Requirements (Only to FLY):

Level V:
- Hull Upgrades
- Gunnery
- Drones
- Mechanics
- Drone Sharpshooting

Level IV:
- Drone Interfacing
- Weapons Upgrades
- Gallente Cruiser
- Gallente Frigate
- Spaceship Command
- Repair Systems

Level III:
- Energy Grid Upgrades
- Jury Rigging
- Medium Hybrid Turret
- Small Hybrid Turret
- Combat Drone Operation

Level II:
- Engineering

Level I:
- Science
- Drones Rigging
- Large Hybrid Turrets
- Drone Sharpshooting
- Sentry Drone Interfacing
- Gallente Battleship


Minimal Skill Point Required for 700+ DPS:
(Calculating...)


Minimal Skill Point Required for 800+ DPS:
(Calculating...)


Capacitor Specific Information:

Capacitor Stability Level = 40.5% % @ V


Drone Specific Information:

Drone Control Range = 80 km @ V
Drone Heavy Close-Mid Combat [BS & BC] = Ogre I or II
Drone Medium Close-Mid Combat [Destroyer & Cruiser] = Hammerhead I or II
Drone Light Close-Mid Combat [Frigates] = Hobgoblin I or II


Weapon Specific Information:

Weapon Range = 87.5 km @ V
Max Targets = 7 @ V


Armor Specific Information:

Available Armor Hardener Slots: 3
Specific Resists [Activated] = 70-72% @ V
Specific Resists [Overheated] = 90-92% @ V


Updates:

[Update 1]: - 5 425mm Prototype Gauss Gun
[Update 1]: + 5 350mm Prototype Gauss Gun
[Update 2]: - 1 Federation Navy Energized Adaptive Nano Membrane
[Update 2]: + 1 Specific Armor Hardener tech
[Update 2]: + 1 Magnetic Field Stabilizer II
[Update 3]: - 1 Large Sentry Damage Augmenter I
[Update 3]: + 2 Large Capacitor Control Circuit I
[Update 4]: - 2 Federation Navy Omnidirectional Link
[Update 4]: + 2 Omnidirectional Link II
[Update 5,6,7]: Switched from armor to shield tanking in order to provide better resists and far superior weapon tracking and drone damage.


Warnings:

- Not Cap Stable @ Minimal SP requirements.

Targeting

Maximum targets 7
Maximum targeting range 87.5 km
Scan resolution 112.5
Sensor strength 0 0 22 0

Size/Movement

Maximum velocity 136.25
Inertia modifier 0.08465
Signature radius 488.25 m
Cargo capacity 600 m3

Systems

Capacitor capacity 7500 GJ
Capacitor recharge time 11 minutes 41 seconds
Powergrid 7937 / 12500MW
CPU 791 / 750 tf

Shields

Shield capacity 10350
Shield recharge time 31 minutes 15 seconds
Shield resistances 55% 77.5% 73% 64%

Armor

Armor hit points 10000
Armor resistances 50% 10% 35% 35%

Structure

Structure hit points 10625
Structure resistances 0% 0% 0% 0%
Drone bandwidth 125 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 375 m3
Download EVEMon Skill Plan
[Dominix, 2013 Update: Dominix III & IV: 800+ DPS: Drones & Guns: Minimal - Low SP]
Tracking Enhancer II
Tracking Enhancer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Explosive Deflection Field II
Kinetic Deflection Field II
EM Ward Field II
Thermic Dissipation Field II
X-Large Ancillary Shield Booster

350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
Drone Link Augmentor II

Large Processor Overclocking Unit I
Large Capacitor Control Circuit I
Large Core Defense Field Extender I


Item Quantity Value
Dominix 1 192,000,000
Tracking Enhancer II 2 639,874
Explosive Deflection Field II 1 1,400,000
Kinetic Deflection Field II 1 1,350,000
EM Ward Field II 1 1,449,700
Thermic Dissipation Field II 1 1,324,740
Large Processor Overclocking Unit I 1 124,000
Drone Damage Amplifier II 3 900,000
Magnetic Field Stabilizer II 2 51
350mm Prototype Gauss Gun 5 656,468
Drone Link Augmentor II 1 1,048,900
Large Capacitor Control Circuit I 1 7,194,500
Large Core Defense Field Extender I 1 8,700,000
X-Large Ancillary Shield Booster 1 600,000
Total 222,454,029
  • Astroniomix
  • Brink
  • farligmagnus
  • Haellena
  • Harris Ford
  • Izya12
  • Jaym1na7or
  • Jebb
  • Keo
  • Khaine
  • neovax
  • regbit
  • saileng
  • Seranova Farreach
  • Terminal
  • Towkin
  • viuga
    Nobody has given this loadout a negative rating yet.