You must be logged in to comment.

Infinition
*
Reputation: 34

stats are nice
MadWombat
*
Reputation: 54

First, there is no reason to fit faction hardeners, they give you the same resistance as T2 and four hardeners give you better tank than 3 hardeners and EANM in all cases except Angels, for angels, you really need 5 slot tank with EANM, 1 kinetic and 3 explosive hardeners. Second, there is no reason to fit both cap booster and cap rechargers, if you can fit the booster, load up on 800s and you will never run out of cap, you can use the leftover medium slots on webifier (or target painter) and a third omni for example. Third, if you are throwing money on a Dominix, you want to get faction omnis. Fourth, you want at least one (but better two) sentry damage rig. Fifth, while magstabs give you more theoretical dps, truth is, large rails can hardly hit anything smaller than a BS without help. And if you are fighting angels, even BSs might be a problem, so I would suggest replacing magstab with a tracking enhancer. In any case, I have tinkeres with this in EFT and here is what I would suggest.

[Dominix, Dominix PvE fit / faction tank]
Imperial Navy Large Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Armor Kinetic Hardener
Imperial Navy Armor Explosive Hardener
Imperial Navy Armor Explosive Hardener
Federation Navy Magnetic Field Stabilizer
Tracking Enhancer II

Dark Blood Stasis Webifier
Heavy Capacitor Booster II, Cap Booster 800
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link

350mm Prototype I Gauss Gun, Antimatter Charge L
350mm Prototype I Gauss Gun, Antimatter Charge L
350mm Prototype I Gauss Gun, Antimatter Charge L
350mm Prototype I Gauss Gun, Antimatter Charge L
Drone Link Augmentor I
Drone Link Augmentor I

Large Auxiliary Nano Pump I
Large Auxiliary Nano Pump I
Large Sentry Damage Augmentor I


Garde II x5
Bouncer II x5
Ogre II x5

This has 506 tank against Angels (all V) and 693 dps with T2 gardes and guns hitting 31+32. If you are hunting Angels, it might be a good idea to switch to blasters. They will not hit far, but they are a real help with those damn close orbit battleships. Also, personally, I prefer to fit 2 sentry damage rigs at the expense of some tank, but that is up to you.
Steveo74
*
Reputation: 125

What ^ he said...
Curt Austin
*
Reputation: 1

[Dominix, Dominix PvE fit / faction tank]
Imperial Navy Large Armor Repairer
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Armor Kinetic Hardener
Imperial Navy Armor Explosive Hardener
Imperial Navy Armor Explosive Hardener
Federation Navy Magnetic Field Stabilizer
Damage Control II

Dark Blood Stasis Webifier
Heavy Capacitor Booster II, Cap Booster 800
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Federation Navy Tracking Computer

350mm Prototype I Gauss Gun, Antimatter Charge L
350mm Prototype I Gauss Gun, Antimatter Charge L
350mm Prototype I Gauss Gun, Antimatter Charge L
350mm Prototype I Gauss Gun, Antimatter Charge L
Drone Link Augmentor I
Drone Link Augmentor I

Large Auxiliary Nano Pump I
Large Auxiliary Nano Pump I
Large Sentry Damage Augmentor I

I haven't done lvl 4s yet so not exactly a clear picture of what to expect damage wise. I made some changes to what you suggest. gives me larger tracking/range boost on my guns with the tracking computer saving me an extra tank slot. please comment

Dominix PvE fit / faction tank

Curt Austin's Dominix built 2011-08-18

Curt Austin
1 Loadouts
0 0
4,335 Views
TAGS
SIMILAR
There are no similar loadouts
Spaceship
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
Drone Link Augmentor I
Drone Link Augmentor I
Cap Recharger II
Cap Recharger II
Heavy Capacitor Booster II
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I
Damage Control II
Magnetic Field Stabilizer II
Imperial Navy Armor Thermic Hardener
Imperial Navy Armor Kinetic Hardener
Imperial Navy Armor Explosive Hardener
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Large Armor Repairer
Large Auxiliary Nano Pump I
Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Modulename
Have been doubting alot how to fit a Dominix, Drones only / dual armor rep setup gives a nice tank but very low cap sustain and not really much DPS (prox 330 DPS with the sentries) also using dual 250mm's might give some spare power grid but cut's hard into gunning range and damage...

I'm just curious what you guys think of it (don't feel offended if you have a similar fit posted somewhere, there are just too much to go trough them all)

Targeting

Maximum targets 7
Maximum targeting range 87.5 km
Scan resolution 112.5
Sensor strength 0 0 22 0

Size/Movement

Maximum velocity 153.54
Inertia modifier 0.08465
Signature radius 465 m
Cargo capacity 600 m3

Systems

Capacitor capacity 7500 GJ
Capacitor recharge time 8 minutes 48 seconds
Powergrid 9677 / 12500MW
CPU 560.5 / 750 tf

Shields

Shield capacity 9000
Shield recharge time 31 minutes 15 seconds
Shield resistances 12.5% 56.25% 47.5% 30%

Armor

Armor hit points 10000
Armor resistances 69.45% 73.99% 81.21% 81.21%

Structure

Structure hit points 10625
Structure resistances 60% 60% 60% 60%
Drone bandwidth 125 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 375 m3
Download EVEMon Skill Plan
[Dominix, Dominix PvE fit / faction tank]
Damage Control II
Magnetic Field Stabilizer II
Imperial Navy Armor Thermic Hardener
Imperial Navy Armor Kinetic Hardener
Imperial Navy Armor Explosive Hardener
Imperial Navy Energized Adaptive Nano Membrane
Imperial Navy Large Armor Repairer

Cap Recharger II
Cap Recharger II
Heavy Capacitor Booster II
Omnidirectional Tracking Link I
Omnidirectional Tracking Link I

350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
350mm Prototype Gauss Gun
Drone Link Augmentor I
Drone Link Augmentor I

Large Auxiliary Nano Pump I
Large Auxiliary Nano Pump I
Large Nanobot Accelerator I


Berserker II
Warrior II
Valkyrie II
Bouncer II
Item Quantity Value
Dominix 1 199,000,000
Antimatter Charge L 1 170
Cap Recharger II 2 549,253
Damage Control II 1 467,386
Berserker II 1 1,000,000
Warrior II 1 419,835
Heavy Capacitor Booster II 1 1,215,000
Magnetic Field Stabilizer II 1 985,000
Cap Booster 800 1 3,900
350mm Prototype Gauss Gun 4 682,575
Imperial Navy Armor Thermic Hardener 1 25,200,000
Imperial Navy Armor Kinetic Hardener 1 10,645,900
Imperial Navy Armor Explosive Hardener 1 24,327,200
Imperial Navy Energized Adaptive Nano Membrane 1 39,119,100
Imperial Navy Large Armor Repairer 1 118,635,000
Valkyrie II 1 719,999
Drone Link Augmentor I 2 136,900
Omnidirectional Tracking Link I 2 15,999
Large Auxiliary Nano Pump I 2 14,384,000
Large Nanobot Accelerator I 1 10,210,500
Bouncer II 1 1,345,000
Total 466,196,593
Nobody has given this loadout a positive rating yet, Be the first!
    Nobody has given this loadout a negative rating yet.