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Demolishar
*
Reputation: 72

Drop to a Meta 3 or 4 Scram. No more need for fitting implants.

The EHP is surprisingly high for a ship with no plate. What I'd do, is drop the guns to Dual light Pulse or Gatling, plate it, and add a Neut. That will make the ship more effective at killing other frigates (can flippers)
asdfsomethingname
*
Reputation: 0

This loadout has been updated
Fra Hrondedir
*
Reputation: 0

Needs autocannons, would be awesome with a rusty hull and more speed... ;-)

saileng
*
Reputation: 190

i would trade an anp for plate of some kind. the puni's built in resist bonus is like havin an anp anyway.
Nai Sethanas
*
Reputation: 406

i would trade an anp for plate of some kind. the puni's built in resist bonus is like havin an anp anyway.

Probably not worth it... the speed/agility hit will outweigh the HP bonus IMHO, the punisher is already slow enough TBH.

[Punisher, Maybe?]

3x Dual Light Pulse Laser II (Conflagration S)
E5 Prototype Energy Vampire

1MN Afterburner II
J5b Phased Prototype Warp Scrambler I

Small Armor Repairer II
Adaptive Nano Plating II
Heat Sink II
Damage Control II

Small Energy Collision Accelerator I <-- 10 more DPS... not much, but why not?
2x Small Semiconductor Memory Cell I <-- Armor rigs slow you down, these don't and they allow you to run that armor rep more

Only 3.6K EHP but 50 DPS tanked
120 DPS with conflag... and yes, Conflag works for this despite the tracking hit.
Significantly faster at 945m/s

4:26m of cap with the nos running, 1:48 without, Pulse the repper if you get low on cap.
Apex Bex
*
Reputation: 299

+1 for being a miner with teeth.
deathghost
*
Reputation: 14

Drop to a Meta 3 or 4 Scram. No more need for fitting implants.

The EHP is surprisingly high for a ship with no plate. What I'd do, is drop the guns to Dual light Pulse or Gatling, plate it, and add a Neut. That will make the ship more effective at killing other frigates (can flippers)
i like his idea

PvP Punisher

asdfsomethingname's Punisher built 2011-04-08

asdfsomethingname
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Spaceship
Dual Light Pulse Laser II
Dual Light Pulse Laser II
Dual Light Pulse Laser II
Small Energy Neutralizer II
1MN Afterburner II
Warp Scrambler I
Adaptive Nano Plating II
Adaptive Nano Plating II
Damage Control II
Heat Sink II
Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Energy Collision Accelerator I
Modulename
Wanted to use this to kill can flippers that can flip my corp buddies.

EHP:4,669
DPS:94
Volley:163
859 m/s
Resists: 78/72/67/65
Stable at 2m 13s neut on, stable everything but neut running 68%

Targeting

Maximum targets 4
Maximum targeting range 31.25 km
Scan resolution 800
Sensor strength 0 0 0 10

Size/Movement

Maximum velocity 1007.21
Inertia modifier 1.9575
Signature radius 37 m
Cargo capacity 135 m3

Systems

Capacitor capacity 500 GJ
Capacitor recharge time 2 minutes
Powergrid 43.9 / 71.25MW
CPU 133 / 158.75 tf

Shields

Shield capacity 437.5
Shield recharge time 7 minutes 48 seconds
Shield resistances 12.5% 56.25% 47.5% 30%

Armor

Armor hit points 826.56
Armor resistances 71.39% 54.22% 57.09% 62.81%

Structure

Structure hit points 562.5
Structure resistances 60% 60% 60% 60%
Drone bandwidth 0 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 0 m3
Download EVEMon Skill Plan
[Punisher, PvP Punisher]
Adaptive Nano Plating II
Adaptive Nano Plating II
Damage Control II
Heat Sink II

1MN Afterburner II
Warp Scrambler I

Dual Light Pulse Laser II
Dual Light Pulse Laser II
Dual Light Pulse Laser II
Small Energy Neutralizer II

Small Trimark Armor Pump I
Small Trimark Armor Pump I
Small Energy Collision Accelerator I


Item Quantity Value
Punisher 1 445,500
Multifrequency S 1 1,003
1MN Afterburner II 1 1,569,950
Warp Scrambler I 1 59,885
Adaptive Nano Plating II 2 398,812
Damage Control II 1 467,386
Heat Sink II 1 785,213
Dual Light Pulse Laser II 3 570,000
Small Energy Neutralizer II 1 1,200,000
Small Trimark Armor Pump I 2 491,919
Small Energy Collision Accelerator I 1 63,810
Total 8,084,209
  • Apex Bex
    Nobody has given this loadout a negative rating yet.