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Loadout: Loki - Cloaky scan Loki


Loki - Cloaky scan Loki


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Ship fitting - Built on February 21, 2011

Loki, 127,001,000 ISK
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425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Covert Ops Cloaking Device II
Expanded Probe Launcher I
Adaptive Invulnerability Field II
Medium Shield Booster II
10MN Afterburner II
Shield Boost Amplifier II
Shield Boost Amplifier II
Gyrostabilizer II
Gyrostabilizer II
Capacitor Flux Coil II
Damage Control II
Loki Defensive - Adaptive Shielding
Loki Electronics - Emergent Locus Analyzer
Loki Propulsion - Fuel Catalyst
Loki Offensive - Covert Reconfiguration
Loki Engineering - Augmented Capacitor Reservoir
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Projectile Collision Accelerator I
Ammo
Cargo
Drones
Build Views Tagged as
Incursion 1.2
15th February 2011
2,525 Active tank, Gun boat, PvE, Shield tank, Solo, Stealth
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[Loki, Loki - Cloaky scan Loki]
Gyrostabilizer II
Gyrostabilizer II
Capacitor Flux Coil II
Damage Control II

Adaptive Invulnerability Field II
Medium Shield Booster II
10MN Afterburner II
Shield Boost Amplifier II
Shield Boost Amplifier II

425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
425mm AutoCannon II
Covert Ops Cloaking Device II
Expanded Probe Launcher I

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Projectile Collision Accelerator I

Loki Defensive - Adaptive Shielding
Loki Electronics - Emergent Locus Analyzer
Loki Propulsion - Fuel Catalyst
Loki Offensive - Covert Reconfiguration
Loki Engineering - Augmented Capacitor Reservoir

There are no revisions on file for this loadout. Only the original builder may revise the loadout.

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Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

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Targeting Maximum targets 5
Maximum targeting range 62500 m
Scan resolution 375 mm
Sensor strength 0 17 0 0
Size/Movement Max velocity 758.45
Inertia modifier 0.3375
Signature radius 143 m
Cargo capacity 0 m3
Systems Capacitor capacity 1863.28 GJ
Capacitor recharge time 2 minutes 50 seconds
Powergrid 769 / 1187.5 MW
CPU 757.25 / 481.25 tf
Shields Shield capacity 4000
Shield recharge time 20 minutes 22 seconds
Shield resistances 88.52% 77.03% 72.44% 81.63%
Armor Armor hit points 2687.5
Armor resistances 91.5% 23.5% 36.25% 72.38%
Structure Structure hit points 2013.75
Structure resistances 60% 60% 60% 60%
Drones Drone capacity 0 m3
Drone bandwidth 0 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 287,743,538
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
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Stats (at all V's):
Tank: 307 DPS omni
DPS: 336
Speed: 752 m/s
Sig radius: 143m

This fit was made for safe low-sec exploration, I wanted a fit that had a balanced DPS/tank and that could scan and cloak while not being hideously expensive. It's also designed to be able to easily increase its DPS by simply switching the Covert reconfiguration subsystem for another to increase DPS, which it can, switch to a projectile scoping array and change the cloak to a sixth 425mm for 150 more DPS.

For radar/mag sites, keep a codebreaker/analyser in cargo and switch out a SBA for the duration of the site.

I post it here to get any suggestions that might improve the fit, since I'm not all that experienced with shield tanks, and I don't consider myself an expert on fitting in general.

Comments

  • February 22, 2011, 02:16:09 am

    Lieutenant, Junior Grade
    *
    Reputation: 125
    Steveo74 forgot more about gaming than you'll ever know. Steveo74 forgot more about gaming than you'll ever know. Steveo74 forgot more about gaming than you'll ever know. Steveo74 forgot more about gaming than you'll ever know. Steveo74 forgot more about gaming than you'll ever know. Steveo74 forgot more about gaming than you'll ever know. Steveo74 forgot more about gaming than you'll ever know. Steveo74 forgot more about gaming than you'll ever know. Steveo74 forgot more about gaming than you'll ever know. Steveo74 forgot more about gaming than you'll ever know. Steveo74 forgot more about gaming than you'll ever know. Steveo74 forgot more about gaming than you'll ever know.

    This'll do the job. But if your in a low sec with a station (which I assume you are) you'll have to dock back up to re-fit right? So why not just keep a scanning/codebreaking ship and fit this out for dps?
  • February 22, 2011, 07:26:22 am

    Member 5th Class
    *
    Reputation: 0
    Silfurdreki has no influence.

    The point is to be able to roam around several systems, that's why I want a ship that can both scan and fight. Having two separate ships for fighting and scanning means you're confined to a single station, while having one ship do both means that you can use any station to change between scanning and fighting.

    What you're suggesting is what I do now, except I do it in ships that cost less than 50M together.