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Ship fitting - Built on January 17, 2011
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I've had some nice kills with this pretty low skillpoint frigate thought i'd post it here to see if any1 has any opinion on changes to be made.
I'm aware T2 weapons will improve (cost) and dps however i'm skilling for them being caldari i'm all missiles :( My skills - EHP 2,846 - Resists, EM64, Therm 61, Kin 58, Ex 65 Defence 87 (Cap lasts 56 seconds using 200charges) Cap seems alittle screwed however Medium shield booster almost never gets turned on longer than 2-3 boosts at a time. DPS 80 322ms (No mobility mods due to merlin being slow anyway i seen more tank being better) Also almost every encounter they orbit at 1k webber takes care of that. Level 5 skills improve this setup alot and tech 2 guns will raise dps to around 130ish. Latest kills T2 fitted AC Rifter, Afew Mining ships tho u didnt read that \o/ and suprisingly a 35mil t2 fitted buffer caracal lol took 5mins tho i could feel his rage as it went pop being tanked at 100%. I'd suggest carrying 2000ammo and as many cap charges as u can you WILL use them. Rant/stats over if you cant afford to lose many of these dont fly it! Also plenty of cheaper buffer merlin fits around |
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No web = no dps with small hybrids optimal is shocking anything can run
I actually tried the AB setup with no web staged fight an unfitted condor with only a ab or micro was able to keep at 5k way out of any dps range. I'd expect the same from a Rifter granted more speed maybe ur thing but i found the extra tank was enough to drop speed besides i couldnt get this slow boat to a speed which i thought would make any difference without going totally cap fked