Ship fitting - Built on January 17, 2011
There are no revisions on file for this loadout. Only the original builder may revise the loadout.
Positive ratings (0)
Negative ratings (4)
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.
This feature is currently in Beta.
How to fund this loadout with PLEX:
*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
I've had some nice kills with this pretty low skillpoint frigate thought i'd post it here to see if any1 has any opinion on changes to be made.
I'm aware T2 weapons will improve (cost) and dps however i'm skilling for them being caldari i'm all missiles :(
My skills - EHP 2,846 - Resists, EM64, Therm 61, Kin 58, Ex 65
Defence 87 (Cap lasts 56 seconds using 200charges) Cap seems alittle screwed however Medium shield booster almost never gets turned on longer than 2-3 boosts at a time.
DPS 80 322ms (No mobility mods due to merlin being slow anyway i seen more tank being better) Also almost every encounter they orbit at 1k webber takes care of that.
Level 5 skills improve this setup alot and tech 2 guns will raise dps to around 130ish.
Latest kills T2 fitted AC Rifter, Afew Mining ships tho u didnt read that \o/ and suprisingly a 35mil t2 fitted buffer caracal lol took 5mins tho i could feel his rage as it went pop being tanked at 100%. I'd suggest carrying 2000ammo and as many cap charges as u can you WILL use them.
Rant/stats over if you cant afford to lose many of these dont fly it! Also plenty of cheaper buffer merlin fits around