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Loadout: Passive Shield Tanked Myrmidon


Passive Shield Tanked Myrmidon


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Ship fitting - Built on December 24, 2007

Myrmidon, 50,400,000 ISK
+ 166 23 -
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Large Core Defense Field Purger I
Large Core Defense Field Purger I
Large Core Defense Field Purger I
Ammo
Barrage M, 274 ISK
Cargo
Drones
Ogre II, 818,825 ISK
Build Views Tagged as
Trinity
5th December 2007
82,812
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[Myrmidon, Passive Shield Tanked Myrmidon]
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II

220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II

Large Core Defense Field Purger I
Large Core Defense Field Purger I
Large Core Defense Field Purger I


Ogre II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (166)

  • 0421993
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Negative ratings (23)

  • asdahhan
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  • Tare
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Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 7
Maximum targeting range 68750 m
Scan resolution 250 mm
Sensor strength 0 0 18 0
Size/Movement Max velocity 181.25
Inertia modifier 0.4752
Signature radius 428.22 m
Cargo capacity 400 m3
Systems Capacitor capacity 3562.5 GJ
Capacitor recharge time 56 minutes 45 seconds
Powergrid 967.25 / 1312.5 MW
CPU 424 / 500 tf
Shields Shield capacity 14218.75
Shield recharge time 8 minutes 57 seconds
Shield resistances 48.25% 74.13% 68.95% 58.6%
Armor Armor hit points 5625
Armor resistances 50% 10% 35% 35%
Structure Structure hit points 5937.5
Structure resistances 0% 0% 0% 0%
Drones Drone capacity 200 m3
Drone bandwidth 100 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 103,372,693
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
This Passive Shield Myrmidon is truly an amazing setup .... using T2 Vuclans you use no cap and put out a fairly decent ammout of dammage + what you get once you start to wreak Havoc on the Battlefield with you Ogre II's. Enjoy this shield myrmi that has  come to be known to me as a wonder.

-Anning

Comments

  • December 24, 2007, 09:46:41 am

    Vice Admiral
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    Reputation: 629
    MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know.

    I tried a passive myrm once, its HP/s passive tank was awesome.
    definitely one of the ships that disproves the rule.
  • December 24, 2007, 10:12:12 am

    Lieutenant, Junior Grade
    *
    Reputation: 1
    Hades has no influence.

    you should be able to fit T2 425s on here instead of the 220s

    thanks for posting this, would never have thought of it otherwise
  • December 24, 2007, 10:22:34 am

    Ensign
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    Reputation: 0
    Slider462 has no influence.

    Just tried this in EFT. Looks amazing!

    Probably surprise a lot of players expecting to just eat through a myr's shields :)
  • December 24, 2007, 11:54:46 am

    Lieutenant, Junior Grade
    *
    Reputation: 3
    delindsay struggles to be heard. delindsay struggles to be heard.

    I've been using almost this exact setup for over 2 months but didn't want to post the loadout figuring all the long-term eve players would bash what they don't understand without even trying it 1st!! With it I can solo all but 2-3 LvL 4 Missions.
  • December 28, 2007, 02:05:27 am

    Member
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    Reputation: 5
    Snowfx can almost be heard above the crowd. Snowfx can almost be heard above the crowd. Snowfx can almost be heard above the crowd. Snowfx can almost be heard above the crowd.

    nice fit!
  • February 04, 2008, 03:22:51 pm

    Member 5th Class
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    sandan321 has no influence.

    i use  something similar...  trading  an em rig  for  a  purg rig... amazing results.... by  the  way...  after  they  nerfed  the  drones...  two  racks  of  three  tech 2

    sandan321
  • February 07, 2008, 03:07:32 pm

    Member 4th Class
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    badams1079 has no influence.

    i use the 650 mm prototype siege cannon in stead of the vulcans... little better dps
    i've got a little different set up that allows the cpu to work, but otherwise awesome ship for solo lvl 4.... (most that is)
  • February 09, 2008, 11:08:32 am

    Crewman Apprentice
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    Reputation: 0
    dougalcorn has no influence.

    This is very interesting, but I'm afraid I still don't understand.  I can see this can tank a massive DPS.  Maxed out with Ogre IIs it's got a respectable DPS of 455; but a range of 1.4+10.  Without AB or MWD seems like it'd have a problem getting in range.  I guess I'm still a newb at flying these larger ships and need some enlightening.
  • February 09, 2008, 11:33:59 am

    Captain
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    Reputation: 7
    Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity.

    how are you powering the invuln fields?  great passive tank for 3 minutes but the invulns take too much cap

    In order to get this to work for me I have to change out an spr for a pdu and one of the invulns for a magnetic scattering amp

    by the way you can get 5 medium artilery on there too leaving 1 high for a drone link augmenter

    (6 med artilery with advanced weapons upgrades to lvl 3)
  • February 09, 2008, 04:41:57 pm

    Lieutenant, Junior Grade
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    Reputation: 3
    delindsay struggles to be heard. delindsay struggles to be heard.

    The cap last quite a bit more than 3min (even if EFT says other wise). With cap skills at LvL 4 you can get over 9min (over 12 min at 5 real life - EFT is wrong) and if you set for PvP in a gang with AC's, jump right to the enemy there is no need for range on guns. Then you let others do the tackling. For missions it works fine with Arties or Rails, though a little less cap life with Rails but long enough to kill what you need to and cycle off the Invul fields. Swapping an SPR for PDU CONSIDERABLY weakens the tank for only about 2-3min more cap, not worth it imo.
  • February 09, 2008, 05:32:23 pm

    Captain
    *
    Reputation: 7
    Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity.

    there must be something wrong with eft's cap computations.  cause its saying that it only has a +2 recharge rate.... hmmm.
  • February 09, 2008, 05:37:16 pm

    Lieutenant, Junior Grade
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    Reputation: 3
    delindsay struggles to be heard. delindsay struggles to be heard.

    I've found the same problem with Logi fits. EFT says you can't run 3x LRAR II's constant at LvL 4 cap skills but in real life it worked for a corpie without Rigs (but with a few rech modules). So yeah it's off a bit but is still a good tool to go by, I love EFT.

    EDIT: I will say this though when the cap dies it STAYS dead or near so for a very long time.
  • February 09, 2008, 05:47:48 pm

    Captain
    *
    Reputation: 7
    Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity.

    well... eft is a guide and not a god so... probably a good idea to test it out in eve actual anyway.
  • February 10, 2008, 09:32:34 pm

    Crewman Apprentice
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    Reputation: 0
    dougalcorn has no influence.

    It's distressing to me that EFT seems to be wrong here.  My biggest complaint with this setup is the cap draw.  My experience with PvE is that I need my tank to last longer than 5 minutes and probably longer than 10 minutes.  If EFT is wrong and I'm weeks away from being able to test this (assuming I'd be willing to switch my skill plan) how can I verify just how well this works?  All my other fittings I have precise numbers that tell me how well they work.  This one just has vague "over 9min".  Am I foolish to put too much confidence in comparing fits in EFT based on its numbers?
  • February 10, 2008, 11:21:00 pm

    Lieutenant, Junior Grade
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    Reputation: 3
    delindsay struggles to be heard. delindsay struggles to be heard.

    I should clarify that EFT isn't FLAT wrong it's just a little off when it comes to MAXIMUM regen rate for Cap. For example if EFT says you are -1.4 Cap and states you have 8min 43 sec of cap life it's probably more like a full 10min in game. I have personally tested the Shield Myrm and have used it for over 3 months now and it has enough of cap to run both Invul Fields long enough to kill the NPC's and bring down the damage enough to cycle them off (including up to 4 250mm Rails with Lead ammo). This is to say (IF) your not NOS'd. And as I stated when the cap dies it's dead for a very long time.

    EFT should always be considered a 'guide' and never an absolute. It is a VERY good program and I always use it to experiment with my fittings before trying them for real in game. If you want a little more accurate Cap scenario, use the tool in Quick Fit that runs a cap simulator and tells you exactly when the cap dies and the time it's at max regen.

    I apologies if I sounded flaming towards EFT as that was not my intention.
  • February 11, 2008, 06:15:15 am

    Crewman Apprentice
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    Reputation: 0
    dougalcorn has no influence.

    No, I wasn't reading flames/trash talk/hate towards EFT.  What was missing was a better explanation of it's limits.  I'm familiar with Quick Fit though I'm not sure it's in active development.  I think it's cap simulation is pretty cool and seems very accurate.  Quick fit's interface is clearly inferior to EFTs though.  I guess EFT using a "cap budget" instead of a full simulation can't possibly be as accurate.
  • February 11, 2008, 06:16:22 am

    Captain
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    Reputation: 7
    Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity. Sky Grunthor is breaking through obscurity.

    its not flaming... its just important to keep in mind that eft like quick fit are simulations and not actuality.  neither of them have the absolute correct cap recharge curve.

    didn't someone figure it out and post it?
  • February 14, 2008, 01:49:16 am

    Member 5th Class
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    Reputation: 0
    Ariano_Paluda has no influence.

    Nice one ^^

    Have you considered throwing in a couple of Shield flux coils? Even though they eat some of your hp, the recharge rate they provide is amazing.

    I use them on my arbitrator to great effect (doing all lvl 3s and some lvl 4s in it)

    AP
  • February 14, 2008, 02:55:46 am

    Petty Officer 3rd. Class
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    Reputation: 0
    Khelanor has no influence.

    just wanted to know, would it be THAT bad if I changed the projectile turret for Hybrit one, because I dont wanna go train all the way projectile since I'm already training in Hybrid. Would the cap still be good?
  • February 14, 2008, 12:19:03 pm

    Lieutenant, Junior Grade
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    Reputation: 3
    delindsay struggles to be heard. delindsay struggles to be heard.

    This setup can never be cap stable so going Proj just prolongs your fighting. I still use Hybrid when I'm PvE with this setup so yeah it works ok but when I PvP I only use AC's so that I get just that much longer before I'm dead in the water.

    Quote
    Have you considered throwing in a couple of Shield flux coils? Even though they eat some of your hp, the recharge rate they provide is amazing.

    If you have EFT run the numbers on both 6x SPR's and 6x SFC's. You will find a loss in tankable DPS of over 300hp. SO not worth the loss just to be cap stable. BTW, when cap is dead and Invuls turn off (with 6x SPR's) I STILL have a higher DPS than being cap stable with 6x SFC's.
  • February 25, 2008, 07:35:37 am

    Petty Officer 2nd. Class
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    Reputation: 0
    Doma has no influence.

    It's distressing to me that EFT seems to be wrong here.  My biggest complaint with this setup is the cap draw.  My experience with PvE is that I need my tank to last longer than 5 minutes and probably longer than 10 minutes.  If EFT is wrong and I'm weeks away from being able to test this (assuming I'd be willing to switch my skill plan) how can I verify just how well this works?  All my other fittings I have precise numbers that tell me how well they work.  This one just has vague "over 9min".  Am I foolish to put too much confidence in comparing fits in EFT based on its numbers?

    When you come down to brass tacks on this you have to admit that you don't run the hardeners on any passive fit 24/7.  It's just not necessary.  You run them all hot when you get into real trouble and get a better buffer before warpout.  This one's a bit less cap stable than the standard Drake 2/2/2 but even with the hardeners turned off it has a more than decent tank.

    To the hybrids turret users:  Only if you have a station nearby to regen cap at or someone following you around in an energy tranfer fitted "battery" ship.

    Also before I get accused of necroing...again...I just wanted to bump this one to the top again.  This idea is brilliant.
  • February 25, 2008, 02:40:21 pm

    Member 2nd Class
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    merenia has no influence.

    wow, will absolutely try this setup once i get some gun skills  :D
  • February 26, 2008, 03:56:21 am

    Petty Officer 3rd. Class
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    Reputation: 0
    Khelanor has no influence.

    I've been using this loadout for 2 weeks now and let me tell you, its amazing how the shield hold well against mobs, I've been ratting in 0.0 with it and its perfect. Thx to the creator of the idea because I wouldnt never have thought of that myself.
  • March 09, 2008, 07:29:18 am

    Member 5th Class
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    Ganara has no influence.

    I've used this basic setup to great effect for a while, but I drop one turret for a Med Nos to keep those hardeners going during the long fights.
  • March 09, 2008, 07:42:43 am

    Petty Officer 3rd. Class
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    Reputation: 0
    Khelanor has no influence.

    good idea, I think I will do that too. Anyway the guns are not my main DPS on this ships.
  • March 12, 2008, 01:27:39 pm

    Member 1st Class
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    Reputation: 0
    smithers might just get shoved out an airlock if they keep it up.

    This is not a passive Myrmidon..........passive=no cap usage *Points to Invulnerability Fields*
  • March 12, 2008, 01:28:58 pm

    Member 1st Class
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    Reputation: 0
    smithers might just get shoved out an airlock if they keep it up.

    I've used this basic setup to great effect for a while, but I drop one turret for a Med Nos to keep those hardeners going during the long fights.

    Nos only works if you have less cap then your opponent......
  • March 12, 2008, 01:31:47 pm

    Ensign
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    Reputation: 20
    zjoekov forgot more about gaming than you'll ever know. zjoekov forgot more about gaming than you'll ever know. zjoekov forgot more about gaming than you'll ever know. zjoekov forgot more about gaming than you'll ever know. zjoekov forgot more about gaming than you'll ever know. zjoekov forgot more about gaming than you'll ever know. zjoekov forgot more about gaming than you'll ever know. zjoekov forgot more about gaming than you'll ever know. zjoekov forgot more about gaming than you'll ever know. zjoekov forgot more about gaming than you'll ever know. zjoekov forgot more about gaming than you'll ever know. zjoekov forgot more about gaming than you'll ever know.

    This is not a passive Myrmidon..........passive=no cap usage *Points to Invulnerability Fields*
    wrong, passive is without booster and/or other major cap drainers
  • March 12, 2008, 01:39:55 pm

    Member 1st Class
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    Reputation: 0
    smithers might just get shoved out an airlock if they keep it up.

    This is not a passive Myrmidon..........passive=no cap usage *Points to Invulnerability Fields*
    wrong, passive is without booster and/or other major cap drainers
    Obvioisly you don't know what a passive Myrmidon is soppose to do. It should never run out of cap, this setup will run out of cap. When it runs out of cap and its 2 invulernability fields shut off, its tank is crap and will get beat down. Big whoop you can stay for 10 min and wait to get raped. I'd rather have all the time in the world. The ship can't do damage for crap with this setup and its not his fault you can't make this setup do substantial damage. I'm just sick and tired of everybody thinking that an invulnerability field will make it passive. If you get drained of any energy that ship is doomed. Sorry I had to explain that to you.
  • March 21, 2008, 08:52:16 pm

    Member 5th Class
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    Reputation: 0
    alden has no influence.

    maybe just one invuln 1 scram?
  • March 23, 2008, 03:20:46 am

    Crewman Novice
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    Reputation: 53
    Mikal Tylar forgot more about gaming than you'll ever know. Mikal Tylar forgot more about gaming than you'll ever know. Mikal Tylar forgot more about gaming than you'll ever know. Mikal Tylar forgot more about gaming than you'll ever know. Mikal Tylar forgot more about gaming than you'll ever know. Mikal Tylar forgot more about gaming than you'll ever know. Mikal Tylar forgot more about gaming than you'll ever know. Mikal Tylar forgot more about gaming than you'll ever know. Mikal Tylar forgot more about gaming than you'll ever know. Mikal Tylar forgot more about gaming than you'll ever know. Mikal Tylar forgot more about gaming than you'll ever know. Mikal Tylar forgot more about gaming than you'll ever know.

    This setup is brilliant and definitely a sight to behold in-game. DPS is obviously lacking but for an entry level standalone tank you can't beat it. Throw in some shield maintenance drones and you've got an unbeatable L4 tank. Just bring some friends with guns.
  • April 06, 2008, 10:05:08 am

    Crewman Apprentice
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    Reputation: 0
    dougalcorn has no influence.

    I am looking at this fitting again.  The tank is truly impressive.  As I don't have projectile weapons and I'm looking for a little more DPS, I can fit this with either 6x Light neutron II or 6 Heavy Electron II.  Of course, the downside is what this does to the capacitor.  I was looking to compromise the tank a little to get more capacitor life.  I don't really know anything about shield tanking, so I don't know where the best place to buy more capacitor is.  I could swap out a Core Defense Field Purger for a Capacitor Control Circuit.  Or maybe a large shield extender for a cap recharger or a cap booster.  I don't know what's best.  Looking for advice
  • April 06, 2008, 10:07:47 am

    Captain
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    Reputation: 144
    alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know.

    This setup is brilliant and definitely a sight to behold in-game. DPS is obviously lacking but for an entry level standalone tank you can't beat it. Throw in some shield maintenance drones and you've got an unbeatable L4 tank. Just bring some friends with guns.

    Erm, you cant use logistics drones on yourself, only on a target.
  • April 06, 2008, 10:28:21 am

    Fleet Captain
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    Reputation: 218
    Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know.

    Best way is to train projectiles... You can't have any serious cap recharge on such setup.
  • April 15, 2008, 03:55:41 pm

    Member 2nd Class
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    Reputation: 0
    WTFKOS? has no influence.

    Is there any decent PVP version of this loadout or is it just impratical ?

    Hope you guys dont mind me taking this opertunity to promote a loadout. I'd like to hear some comments about my dual injected myrm set up.
     
    http://www.battleclinic.com/forum/index.php/topic,19825.msg94975/Myrmidon-double-injected.html#msg949875
  • April 15, 2008, 06:32:53 pm

    Lieutenant, Junior Grade
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    Reputation: 3
    delindsay struggles to be heard. delindsay struggles to be heard.

    Quote
                             Is there any decent PVP version of this loadout or is it just impratical

    It is certainly impractical, I know from experience. It can be a good 'Bait' ship but that's pretty much it. It's intended purpose would be HighSec LvL 4 tanking while another corpie does the killing, or DED 4/5+ with the same idea. OR solo Archeo/Hacking in DED 4's.
  • April 15, 2008, 07:22:08 pm

    Master Chief Petty Officer
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    Lavos has no influence.

    The best way to use this loadout for pvp is to turn your weak cap into a strength. Setting this up like a neut/nos Dominix but with a heavier emphasis on NoS allows you use the low cap recharge on your ship to your advantage and beat on an enemies Capacitor. There was a loadout of what I just suggested already on battleclinic but sadly I don't recall where to find it. It was pretty much a  standard tech two passive shield tank using a warp disruptor that relied on luring enemies in, then snaring them down with web drones and neuting out their capacitor. Call back the drones and send out the ogres, voila, feast.
  • April 16, 2008, 11:27:16 am

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    WTFKOS? has no influence.

    Thank you Lavos,

    I wonder if swapping 2x LSE II's for a MWD and a disruptor plus trying to put 425mm AutoCannon II instead of the 220mm wouldnt be to hard on the tank and make it practical for PVP.

    I'm well aware that LSE also contribute to a better recharge rate on top of more HP but I'm not sure how bad it would hurt the tank.

    Nor if fitting 425mm AutoCannon II without a web is practical. Not really familliar with projectile.
  • May 31, 2008, 05:42:36 am

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    Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up.

    This is not a passive Myrmidon..........passive=no cap usage *Points to Invulnerability Fields*
    wrong, passive is without booster and/or other major cap drainers
    Obvioisly you don't know what a passive Myrmidon is soppose to do. It should never run out of cap, this setup will run out of cap. When it runs out of cap and its 2 invulernability fields shut off, its tank is crap and will get beat down. Big whoop you can stay for 10 min and wait to get raped. I'd rather have all the time in the world. The ship can't do damage for crap with this setup and its not his fault you can't make this setup do substantial damage. I'm just sick and tired of everybody thinking that an invulnerability field will make it passive. If you get drained of any energy that ship is doomed. Sorry I had to explain that to you.
    I've been flying passive tank ships, primarily drake, for a long time now.  YOU have it wrong.  Passive shield tanking means the shield regenerates passively, i.e. no booster.  What you're talking about is a Capless fit, for want of a better term. 

    Please note that passive fits are not designed for PVP, and even if NOS'd by rats, it's rarely enough to take your cap down below cap stable.  If it does, with this setup, simply turn off the guns (if you're using hybrids) for a cycle or two, or toggle off one or both of the invuls.  Depending on the situation.  Or, worst case, warp out.

    For PVP, fit a buffer tank, fit a resist tank, or fit a speed tank, depending on your skills and the ship and the role you intend to play.

    But passive = no shield booster.  Period.
  • May 31, 2008, 05:46:37 am

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    Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up.

    Great level 4 mission or ratting setup. ++

    I've been flying passive drakes and nighthawks for a long time, and recently trained some drone skills and Gallente cruiser.  I have to say that seeing this fit made me decide to put one together.  I need more hybrid skills anyway.
  • June 07, 2008, 08:29:23 pm

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    TheGreenLing might just get shoved out an airlock if they keep it up.

    If you wanna passive tank why not get a Raven or a Drake. Its An Armor Tank not a shield tank. If you wanted to shield tank you should have been Caldari.
  • June 07, 2008, 08:43:11 pm

    Lieutenant, Junior Grade
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    delindsay struggles to be heard. delindsay struggles to be heard.

    'TheGreenLing' needs to download Eve Fitting Tool and check this verses an active armor setup...The Myrmidon has the highest capable tank in the game for a T1/non-capitol ship if you go passive shields. And the Raven comment, ouch, just ouch.
  • June 16, 2008, 03:00:04 pm

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    hastien has no influence.

    I sheild tank passive but not so completly and armor tank my weak areas with a repper, people not in the know say I stupid but usually die before they get thru my sheild

    forgot to ad that my armor and tank sheilds are at max and that makes a big diff
  • June 16, 2008, 04:33:10 pm

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    Jmanlong might just get shoved out an airlock if they keep it up.

    Being a tank and really only a tank what about using med or light drones instead of heavy? You can take out those stupid frigs that use ewar on ya. It has been said to run this as a tank and let buddies dps so just tank and cya.

    Now...how do I find the 'Tankable DPS' meter in eft. Is that the Def number?
  • June 20, 2008, 09:56:03 am

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    Ganara has no influence.

    I've used this basic setup to great effect for a while, but I drop one turret for a Med Nos to keep those hardeners going during the long fights.

    Nos only works if you have less cap then your opponent......

    I turn on the NOS when my caps gets low, and by then it usually much less than my opponent's.
  • June 21, 2008, 09:04:16 am

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    Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up.

    Being a tank and really only a tank what about using med or light drones instead of heavy? You can take out those stupid frigs that use ewar on ya. It has been said to run this as a tank and let buddies dps so just tank and cya.

    Now...how do I find the 'Tankable DPS' meter in eft. Is that the Def number?
    Defense numbers are the tankable DPS.  That is how much shield per second is added back. 

    On active tanks, the top number reflects the regen, and the bottom number is the shield per second restored when you have the shield booster on.

    On REGENERATIVE shield tanks (I no longer name them passive since I use active hardeners and people get all pissy about it.), the two numbers are the same. 
  • June 21, 2008, 09:08:57 am

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    Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up.

    I don't really know anything about shield tanking, so I don't know where the best place to buy more capacitor is.  I could swap out a Core Defense Field Purger for a Capacitor Control Circuit.  Or maybe a large shield extender for a cap recharger or a cap booster.  I don't know what's best.  Looking for advice
    CDFP's are the heart of regen tanking.  Better to squeeze a cap recharger or cap battery into a mid and a cap flux coil or two into low.  But every module that increases shield capacity or reduces regen time that you remove will reduce your tank.  Best source of DPS on this ship is drones and drone skills.
  • June 21, 2008, 09:17:13 am

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    Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up.

    Thank you Lavos,

    I wonder if swapping 2x LSE II's for a MWD and a disruptor plus trying to put 425mm AutoCannon II instead of the 220mm wouldnt be to hard on the tank and make it practical for PVP.

    I'm well aware that LSE also contribute to a better recharge rate on top of more HP but I'm not sure how bad it would hurt the tank.

    Nor if fitting 425mm AutoCannon II without a web is practical. Not really familliar with projectile.
    Requirements for passive tanking:
    1.  Ship with fast natural regen.  (BS's do NOT have this).  Higher number of mids and lows increases effectiveness.
    2.  Core Defense Field Purgers in every available rig slot.
    3.  Large Shield Extenders and Shield Power Relays to increase the buffer tank and reduce the recharge time.  Buffer/Recharge time will give you a rough idea of DPS, at least enough to compare fittings, though EFT does the calculations to give you a close estimate of the actual regen you will see.
    4.  A purpose in the game which allows for slow DPS.

    I typically squeeze in a shield recharger if I don't have enough grid left for another LSE.

    Bottom line is that any change you make that decreases your buffer or increases your shield recharge is going to reduce the tank.  You have to balance that with the gains you get to DPS.  If you do take stuff off, make it count.
  • June 21, 2008, 09:22:29 am

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    Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up. Xalorous might just get shoved out an airlock if they keep it up.

    If you wanna passive tank why not get a Raven or a Drake. Its An Armor Tank not a shield tank. If you wanted to shield tank you should have been Caldari.
    I'll duel you for pinks.  You fit up a passive raven or an armor repping Myrmidon. 

    If your passive raven can break my Regen Myrmidon's tank before I break yours, I'll buy your hull.

    If your armor repping Myrmidon can survive my cruise Raven, I'll buy your hull.

    N.B.  The passive tanked raven was HIS idea, not mine.  The ship just isn't suited for it.  Buffer tank maybe, regen tank, no.
  • June 25, 2008, 06:37:51 pm

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    alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know. alganhar forgot more about gaming than you'll ever know.

    Buffer tanked Raven works in gangs, similar to a gankathron. Load up on Seige launchers, LSE's, resists, MWD, lots of BCU's and shield extender rigs. Same idea as the gankathron, get in to knife fighting range then wallop them with 1000+ DPS.

    Regen tank doesnt though, Ravens just dont have the recharge time for it.
  • July 04, 2008, 09:11:26 am

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    Phraug has no influence.

    I'd like to examine the question of artillery vs. autocannons (or blasters vs. rails) a bit more, if that's not too off-topic.  I've been debating it myself since I got into a Vexor and I've yet to come up with a good answer.

    It's essentially a question of where you want the DPS.  The options are
    a) use light drones at close range for frigates and long-range guns
    b) use short-range high-tracking guns for frigates and use heavier drones at long range
    (i.e. split your ranges)
    c) focus both drone and gun DPS at one range.  This would involve short-range high-tracking guns, because it's easier to close range on larger ships than it is to widen range on smaller ships.

    Lemme point out the versatility of drones here - they can operate effectively at any range, and can be swapped out for a different size of drone.  Also I'm not sure how sentry drones fit in there but i'm sure they could be used somehow.

    I usually use option a) myself.  With Drone Interfacing 3, a set of light drones will go through frigates before I even notice them, and will go through cruisers fairly quickly, and in Lv2 missions I only ever used my railguns to get aggro.  But this has been much less effective in Lv3's so far.  So, what would you all say is the best deployment of guns and drones?
  • July 04, 2008, 04:38:18 pm

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    Jmanlong might just get shoved out an airlock if they keep it up.

    Well the myrm does have a nice drone bay. you can fit two full bandwidths in the bay. Meaning that if you wanted you could have a set of 5 Gobs, Hammers, and still have room for 3 Ogres. Since you can only launch 3 hvys at a time there is no sense, if your good with drones to take more. So diversify your drones and just use the guns you can use.

    Another consideration for this ship as an alternate loadout would be to fit repping equipment on it for the drones. Also a dcl wouldn't hurt to add more threat with the drones you are carrying.
  • July 05, 2008, 06:33:24 am

    Lieutenant Commander
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    unslaught has great potential! unslaught has great potential! unslaught has great potential! unslaught has great potential! unslaught has great potential! unslaught has great potential! unslaught has great potential!

    nice fit, what more can i say....  :thumbsup:
  • July 06, 2008, 07:22:54 pm

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    Gavilan Ord has no influence.

    With regard to the cap issue before, and this ONLY applies if you're missioning with this setup, get rid of the Invuln fields and go with passive sheild resistance amps - rat specific.  This completely ELIMINATES the cap issue, and your tank suffers only a little (as long as your shield comp skills are lvl 4 or more).

    With lvl 4 shield comp skills, passive resistance amps offer 45% resistance compared to two, stacked invuln fields which offer something like 50%.
  • July 06, 2008, 07:43:07 pm

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    Brazzle has no influence.

    looks better then a passive tanked drake :)
  • July 07, 2008, 03:42:25 pm

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    delindsay struggles to be heard. delindsay struggles to be heard.

         After recently getting my passive Myrm into the X-Type spec mod game and still tweaking it in EFT I noticed something, I WAS WRONG when I said that the Myrm is the best T1 non-capitol passive shield tank in the game. Using X-Type spec hardners the Drake can slightly out tank the myrm with BC LvL 5, at LvL 4 it's barley 1% less capable. At LvL 5 it beats the myrm (with spec hardners only NOT Omni) for missions by about 1.4%. Not much but hey at least I admit that I was wrong, lol. Now for Drone and Merc missions, the Myrm can still tank better by a hair.

    BTW: X-Type spec hardners are not that exp in the grand scale of things. My Dread Invuln costs more than 2-3 X-Types depending on which ones and how good a deal you get on them.
  • July 07, 2008, 07:32:43 pm

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    Timathai might just get shoved out an airlock if they keep it up.

    Amazing what this does.
  • July 15, 2008, 11:42:16 am

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    sambobber2 is breaking through obscurity. sambobber2 is breaking through obscurity. sambobber2 is breaking through obscurity. sambobber2 is breaking through obscurity. sambobber2 is breaking through obscurity.

    GREAT SETUP!!! :)
  • August 02, 2008, 08:53:09 am

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    vixis has no influence.

    With a focus in armor tanking and almost no shield skills, but wanting to find a use for my drone skills, I found this setup and started the training for it.

    Just around a week and a half later I'm able to tank Level 4's at around 50%-60% - killing BS's is not all that fast but well worth the extra isk.

    Great setup, glad I found it.
  • August 29, 2008, 01:14:32 am

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    Hoshiko has no influence.

    I'm not totally clear why you would have Autocannons rather than Artillery.
    Is is because the ship is slow and enemies will get to close range fast, rendering the Artillery useless?

    I'm assuming you will be relying more on Drones to do damage, so maybe you would want the Autocannons to defend against anything that gets past your drones?

    Either/Both of these correct or am I missing something (likely since I have been playing less than 3 months).
  • September 06, 2008, 07:48:47 am

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    sambobber2 is breaking through obscurity. sambobber2 is breaking through obscurity. sambobber2 is breaking through obscurity. sambobber2 is breaking through obscurity. sambobber2 is breaking through obscurity.

    awesome fit! Thumbs up! :thumbsup:
  • September 11, 2008, 09:09:10 am

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    mekersway has no influence.

    This is very interesting, but I'm afraid I still don't understand.  I can see this can tank a massive DPS.  Maxed out with Ogre IIs it's got a respectable DPS of 455; but a range of 1.4+10.  Without AB or MWD seems like it'd have a problem getting in range.  I guess I'm still a newb at flying these larger ships and need some enlightening.

    when i use my shild tanking mirm.  i use tech 2 medium drones.  getting in garange is not a problem if you use to drone links.  then with  the balsters all you do is  kill the jammers / webifiers so you can leave if you need to.   i keep the cannons and the autos in my hanger and will change fitt as needed.
  • September 12, 2008, 01:31:45 pm

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    delindsay struggles to be heard. delindsay struggles to be heard.

    Or just train Electronic Warfare Drone Interfacing and drop those CPU heavy DLA's for something more beneficial and range will be np.
  • September 16, 2008, 10:01:22 pm

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    Lavos has no influence.

     Ive been running alot of lv 4's with this ship and have found that arties are the best weapons to place in you highs, simply because you are slow, and most ships will hover around 30 km away. Your primary DPS is your drones, and 5 medium drones are generally good enough for you to deploy, come back 20 minutes later and find most everything dead (drones are typically smart enough to destroy enemies from weakest to most powerful). The largest problem with using this on lv 4's is even though the tank is one of the toughest in game (ive found) and a little under double that of a permaboost raven, you simply cannot kill battleships with 1.1 million bounties and over.
     
     But yea, for pve artillery will speed things up a little if you care to hang around and actually run your missions. When I tried autocannons i would spend all my time trying to chase down ships that could fly faster then me anyway.
  • September 29, 2008, 06:46:42 am

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    Dramon69 has no influence.

    http://www.battleclinic.com/forum/index.php/topic,29346.msg146748.html#msg146748

    this seems like a great fit could you have a look at my one see  what needs to be done to make it a good deul tank ship if any thing thx

    Mr cue if you can have a look m8 say what you feel i think you got some great ideas with your fits
  • September 30, 2008, 05:40:23 am

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    delindsay struggles to be heard. delindsay struggles to be heard.

    Dramon69, your version of the Myrm just won't work good enough, sorry. I posted a brief reason why.
  • October 11, 2008, 05:31:29 pm

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    elmolives has no influence.

    The tank on this thing is just awesome!!!
  • November 06, 2008, 03:50:07 pm

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    Shambler has no influence.

    This setup makes me sad.  :( I have pretty much the same setup on my hurricane then I see a gallente (armour tanking race!!!) bc that out shield tanks by miles it AND out damages it with minmatar guns thanks to the heavy drones.

    This setup gets the thumbs up from me, but it doesn't mean I have to be happy about it.  >:(
  • November 06, 2008, 11:49:27 pm

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    delindsay struggles to be heard. delindsay struggles to be heard.

    If you want to be technical, Amarr are the Armor tanking race, Caldari - Shields, Gallente - Drones, and Minmatar - Speed. Obviously there are ships in each race that can outperform in a class specified by other races but these are niche type ships.

    Ex:

    -Amarr have the fastest ship and biggest bay Cruiser Drone boat.
    -Gallente have the best T1 passive shield ship and 1-2 best active armor tanks (hype/domi > even the abby as tanks).
    -Minmatar have the best ship in the game (RIFTER FTW!!)
    -Caldari have...the most populated race in the game, lol.



     
  • November 08, 2008, 02:54:10 am

    Lieutenant Commander
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    unslaught has great potential! unslaught has great potential! unslaught has great potential! unslaught has great potential! unslaught has great potential! unslaught has great potential! unslaught has great potential!

    tsss it's always caldari...   :)
  • November 09, 2008, 06:27:53 pm

    Master Chief Petty Officer
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    Lavos has no influence.

     This ship is king of level 3's. Can use it to run lv'3 so fast with no danger of having a tank break. Just awsome.
  • November 20, 2008, 05:42:40 am

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    Chase EnIsk has no influence.

    If you're a new character and wondering if this is something you want to reach for, I run a t1 set up of this for missioning with a couple meta 3 and 4 gears where needed.

    It was a great investment and still handles 3s provided you pay attention.

    I tag along on corp level 4 missions sometimes and those times I pull aggro I am not really concerned.

    It's a great build to aim for as a new player and the myrm has big enough cpu and grid to let you use the t1 setup with electronics 4, engi 4, etc.

    A good solid ship to mission in while you're working up to t2 skills.  I LOVE that if you have to hop out of a mission, dock and undock - good to go.  No hanging around running reppers or waiting on cap recharge.  Fantastic. 

    Only real change is running 4 250mm rails instead of all those autocannons.  A little lower dps but I can effectively start hitting around 55km with tungsten and keep 2k of antimatter for when some of the cruisers and battlecruisers like to close the distance.  I also run a NOS in the extra high slot.  I don't use it very often but when you have a pack of stuff clinging on to you it pays for a large portion of running one of those invul fields while your drones steady chew through them.

    There may be a better t1 set up, but this is still an effective fit.  And if t2 makes it better?  Count me in.
  • November 20, 2008, 02:37:57 pm

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    delindsay struggles to be heard. delindsay struggles to be heard.

    Quote
    Only real change is running 4 250mm rails instead of all those autocannons.  A little lower dps but I can effectively start hitting around 55km with tungsten and keep 2k of antimatter for when some of the cruisers and battlecruisers like to close the distance

    Lol, with proper Drone skills you will never need to fire a shot beyond aggro (with exception to 3-5 LvL 4's ofc that have impossibly high BS tanks). I run 1x Rail, 1x Faciton Nos, 2x each TB/Salv when I solo 4's.
  • November 20, 2008, 02:51:51 pm

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    Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know.

    Only real change is running 4 250mm rails instead of all those autocannons.  A little lower dps but I can effectively start hitting around 55km with tungsten and keep 2k of antimatter for when some of the cruisers and battlecruisers like to close the distance.

    That's your mistake.
    Autocannons (or Artillery in my case) do not drain your cap, while Rails, especially with antimatter, will quickly suck it up dry. And since you have so crap cap recharge, you can't recover it quick enough and become vulnerable.
  • June 21, 2009, 09:26:49 am

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    slimysi99 has no influence.

    these are really good in pvp, until 17 Hacs land on you :)
  • July 01, 2009, 04:09:57 am

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    rl_rl has no influence.

    This is a very solid setup, never tried lvl4 with a bc, +1.

    I have a question though, is there any chance that armor can yield more defense than shield (in pve) ? From the several setups I have tried and those posted it seems shield regen/hp vs armor regen/hp is much higher.
  • July 01, 2009, 09:08:08 pm

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    delindsay struggles to be heard. delindsay struggles to be heard.

    No, as far as Passive Shields-vs-Active Armor goes in PvE, shielding wins every time. With that said I am ofc referring to a BC sized ship as that is the best ship overall for passive shields. You can do a decent passive shield setup on a few cruisers and on very few BS's but almost always active armor wins there. Then there are ofc the uber rich setups with all X-Type/Officer mods that can do nearly anything they want on nearly any ship, but I spoke for those with ships/fits in the say sub $300 mil areas.
  • July 23, 2009, 04:54:24 pm

    Commodore
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    23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know.

    works well +1
  • August 30, 2009, 03:04:37 am

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    wlr324 has no influence.

    ok, so this is by freakin far the meanest passive tank i have ever seen, and i am proud to say with my worthless shield skills i regen close to 200 hp/s on my shields... Mean, really really mean and it is very effective against rats, not tested in PVP but i could see it becoming a possibility in a larger gang/ 0.0 warfare, not for small gangs or low-sec camps really, but has potential that is deffenately untapped for other applications.
  • October 04, 2009, 04:11:59 am

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    Xaannix might just get shoved out an airlock if they keep it up.

    The only weakness of this ship is the ability to get into the range of its guns.
  • October 05, 2009, 05:04:29 am

    Fleet Captain
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    Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know.

    What you're speaking about? She's a droneboat.
  • October 08, 2009, 09:32:45 am

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    mhansensei has no influence.

    Ahh yes, I've had some good times with this fit.

    You can swap out the invulns for a point and web and she still tank's the gate guns great!

    Also, Swapping the guns for neut/nos is an excellent option for pvp.
  • October 11, 2009, 09:14:44 am

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    Vikura has no influence.

    Swapping one of the Invuls to another LSE II will drop the uniform tank by ~90 DPS but should make the cap last for 50+ mins (these are EFT numbers btw)
  • October 14, 2009, 03:38:56 am

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    Kimurriel has no influence.

    After apoc 1.5 this boat just became better, with t2 medium rigs this beast will tank just about anything short of a titan :) Sure, the drake is slightly better at bc lvl 5.. but if you have that you're going for command ships anyway. Sure, you need to train for projectiles... it takes 3 days max for med projectiles 4, not that long a time any way. Drones are your selectable damage type so thats not a problem. I fly this setup to solo lvl4 angels missions and never have a problem, something my armor tank cant give me because of gallente's inherent explosive hole :( All in all its a bloody good job and caldari fanboi's who say drake is better should actually try the ship and shut the hell up. Also everyone says that Gallente are the armor peeps but the best damn passive ( and capless if you will) is the ishtar and that out tanks the drake by miles Good job, well done and thumbs up.
  • December 14, 2009, 10:40:31 pm

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    Matgun has no influence.

    the fit is worthless. no mwd, no point.
  • December 14, 2009, 11:00:01 pm

    Ensign
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    Sarah Norbulk forgot more about gaming than you'll ever know. Sarah Norbulk forgot more about gaming than you'll ever know. Sarah Norbulk forgot more about gaming than you'll ever know. Sarah Norbulk forgot more about gaming than you'll ever know. Sarah Norbulk forgot more about gaming than you'll ever know. Sarah Norbulk forgot more about gaming than you'll ever know. Sarah Norbulk forgot more about gaming than you'll ever know. Sarah Norbulk forgot more about gaming than you'll ever know. Sarah Norbulk forgot more about gaming than you'll ever know. Sarah Norbulk forgot more about gaming than you'll ever know. Sarah Norbulk forgot more about gaming than you'll ever know. Sarah Norbulk forgot more about gaming than you'll ever know.

    :necro:
  • March 27, 2010, 07:10:30 am

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    LoneWolfy has no influence.

    the fit is worthless. no mwd, no point.

    I hope this is sarcasim.

    --------------------------

    If for ratting, i would keep the vulcans.

    If missions, I would consider the 650mm art instead.

    its not flaming... its just important to keep in mind that eft like quick fit are simulations and not actuality. neither of them have the absolute correct cap recharge curve.

    didn't someone figure it out and post it?

    Ain't that the truth, EFT is more guide-lines of what you might be able to expect from the ship then an absolute. It is theory VS practise.
  • May 04, 2010, 09:39:55 am

    Ensign
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    Corollax forgot more about gaming than you'll ever know. Corollax forgot more about gaming than you'll ever know. Corollax forgot more about gaming than you'll ever know. Corollax forgot more about gaming than you'll ever know. Corollax forgot more about gaming than you'll ever know. Corollax forgot more about gaming than you'll ever know. Corollax forgot more about gaming than you'll ever know. Corollax forgot more about gaming than you'll ever know. Corollax forgot more about gaming than you'll ever know. Corollax forgot more about gaming than you'll ever know. Corollax forgot more about gaming than you'll ever know. Corollax forgot more about gaming than you'll ever know.

    This seems like it'd be better with minnie guns.
  • June 17, 2010, 05:44:53 pm

    Petty Officer 3rd. Class
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    Reputation: 12
    W.T.F.F.!?!?!? is a force to reckon with. W.T.F.F.!?!?!? is a force to reckon with. W.T.F.F.!?!?!? is a force to reckon with. W.T.F.F.!?!?!? is a force to reckon with. W.T.F.F.!?!?!? is a force to reckon with. W.T.F.F.!?!?!? is a force to reckon with. W.T.F.F.!?!?!? is a force to reckon with. W.T.F.F.!?!?!? is a force to reckon with. W.T.F.F.!?!?!? is a force to reckon with.

    This is not a passive Myrmidon..........passive=no cap usage *Points to Invulnerability Fields*
    wrong, passive is without booster and/or other major cap drainers
    Obvioisly you don't know what a passive Myrmidon is soppose to do. It should never run out of cap, this setup will run out of cap. When it runs out of cap and its 2 invulernability fields shut off, its tank is crap and will get beat down. Big whoop you can stay for 10 min and wait to get raped. I'd rather have all the time in the world. The ship can't do damage for crap with this setup and its not his fault you can't make this setup do substantial damage. I'm just sick and tired of everybody thinking that an invulnerability field will make it passive. If you get drained of any energy that ship is doomed. Sorry I had to explain that to you.

    Okay, its DOES have an impressive tank but so what?  What good is the tank if you cant use it for PVP or PVE!?!? Its slow, it cant hit shit, and it has not point! (warp disruptor or reason to even fly it) Maybe bait?  I cant think of any other reason to fly it
  • June 18, 2010, 12:28:37 am

    Senior Chief Petty Officer
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    qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know.

    Okay, its DOES have an impressive tank but so what?  What good is the tank if you cant use it for PVP or PVE!?!? Its slow, it cant hit shit, and it has not point! (warp disruptor or reason to even fly it) Maybe bait?  I cant think of any other reason to fly it
    What the heck are you talking about? It's for PvE. It's a drone boat. You sit there and take all the damage while your little friends kill everything.
  • June 20, 2010, 08:52:45 pm

    Ensign
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    InnerWorkings forgot more about gaming than you'll ever know. InnerWorkings forgot more about gaming than you'll ever know. InnerWorkings forgot more about gaming than you'll ever know. InnerWorkings forgot more about gaming than you'll ever know. InnerWorkings forgot more about gaming than you'll ever know. InnerWorkings forgot more about gaming than you'll ever know. InnerWorkings forgot more about gaming than you'll ever know. InnerWorkings forgot more about gaming than you'll ever know. InnerWorkings forgot more about gaming than you'll ever know. InnerWorkings forgot more about gaming than you'll ever know. InnerWorkings forgot more about gaming than you'll ever know. InnerWorkings forgot more about gaming than you'll ever know.

    +1 for me; perfect for my alt (who was originally gallente, but then went caldari for the nighthawk, and now I am looking for some way of bringing her back into the gallente, that is at least untill I can afford a rattlesnake :P)
  • July 07, 2010, 08:15:13 am

    Master Chief Petty Officer
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    Joshman forgot more about gaming than you'll ever know. Joshman forgot more about gaming than you'll ever know. Joshman forgot more about gaming than you'll ever know. Joshman forgot more about gaming than you'll ever know. Joshman forgot more about gaming than you'll ever know. Joshman forgot more about gaming than you'll ever know. Joshman forgot more about gaming than you'll ever know. Joshman forgot more about gaming than you'll ever know. Joshman forgot more about gaming than you'll ever know. Joshman forgot more about gaming than you'll ever know. Joshman forgot more about gaming than you'll ever know. Joshman forgot more about gaming than you'll ever know.

    Is this fit still viable by using 3 heavies instead of the 5 heavies able to be used at the time?  Or would you use 5 medium drones?
  • July 07, 2010, 10:58:42 am

    Fleet Captain
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    Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know.

    No doubt is is viable. I'm using whatever is applicable for the task on hand, from sentries to lights.
  • October 14, 2010, 05:15:35 pm

    Member 2nd Class
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    StryP struggles to be heard. StryP struggles to be heard.

    Necro'd or not, what's the EHP on this fit?
  • July 05, 2011, 07:58:06 am

    Crewman
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    darklenon forgot more about gaming than you'll ever know. darklenon forgot more about gaming than you'll ever know. darklenon forgot more about gaming than you'll ever know. darklenon forgot more about gaming than you'll ever know. darklenon forgot more about gaming than you'll ever know. darklenon forgot more about gaming than you'll ever know. darklenon forgot more about gaming than you'll ever know. darklenon forgot more about gaming than you'll ever know. darklenon forgot more about gaming than you'll ever know. darklenon forgot more about gaming than you'll ever know. darklenon forgot more about gaming than you'll ever know. darklenon forgot more about gaming than you'll ever know.

    NECROED!
  • December 23, 2011, 02:26:52 pm

    Member 2nd Class
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    DarkWolf326 has no influence.

    no dps = no fun -1 :(
  • December 24, 2011, 02:27:57 pm

    Fleet Captain
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    Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know.

    no dps = no fun -1 :(
    Quote
    Battlecruiser Skill Bonus: 10% increase to drone hitpoints and damage dealt by drones per level
    Battlecruiser Skill Bonus: 7.5% increase to armor repair amount per level

    Role Bonus: 99% reduction in the CPU need of Warfare Link modules.
    No brain = no cookies.
  • January 07, 2012, 12:31:41 pm

    Member 5th Class
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    Rylia Szet has no influence.

    /sigh...i miss the grand ole days of a Myrm harboring 5 Ogre II's.  On any not it is still a fun ship to fly. I fly both armor and shield tank versions with both blasters or ACs, depending on what I am in the mood for.
  • June 25, 2012, 08:16:09 am

    Member 5th Class
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    Ianp might just get shoved out an airlock if they keep it up.

    Guys. I'm a 2 month old nubee. I really wanted this fitout to try level 3 missions. I have been mining 2 or 3 hours every day, saving to afford this fit.
    Finally yesterday I had made enough to start fitting it out. Imagine my surprise when the large core defense field purgers would not fit !
    A message came up, "large fdcp will not fit, you need medium fdcp for this ship" Or something like that.
    Now I am very surprised that nobody has mentioned this till now. These 3 FDCFP cost me 39Mill   . And now I can only sell them for 26Mill  ! A loss of 13Mill isk, or  8hours mining.
    And I still have to go and buy the medium ones.
    I know this page is a few years old, but plenty people are still looking at it. Was it a mistake, and no one noticed it? Am I missing something here? Maybe some unmentioned skill that I need to fit large size rigs on a Myr?
    Or perhaps in 2007 large size was permitted on the Myr? And they nerfed it?
    Anyway, I would like to know if I fit medium ones now, will will the tank be a lot less than what it was designed to be?
  • June 25, 2012, 04:33:16 pm

    Fleet Captain
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    Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know.

    First, :necro:
    Second, look above.
    Third: Learn to read ship stats. It clearly states that it need MEDIUM rigs.
    Fourth: ALL RIGS HAVE SAME STATS in the end, as they affect PERCENTAGE of the relevant stat distribution.
    The reason some fits show "Large" rigs are historical. I'll leave it as your homework to figure out, why.
  • June 26, 2012, 03:33:49 am

    Member 5th Class
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    Ianp might just get shoved out an airlock if they keep it up.

    Ok tonto, thanks for that. It got such good reviews from you experts above, that I decided to aim for it. Didn't realise that things had changed so much. I just wrote down the name of the items in the fit above, and bought them when i had enough isk. Maybe I should have gone for a more recent fit. But I have it nearly fit out now, so I hope it still holds  up reasonably well. As for homework you are quite right, I need to do more of it. Steep learning curve, and time consuming. 2 of my mates who started at the same time have given up, but I will keep plodding on, and hope I can progress.
    Thanks for your pithy but informative explanation of where i went wrong.
  • June 27, 2012, 07:51:57 am

    Fleet Captain
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    Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know. Tonto Auri forgot more about gaming than you'll ever know.

    A hint: EVE changes drastically approximately every year and half.
    Every six months it shatter one or two core gameplay moments, with varied effects.
    It's always a good idea to do a sanity check on some old fit, probably ask for advice, if you know you're lacking general comprehension.
    And in regard to the fit in general, if it's still possible to fit (I didn't checked the ship layout after recent patch), it'll hold pretty fine. The downside is that PST is very slot-consuming, and you won't be able to fit much of support modules with it.
  • June 28, 2012, 05:15:36 am

    Member 5th Class
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    Ianp might just get shoved out an airlock if they keep it up.

    Ok Tonto thanks. I have it all fitted now, I have not tried it yet. I will keep this for missions. I will have to look around for a pvp fit now. There is a can flipper who comes regularly taunting me. And I would love to give him a decent fight rather than always running. But I will be more careful this time, and find a recent fit. Will take me a bit of time though to skill up and save isk. So I will have to put up with the taunting for a while. I must find the nube section of this forum for all my questions.
    Thanks again