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General Escobar
*
Reputation: 725

doesn`t look too bad.... you`d want a long range point though and don`t mix the drones... go for either a full fleet of damage drones or a full fleet of ecms.
Oh and 2 Invuln > 1 Invuln + 1 Photon
Divinity
*
Reputation: 8

No similar loadouts... Nearly Standard PvP Drake. To tired to link the handful identical loadouts.
And please!! Use HAMs for short range. If you are in scrambling and webbing range you don't need the range of HM missiles, but you will love the extra dps of HAMs.
stu007
*
Reputation: 282

Yeah, you want to drop the heavy launchers for HAMs. It'll mean fitting a PDS instead of one of the BCU's. When you've done that, standard drake layout. Should really have browsed them first, I imagine this will be posted like 100 times ;)

[Drake, Drake]
Damage Control II
Power Diagnostic System II
Ballistic Control System II
Ballistic Control System II

Invulnerability Field II
Invulnerability Field II
Large Shield Extender II
Stasis Webifier II
Warp Scrambler II
10MN MicroWarpdrive II

Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Heavy Assault Missile Launcher II, Caldari Navy Terror Assault Missile
Small Energy Neutralizer II

Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Hobgoblin II x5
Shingorash
*
Reputation: 153

HM's launchers with Precision missiles in will do the most damage to a scrammed and webbed cruiser / battlecruiser without a TP.

Slow's the ship down which is a pain in the ass, HM's shouldnt be discounted though for close range...
Gunjob
*
Reputation: 147

HAM's or please consider another option, thanks!
Angrylemming2
*
Reputation: 447

Quote
HM's launchers with Precision missiles in will do the most damage to a scrammed and webbed cruiser / battlecruiser without a TP.

HAMs are perfectly capable of hitting a scrammed/webbed cruiser for full damage.
Precision HMLs do lol damage full stop.

Sorry but at close range, HAMs are king. Stu's fit above is pretty much perfect.
DoomspikE
*
Reputation: 203

If you're going to be in scram/web range you should have HAMs and a neut fit. Heavies blow.

Drake PVP fit

Spaceship
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Adaptive Invulnerability Field II
EM Ward Field II
Large Shield Extender II
Fleeting Propulsion Inhibitor I
Faint Epsilon Warp Scrambler I
10MN Microwarpdrive II
Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Modulename
my first PvP fit

Targeting

Maximum targets 8
Maximum targeting range 75 km
Scan resolution 243.75
Sensor strength 19 0 0 0

Size/Movement

Maximum velocity 1003.18
Inertia modifier 0.432
Signature radius 2089.74 m
Cargo capacity 450 m3

Systems

Capacitor capacity 2593.75 GJ
Capacitor recharge time 8 minutes 13 seconds
Powergrid 958.25 / 1000MW
CPU 672.75 / 625 tf

Shields

Shield capacity 14971.11
Shield recharge time 17 minutes 30 seconds
Shield resistances 70.89% 69.38% 63.25% 51%

Armor

Armor hit points 4062.5
Armor resistances 57.5% 23.5% 36.25% 53.25%

Structure

Structure hit points 4687.5
Structure resistances 60% 60% 60% 60%
Drone bandwidth 25 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 25 m3
Download EVEMon Skill Plan
[Drake, Drake PVP fit]
Damage Control II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II

Adaptive Invulnerability Field II
EM Ward Field II
Large Shield Extender II
Fleeting Propulsion Inhibitor I
Faint Epsilon Warp Scrambler I
10MN Microwarpdrive II

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I


Warrior II
Hornet EC-300
Item Quantity Value
Drake 1 50,000,000
Damage Control II 1 467,386
Adaptive Invulnerability Field II 1 1,850,000
EM Ward Field II 1 1,313,420
Heavy Missile Launcher II 7 844,998
Warrior II 1 419,835
Scourge Fury Heavy Missile 1 325
Large Shield Extender II 1 909,898
Fleeting Propulsion Inhibitor I 1 1,600,000
Faint Epsilon Warp Scrambler I 1 2,901,010
10MN Microwarpdrive II 1 3,899,450
Ballistic Control System II 3 850,000
Hornet EC-300 1 8,148
Medium Core Defense Field Extender I 3 1,860,000
Total 77,414,458
  • aqw112312a
    Nobody has given this loadout a negative rating yet.