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Ship fitting - Built on December 9, 2007
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Ok fellas. This is to all the amarr haters out there. This ship, imo, is the most overpowered bs in the game, save for some faction ships. You NEED WU AND AWU 5 to fit this. Now, notice the dual repper setup. if you disable the turrets and run dual reps WITHOUT BOOSTING , the cap will last you 4.5 mins or so. with booster, is perma run. Running all 8 MP's with a dc and no booster lasts you 11 mins, plenty of time to take down targets. the Nano pump rig lets you tank about 500dps worth of damage with both reppers running. this ship also gets over 580 dps with a 2.5k ALPHA strike ( and i think this number is undervalued, eft never shows me the right dps for some reason). optimal of 15k , falloff of 10. And I only have 2mil into gunnery how sick is this? right.
Resists are: 74em/78therm/74kin/72 exp. basically, t2 resists on a t1 bs. it has 10k armor, 10k structure(which gets 50% resists due to the Damage control). Effective hp shows up as 74k in eve too. seventy-four-thousand effective hp. WITH DUAL REPPERS. Enjoy fellas, for i am sure this monster is going to be nerfed soon. ***NOTE THESE DPS NUMBERS ARE t2 GUNS FITTED IN EFT WITHOUT t2 SKILLS, YOUR ACTUAL DPS WILL BE HIGHER IF YOU HAVE TRAINED THE PROPER GUNNERY SKILLS, AS I ONLY HAVE 2.5MIL AT THIS TIME IN GUNNERY*** |
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Ok fellas. This is to all the amarr haters out there. This ship, imo, is the most overpowered bs in the game,
And I only have 2mil into gunnery how sick is this? right.
Enjoy fellas, for i am sure this monster is going to be nerfed soon.
I don't see any warp disruptors, which (as I understand it) is basically mandatory on most ships in pvp gangs, but other that, I don't see anything obviously wrong.
I admit, it's a pretty good fit. I threw on three Ogre II's, some conflag lenses and EFT is showing me 881 DPS with an Alpha of 3507.tbh i dont bother tackling with bs thats what hacs and inties r for.
The rest of the numbers seem to match up nicely. Less than 100 left over PG, so yeah, WU5 looks mandatory. 48 leftover CPU doesn't leave much to play with. So yeah, pretty tight fit. I don't see any warp disruptors, which (as I understand it) is basically mandatory on most ships in pvp gangs, but other that, I don't see anything obviously wrong.