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lordmolly
*
Reputation: 37

viator ftw much more cost effective and your not guna get kicked when they see the loss mail if you use a viator as your juice holder
Sendell
*
Reputation: 184

Doesn't fit, doesn't make any sense. WTF.

-1 Troll
RothLord
*
Reputation: 30

So is the logistics part to carry ammo and caps for your gang?
ThE_AthEiiSt
*
Reputation: 762

Trolololol
Ncc-1709
*
Reputation: 129

lose one gun and put the cyno off line and it fits, but you really need a T1 mwd on there to make the cap smaller so that the 2 cap boosters fill it quicker.

he's trying to make a copy of this fit...


http://eve.battleclinic.com/loadout/36377-Redeemer-blockade-runner.html
RothLord
*
Reputation: 30

Ok, so "logistics" is not the correct term. Something along the lines of "Covert Blockade Runner" Or A Prorator/Crane/Prowler/Viator with Guns and Jump portals. :)
CorryBasler
*
Reputation: 282

this has been done with the redeemer quite well, but it holds just over 5k cargo.
Mad Hops
*
Reputation: 1036

Doesn't fit.

Locked
Mad Hops
The Battleclinic Team
mikebat2k
*
Reputation: 0

This loadout has been updated

Panther: Black Ops Logistics

mikebat2k's Panther built 2010-08-13

mikebat2k
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Spaceship
1200mm Artillery Cannon II
1200mm Artillery Cannon II
1200mm Artillery Cannon II
1200mm Artillery Cannon II
1200mm Artillery Cannon II
Improved Cloaking Device II
Covert Cynosural Field Generator I
Covert Jump Portal Generator I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Medium Electrochemical Capacitor Booster I
Medium Electrochemical Capacitor Booster I
X-Large C5-L Emergency Shield Overload I
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Large Cargohold Optimization I
Large Cargohold Optimization I
Modulename
This Panther is setup to be a Black Ops Logistics vessel.  Cargo hold is 4119m3.  With T2 rigs 4485m3.  Two cap boosters with 800 charges allow faster refill of capacitor after jumping.  

Targeting

Maximum targets 7
Maximum targeting range 60 km
Scan resolution 116.25
Sensor strength 0 18 0 0

Size/Movement

Maximum velocity 26.22
Inertia modifier 0.0432
Signature radius 288 m
Cargo capacity 4119.03 m3

Systems

Capacitor capacity 6250 GJ
Capacitor recharge time 13 minutes 35 seconds
Powergrid 15925.5 / 15937.5MW
CPU 633 / 637.5 tf

Shields

Shield capacity 6210
Shield recharge time 39 minutes 3 seconds
Shield resistances 53.43% 74.13% 68.95% 60.67%

Armor

Armor hit points 4935.55
Armor resistances 64% 10% 25% 38.25%

Structure

Structure hit points 1294.3
Structure resistances 0% 0% 0% 0%
Drone bandwidth 125 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 175 m3
Download EVEMon Skill Plan
[Panther, Panther: Black Ops Logistics]
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II
Expanded Cargohold II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Medium Electrochemical Capacitor Booster I
Medium Electrochemical Capacitor Booster I
X-Large C5-L Emergency Shield Overload I

1200mm Artillery Cannon II
1200mm Artillery Cannon II
1200mm Artillery Cannon II
1200mm Artillery Cannon II
1200mm Artillery Cannon II
Improved Cloaking Device II
Covert Cynosural Field Generator I
Covert Jump Portal Generator I

Large Cargohold Optimization I
Large Cargohold Optimization I


Vespa EC-600
Garde II
Item Quantity Value
Panther 1 955,000
Expanded Cargohold II 6 410,000
Adaptive Invulnerability Field II 2 1,675,000
1200mm Artillery Cannon II 5 3,520,000
Medium Electrochemical Capacitor Booster I 2 64,011
X-Large C5-L Emergency Shield Overload I 1 101,112
Improved Cloaking Device II 1 2,640,500
Republic Fleet EMP L 1 1,200
Vespa EC-600 1 30,600
Large Cargohold Optimization I 2 6,000,000
Garde II 1 15,917
Covert Cynosural Field Generator I 1 4,785,000
Covert Jump Portal Generator I 1 10,599,900
Total 54,667,251
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    • bugusnot
    • CorryBasler
    • lordmolly
    • Sendell