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Loadout: Neutron II Deimos


Neutron II Deimos


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Ship fitting - Built on November 14, 2007

Deimos, 194,995,000 ISK
+ 93 13 -
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Small Diminishing Power System Drain I
Warp Disruptor II
Fleeting Propulsion Inhibitor I
10MN Microwarpdrive II
Empty
Damage Control II
Medium Armor Repairer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Armor Explosive Hardener II
Large Capacitor Control Circuit I
Large Ancillary Current Router I
Ammo
Null M, 252 ISK
Void M, 224 ISK
Caldari Navy Antimatter Charge M, 653 ISK
Cargo
Drones
Hammerhead II, 627,999 ISK
Build Views Tagged as
Trinity 1.0.1
18th December 2007
40,277
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[Deimos, Neutron II Deimos]
Damage Control II
Medium Armor Repairer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Armor Explosive Hardener II

Warp Disruptor II
Fleeting Propulsion Inhibitor I
10MN Microwarpdrive II
Empty

Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Heavy Neutron Blaster II
Small Diminishing Power System Drain I

Large Capacitor Control Circuit I
Large Ancillary Current Router I


Hammerhead II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.

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Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 6
Maximum targeting range 106250 m
Scan resolution 337.5 mm
Sensor strength 0 0 22 0
Size/Movement Max velocity 1924.99
Inertia modifier 0.32063
Signature radius 900 m
Cargo capacity 415 m3
Systems Capacitor capacity 1452.5 GJ
Capacitor recharge time 2 minutes 23 seconds
Powergrid 1160.5 / 1443.75 MW
CPU 438.75 / 450 tf
Shields Shield capacity 1500
Shield recharge time 15 minutes 37 seconds
Shield resistances 12.5% 56.25% 86.88% 65%
Armor Armor hit points 2625
Armor resistances 57.5% 65.58% 86.19% 72.38%
Structure Structure hit points 3187.5
Structure resistances 60% 60% 60% 60%
Drones Drone capacity 50 m3
Drone bandwidth 50 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 249,185,268
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
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Haven't seen it done yet and I love this setup so I thought I'd throw it out there. This is pure gank potential with as much tank as I could muster. This mini-astarte pumps out some serious hurt with the right skills and hardwiring.

Main skills : HAC IV
              Med Blaster Spec IV
              Advanced Weapon Upgrades IV

Main hardwirings : - Zainou 'Deadeye' ZGM1000
                   - 5% Medium turret damage
   
                  - Eifyr and CO 'Gunslinger' CX-1
                    3% All turret damage

'Gypsy' KMB-50 - 3% ship cpu output is required.

My damage mod is roughly 12.1 and Resists are 66% and better all around (66 being explo). Cap holds well under MWD or MAR II (Not both). Armor is not a big deal with some low-grade slaves or a nice gang leader bonus / remote repping.

For a gang battle I would consider switching the web for a Cap Recharger II, but with the nos nerf it's not a giant deal if you're DPS support and the web comes in handy.

This is by no means a solo-pwn mobile, and is designed to warp in after the battle has started.

However it does a number when solo'ing noob battlecruisers, which equates to 600+ perfect strikes on tanked BC's. It also vaporizes caracals in under 15 seconds.

Comments

  • December 11, 2007, 03:36:20 pm

    Petty Officer 3rd. Class
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    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    So good...it doesn't even need comments. xD
  • December 12, 2007, 05:06:44 am

    Member 5th Class
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    Reputation: 0
    soowl23 might just get shoved out an airlock if they keep it up.

    demios has better dps with ions......try it
  • December 12, 2007, 06:15:06 am

    Lieutenant
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    Reputation: 2
    adamantine has no influence.

    lol.  ya good gank setup.  as you said, not realy a solo ship, but great for small gang or fleet warfair.
  • December 12, 2007, 11:01:46 pm

    Petty Officer 3rd. Class
    *
    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    demios has better dps with ions......try it

    Dont see how that works...If you have a web and you're stationary, tracking isn't all that different...but your damage modifier is. I can't use quickfit because of gay vista, but i know my overall hits are higher with neutrons than with ions. It's just like saying the megathron does more dps with Ions...It doesn't. Most often you aren't going to be orbiting your targets...
  • December 15, 2007, 07:45:10 pm

    Member 5th Class
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    soowl23 might just get shoved out an airlock if they keep it up.

    im fitting deimos a few months now and im telling you.....deimos with 5 t2 ions and only 2 mfs has a lot better dps then 5x t2 neuts with 3 mfs's(around 100)......try this and youll see....this will give you a much more freedom to fullfill your med/lows....


  • December 15, 2007, 08:05:36 pm

    Petty Officer 1st. Class
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    Reputation: 0
    ganre might just get shoved out an airlock if they keep it up.

    might it be the speed at which you are shooting, ifi recall, the ions shoot faster..., i'll do the numbers later today
  • December 16, 2007, 03:25:39 am

    Petty Officer 1st. Class
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    Reputation: 0
    Cypress Cavalero has no influence.

    ions in my experience suck ass compared to neutrons, i was waiting for this fit to come out:D
  • December 16, 2007, 03:54:08 am

    Vice Admiral
    *
    Reputation: 629
    MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know. MrCue forgot more about gaming than you'll ever know.

    Neutrons > everything else :)

    But then ROFrate goes
    Neutrrons < Ions < Electrons.
  • December 19, 2007, 04:17:58 pm

    Petty Officer 3rd. Class
    *
    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    im fitting deimos a few months now and im telling you.....deimos with 5 t2 ions and only 2 mfs has a lot better dps then 5x t2 neuts with 3 mfs's(around 100)......try this and youll see....this will give you a much more freedom to fullfill your med/lows....





    Here's the rundown now that i have Eve-Fit tool. (Why didnt someone recommend me to this earlier?!?!?)

    My neutron II deimos fit : Resists EM/TH/KIN/EXPLO : 66/72.4/86.2/65.6
                                       DPS : 601.8 From guns, 128.8 drones, 731 total
                                       Effective tank : 121 armor/sec with 20,303 effective HP

    Your proposed Ion II fit : Resists EM/TH/KIN/EXPLO : 73.5/78.7/89.4/72.8
                                      DPS : 515 From guns, 128.8 drones, 644 total dps
                                      Effective tank : 153 armor/sec with 22,925 effective hp

    I used EANM II / Explo II / DC II / 2x MFS II on the lows of the deimos...as that's how i would logically fit it. I also used a CCC and Hybrid collision accel for the 2nd rig. I used void M for the ammo and Hammer II's for the drones. As you can see the Neutron deimos still puts out 80-100 more dps...alot more dps for the tank sacrificed between the 2 fits.
  • December 20, 2007, 05:44:23 am

    Member 5th Class
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    Reputation: 0
    soowl23 might just get shoved out an airlock if they keep it up.

    ok this tread is taking too long now lol......im using eft and this is results for propsed Ion t2 fit

    Resists : em/therm/kin/expl - 74.5/79.3/89.6/73.1; dps > guns - 553dps(federation navy  antimatter) and with hammers II 712dps; effective tank > 23.501hps and 170 armor/sec

    lows : 2 mfsII , dcII, eanmII, marII, active explosiveII...
  • December 25, 2007, 11:46:26 pm

    Petty Officer 3rd. Class
    *
    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    You're probably using max skills, I'm using my own skills, which on the spec stuff is generally set to 4. Run the Neutrons max skills and see what you get eh? :P
  • December 26, 2007, 12:48:43 am

    Senior Chief Petty Officer
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    Reputation: 0
    Blood has no influence.

    stay woth the neutrons m8
  • January 22, 2008, 05:12:35 am

    Member 1st Class
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    Thimerion has no influence.

    For this setup with it being pure dps and gank id stick with neutrons but if you need to get more tank on there swap the neuts for ions, drop 1 MFS and replace it with a EANM your dps should not change much all that will chnge is that neutron give you a much higher alpha strick.

    Certainlly tho if you progress to an astarte you want Ions over Neutrons.
  • January 22, 2008, 11:32:11 am

    Petty Officer 2nd. Class
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    Reputation: 0
    Wheezal might just get shoved out an airlock if they keep it up.

    this is a great setup.  neuts are the way to go for pure gank.  forget the tank and concentrate on damage output.  i like this one a lot.
  • January 22, 2008, 01:25:12 pm

    Petty Officer 1st. Class
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    Reputation: 0
    ganre might just get shoved out an airlock if they keep it up.

    i'd say that 3rd mag stab is getting pretty stack nerfed... maybe put an Enam or something on there to help your resists(or a nano...)
  • January 23, 2008, 03:08:34 am

    Senior Chief Petty Officer
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    Reputation: 0
    Blood has no influence.

    nano will nerf the tank the eanm would be a good idea though
  • January 23, 2008, 03:42:46 am

    Crewman
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    Reputation: 0
    CptBruce has no influence.

    im fitting deimos a few months now and im telling you.....deimos with 5 t2 ions and only 2 mfs has a lot better dps then 5x t2 neuts with 3 mfs's(around 100)......try this and youll see....this will give you a much more freedom to fullfill your med/lows....

    Neutron Deimos is so much better it's not even funny. It has much better DPS, it has much better range (with Null, you have very noticeable range), it has much better DPS. Oh, and it has much better DPS. Seriously. I think you were running the numbers with small neutrons or something.

    BTW, very good setup.
  • January 24, 2008, 03:06:16 am

    Senior Chief Petty Officer
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    Reputation: 0
    Blood has no influence.


    Certainlly tho if you progress to an astarte you want Ions over Neutrons.
    [/quote]

    no neutrons are the way to go with the astarte budy you can fit 7 and have a sweet tank
  • January 24, 2008, 12:44:48 pm

    Petty Officer 3rd. Class
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    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.


    Certainlly tho if you progress to an astarte you want Ions over Neutrons.

    no neutrons are the way to go with the astarte budy you can fit 7 and have a sweet tank

    Neutrons and sweet tank don't belong in the same sentence when discussing the astarte ;)
  • January 25, 2008, 11:34:16 am

    Petty Officer 3rd. Class
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    Reputation: 1
    predator989 has no influence.


    Certainlly tho if you progress to an astarte you want Ions over Neutrons.

    no neutrons are the way to go with the astarte budy you can fit 7 and have a sweet tank

    Neutrons and sweet tank don't belong in the same sentence when discussing the astarte ;)

    neutrons + almost any ship = bad on PW even with AWU level 5

    anyhow back on subject....ions = barely less damage per second, but faster rof = more chance of shooting wrecking blows.

    Not only that u can put on a full rack of ion tech 2's + a medium nos (best named not tech 2)

    then rigs = your choice, but personally i would put 2 CC rigs in (cap runs perma with an mwd and armor rep off, but if you turn on the repper and turn off the mwd your cap will die in 5 minutes and 30 seconds)

    note: you will have to max some skills to make it work tho
  • January 25, 2008, 12:40:03 pm

    Petty Officer 3rd. Class
    *
    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    Cap boosters let you manage your armor reps for quite a long time. (Long enough for most engagements) Will have to wait till i can get my hands on EFT again but taking off the auxiliary nano-pump on an astarte takes a T2 MAR from 505 every 9 seconds to 460. This about 100 dps effective tanking lost. If you drop the Hybrid burst aerator (which is the better of the 2x damage rigs) you lose 50 dps...but as this isn't an astarte thread, i'd sage discussion of it here ;).
  • January 25, 2008, 04:03:08 pm

    Petty Officer 2nd. Class
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    Reputation: 0
    superfuru has no influence.

    sweet mother of good... looks like u hit the jackpot:P cant see anything wrong here:P
  • February 10, 2008, 07:56:28 am

    Member 1st Class
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    Reputation: 0
    Luke12k might just get shoved out an airlock if they keep it up.

    IMHO, drop one of the Mag stabs and fit a EANM II maybe?
  • February 11, 2008, 11:04:32 am

    Petty Officer 3rd. Class
    *
    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    Not enough resist gain to make up for the 70+ DPS lost. Plug it into EFT to see what I mean.

    I was bored so I did it for you.

    3x MFS : Resists are 66/72.4/86.2/65.6 EM/TH/KIN/EXP With an effective tank of 129 dps and 711 dps output with 5% med turret implant + other gunnery implants and faction anti-matter used

    2x MFS with EANM II replacement : Resists are 74.2/79/89.5/72.8 With an effective tank of 168 dps and 647 dps output

    So is 39 added dps tank in a *gang* an added benefit over 64 dps lost?
  • February 11, 2008, 11:17:16 am

    Petty Officer 3rd. Class
    *
    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    Also, the original setup has been edited. Small nos fits...Or a T2 salvager for getting more out of those T2 kills.
  • February 15, 2008, 10:39:23 am

    Member 1st Class
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    Reputation: 0
    Sidun Took has no influence.

    This is how Ions MIGHT do more damage. The better tracking means you will get more critical hits on your opponent. Unfortunately I dont know of any way to calculate the critical hit percentage to factor it into the damage, but it is something to consider, and it definately would not show up on any fitting tools you guys use. It is something to consider, but I am not sure how it will add up.
  • February 15, 2008, 11:56:29 am

    Petty Officer 3rd. Class
    *
    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    Again, the reason stated for the use of neutrons is a higher alpha AND a better *range*. Tracking differences between ions and neutrons on a webbed target in optimal "  " > 1,000m is almost negligible.
  • February 25, 2008, 12:35:14 pm

    Lieutenant Commander
    *
    Reputation: 7
    Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity.

    This is a great setup, i'm not bolstering the competition lol, but this is a better fit for a larger gang, as it is when (compared to my load out)
    1: faster and with larger range = better chance for alfa strike
    2: small dps boost
    3: repper allows you to leave when you get primary and then come back

    but if you get webbed down and pointed the tank to gank ratio here will get you seriously killed. 

    Note: if this is a necro, it's only because in a duel my deimos beats this deimos ;) thumbs up from the competition
  • February 26, 2008, 09:46:04 am

    Petty Officer 3rd. Class
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    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    Link to your deimos and a friendly proof or stfu? :) (I was also unaware that there was competition and rivalry on a fitting board... :-\\ )

    If it's tank...tank > gank 1v1. I refer to 1200 dps gankthron vs. 800 dps dual rep ionthron. In most cases the ion-thron is going to win to due it's sizeable tank with no energy neutralization from the gankthron.

    If you fly the deimos intelligently in a gang you wont ever be primaried...It's pretty much the most dps you can get out of a deimos and still keep some sort of tank...760-800 dps with near perfect skills is an insane amount for a cruiser hull.
  • February 26, 2008, 10:03:52 am

    Lieutenant Commander
    *
    Reputation: 7
    Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity.

    naw, do the math, over the amount of time it will take my deimos to eat through your repper, you'll be out of cap and i'll still have structure left.  if it's a tank, tank, if its a gank ship... fit a plate (cept astarte)
  • February 27, 2008, 06:53:39 pm

    Petty Officer 3rd. Class
    *
    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    naw, do the math, over the amount of time it will take my deimos to eat through your repper, you'll be out of cap and i'll still have structure left.  if it's a tank, tank, if its a gank ship... fit a plate (cept astarte)

    And i designated it as a *gang* ship so read the thread. Plated deimos on an op is an annoyance to the entire gang as you have to dock => fit rep and rep up any damage you take.
     
     This is more of a gank ship than yours as it does more dps.

    To the 1v1...If i last 1 minute, 40 seconds it negates the 4k armor added from the plate.

    360 armor every 9 seconds.  4,200 armor / 360 armor = 11.66 x 9 = 106 seconds.

    You'll most likely be jammed by my Vespa EC-600's, you'll be 400 m/s slower than me, i still do 580 dps without drones and i will outange you. My capacitor without MWD lasts a minute 40 seconds.

    That aside I would never take my deimos solo'ing because the brutix does it way better at 1/10th the cost. Your deimos wouldn't hold vs. a well fit brutix any day of the week.

    So next time you come into someone else's thread, make sure to post your numbers instead of a "My setup owns yours," and make sure to read the thread first.
  • February 27, 2008, 10:33:22 pm

    Lieutenant Commander
    *
    Reputation: 7
    Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity.

    .. no need to get defensive dude, I said this is a better large gang fit,  I only spoke of 1v1 because you made the blanket statement that in 1v1 tank>gank... which in this situation, you won't last the 1 minute 40 seconds to make that true.  You're not the only person who can do math.  The load doesn't say you are using EC-600's so who is to say that I wouldn't choose them in a duel with you as well?  I guess that'd give you a couple extra seconds to rep... and waste more cap.  and if it lasted any longer than your 1 min 40 seconds then you wouldn't be putting out your 600 guns only dps.    I don't see where you outrange me, as we both use nuetrons.  and if you didn't use void then you'd die faster.  But hey man, I wasn't talking about a solo Deimos either, I don't care if it's bothersome when it works better... and I think it's more bothersome to deal with a dead Deimos pilot.. I did read your thread bro... but i guess i should've realized you'd get all sore... sorry man, meant no offense.  I didn't know this was 'your' thread, didn't mean to walk on it.
  • February 29, 2008, 08:10:03 pm

    Petty Officer 3rd. Class
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    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    With no link to your deimos i can only assume it's the one with Ions + 2x Ancillaries and a 1600mm plate... Obviously this is "My" thread as i'm the OP. But i'm merely making an arguement, not flaming you. Flaming people on the internet is like runnin in the special olympics, even if you win you're still retarded.

    I've never lost the setup above in a gang, but i have had to rep it, so I have no idea what you're on about with "dead deimos pilot".
  • February 29, 2008, 08:43:48 pm

    Lieutenant Commander
    *
    Reputation: 7
    Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity.

    Yea man, you're right.  My deimos fit is the one next to yours in thumbs up.  the ions is another of my fits, you are right, vs that fit i think you'd kill me, that was just showing the difference in figures, it gets more dps than my other fit... but i prefer range, just like you.  I feel you man, I run a repper sometimes too.. in fact I've used your loadout in the past.
  • March 05, 2008, 10:52:04 pm

    Member 5th Class
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    Reputation: 0
    compa008 has no influence.

    Say I hate for the noob question, but how does this setup even work? I ran it through EFT with Lvl 5 everything and even put a Zainou Gnome 2000 implant in and its still short on CPU. Please clarify if you could. Anyways nice loadout though.
  • March 05, 2008, 10:59:46 pm

    Lieutenant Commander
    *
    Reputation: 7
    Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity.

    ya, that's not a newb question.. this fit doesn't fit.  Just drop the disruptor for a scrambler, I think that is what is meant anyway.  It fits
  • March 06, 2008, 08:35:41 pm

    Petty Officer 3rd. Class
    *
    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    1 hardwiring, 6th slot : 'Gypsy' KMB-50. It fits just as I intended it... Will provide screenshots ingame and in EFT for non-believers.
  • March 26, 2008, 09:30:12 am

    Member 1st Class
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    Reputation: 0
    Sidun Took has no influence.

    im fitting deimos a few months now and im telling you.....deimos with 5 t2 ions and only 2 mfs has a lot better dps then 5x t2 neuts with 3 mfs's(around 100)......try this and youll see....this will give you a much more freedom to fullfill your med/lows....


    Tracking VASTLY increases critical hit ratio. If you want to get ahead of the damage curve you gotta have tracking mods for those perfect hits.
  • March 26, 2008, 09:31:13 am

    Commander
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    Reputation: 1
    ZMaster has no influence.

    yup
  • March 26, 2008, 03:22:55 pm

    Petty Officer 3rd. Class
    *
    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    The tracking difference between Ions and Neutrons is miniscule. When the target is webbed (The deimos has a bloody web on it) there's no difference. I've had 2-3 perfect strikes in a row with Neutrons. The alpha and reach on Neutrons is better as well. Do lurk moar.
  • March 26, 2008, 05:13:53 pm

    Chief Petty Officer
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    Reputation: 0
    Xx_Cronus_xX has no influence.

    yea saying that the ions have a better chance to crit over the neutrons is like saying somthing like: it's better to close your eyes and poke someone 100 times in hope of hitting the in the eye that to open your eyes punch someone as hard as you can in the jaw. and like sceptor said yea you have a web for a reason.
  • March 26, 2008, 05:17:53 pm

    Lieutenant Commander
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    Reputation: 7
    Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity. Vanthropy is breaking through obscurity.

    hey.. guys... cronus's logic FTW...  gosh i post on here too much, forgive me guys
  • March 27, 2008, 01:34:22 am

    Member 5th Class
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    Reputation: 0
    rvmccarthy has no influence.

    I like this except I prefer to drop one of the MFS for an EANM and I drop the NOS since I'd rather have a full set of slaves rather than have the CPU implant.  Still over 700DPS with HH2s and what is really a massive tank for a gank fitted ship. 
     
    Repper is only meant for repping after battles or as a hail mary I'm guessing? 
  • April 01, 2008, 07:59:01 am

    Petty Officer 2nd. Class
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    Reputation: 0
    emllik might just get shoved out an airlock if they keep it up.

    What kind of speed are you getting w/ this setup?
  • April 02, 2008, 08:33:47 am

    Commander
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    Reputation: 65
    MINA123 forgot more about gaming than you'll ever know. MINA123 forgot more about gaming than you'll ever know. MINA123 forgot more about gaming than you'll ever know. MINA123 forgot more about gaming than you'll ever know. MINA123 forgot more about gaming than you'll ever know. MINA123 forgot more about gaming than you'll ever know. MINA123 forgot more about gaming than you'll ever know. MINA123 forgot more about gaming than you'll ever know. MINA123 forgot more about gaming than you'll ever know. MINA123 forgot more about gaming than you'll ever know. MINA123 forgot more about gaming than you'll ever know. MINA123 forgot more about gaming than you'll ever know.

    wow

    this is very nice

    if someone tells me how to get thumbs up I`ll give you it
  • April 02, 2008, 08:42:40 am

    Master Chief Petty Officer
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    Reputation: 3
    demonfurbie struggles to be heard. demonfurbie struggles to be heard.

    great setup and tagged for later use ... tho i may change that nos for a nuet but we will see
  • April 21, 2008, 12:34:18 am

    Petty Officer 3rd. Class
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    Reputation: 0
    Sceptor6 might just get shoved out an airlock if they keep it up.

    Bit of a necro on my own part. The speed of this Deimos is roughly 1,900 m/s with decent nav skills.

    On a side note...It's theoretically possible to push this HAC past 1,000 dps. With perfect skills, Best gunnery implants, the guns overloaded, 1 Gallent Navy MFS, Void M loaded, and a Hybrid burst aerator instead of the CCC, you're looking at roughly 1,005 DPS. LoL.

    And you need the KMB-50 to run this setup with the small nos. IF that's not your cup of tea then you can do without afaik. The 5% reduction in turret CPU implant isn't enough. (Gnome KZA '2000' i think it's called)