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BizQuick
*
Reputation: 113

I would drop the tractor beam for another HML2.  You have a prop mod, and you'll want the damage.
Justicar
*
Reputation: 14

Might want to drop the tractor for another HML, with the AB you can just move towards the wrecks.
Sluggernaut
*
Reputation: 0

What above posters said. 5 launchers vs a battleship sleeper......i hope you got an alt scannin constantly..
calurader
*
Reputation: 0

I would drop the tractor beam for another HML2.  You have a prop mod, and you'll want the damage.

Of course, i could do that, but until i'm going to do more than 200dps, its enough for C2 BS sleeper, so i prefer to do a faster salvaging and spare some time because i can salvage until approaching the next wreck. (Sleeper wrecks are that much away from each other <,<)

What above posters said. 5 launchers vs a battleship sleeper......i hope you got an alt scannin constantly..

No risk, no fun! ^^
The damage question i answered already ;)
If you want to decrease salvaging speed, but incrase the damage, just replace the TB with a HML

Jack Miton
*
Reputation: 245

Use this:

[Drake, WH Test]
Ballistic Control System II x2
Shield Power Relay II x2

Large Shield Extender II x2
Invulnerability Field II
Photon Scattering Field II
Phased Weapon Navigation Array Generation Extron x2

Heavy Missile Launcher II, Scourge Heavy Missile x7
Core Probe Launcher I, Core Scanner Probe I

Medium Core Defence Field Purger I x3

Hobgoblin II x5

This is the optimal C1-2 WH drake.

Stats:
346 omni tank
420 DPS

Use an alt to salvage.

EDIT: naturally fit a 2nd invuln for a TP if you have tanking issues when you screw up agro and are getting shot by 2 BSs.
Mad Hops
*
Reputation: 1036

Use all 7 of your launcher hardpoints or you'll get super flamed. Also, more dps means you finish the site faster. You can salvage with a different ship if you live in the WH. I'd personally say you could drop the probe launcher if you live in the WH and have a different scanning ship. But that's only if you REALLY want a salvager and wouldn't mind self-destructing if you got stuck.
calurader
*
Reputation: 0

Use this:

[Drake, WH Test]
Ballistic Control System II x2
Shield Power Relay II x2

Large Shield Extender II x2
Invulnerability Field II
Photon Scattering Field II
Phased Weapon Navigation Array Generation Extron x2

Heavy Missile Launcher II, Scourge Heavy Missile x7
Core Probe Launcher I, Core Scanner Probe I

Medium Core Defence Field Purger I x3

Hobgoblin II x5

This is the optimal C1-2 WH drake.

Stats:
346 omni tank
420 DPS

Use an alt to salvage.

EDIT: naturally fit a 2nd invuln for a TP if you have tanking issues when you screw up agro and are getting shot by 2 BSs.

Yes sure, you can buy drones, push your drone skills and use t2 drones..
Risc that they get destroyed because sleeper love drones :)

420 DPS sounds good, but this loadout is for player who want to solo C1 and C2 WH-Sigs WITHOUT an alt. Not everyone can effort 2 accounts..

Use all 7 of your launcher hardpoints or you'll get super flamed. Also, more dps means you finish the site faster. You can salvage with a different ship if you live in the WH. I'd personally say you could drop the probe launcher if you live in the WH and have a different scanning ship. But that's only if you REALLY want a salvager and wouldn't mind self-destructing if you got stuck.
Wow.. you go in WH's without probe launcher?
Solo?...
Good luck to find out ^^

Btw: 425dps omni is my maximum.. with all V..
So if you got lower skills, you might like the def against 2BS  ...

AND: it is still a SOLO ship, so you might not LIVE in a wh SOLO.. ^^
Kerguelen
*
Reputation: 67

I dont care what anyone says, this is a good set-up for c1-c2 and perfect for the solo'ist that spams the DS. Sure it can be slower going that having a salvaging alt but like the OP says "Not everyone can afford 2 accounts.."

(drones are usless so might aswell take ec-300's just incase you get jumped, you might....just... get away if caught)

Maybe a repost but i dont give a sh*t +1

Justicar
*
Reputation: 14

I enjoy the fact everyone here who has posted has ignored two important things.

1 - NEVER use drones against sleepers, the OP was kind enough to not have any, but people posting fits they believe is better lacks this knowledge.

2 - Just because your doing sleeper sights with one ship doesn't mean it's your only ship.  Smart WH pilots will take two, even when solo.  No this doesn't mean you need two accounts, you just need to be smart about how you do WH's.  Besides a cheap scanner ship is only a few million isk and disposable.
leahcimbulwark
*
Reputation: 6

1 - NEVER use drones against sleepers, the OP was kind enough to not have any, but people posting fits they believe is better lacks this knowledge.

Oh please, a smart player knows how to manage his drones so that he doesn't lose many if any.
Its a rare day that I lose a drone in the C3 that I'm in. So please don't assume that just because you fail at drone management that the rest of us do.

Drake WH(C1-C2) Passive

calurader's Drake built 2010-04-19

calurader
3 Loadouts
1 2
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Spaceship
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Core Probe Launcher I
Small Tractor Beam I
Salvager I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
10MN Afterburner II
Shield Power Relay II
Shield Power Relay II
Ballistic Control System II
Ballistic Control System II
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Modulename
C2 Wormholes are Soloable with this fitting for me.

All lvl5 skills:

DPS: 229
Tank(Omni): 425
Targeting: 75km --> weapons 89km --> 75km Distance
speed: 408m/s

I took a high tank, to soloable watchman BS and sirius Platforms.

Should be able to tank 2BS at a time or 1BS and some BC or frigs.
This depends on the BS, because Watchman BS do a lot more of dps than other C1/C2 BS.

Targeting

Maximum targets 8
Maximum targeting range 75 km
Scan resolution 243.75
Sensor strength 19 0 0 0

Size/Movement

Maximum velocity 398.61
Inertia modifier 0.432
Signature radius 379.76 m
Cargo capacity 450 m3

Systems

Capacitor capacity 3125 GJ
Capacitor recharge time 14 minutes 59 seconds
Powergrid 766.5 / 1000MW
CPU 599.25 / 625 tf

Shields

Shield capacity 12187.5
Shield recharge time 8 minutes 57 seconds
Shield resistances 72.43% 74.13% 68.95% 58.6%

Armor

Armor hit points 4062.5
Armor resistances 50% 10% 25% 45%

Structure

Structure hit points 4687.5
Structure resistances 0% 0% 0% 0%
Drone bandwidth 25 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 25 m3
Download EVEMon Skill Plan
[Drake, Drake WH(C1-C2) Passive ]
Shield Power Relay II
Shield Power Relay II
Ballistic Control System II
Ballistic Control System II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
10MN Afterburner II

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Core Probe Launcher I
Small Tractor Beam I
Salvager I

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I


Item Quantity Value
Drake 1 49,499,000
Scourge Heavy Missile 1 59
Shield Power Relay II 2 587,999
Adaptive Invulnerability Field II 2 1,850,000
EM Ward Field II 1 1,313,420
Heavy Missile Launcher II 5 844,998
Large F-S9 Regolith Shield Induction 2 267,495
10MN Afterburner II 1 2,194,410
Core Probe Launcher I 1 106
Ballistic Control System II 2 850,000
Small Tractor Beam I 1 1,500,000
Salvager I 1 40,011
Core Scanner Probe I 1 7,500
Medium Core Defense Field Purger I 3 2,380,000
Total 73,030,484
  • Kerguelen
    • BizQuick
    • Jack Miton