Member Login
Not a Member?
Sign Up

Forgot Login?

Loadout: Dominix Vanilla Level 4 Mission Fit


Dominix Vanilla Level 4 Mission Fit


Quick tag

Similar

No similar loadouts

Ship fitting - Built on April 13, 2010

Dominix, 192,998,000 ISK
+ 2 0 -
350mm Railgun II
350mm Railgun II
350mm Railgun II
350mm Railgun II
Small Tractor Beam I
Salvager I
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
100MN Afterburner I
Damage Control II
Large Armor Repairer II
Magnetic Field Stabilizer II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Armor Thermic Hardener II
Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Large Capacitor Control Circuit I
Ammo
Antimatter Charge L, 183 ISK
Cargo
Drones
Hammerhead II, 627,999 ISK
Ogre II, 818,825 ISK
Hobgoblin II, 414,715 ISK
Warrior II, 419,835 ISK
Build Views Tagged as
Dominion 1.1.1
28th January 2010
14,292 Armor tank, Drone boat, PvE, Solo
Download EVEMon skill plan
Open fitting in EVEHQ
This feature has been removed
Export to EVEHQ skill plan
  Download | Print
   
 
 
 
[Dominix, Dominix Vanilla Level 4 Mission Fit]
Damage Control II
Large Armor Repairer II
Magnetic Field Stabilizer II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Armor Thermic Hardener II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
100MN Afterburner I

350mm Railgun II
350mm Railgun II
350mm Railgun II
350mm Railgun II
Small Tractor Beam I
Salvager I

Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Large Capacitor Control Circuit I


Hammerhead II
Ogre II
Hobgoblin II
Warrior II
Warden II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (2)

  • BoehserVictor
  • ChaoticThought

Negative ratings (0)

Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 7
Maximum targeting range 87500 m
Scan resolution 112.5 mm
Sensor strength 0 0 22 0
Size/Movement Max velocity 358.85
Inertia modifier 0.08465
Signature radius 465 m
Cargo capacity 600 m3
Systems Capacitor capacity 7500 GJ
Capacitor recharge time 4 minutes 47 seconds
Powergrid 8951.8 / 12500 MW
CPU 583 / 750 tf
Shields Shield capacity 9000
Shield recharge time 31 minutes 15 seconds
Shield resistances 12.5% 56.25% 47.5% 30%
Armor Armor hit points 10000
Armor resistances 57.5% 23.5% 87.02% 87.02%
Structure Structure hit points 10625
Structure resistances 60% 60% 60% 60%
Drones Drone capacity 375 m3
Drone bandwidth 125 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 254,411,008
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
Balanced standard level 4 mission fit Domi. Balanced DPS with, Tank, with ability to salvage and Tractor beam (for those annoying mission ninjas).

Seen a lot of mission fit Domi's on here today, and am trying to shed some light on how to properly fit a domi for level 4 missions. There are many variations to this fit, most of them pretty small. ie. rigs, and additional magstabs, or dual LAR ii's

As it is now this gets 687 DPS with 5 Ogre II's
and can tank 787.19 DPS against serpentis in this case.
Attachments

HQF_Dominix, Dominix Mission Fit_2010-04-13-09-04-05.png (130.06 kB - downloaded 1,135 times.)

Comments

  • April 13, 2010, 08:37:10 am

    Ensign
    *
    Reputation: 74
    Mazlow forgot more about gaming than you'll ever know. Mazlow forgot more about gaming than you'll ever know. Mazlow forgot more about gaming than you'll ever know. Mazlow forgot more about gaming than you'll ever know. Mazlow forgot more about gaming than you'll ever know. Mazlow forgot more about gaming than you'll ever know. Mazlow forgot more about gaming than you'll ever know. Mazlow forgot more about gaming than you'll ever know. Mazlow forgot more about gaming than you'll ever know. Mazlow forgot more about gaming than you'll ever know. Mazlow forgot more about gaming than you'll ever know. Mazlow forgot more about gaming than you'll ever know.

    Yup, standard fit and it works well. I used a similar fit when I first started lvl 4's. I think mine had some faction gear, only because I didn't have the skills for t2 back then.

    Personally, I think the DCU is worthless as you should never get into hull with aggro management and some common sense. I would put a magstab there. Just my preference though.
  • April 13, 2010, 08:40:27 am

    Chief Petty Officer
    *
    Reputation: 0
    Todd Sykes might just get shoved out an airlock if they keep it up. Todd Sykes might just get shoved out an airlock if they keep it up. Todd Sykes might just get shoved out an airlock if they keep it up.

    The DCUII is not affected by stacking penalties of shields or armor hardeners etc. So I can increase more tankable ability then I would adding a EANM. Yes you can run it with just 2 hardners of each kind and a LARII which is what I do, but I wanted to keep a level of saftey for people not really comfortable with level 4's yet. But you are right. I fly a somewhat nonafk domi fit which is on here. Has 2 magstabs, a tracking computer and a bunch of BIG guns lol.

  • April 13, 2010, 08:42:31 am

    Captain
    *
    Reputation: 184
    Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know.

    Could do with being more damagey. Maybe magstabs but preferably drone upgrades.
  • April 13, 2010, 09:42:25 am

    Commodore
    *
    Reputation: 781
    Mike712 forgot more about gaming than you'll ever know. Mike712 forgot more about gaming than you'll ever know. Mike712 forgot more about gaming than you'll ever know. Mike712 forgot more about gaming than you'll ever know. Mike712 forgot more about gaming than you'll ever know. Mike712 forgot more about gaming than you'll ever know. Mike712 forgot more about gaming than you'll ever know. Mike712 forgot more about gaming than you'll ever know. Mike712 forgot more about gaming than you'll ever know. Mike712 forgot more about gaming than you'll ever know. Mike712 forgot more about gaming than you'll ever know. Mike712 forgot more about gaming than you'll ever know.

    Drone link augmenter instead of salvager.
  • April 13, 2010, 11:14:53 am

    Chief Petty Officer
    *
    Reputation: 0
    Todd Sykes might just get shoved out an airlock if they keep it up. Todd Sykes might just get shoved out an airlock if they keep it up. Todd Sykes might just get shoved out an airlock if they keep it up.

    Drone link augmenter instead of salvager.

    Good Point, I just noticed that I forgot that. Makes Wardens pretty useless eh?
  • April 13, 2010, 12:07:00 pm

    Petty Officer 1st. Class
    *
    Reputation: 7
    TAM-TAPAM is breaking through obscurity. TAM-TAPAM is breaking through obscurity. TAM-TAPAM is breaking through obscurity. TAM-TAPAM is breaking through obscurity. TAM-TAPAM is breaking through obscurity.

    Looks over tanked. Get 2 Drone Range rigs instead of armor ones, a full rack of   dual 250s II and MFS instead of DC2. You'll tank 466 dps which is enough for any lvl4, have 833 dps with antimatter and Ogres 2 and have 90km drone range:

    [Dominix, Dominix Vanilla Level 4 Mission Fit]
    Magnetic Field Stabilizer II
    Large Armor Repairer II
    Magnetic Field Stabilizer II
    Armor Kinetic Hardener II
    Armor Kinetic Hardener II
    Armor Thermic Hardener II
    Armor Thermic Hardener II

    Cap Recharger II
    Cap Recharger II
    Cap Recharger II
    Cap Recharger II
    100MN Afterburner II

    Dual 250mm Railgun II, Antimatter Charge L
    Dual 250mm Railgun II, Antimatter Charge L
    Dual 250mm Railgun II, Antimatter Charge L
    Dual 250mm Railgun II, Antimatter Charge L
    Dual 250mm Railgun II, Antimatter Charge L
    Dual 250mm Railgun II, Antimatter Charge L

    Large Drone Control Range Augmentor I
    Large Drone Control Range Augmentor I
    Large Capacitor Control Circuit I


    Ogre II x5
  • April 13, 2010, 12:16:32 pm

    Chief Petty Officer
    *
    Reputation: 0
    Todd Sykes might just get shoved out an airlock if they keep it up. Todd Sykes might just get shoved out an airlock if they keep it up. Todd Sykes might just get shoved out an airlock if they keep it up.

    Looks over tanked. Get 2 Drone Range rigs instead of armor ones, a full rack of dual 250s II and MFS instead of DC2. You'll tank 466 dps which is enough for any lvl4, have 833 dps with antimatter and Ogres 2 and have 90km drone range:

    [Dominix, Dominix Vanilla Level 4 Mission Fit]
    Magnetic Field Stabilizer II
    Large Armor Repairer II
    Magnetic Field Stabilizer II
    Armor Kinetic Hardener II
    Armor Kinetic Hardener II
    Armor Thermic Hardener II
    Armor Thermic Hardener II

    Cap Recharger II
    Cap Recharger II
    Cap Recharger II
    Cap Recharger II
    100MN Afterburner II

    Dual 250mm Railgun II, Antimatter Charge L
    Dual 250mm Railgun II, Antimatter Charge L
    Dual 250mm Railgun II, Antimatter Charge L
    Dual 250mm Railgun II, Antimatter Charge L
    Dual 250mm Railgun II, Antimatter Charge L
    Dual 250mm Railgun II, Antimatter Charge L

    Large Drone Control Range Augmentor I
    Large Drone Control Range Augmentor I
    Large Capacitor Control Circuit I


    Ogre II x5


    Two things, is the fact you would need pretty good weapon upgrade skills able to fit those guns, and secondly why would I send out Ogre II's to 90km? I might as well go make a sandwich take a nap and come back and by then maybe they would have gotten out to 90km? And if they get agro, I might as well kiss them goodbye, because they can't get back fast enough before they get popped. If anything I would rather over tank the ships rig structure. You will thank me for this when you have to fly your dominix into a bunch of Mercanaries or any enemy that is heavy Explosive damage, and you can't rep enough damage to complete the mission. I prefer RIGS that allow for a greater diversification of functionality of any ship I am flying PVE wise.
  • April 13, 2010, 12:31:49 pm

    Captain
    *
    Reputation: 184
    Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know. Sendell forgot more about gaming than you'll ever know.

    ^That's why you need navcomps.
  • April 13, 2010, 12:57:44 pm

    Petty Officer 1st. Class
    *
    Reputation: 7
    TAM-TAPAM is breaking through obscurity. TAM-TAPAM is breaking through obscurity. TAM-TAPAM is breaking through obscurity. TAM-TAPAM is breaking through obscurity. TAM-TAPAM is breaking through obscurity.

    Two things, is the fact you would need pretty good weapon upgrade skills able to fit those guns, and secondly why would I send out Ogre II's to 90km?
    You don't. 90km is for sentry drones. I have Ogres to calculate dps, coz thats how u get the max. Just like u won't use Antimatter all the time, but you put it on to get the numbers.
    You'll want all drone types in Domi bay and 2-3 ammo types in cargo
  • April 13, 2010, 01:04:52 pm

    Chief Petty Officer
    *
    Reputation: 0
    Todd Sykes might just get shoved out an airlock if they keep it up. Todd Sykes might just get shoved out an airlock if they keep it up. Todd Sykes might just get shoved out an airlock if they keep it up.

    Two things, is the fact you would need pretty good weapon upgrade skills able to fit those guns, and secondly why would I send out Ogre II's to 90km?
    You don't. 90km is for sentry drones. I have Ogres to calculate dps, coz thats how u get the max. Just like u won't use Antimatter all the time, but you put it on to get the numbers.
    You'll want all drone types in Domi bay and 2-3 ammo types in cargo

    You got a point there
  • April 13, 2010, 06:56:22 pm

    Rear Admiral
    *
    Reputation: 1036
    Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know.

    Looks fine to me... though a drone link augmentor is nice. Maybe drop the damage control for another mag stab.