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Loadout: A fun Scorpion fit


A fun Scorpion fit


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Ship fitting - Built on April 1, 2010

Scorpion, 156,200,000 ISK
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Anode Mega Ion Particle Cannon I
Experimental ZW-4100 Torpedo Launcher
Experimental ZW-4100 Torpedo Launcher
Experimental ZW-4100 Torpedo Launcher
Experimental ZW-4100 Torpedo Launcher
Stasis Webifier II
ECM Burst II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Warp Disruptor II
Large Shield Extender II
Large Shield Extender II
Prototype 100MN Microwarpdrive I
Damage Control II
Ballistic Control System II
Ballistic Control System II
Signal Distortion Amplifier II
Empty
Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Core Defense Field Extender I
Ammo
Caldari Navy Antimatter Charge L, 1,000 ISK
Caldari Navy Nova Torpedo, 2,251 ISK
Cargo
Drones
Valkyrie II, 620,000 ISK
Build Views Tagged as
Dominion 1.1.1
28th January 2010
7,617 EW Support, Fleet, Gang, Passive tank, PvP, Shield tank, Short range, Solo, Support, Tackler
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[Scorpion, A fun Scorpion fit]
Damage Control II
Ballistic Control System II
Ballistic Control System II
Signal Distortion Amplifier II
Empty

Stasis Webifier II
ECM Burst II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Warp Disruptor II
Large Shield Extender II
Large Shield Extender II
Prototype 100MN Microwarpdrive I

Anode Mega Ion Particle Cannon I
Experimental ZW-4100 Torpedo Launcher
Experimental ZW-4100 Torpedo Launcher
Experimental ZW-4100 Torpedo Launcher
Experimental ZW-4100 Torpedo Launcher

Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Core Defense Field Extender I


Valkyrie II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.

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Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 7
Maximum targeting range 112500 m
Scan resolution 137.5 mm
Sensor strength 24 0 0 0
Size/Movement Max velocity 834.66
Inertia modifier 0.0783
Signature radius 3461.14 m
Cargo capacity 550 m3
Systems Capacitor capacity 5568.75 GJ
Capacitor recharge time 13 minutes 45 seconds
Powergrid 9192.5 / 11250 MW
CPU 760.75 / 937.5 tf
Shields Shield capacity 23288.4
Shield recharge time 31 minutes 15 seconds
Shield resistances 54.72% 77.36% 72.83% 63.78%
Armor Armor hit points 6875
Armor resistances 57.5% 23.5% 36.25% 53.25%
Structure Structure hit points 8125
Structure resistances 60% 60% 60% 60%
Drones Drone capacity 75 m3
Drone bandwidth 75 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 205,366,057
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
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This is just a fun fit I made one day in eve, that turned out to be not that bad.
It has like 71k-91k of effective hp, 400-518 dps, and 700-814 m/s, and the ecm burst can cover and area of 18-30km depending on skills.
This fit would be good bait since it's tank isn't bad and can do some decent damage, also be good if you just need to jam a lot of people to save some of your guys from tacklers.

Comments

  • April 01, 2010, 08:53:58 pm

    Petty Officer 2nd. Class
    *
    Reputation: 2
    Quinton595 has no influence.

    lol wtf is that lone electron blaster doing there?
  • April 01, 2010, 09:10:17 pm

    Crewman Apprentice
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    Reputation: 0
    DreadNaught723 might just get shoved out an airlock if they keep it up. DreadNaught723 might just get shoved out an airlock if they keep it up.

    lol wtf is that lone electron blaster doing there?
    I throw it onto the fit simply because i had the room, and neuts wouldn't have been useful since it's an under powered boat so the more weapons the better.
  • April 01, 2010, 09:51:56 pm

    Rear Admiral
    *
    Reputation: 1036
    Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know.

    I may be mistaken here, but I think an ECM burst also breaks your lock, rendering this ship pointless. But other than that, I'd just like to say the solo scorp doesn't work very well in my experience flying it. It's very hard to find battles you'll actually be able to win (1v1, low buffer enemy, no active tanks, etc).
  • April 01, 2010, 10:49:12 pm

    Member 2nd Class
    *
    Reputation: 0
    Seki Kakure has no influence.

    I may be mistaken here, but I think an ECM burst also breaks your lock, rendering this ship pointless. But other than that, I'd just like to say the solo scorp doesn't work very well in my experience flying it. It's very hard to find battles you'll actually be able to win (1v1, low buffer enemy, no active tanks, etc).


    ECM Burst works like a Smartbomb with ECM. It affects EVERYTHING around your ship in range except ypur own ship.


    On Topic:
    Well i might be usefull to kill some mission runner after you got there attension after you have stolen from them.
  • April 02, 2010, 03:46:38 am

    Lieutenant, Junior Grade
    *
    Reputation: 140
    JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know.

    My inner jammer pilot is screaming at me to hit you with a clue-bat and throw up a proper fit, but it seems to me like it would make a decent bait ship for a small gang.

    I mean seriously, if you see a lone scorp out in low-sec, would you let go? Its got the EHP to last a short while and the DPS to put a quizzical look on a BS pilots face. With the burst jammer, I can see it working. Probly not the best way to do it... but sure why not. You've sold me on the concept, and when my insurance is about to expire, I'm trying it!

    As for solo, i'd have to agree with Mad Hops, a good pvp battleship will still probably waste this thing in short order, especially if it has ECCM.