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drakarian
*
Reputation: 0

Looks really good! I would suggest swapping one of your mids for an AB though, it might be hard to get in range of targets since you've got pulses on there, and your too slow to catch up to anyone.
Ross3k
*
Reputation: 0

Possibly not much point in an AB? Too slow in general so no point optimising speed, cap is crucial here also. Possibly use a med EMP smartbomb II in place of tractor beam?
10ftcoke
*
Reputation: 23

looks good. as a personal preference, i'd drop the cap relay for another heat sink and compensate by adding more cap rigs
thakskybld
*
Reputation: 1

Holy hell, now that's what I call a necro.

From the bowls of hell, RISE THREAD, RISE!!!! Do thy bidding of the necro master 10ftcoke and RISE i tell you!!!!

err or something like that.

Armageddon: Level 4 Mission Geddon

thakskybld's Armageddon built 2007-10-04

thakskybld
23 Loadouts
26 6
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Spaceship
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Small Tractor Beam I
Cap Recharger II
Cap Recharger II
Cap Recharger II
Empty
Capacitor Power Relay II
Damage Control II
Heat Sink II
Energized Adaptive Nano Membrane II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Armor Thermic Hardener II
Imperial Navy Large Armor Repairer
Large Auxiliary Nano Pump I
Large Auxiliary Nano Pump I
Large Capacitor Control Circuit I
Modulename
The idea was to have high sustainable armor resistance with the ability to have firepower.

This setup allows for indefinate cap use while running all modules/guns.

The armor resistance are 74-80% as it is now, which of course can be modified for rat specific. I added in 2 nanobot accelerators to give me almost double the rate of repair

As it is now it provides good omni tank with a raw DPS of 373 and 653/w drones.

Due to fitting requirements the T2 pulses could not be fitted so instead I fitted modulated, just as good but with lower fitting requirements.

The tractor beam was fitted to help gather loot, no AB makes for a slow ship and the tractor helps speed things up with looting. (Plus after I fit everything I had a left over high slot, I had to fit something)

After all is said and done I have 2259 PG and 39.75 CPU left.

Targeting

Maximum targets 7
Maximum targeting range 81.25 km
Scan resolution 137.5
Sensor strength 0 0 0 21

Size/Movement

Maximum velocity 136.95
Inertia modifier 0.08775
Signature radius 450 m
Cargo capacity 600 m3

Systems

Capacitor capacity 7750 GJ
Capacitor recharge time 4 minutes 32 seconds
Powergrid 17566 / 16875MW
CPU 519.75 / 687.5 tf

Shields

Shield capacity 8500
Shield recharge time 31 minutes 15 seconds
Shield resistances 12.5% 56.25% 47.5% 30%

Armor

Armor hit points 10625
Armor resistances 68.13% 76.05% 77.55% 80.54%

Structure

Structure hit points 10000
Structure resistances 60% 60% 60% 60%
Drone bandwidth 125 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 375 m3
Download EVEMon Skill Plan
[Armageddon, Armageddon: Level 4 Mission Geddon]
Capacitor Power Relay II
Damage Control II
Heat Sink II
Energized Adaptive Nano Membrane II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Armor Thermic Hardener II
Imperial Navy Large Armor Repairer

Cap Recharger II
Cap Recharger II
Cap Recharger II
Empty

Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Small Tractor Beam I

Large Auxiliary Nano Pump I
Large Auxiliary Nano Pump I
Large Capacitor Control Circuit I


Ogre II
Item Quantity Value
Armageddon 1 185,998,000
Infrared L 1 1,000
Ultraviolet L 1 10,000
Multifrequency L 1 13
Capacitor Power Relay II 1 638,900
Cap Recharger II 3 549,253
Damage Control II 1 467,386
Heat Sink II 1 785,213
Ogre II 1 818,825
Mega Modulated Pulse Energy Beam I 7 303,004
Energized Adaptive Nano Membrane II 1 600,000
Armor Kinetic Hardener II 1 1,463,000
Armor Explosive Hardener II 1 1,600,000
Armor Thermic Hardener II 1 1,650,000
Imperial Navy Large Armor Repairer 1 115,956,000
Small Tractor Beam I 1 1,500,000
Large Auxiliary Nano Pump I 2 14,384,000
Large Capacitor Control Circuit I 1 7,768,500
Total 351,793,624
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