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akira84729
*
Reputation: 0

meant to make the CDFP II's the tech I variant... as the tech 2's are a bit pricy. but with the tech1 CDFP's defense is at 323. just fyi

also bare in mind i have maybe about 8.7 mil SP, so thats why there are no tech 2 weaps or certain other better items.
sabre906
*
Reputation: 12

Mach doesn't work well with passive shield. Active tank instead. AB and autocannons are also a problem, as SPR kills cap.
akira84729
*
Reputation: 0

figures... aight. thanks. what would you suggest for shield rigs? i'm trying to go for a decent reasonably priced(considering the chunk i spent to get the ship alone i'd like not to go anymore bankrupt than i have) tank that can take most if not all lv4's solo. i want it to be cap stable as well... so i don't have to capwatch all throughout my missions.
sabre906
*
Reputation: 12

figures... aight. thanks. what would you suggest for shield rigs? i'm trying to go for a decent reasonably priced(considering the chunk i spent to get the ship alone i'd like not to go anymore bankrupt than i have) tank that can take most if not all lv4's solo. i want it to be cap stable as well... so i don't have to capwatch all throughout my missions.

Use tech 2 variant, I guess, if you can't afford anything else. For rigs, either cccs or core defense capacity safeguard could work, if you want active shield. Complete cap stability would be difficult unless you want to decrease tank and be on the move all the time. Autocannons require ab to be effective, which consumes cap.
akira84729
*
Reputation: 0

Yea i plan on keeping the AB. i've made some changes but still 62kEHP just seems to low... however it is cap stable. defense is 217... 511 m/s speed.

[Machariel, New Setup 1]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Capacitor Flux Coil II
Capacitor Flux Coil II
Capacitor Flux Coil II
Capacitor Flux Coil II

Large C5-L Emergency Shield Overload I
Invulnerability Field II
Invulnerability Field II
Invulnerability Field II
100MN Afterburner II

800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
Heavy Diminishing Power System Drain I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit II


Vespa II x5
Acolyte II x5
Acolyte EV-300 x5
Hornet EC-300 x5
sabre906
*
Reputation: 12

Yea i plan on keeping the AB. i've made some changes but still 62kEHP just seems to low... however it is cap stable. defense is 217... 511 m/s speed.

[Machariel, New Setup 1]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Capacitor Flux Coil II
Capacitor Flux Coil II
Capacitor Flux Coil II
Capacitor Flux Coil II

Large C5-L Emergency Shield Overload I
Invulnerability Field II
Invulnerability Field II
Invulnerability Field II
100MN Afterburner II

800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
Heavy Diminishing Power System Drain I

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit II


Vespa II x5
Acolyte II x5
Acolyte EV-300 x5
Hornet EC-300 x5


Did you run into fitting or skills problems for t2 shield booster? Anyway, looks good, should work. There are many other mach fittings you can use for reference, search for them.
stogie
*
Reputation: 0

oh look another drake
Ncc-1709
*
Reputation: 129

med rigs dont fit bs's
Dabigbadbattlecruiser
*
Reputation: 48

med rigs dont fit bs's

You know, i'd say that's a pretty big flaw in this build
Valleria Darkmoon
*
Reputation: 15

Active tank battleships for PvE, period. 

I'm not sure people understand why passive works on drakes, so here's a brief rundown of why it works for a drake and fails on a BS.

Passive works on a drake (and some others) due to inherent shield resist bonuses as well as a relatively fast natural shield recharge combined with the ability to crank up the HP, meaning the shield has to regen that much more to refill in the set shield recharge time which remains unchanged with the LSEs in place.  You can add SPRs and purger rigs to reduce the recharge time further and the further reduced shield recharge time and the massive amount of extra HP relative to the starting amount a BC has results in a strong passive tank.

The passive recharge rate of BS shields is simply too long and LSEs do not increase shield HP on a battleship by nearly enough (relative to a BC in terms of percentage of base shields) to cause sufficient HP to need to be regened to make the passive recharge time while giving a sufficient tank for an average L4 mission.  This is why passive shield fits do not work for tanking missions in a BS and why a passive BS tank is so much weaker than the same fit on a BC.   If you do put on enough SPRs and Shield Rechargers to get a passable tank on a BS your damage will be severely lacking.

This is game mechanics and is not going to miraculously change.  I learned pve on a drake too but your mindset has to change as you move into battleships.
EdgeStormer
*
Reputation: 4

also bare in mind i have maybe about 8.7 mil SP

Why are you planning to fly a mach.
Mad Hops
*
Reputation: 1036

I've seen the passive machariel work very well in PvE, but not as efficient as an active tanked one. You don't want to spend a ton on fittings since you bought the ship itself, which normally suggests a passive tank. I'd keep the current fit over the active tanked one you posted. You need at least 400 dps tank for level 4's, and you must manage aggro. Consider using artillery turrets so you can drop the AB for another hardener.

Machariel: First Mach Fit

akira84729's Machariel built 2010-03-19

akira84729
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Spaceship
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
Heavy Nosferatu I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
100MN Afterburner II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Modulename
first mach fit. putting here so that i can receive criticism, i realize it's not perfect but i do so despise active tanking and armor tanking for that matter...

in EFT 738 DPS with t2 med drones.
EHP is 71, i feel that could be better.
and it is far from cap stable. which also hurts my soul for i am on a never ending quest to make everything and there mom cap stable.

Targeting

Maximum targets 7
Maximum targeting range 93.75 km
Scan resolution 156.25
Sensor strength 0 26 0 0

Size/Movement

Maximum velocity 553.35
Inertia modifier 0.0648
Signature radius 450.75 m
Cargo capacity 665 m3

Systems

Capacitor capacity 7250 GJ
Capacitor recharge time 47 minutes 54 seconds
Powergrid 15540.5 / 22437.5MW
CPU 619.75 / 750 tf

Shields

Shield capacity 18212.5
Shield recharge time 13 minutes 11 seconds
Shield resistances 48.25% 74.13% 68.95% 58.6%

Armor

Armor hit points 11562.5
Armor resistances 60% 10% 25% 35%

Structure

Structure hit points 10325
Structure resistances 0% 0% 0% 0%
Drone bandwidth 100 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 125 m3
Download EVEMon Skill Plan
[Machariel, Machariel: First Mach Fit]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
100MN Afterburner II

800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
Heavy Nosferatu I

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II


Acolyte II
Vespa II
Acolyte EV-300
Hornet EC-300
Item Quantity Value
Machariel 1 446,236,000
Gyrostabilizer II 3 793,998
Shield Power Relay II 4 587,999
Acolyte II 1 350,000
Adaptive Invulnerability Field II 2 1,850,000
Large Shield Extender II 2 909,898
800mm Heavy 'Scout' Repeating Cannon I 7 346,482
100MN Afterburner II 1 2,800,000
Heavy Nosferatu I 1 60,000
Vespa II 1 389,798
Republic Fleet EMP L 1 1,250
Acolyte EV-300 1 500
Hornet EC-300 1 8,148
Medium Core Defense Field Purger II 3 23,600,000
Total 533,324,856
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