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Loadout: Machariel: First Mach Fit


Machariel: First Mach Fit


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Ship fitting - Built on March 19, 2010

Machariel, 696,999,000 ISK
+ 0 2 -
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
Heavy Nosferatu I
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
100MN Afterburner II
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Ammo
Republic Fleet EMP L, 1,013 ISK
Cargo
Drones
Acolyte II, 328,980 ISK
Vespa II, 389,798 ISK
Acolyte EV-300, 5,500 ISK
Hornet EC-300, 8,976 ISK
Build Views Tagged as
Dominion 1.1.1
28th January 2010
2,010 Cheap, Passive tank, PvE, Shield tank, Solo
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[Machariel, Machariel: First Mach Fit]
Gyrostabilizer II
Gyrostabilizer II
Gyrostabilizer II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II
Shield Power Relay II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Large Shield Extender II
Large Shield Extender II
100MN Afterburner II

800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
800mm Heavy 'Scout' Repeating Cannon I
Heavy Nosferatu I

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II


Acolyte II
Vespa II
Acolyte EV-300
Hornet EC-300
There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (0)

Negative ratings (2)

  • idontknowinder
  • stogie
Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

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Targeting Maximum targets 7
Maximum targeting range 93750 m
Scan resolution 156.25 mm
Sensor strength 0 26 0 0
Size/Movement Max velocity 553.35
Inertia modifier 0.0648
Signature radius 450.75 m
Cargo capacity 665 m3
Systems Capacitor capacity 7250 GJ
Capacitor recharge time 47 minutes 54 seconds
Powergrid 15540.5 / 22437.5 MW
CPU 619.75 / 750 tf
Shields Shield capacity 18212.5
Shield recharge time 13 minutes 11 seconds
Shield resistances 48.25% 74.13% 68.95% 58.6%
Armor Armor hit points 11562.5
Armor resistances 60% 10% 25% 35%
Structure Structure hit points 10325
Structure resistances 0% 0% 0% 0%
Drones Drone capacity 125 m3
Drone bandwidth 100 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 797,015,130
Sell this many PLEX* to fund: 2
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
first mach fit. putting here so that i can receive criticism, i realize it's not perfect but i do so despise active tanking and armor tanking for that matter...

in EFT 738 DPS with t2 med drones.
EHP is 71, i feel that could be better.
and it is far from cap stable. which also hurts my soul for i am on a never ending quest to make everything and there mom cap stable.

Comments

  • March 19, 2010, 09:04:52 am

    Member 5th Class
    *
    Reputation: 0
    akira84729 has no influence.

    meant to make the CDFP II's the tech I variant... as the tech 2's are a bit pricy. but with the tech1 CDFP's defense is at 323. just fyi

    also bare in mind i have maybe about 8.7 mil SP, so thats why there are no tech 2 weaps or certain other better items.
  • March 19, 2010, 09:07:27 am

    Ensign
    *
    Reputation: 12
    sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will.

    Mach doesn't work well with passive shield. Active tank instead. AB and autocannons are also a problem, as SPR kills cap.
  • March 19, 2010, 09:12:18 am

    Member 5th Class
    *
    Reputation: 0
    akira84729 has no influence.

    figures... aight. thanks. what would you suggest for shield rigs? i'm trying to go for a decent reasonably priced(considering the chunk i spent to get the ship alone i'd like not to go anymore bankrupt than i have) tank that can take most if not all lv4's solo. i want it to be cap stable as well... so i don't have to capwatch all throughout my missions.
  • March 19, 2010, 09:28:46 am

    Ensign
    *
    Reputation: 12
    sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will.

    figures... aight. thanks. what would you suggest for shield rigs? i'm trying to go for a decent reasonably priced(considering the chunk i spent to get the ship alone i'd like not to go anymore bankrupt than i have) tank that can take most if not all lv4's solo. i want it to be cap stable as well... so i don't have to capwatch all throughout my missions.

    Use tech 2 variant, I guess, if you can't afford anything else. For rigs, either cccs or core defense capacity safeguard could work, if you want active shield. Complete cap stability would be difficult unless you want to decrease tank and be on the move all the time. Autocannons require ab to be effective, which consumes cap.
  • March 19, 2010, 09:32:45 am

    Member 5th Class
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    Reputation: 0
    akira84729 has no influence.

    Yea i plan on keeping the AB. i've made some changes but still 62kEHP just seems to low... however it is cap stable. defense is 217... 511 m/s speed.

    [Machariel, New Setup 1]
    Gyrostabilizer II
    Gyrostabilizer II
    Gyrostabilizer II
    Capacitor Flux Coil II
    Capacitor Flux Coil II
    Capacitor Flux Coil II
    Capacitor Flux Coil II

    Large C5-L Emergency Shield Overload I
    Invulnerability Field II
    Invulnerability Field II
    Invulnerability Field II
    100MN Afterburner II

    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    Heavy Diminishing Power System Drain I

    Large Capacitor Control Circuit I
    Large Capacitor Control Circuit I
    Large Capacitor Control Circuit II


    Vespa II x5
    Acolyte II x5
    Acolyte EV-300 x5
    Hornet EC-300 x5
  • March 19, 2010, 09:49:33 am

    Ensign
    *
    Reputation: 12
    sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will. sabre906 has a powerful will.

    Yea i plan on keeping the AB. i've made some changes but still 62kEHP just seems to low... however it is cap stable. defense is 217... 511 m/s speed.

    [Machariel, New Setup 1]
    Gyrostabilizer II
    Gyrostabilizer II
    Gyrostabilizer II
    Capacitor Flux Coil II
    Capacitor Flux Coil II
    Capacitor Flux Coil II
    Capacitor Flux Coil II

    Large C5-L Emergency Shield Overload I
    Invulnerability Field II
    Invulnerability Field II
    Invulnerability Field II
    100MN Afterburner II

    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    800mm Heavy 'Scout' Repeating Artillery I, Republic Fleet EMP L
    Heavy Diminishing Power System Drain I

    Large Capacitor Control Circuit I
    Large Capacitor Control Circuit I
    Large Capacitor Control Circuit II


    Vespa II x5
    Acolyte II x5
    Acolyte EV-300 x5
    Hornet EC-300 x5


    Did you run into fitting or skills problems for t2 shield booster? Anyway, looks good, should work. There are many other mach fittings you can use for reference, search for them.
  • March 19, 2010, 10:04:16 am

    Commodore
    *
    Reputation: 0
    stogie might just get shoved out an airlock if they keep it up. stogie might just get shoved out an airlock if they keep it up. stogie might just get shoved out an airlock if they keep it up. stogie might just get shoved out an airlock if they keep it up. stogie might just get shoved out an airlock if they keep it up. stogie might just get shoved out an airlock if they keep it up. stogie might just get shoved out an airlock if they keep it up. stogie might just get shoved out an airlock if they keep it up. stogie might just get shoved out an airlock if they keep it up. stogie might just get shoved out an airlock if they keep it up. stogie might just get shoved out an airlock if they keep it up. stogie might just get shoved out an airlock if they keep it up.

    oh look another drake
  • March 19, 2010, 10:58:08 am

    Lieutenant, Junior Grade
    *
    Reputation: 123
    Ncc-1709 forgot more about gaming than you'll ever know. Ncc-1709 forgot more about gaming than you'll ever know. Ncc-1709 forgot more about gaming than you'll ever know. Ncc-1709 forgot more about gaming than you'll ever know. Ncc-1709 forgot more about gaming than you'll ever know. Ncc-1709 forgot more about gaming than you'll ever know. Ncc-1709 forgot more about gaming than you'll ever know. Ncc-1709 forgot more about gaming than you'll ever know. Ncc-1709 forgot more about gaming than you'll ever know. Ncc-1709 forgot more about gaming than you'll ever know. Ncc-1709 forgot more about gaming than you'll ever know. Ncc-1709 forgot more about gaming than you'll ever know.

    med rigs dont fit bs's
  • March 19, 2010, 11:26:14 am

    Senior Chief Petty Officer
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    Reputation: 48
    Dabigbadbattlecruiser forgot more about gaming than you'll ever know. Dabigbadbattlecruiser forgot more about gaming than you'll ever know. Dabigbadbattlecruiser forgot more about gaming than you'll ever know. Dabigbadbattlecruiser forgot more about gaming than you'll ever know. Dabigbadbattlecruiser forgot more about gaming than you'll ever know. Dabigbadbattlecruiser forgot more about gaming than you'll ever know. Dabigbadbattlecruiser forgot more about gaming than you'll ever know. Dabigbadbattlecruiser forgot more about gaming than you'll ever know. Dabigbadbattlecruiser forgot more about gaming than you'll ever know. Dabigbadbattlecruiser forgot more about gaming than you'll ever know. Dabigbadbattlecruiser forgot more about gaming than you'll ever know. Dabigbadbattlecruiser forgot more about gaming than you'll ever know.

    med rigs dont fit bs's

    You know, i'd say that's a pretty big flaw in this build
  • March 19, 2010, 11:30:54 am

    Senior Chief Petty Officer
    *
    Reputation: 15
    Valleria Darkmoon has an aura about them. Valleria Darkmoon has an aura about them. Valleria Darkmoon has an aura about them. Valleria Darkmoon has an aura about them. Valleria Darkmoon has an aura about them. Valleria Darkmoon has an aura about them. Valleria Darkmoon has an aura about them. Valleria Darkmoon has an aura about them. Valleria Darkmoon has an aura about them. Valleria Darkmoon has an aura about them.

    Active tank battleships for PvE, period. 

    I'm not sure people understand why passive works on drakes, so here's a brief rundown of why it works for a drake and fails on a BS.

    Passive works on a drake (and some others) due to inherent shield resist bonuses as well as a relatively fast natural shield recharge combined with the ability to crank up the HP, meaning the shield has to regen that much more to refill in the set shield recharge time which remains unchanged with the LSEs in place.  You can add SPRs and purger rigs to reduce the recharge time further and the further reduced shield recharge time and the massive amount of extra HP relative to the starting amount a BC has results in a strong passive tank.

    The passive recharge rate of BS shields is simply too long and LSEs do not increase shield HP on a battleship by nearly enough (relative to a BC in terms of percentage of base shields) to cause sufficient HP to need to be regened to make the passive recharge time while giving a sufficient tank for an average L4 mission.  This is why passive shield fits do not work for tanking missions in a BS and why a passive BS tank is so much weaker than the same fit on a BC.   If you do put on enough SPRs and Shield Rechargers to get a passable tank on a BS your damage will be severely lacking.

    This is game mechanics and is not going to miraculously change.  I learned pve on a drake too but your mindset has to change as you move into battleships.
  • March 19, 2010, 11:37:25 am

    Petty Officer 2nd. Class
    *
    Reputation: 4
    EdgeStormer struggles to be heard. EdgeStormer struggles to be heard.

    also bare in mind i have maybe about 8.7 mil SP

    Why are you planning to fly a mach.
  • March 19, 2010, 11:47:26 am

    Rear Admiral
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    Reputation: 1036
    Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know. Mad Hops forgot more about gaming than you'll ever know.

    I've seen the passive machariel work very well in PvE, but not as efficient as an active tanked one. You don't want to spend a ton on fittings since you bought the ship itself, which normally suggests a passive tank. I'd keep the current fit over the active tanked one you posted. You need at least 400 dps tank for level 4's, and you must manage aggro. Consider using artillery turrets so you can drop the AB for another hardener.