Ship fitting - Built on March 16, 2010
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Positive ratings (21)
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I have been using this setup for the last couple weeks and have found that it can easily do level 1-3 missions, 1-4 complexes, and some level 4 missions. Its designed to keep at around 60-65km from the bulk of the rats avoiding the frigates and going too fast to be hit with guns. The only reason it can't do all level 4's is that its dps can't break some tanks.
Now for the stats:
EHP = 8,398
Shield EHP = 5,057
Tank = 27
Speed = 1,212 M/S
Capacitor Stable at 90% with everything running.
Target Range = 66km (with range script)
Missile Range = 65.5 (with fury missiles)
Drone Range = 80km
DPS = 131 (with fury missiles and drones)
Volley = 264
Q. Why shield extenders and rigs?
A. These are to survive the occasional turret shot that hits you. Yes, its a small chance, but you fly it long enough, one is bound to get you. Not to mention, it gives you time to move out to max range.
Q. Why drone link when you can't even target to 80km?
A. This enables you to get your drones to aggress ships beyond your own range, by simply having them shoot at you.
Q. Why fly this ship when you can get a drake or some other battlecruiser for the same price that has no issues?
A. The answer is simple, you look cooler in a faction ship, particulary a faction frigate.
Don't forget to +1 it if you like it, all the other worms above it are pre-dominion worms.