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Dominion 1.1.1
28th January 2010 |
343 |
Active tank, Armor tank, Cheap, PvE
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Download EVEMon skill plan
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Open fitting in EVEHQ
You may have come across the option in various BattleClinic loadouts to "Open fitting in EveHQ" and wandered what it does and how to set it up, so I'll briefly explain.
The option in BattleClinic for opening the fitting is really just a special link which contains data about the fitting. If configured correctly, web browsers can be instructed how to respond to clicking those links such as opening a new page or starting a download. In this case, the link will ultimately show the fitting in HQF - the EveHQ Fitting plug-in.
First, we need to configure Windows to recognise the protocol (that's the part of the link that read "fitting://"). With HQF already open, go into the HQF options and select the General Options. In there, you will see a Fitting Protocol section which shows the current status of the protocol (enabled or disabled) and appropriate buttons to toggle this state. Simply click the Enable button and this should allow the fitting:// protocol to be recognised by web browsers with the status updated accordingly.
Please note that the step above writes a value into the registry and therefore you will need to have administrator rights to do this. In Vista or Windows 7, you will need to run EveHQ as Administrator for this part only.
And that's really all that's required. With the protocol status active, clicking on the links in the BattleClinic loadouts will show the fitting in a special browser window in HQF (so you can see DPS, tank etc). If EveHQ or HQF is not loaded, then these will be loaded as appropriate so the fitting can be displayed.
The fitting:// protocol has been tested and working in IE, Firefox, Safari and Chrome but any issues, please let me know.
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Export to EVEHQ skill plan
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Download
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[Armageddon, 1st lvl 4 armageddon]
Damage Control II
Heat Sink II
Heat Sink II
Large Armor Repairer II
Armor EM Hardener II
Armor EM Hardener II
Armor Thermic Hardener II
Armor Thermic Hardener II
Tracking Computer II
Cap Recharger II
Heavy Capacitor Booster II
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Empty
Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Large Capacitor Control Circuit I
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There are no revisions on file for this loadout. Only the original builder may revise the loadout.
| Item
| Eve-Central
| EVE-Metrics
| Build cost
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Armageddon
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46,490,000 |
48,000,000 |
54,028,392
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Mega Modulated Pulse Energy Beam I
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6,200,000 |
6,919,880 |
N/A
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Mega Modulated Pulse Energy Beam I
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6,200,000 |
6,919,880 |
N/A
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Mega Modulated Pulse Energy Beam I
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6,200,000 |
6,919,880 |
N/A
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Mega Modulated Pulse Energy Beam I
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6,200,000 |
6,919,880 |
N/A
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Mega Modulated Pulse Energy Beam I
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6,200,000 |
6,919,880 |
N/A
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Mega Modulated Pulse Energy Beam I
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6,200,000 |
6,919,880 |
N/A
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Mega Modulated Pulse Energy Beam I
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6,200,000 |
6,919,880 |
N/A
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Tracking Computer II
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1,177,890 |
1,300,000 |
299,869
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Cap Recharger II
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800,000 |
850,000 |
121,609
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Heavy Capacitor Booster II
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1,100,000 |
1,300,000 |
450,529
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Damage Control II
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929,399 |
925,000 |
123,247
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Heat Sink II
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922,938 |
999,999 |
245,463
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Heat Sink II
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922,938 |
999,999 |
245,463
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Large Armor Repairer II
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1,084,940 |
1,140,000 |
313,249
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Armor EM Hardener II
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1,804,000 |
1,989,000 |
843,412
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Armor EM Hardener II
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1,804,000 |
1,989,000 |
843,412
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Armor Thermic Hardener II
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1,900,000 |
1,973,700 |
887,420
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Armor Thermic Hardener II
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1,900,000 |
1,973,700 |
887,420
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Large Auxiliary Nano Pump I
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20,000,000 |
21,700,000 |
23,492,400
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Large Nanobot Accelerator I
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21,000,000 |
22,440,000 |
23,492,400
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Large Capacitor Control Circuit I
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9,000,000 |
9,000,000 |
9,108,746
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How to fund this loadout with PLEX:
| Current estimated total value, ISK: |
154,236,105 |
| Sell this many PLEX* to fund: |
1 |
| Convert this many ETC to PLEX: |
1 |
Purchase ETC here |
*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
So I've been playing around and this is what I plan to fit, just waiting for the skills to get here. Possibly slightly over-tanked, I'll see how I go when I start the missions, if it is I'll switch the DC for another heat sink. Eventually when I get the isk I'll upgrade to navy repairer and heat sinks. I know the cap booster isn't liked, but I can get near-abaddon performance for 80mil less (when I have the cash I'll get the baddon) and I figure I'll lose only 300k isk per mission (depending on length). Also, I can fit a med remote repairer for fleet work and nearly be cap stable. Add whatever drones suit your fancy.
As is (lvl 5 skills), Dmg 601 @ 15km (multi), 676 with 3 HS Tanks 712 dps vs sansha, over 900 with navy repairer All cap stable with 800 charges
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