Member Login
Not a Member?
Sign Up

Forgot Login?

Loadout: Drake: Spider Tank

Bookmark and Share

Drake: Spider Tank


Quick tag

Similar

No similar loadouts

Ship fitting - Built on February 8, 2010

+ 1 0 -
You must login to rate.
Ammo
Cargo
Drones
Build Views Tagged as
Dominion 1.1.1
28th January 2010
393 Active tank, Cheap, Gang, Missile Boat, Shield tank
Download EVEMon skill plan
Open fitting in EVEHQ
You may have come across the option in various BattleClinic loadouts to "Open fitting in EveHQ" and wandered what it does and how to set it up, so I'll briefly explain.

The option in BattleClinic for opening the fitting is really just a special link which contains data about the fitting. If configured correctly, web browsers can be instructed how to respond to clicking those links such as opening a new page or starting a download. In this case, the link will ultimately show the fitting in HQF - the EveHQ Fitting plug-in.

First, we need to configure Windows to recognise the protocol (that's the part of the link that read "fitting://"). With HQF already open, go into the HQF options and select the General Options. In there, you will see a Fitting Protocol section which shows the current status of the protocol (enabled or disabled) and appropriate buttons to toggle this state. Simply click the Enable button and this should allow the fitting:// protocol to be recognised by web browsers with the status updated accordingly.

Please note that the step above writes a value into the registry and therefore you will need to have administrator rights to do this. In Vista or Windows 7, you will need to run EveHQ as Administrator for this part only.

And that's really all that's required. With the protocol status active, clicking on the links in the BattleClinic loadouts will show the fitting in a special browser window in HQF (so you can see DPS, tank etc). If EveHQ or HQF is not loaded, then these will be loaded as appropriate so the fitting can be displayed.

The fitting:// protocol has been tested and working in IE, Firefox, Safari and Chrome but any issues, please let me know.
Export to EVEHQ skill plan
Download | Print
   
[Drake, Drake: Spider Tank]
Capacitor Power Relay II
Co-Processor II
Ballistic Control System II
Ballistic Control System II

Cap Recharger II
Cap Recharger II
Invulnerability Field II
Invulnerability Field II
Photon Scattering Field II
Large Shield Extender II

Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Heavy Missile Launcher II
Large S95a Partial Shield Transporter

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hornet II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.
How to fund this loadout with PLEX:

Current estimated total value, ISK: 55,213,783
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
This was inspired largely by this fit: http://eve.battleclinic.com/loadout/29277-Drake-Sleeper-spider-tank.html

I feel I've put a better spin on it. I expect that that a gang of five or six of these could tackle a C4 site, but I cannot claim to have tried this yet.

Also it should be noted this is not too bad to train for - the only nasty part is a couple engineering skills to four and maybe one or two to five.

DPS: 411 w/out drones
Volley: 2,762
Effective HP: 54,977
Shield HP: 10,118
Resists: 79/69/77/81
Sustained Defense: 102 + 336 per extra Drake
Range: 75.9km
Speed: 175m/s
Cap Stable @ 39%

Five of these should give you an omnitank of 1,446 on whichever of the five is being targeted.

Updated: Fit an extra BCU and removed the local tank for an extender, as suggested.

Comments

  • February 08, 2010, 05:53:47 pm

    It's generally better not to have local tank when you're in a spider fleet. You'd almost certainly be better off with another resist mod, or a cap mod to free up a lowslot.
  • February 08, 2010, 07:20:29 pm

    extender maybe?
  • February 09, 2010, 02:05:41 am

    The extender is a good idea versus Sleepers, especially in a class 4 wormhole where alpha strikes can completely wipe out ships.
  • February 09, 2010, 09:41:37 am

    This loadout has been updated

Leave a Comment

BoldItalicizedUnderlineStrikethrough|Preformatted TextLeft AlignCenteredRight Align
YouTubeInsert ImageInsert HyperlinkInsert EmailInsert FTP Link|GlowShadowMarquee|SuperscriptSubscriptTeletype|Insert TableInsert CodeInsert Quote|Insert ListInsert ListHorizontal Rule|Remove FormattingToggle View