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Loadout: Dont rule out the MOA

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Dont rule out the MOA


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king09 1 0 933

Ship fitting - Built on December 28, 2009

Build Views Tagged as
Dominion 1.0.3
15th December 2009
8,223 Cheap, PvP, Shield tank
Download EVEMon skill plan
Open fitting in EVEHQ
You may have come across the option in various BattleClinic loadouts to "Open fitting in EveHQ" and wandered what it does and how to set it up, so I'll briefly explain.

The option in BattleClinic for opening the fitting is really just a special link which contains data about the fitting. If configured correctly, web browsers can be instructed how to respond to clicking those links such as opening a new page or starting a download. In this case, the link will ultimately show the fitting in HQF - the EveHQ Fitting plug-in.

First, we need to configure Windows to recognise the protocol (that's the part of the link that read "fitting://"). With HQF already open, go into the HQF options and select the General Options. In there, you will see a Fitting Protocol section which shows the current status of the protocol (enabled or disabled) and appropriate buttons to toggle this state. Simply click the Enable button and this should allow the fitting:// protocol to be recognised by web browsers with the status updated accordingly.

Please note that the step above writes a value into the registry and therefore you will need to have administrator rights to do this. In Vista or Windows 7, you will need to run EveHQ as Administrator for this part only.

And that's really all that's required. With the protocol status active, clicking on the links in the BattleClinic loadouts will show the fitting in a special browser window in HQF (so you can see DPS, tank etc). If EveHQ or HQF is not loaded, then these will be loaded as appropriate so the fitting can be displayed.

The fitting:// protocol has been tested and working in IE, Firefox, Safari and Chrome but any issues, please let me know.
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[Moa, Dont rule out the MOA]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

Warp Scrambler II
Invulnerability Field II
Large Shield Extender II
10MN MicroWarpdrive II

Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Medium Energy Neutralizer II

Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I


Warrior II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.
How to fund this loadout with PLEX:

Current estimated total value, ISK: 30,623,414
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
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I have been messing in EFT and needed a fairly cheap ship i can use in fleet pvp, as losing bc's etc costs alot in FW. Therefore i looked down to cruisers and as caldari don't have the best cruisers i could only think of trying to get a solid tank with good dps on the moa.

I think this loadout went suprisingly well:

resistances: 72%/73%/80%/83%
40kEHP

450 dps
950 volley damage

neut to give you the edge in combat.
This is not a solo fit but it could work by dropping and invul for a scram but you will make the buffer less effective.

Please rate this ships (+ or -) and leave a comment why you chose it.. remember its a fleet ships so no comments like.. theres no scram etc.

Comments

  • December 28, 2009, 09:15:33 am

    Looks good, makes a change for a caldari cruiser with dps and a tank for survivabilty +1
  • December 28, 2009, 09:27:00 am

     Yeah thats not bad, Think I will load out a Moa like this.
  • December 28, 2009, 09:38:10 am

    nice moa
  • December 28, 2009, 09:40:38 am

    thanks guys :D hopefully i can have 2 sucessful load out :) keep the +1s coming
  • December 28, 2009, 09:59:35 am

    Needs electron blasters, medium neut, point and most importantly MWD.
  • December 28, 2009, 10:01:09 am

    i might give it a go, i used ions so i could still have that distance and why would i need a point if im in a fleet? obviously there will be tacklers
  • December 28, 2009, 10:05:56 am

    It looks good but you should at least have one point (put a scram on it) but it still looks very good. oh and i would use Warrior 2.
  • December 28, 2009, 10:10:24 am

    This loadout has been updated
  • December 28, 2009, 10:12:28 am

    I put in the warriors II, i dont know about having electrons, and i havent put any points or scrams on it because im hoping the inties etc that are with me will have it.. dropping an invul for a scram or point will reduce the effectiveness of the tank by quite alot
  • December 28, 2009, 10:43:34 am

    I would also agree with putting a point on. Although you should always, ideally, have dedicated tacklers, it's always dangerous to put all your eggs in one basket. Nothing worse than watching a kill escape in low armor/structure because they managed to kill the only ship in fleet with a point.

    Also, as far as cost goes, due to insurance fraud a ferox wouldn't be that much more to lose than a moa. The initial investment into the ship is greater, but insurance still pays for the whole ship, maybe a million less give or take. The only extra cost would be from additional mods used.
  • December 28, 2009, 10:45:44 am

    Inties are fragile. Often they will warp out or get popped and then it's your job to hold the target. Horrible feeling when they warp out at 10% hull because no-one heavy brought a point!
  • December 28, 2009, 10:59:07 am

    Considering this is used in a fleet, I agree with what has been said. Drop the second invulnerability field for a warp scrambler. This ship has a shield resistance bonus anyways. I also second that you should drop the guns down to electrons to pick up a micro warp-drive. That will allow you to burn to targets faster, and apply that damage and neutralizer quicker. Overall it looks good as is, but it would be much better with the proposed changes, maybe not in terms of pure statistics. However, it will be better in terms of actual fleet usage.
  • December 28, 2009, 11:16:32 am

    i'd be even more radical, and drop the both invuls, for point and web. also med neut if you can.

    looks good, but if you want to be able to 'keep range' use null (or forget blasters).
  • December 28, 2009, 11:43:22 am

    MWD!

    Otherwise by the time you can engage, the target has popped.

    Also, non one seems to primary moas cause they "suck" so you can drop some of the tank easily. Whereas a small gang often needs an extra point / more ewar.
  • December 28, 2009, 11:46:44 am

    AB = No. Also what Mike said.
    Laughable speed + blasters = failfit.
  • December 28, 2009, 12:29:35 pm

    This loadout has been updated
  • December 28, 2009, 12:30:57 pm

    I have changed ions to electrons, added a medium neut instead of a small. Replace 1 invul for a t2 scram and replaced the afterburner with a t2 10mn MWD.

    Thanks for the comments and could you please re rate this set up if you think its better.
  • December 28, 2009, 12:31:21 pm

    I have changed ions to electrons, added a medium neut instead of a small. Replace 1 invul for a t2 scram and replaced the afterburner with a t2 10mn MWD.

    Thanks for the comments and could you please re rate this set up if you think its better.
  • December 28, 2009, 01:55:20 pm

  • December 28, 2009, 03:48:52 pm

    I use Dual LSE and a small neut but this can work +1
  • December 28, 2009, 03:58:32 pm

    looks good now ;)
    +1

    btw:
    http://eve.battleclinic.com/loadout/28659-T1-fully-fitted-Moa.html
    :P

    Well it did start off different.. i just followed peoples advice and happens to be similar now lol

    and im glad its better now :D
    maybe a few more +1s :P?
  • December 28, 2009, 04:24:27 pm

    looks good now ;)
    +1

    btw:
    http://eve.battleclinic.com/loadout/28659-T1-fully-fitted-Moa.html
    :P

    Well it did start off different.. i just followed peoples advice and happens to be similar now lol

    and im glad its better now :D
    maybe a few more +1s :P?

    Don't worry about that, their are so many fittings that mirror one another. I don't even understand why people point them out unless it was an exact copy of their own fitting. I really like the fitting now, I voted already though.
  • December 28, 2009, 05:00:42 pm

    much better, +1'd
  • December 28, 2009, 10:51:30 pm

    A real ugly duckling story right here haha. Consider switching Scram for Web, if you know your mates have tackle.
  • December 29, 2009, 12:53:33 pm

    A real ugly duckling story right here haha. Consider switching Scram for Web, if you know your mates have tackle.

    Yeh im unsure what to have its one or the other.. but i know my mates have webs and scrams, but if the tacklers die, ive gone for scram so i can be sure they arent going anywhere.

    Thanks for the comments though keep them coming :D
  • January 02, 2010, 05:14:24 am

    Bump :P
  • January 04, 2010, 05:05:10 pm

    The range on electrons is *really low* - I haven't had a lot of success with them because of it.  Since it's a fleet ship, have you considered rails?

    -Liang
  • January 09, 2010, 12:21:30 pm

    same as my setup, but I use "Caldari Navy Antimatter"... Much better tracking, almost same dps, and way less cap.
  • January 14, 2010, 04:44:55 pm

    This loadout has been updated
  • January 14, 2010, 04:45:26 pm

    forgot about adding the other ammo types xD.. added antimatter to the ammo aswell.
  • January 16, 2010, 12:33:52 am

    I give this a +1 because the idea is sound but you really really need another frig/int to web the target otherwise the blasters won't be doing a lot of damage.

    Otherwise the ship itself is pretty tough and hardly anyone primaries the Moa anyway. :p
  • January 22, 2010, 04:51:26 am

    Yeh i understand what you are trying to say, i was unsure whether to put a scram on or a webifier, but id rather scram them if the inty dies and no one happens to have a sram on them lol.
  • January 22, 2010, 04:51:58 am

    Yeh i understand what you are trying to say, i was unsure whether to put a scram on or a webifier, but id rather scram them if the inty dies and no one happens to have a sram on them lol.
  • January 24, 2010, 10:32:08 pm

    Looks pretty dang good :) Pretty cheap too, I'll stick to my arbiter for FW though XD
  • January 25, 2010, 11:43:30 am

    keep them coming guys :D thanks for all the comments as well :)
  • February 01, 2010, 12:02:11 pm

    I love it. Definitely a fleet boat, but it gets the job done well. Awesome.
  • February 02, 2010, 10:19:10 am

    Modify your begining comment,now you have less ehp,less resist,mention that dps is all 5+heated,you have scram so you can solo pvp etc,one would think from your basic comment and then modified loadout that moa is best cruiser ingame..
    imho,if you wanna fleet use it invest weak 20mill more for passive drake,you'll have more survivability and dps...well it will be pretty same lol
    otherwise good fit for moa! +1
  • February 03, 2010, 06:51:42 am

    This actually only gets 340 DPS and 32K ehp. I suggest that you change the description to match the updated stats, otherwise you are getting +1s on untrue stats. With the new stats this is nothing special.
  • February 03, 2010, 07:22:01 am

    Yeah, with heat this thing pulls 450 DPS, but only within 5K range. 32K EHP. Without a web I see no chance of fighting another cruiser. I prefer rails on a moa because of the range bonus. It's a good fit, just not spectacular for pvp because of the limited range on the guns and the lack of drones to compensate for that.
  • February 04, 2010, 01:03:52 am

    This is a fleet ship, therefore your not primaried and don't really care about you as your a moa... so you have time to mwd to the target and do abit of damage, you can change out the point for a web to hold them there but they can just warp off.
  • February 25, 2010, 06:42:40 pm

    whats the cap like on this?
  • March 01, 2010, 02:41:54 am

    Almost identical to how I fly a Moa, except I usually go for a Medium NOS instead of the Medium Neut.

    +1
  • March 10, 2010, 11:50:09 pm

    This fit is good but Thorax serves its role better, unless you have poor armor tanking/gallente cruiser skills and good shield tanking/caldari cruiser skills.
  • March 10, 2010, 11:52:26 pm

    This fit is good but Thorax serves its role better, unless you have poor armor tanking/gallente cruiser skills and good shield tanking/caldari cruiser skills.
  • March 12, 2010, 01:43:19 am

    It's like a mini ferox! :D
  • March 12, 2010, 09:43:35 am

    It's like a mini ferox! :D


    Ouch dude that's a harsh insult... :D
  • March 12, 2010, 09:43:48 am

    It's like a mini ferox! :D


    Ouch dude that's a harsh insult... :D

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