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Loadout: Federation Navy Comet: Fed Navy Comet PVP


Federation Navy Comet: Fed Navy Comet PVP


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Ship fitting - Built on December 4, 2009

Federation Navy Comet, 17,900,000 ISK
+ 1 3 -
Light Electron Blaster II
Light Electron Blaster II
Small Unstable Power Fluctuator I
Small Capacitor Booster II
Faint Epsilon Warp Scrambler I
Experimental 1MN Afterburner I
Small Armor Repairer II
Damage Control II
Energized Adaptive Nano Membrane II
200mm Reinforced Rolled Tungsten Plates I
Small Anti-Explosive Pump I
Small Ancillary Current Router I
Small Hybrid Burst Aerator I
Ammo
Cap Booster 150, 2,298 ISK
Federation Navy Antimatter Charge S, 451 ISK
Cargo
Drones
Hobgoblin II, 414,715 ISK
Warrior II, 419,835 ISK
Build Views Tagged as
Dominion 1.0.1
3rd December 2009
7,282 Active tank, Armor tank, Expensive, Gank, PvP, Support
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[Federation Navy Comet, Federation Navy Comet: Fed Navy Comet PVP]
Small Armor Repairer II
Damage Control II
Energized Adaptive Nano Membrane II
200mm Reinforced Rolled Tungsten Plates I

Small Capacitor Booster II
Faint Epsilon Warp Scrambler I
Experimental 1MN Afterburner I

Light Electron Blaster II
Light Electron Blaster II
Small Unstable Power Fluctuator I

Small Anti-Explosive Pump I
Small Ancillary Current Router I
Small Hybrid Burst Aerator I


Hobgoblin II
Warrior II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (1)

  • WarudeMAR

Negative ratings (3)

  • bigby
  • CrownXS
  • Teitelbaum01
Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 5
Maximum targeting range 46875 m
Scan resolution 812.5 mm
Sensor strength 0 0 11 0
Size/Movement Max velocity 1111.17
Inertia modifier 2.11613
Signature radius 42 m
Cargo capacity 145 m3
Systems Capacitor capacity 500 GJ
Capacitor recharge time 2 minutes 30 seconds
Powergrid 49.2 / 55 MW
CPU 163 / 200 tf
Shields Shield capacity 718.75
Shield recharge time 7 minutes 48 seconds
Shield resistances 12.5% 56.25% 47.5% 30%
Armor Armor hit points 1531.25
Armor resistances 68.13% 58.09% 58.56% 58.56%
Structure Structure hit points 937.5
Structure resistances 60% 60% 60% 60%
Drones Drone capacity 30 m3
Drone bandwidth 15 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 29,646,014
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
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For the rich at least.

I based this on a similar build I use for Ishkurs.  It doesn't have a web but the full neut helps drain cap of any opposing frigs.  Cap drained ships are easy to kill. Thus, the addition of the cap booster to stay stable.

I'm not sure if I like using the small armor rep in that 4th slot or if it would be better served with another nano.  My other issue is the drones.  I think a mix of Hobbies/ewar drones might be better but I haven't trained them yet.

Its a tight fit, had to use the SACR rig to get it all in.  The Burst rig increases dps with the great tracking electrons.

My problem is this ship and fittings is expensive.  Perhaps when (if) the comet comes down in price this will be better.  But I can buy and outfit a Ishkur for less then what it costs to buy and outfit this.

DPS isn't bad, its 149.5 with the hobbies.  Which is slightly less then a similarly fit Ishkur.  However, this comet is faster at 916 m/s.  Armor resists are good, 67.2 Em and 57% for the other three.  Eve HQ says its has 6,494 effective HP.
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Comments

  • December 04, 2009, 09:38:27 pm

    Member 4th Class
    *
    Reputation: 1
    Shadai has no influence.

    bah, i wanted to remove the images and it won't let me, lol
  • December 11, 2009, 02:33:41 am

    Member 4th Class
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    Reputation: 1
    Shadai has no influence.

    could I at least get some comments or some + or -??
  • December 17, 2009, 12:56:14 pm

    Member 5th Class
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    Reputation: 0
    WarudeMAR has no influence.

    Nice, I plan to use a very similar fitting for pvp in the future. This one is a powerful ship (praise Dominion, Comet used to be rather terrible).
  • December 29, 2009, 12:16:45 pm

    Member 5th Class
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    Reputation: 0
    Axantur has no influence.

    Consider swapping the 200mm plate or the SAR2 for a magnetic stabilizer.  Basically, choose one of buffer or active tank, then use the other slot to boost dps.  I'd drop the plate as it diminishes your "speedtank" on slower tracking targets, but it is a matter of choice and target selection.
  • December 29, 2009, 02:07:35 pm

    Rear Admiral
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    Reputation: 502
    Crunchbite36 forgot more about gaming than you'll ever know. Crunchbite36 forgot more about gaming than you'll ever know. Crunchbite36 forgot more about gaming than you'll ever know. Crunchbite36 forgot more about gaming than you'll ever know. Crunchbite36 forgot more about gaming than you'll ever know. Crunchbite36 forgot more about gaming than you'll ever know. Crunchbite36 forgot more about gaming than you'll ever know. Crunchbite36 forgot more about gaming than you'll ever know. Crunchbite36 forgot more about gaming than you'll ever know. Crunchbite36 forgot more about gaming than you'll ever know. Crunchbite36 forgot more about gaming than you'll ever know. Crunchbite36 forgot more about gaming than you'll ever know.

    I'd replace the cap booster with a web.
  • December 29, 2009, 02:37:17 pm

    Member 5th Class
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    Reputation: 0
    Axantur has no influence.

    This fit has the hybrids, AB, point, SAR2, EANM, and a neut all draining the cap...by 'SAR2' on this list you're already cap negative, it needs the booster to use the neut.

    So dropping the cap booster completely changes the fit (NOS for neut, ANM for EANM, ..., maybe buffer tank rather than active tank).