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5kyscream
*
Reputation: 16

great idea +1
Ladux
*
Reputation: 0

Pretty cool idea, actually. Nice to see a different drake fit.
MattStriker
*
Reputation: 11

Not bad. Deserves some +1ing so it'll rise above the passive mass.
Serj
*
Reputation: 3

Hmm, interesting ill +1 it too
snakeboy987
*
Reputation: 57

mmm i would try and stick with t2 but +1 for a damn good idea i actually used this setup to help a mate run some lvl 4 missions XD
snakeboy987
*
Reputation: 57

mmm i would try and stick with t2 but +1 for a damn good idea i actually used this setup to help a mate run some lvl 4 missions XD
snakeboy987
*
Reputation: 57

damn double post
robohunterx
*
Reputation: 0

This works very well. Me and my corp have used the full out buffertank with the meds filled with Inv's, Em, Therm, etc hardeners and it works great. We would get around 80+ rest across the board. I like this setup because you could have like 3 drakes all repping each other and just nail the crap out of sleepers!
oh yea, +1
Iltarus Almondis
*
Reputation: 2

Same here, we used almost exactly this fit for a fleet of 1 Scorp, 2 Hyp, 1 Rokh and 1 Raven (+1 Drake), and the Drake had to use a Medium NOS to get cap stable with the hardeners running (Low Skills ftw). So +1 from me
Iltarus Almondis
*
Reputation: 2

Forgot something: We actually used more hardeners, and the T1 version. So the fit looked like this:
[Drake, Gang Support RR ST]
Damage Control I
Ballistic Control System I
Shield Power Relay II
Shield Power Relay II

Large Shield Extender II
Photon Scattering Field I
Heat Dissipation Field I
Ballistic Deflection Field I
Explosion Dampening Field I
Photon Scattering Field I

'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
E50 Prototype Energy Vampire

Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I

As I said, low skills FTW, but the stats with my skills are ~53k EHP, 277 Def, Capstable, 106 DPS w/o drones. Resists are 78/69/76/80 and the tank was quite well, although it got aggroed only once in 3 hours. So I wasnt able to provide that much of support, but as a Frig / Cruiser Killer I was useful for C4 Sites.
5kyscream
*
Reputation: 16

to the above poster.

there isnt any RR on your drake fit? and the dps is lol.

thats just a damn passive drake fit!
Sarah Norbulk
*
Reputation: 19

This fit is outside of the box and a nice change of pace from all the passive fits on BC. +1 for being innovative .
Kename
*
Reputation: 8

Note to self: Buy fleet of Drakes for corp mates and fit them for RR WH ops.
:)
Thanks for the fun.
landen99
*
Reputation: 0

Forgot something: We actually used more hardeners, and the T1 version. So the fit looked like this:
[Drake, Gang Support RR ST]
Damage Control I
Ballistic Control System I
Shield Power Relay II
Shield Power Relay II

Large Shield Extender II
Photon Scattering Field I
Heat Dissipation Field I
Ballistic Deflection Field I
Explosion Dampening Field I
Photon Scattering Field I

'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
'Malkuth' Heavy Missile Launcher I, Thunderbolt Heavy Missile
E50 Prototype Energy Vampire

Medium Core Defence Field Purger I
Medium Core Defence Field Purger I
Medium Core Defence Field Purger I

As I said, low skills FTW, but the stats with my skills are ~53k EHP, 277 Def, Capstable, 106 DPS w/o drones. Resists are 78/69/76/80 and the tank was quite well, although it got aggroed only once in 3 hours. So I wasnt able to provide that much of support, but as a Frig / Cruiser Killer I was useful for C4 Sites.

This is the best example of what NOT to do with a shield RR Drake.  CCC rigs and CPR are for cap to power RR for fleet tank.  CDFP is for local shield tank only and SPRs go further than that to actually undermine your cap strength.  Killing cap is FAIL in RR, so instead at least consider instead fitting a second RR module to put that extra cap to good use for the entire fleet.

Also, one Invuln II is much better than 1/4 of each damage hardener; i.e. better to have 4 Invuln IIs than 4 damage hardeners (1 of each type).  But remember not to stack any resist module more than 3 high.  Also remember that after resists get high enough, resists modules become less effective than other tank modules.  I always recommend 2 Invuln. IIs and 1 Photon II (Mag Scattering II with high skills) because it is as good as 3 Invuln IIs, but uses less cap.
Tawnos
*
Reputation: 0

Amazing. Great work, this is our new fleet drake.
peraston
*
Reputation: 1

Hmmm considering i live in a c2 wh with a static c4, this looks like a viable option when our domi/scorp armor rr gang is logged off.

I like this :D +1
spacecowboy0508
*
Reputation: 0

 ++1, im also working on aquiring navy issue lauchers, even better for navy issue ballistics. noted, nice work. :coolsmiley:
Arms Dealer
*
Reputation: 1

7 x Caldari Navy Launchers = 357,000,000
3 x Caldari Navy Ballistic Control System = 240,000,000
Total for faction fit = 597 million

You put 597 million isk worth on a 35-40 million ship... with only 41k EHP and 661 DPS?

Please, come anywhere near Jita so I can pop you to show you the fail of your ways.
Asmudeus
*
Reputation: 5

You should update it to T2/named and change the drones to T2-Hobgoblins. Factionfit-Drake in a WH is just fail. Then I would +1 this, too.

Apart from that, nice Fit that will work well i think, i will try it out.
Kinjid
*
Reputation: 0

love how no-one points out that this is really a passive fit(According to everyone that flames the passive tank posts, Shield Booster/Recharger makes it active, and seeing as this as neither, it's not active... -1)
landen99
*
Reputation: 0

This loadout has been updated
red6jackal9
*
Reputation: 0

Actually it is sort of since hardeners are turned on and use cap and not passive ie always being on once fitted +1 though for a decent fit
Intificial
*
Reputation: 0

Looks solid. Will give this fit a shot. +1
Steveo74
*
Reputation: 125

You've put scourge fury heavy missiles as your chosen ammo... but can't actually fire them!?!?

Please lose the Caldari Launchers for T2's because you WILL lose this ship to a gank at some point...

:(
landen99
*
Reputation: 0

This loadout has been updated
Comodore John
*
Reputation: 104

+1, though Arbalests are a bit pricy, even if you live out of WH
prozrachny
*
Reputation: 0

need to extender... 3 lvl - it` solo mission...or 3 lvl WH?
my version:
Ballistic Control System II
Ballistic Control System II
Damage Control II
Power Diagnostic System II

Large Shield Extender II
Photon Scattering Field I
Heat Dissipation Field I (or Shield Racharger)
Invulnerability Field I x 2
Afterburner

XR3200 Heavy Missile Launcher I,
XR3200 Heavy Missile Launcher I,
XR3200 Heavy Missile Launcher I,
XR3200 Heavy Missile Launcher I,
XR3200 Heavy Missile Launcher I,
XR3200 Heavy Missile Launcher I,
Tractor
Salvager

Capa stability, very, damage - 1600 or higher



Ace MacRou
*
Reputation: 5

Very nice consept!!

I did some adjustments to your fit and managed to fit t2 launchers, giving you 30 more dps. Also added more resist which adds 40 dps on the tank per remote repping drake. Still cap stabile.

[Drake, Drake: Sleeper spider tank]
Capacitor Power Relay II
Ballistic Control System II
Co-Processor II
Ballistic Control System II

Cap Recharger II
Cap Recharger II
Magnetic Scattering Amplifier II
Invulnerability Field II
Invulnerability Field II
Heat Dissipation Amplifier II

Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Heavy Missile Launcher II, Scourge Heavy Missile
Large S95a Partial Shield Transporter

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
JamesisAWOL
*
Reputation: 1

looks nice...how long did it take for all the skill to train? and alltogether how much isk? sorry im new here =) im gittin a new laptop and a 30 day account for eve soon..any ideas? and im goin to be gittin cash from iskbank...any ideas for me? and can someone tell me if www.iskbank.com is for real?
hcdarksoul
*
Reputation: 1

looks nice...how long did it take for all the skill to train? and alltogether how much isk? sorry im new here =) im gittin a new laptop and a 30 day account for eve soon..any ideas? and im goin to be gittin cash from iskbank...any ideas for me? and can someone tell me if www.iskbank.com is for real?

yeah its works i have used them before.

great loadout i am using this myself with minor tweaks of course.
Goose69
*
Reputation: 1

Jamesis... As far as I am aware, purchasing isk and equipment is still illegal within Eve Online, and can result in a ban.  Do it at your own risk...
ImmutableDark
*
Reputation: 13

God this is so covered in fail ... goh.  Negative bump this into the ground.
Oberus MacKenzie
*
Reputation: 1

So you're saying a few of these WOULDN'T beat the crap out of some sleepers, dark? Maybe it's your eyes that are covered in fail...

Very nice, accomplishes its PvE purpose thoroughly. If you run into a PvP encounter it would not be ideal but with the RR you should be able to put up a tough fight. Cool alternative from the oh-so-boring buffer drake. +1
Tedminator
*
Reputation: 3

WOoOWOoWOoOWoOOOooo! Diz Won my respectum. 1+ for Zure.
pen
*
Reputation: 92

to the above poster.

there isnt any RR on your drake fit? and the dps is lol.

thats just a damn passive drake fit!
 

 are you aware that pasive drake fits are not anything like that that fit was just a mess, so dont link it to an actual setup
iNUKE
*
Reputation: 0

wtf is this shit??
People stop trolling please.. this setup sucks
pen
*
Reputation: 92

wtf is this shit??
People stop trolling please.. this setup sucks


actually this is a great setup for wormhole rr fleet you just dont know much qabout eve
Ghost_Leed#22
*
Reputation: 1

possible alternate fit for drake with already existing rigs

Capacitor Power Relay II
Capacitor Power Relay II
Ballistic Control System II
Ballistic Control System II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Large Shield Extender II
Invulnerability Field II
Invulnerability Field II

Large S95a Partial Shield Transporter
XR-3200 Heavy Missile Bay,Caldari Navy Scourge Heavy Missile
XR-3200 Heavy Missile Bay,Caldari Navy Scourge Heavy Missile
XR-3200 Heavy Missile Bay,Caldari Navy Scourge Heavy Missile
XR-3200 Heavy Missile Bay,Caldari Navy Scourge Heavy Missile
XR-3200 Heavy Missile Bay,Caldari Navy Scourge Heavy Missile
XR-3200 Heavy Missile Bay,Caldari Navy Scourge Heavy Missile
XR-3200 Heavy Missile Bay,Caldari Navy Scourge Heavy Missile

Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I

Drake: Sleeper spider tank

landen99's Drake built 2009-10-03

landen99
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Spaceship
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
Large S95a Remote Shield Booster
Cap Recharger II
Cap Recharger II
Cap Recharger II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II
Capacitor Power Relay II
Damage Control II
Ballistic Control System II
Ballistic Control System II
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Modulename
At my skills:
High shield 6563 hp, high 51,642 EHP
Omni tank shield: modest 75 hps plus 367 hps per additional Drake (S95a).
Firepower: modest 254 dps, high 2034 damage per volley
Cap stable 46%
CPU easily becomes an issue when considering additional resists, T2 launchers, or additional BCS (lows).

May want to consider a Tengu fitted along these lines, or a hurricane also, for other options following this line of thought.

Targeting

Maximum targets 8
Maximum targeting range 75 km
Scan resolution 243.75
Sensor strength 19 0 0 0

Size/Movement

Maximum velocity 175
Inertia modifier 0.432
Signature radius 295 m
Cargo capacity 450 m3

Systems

Capacitor capacity 3125 GJ
Capacitor recharge time 1 minutes 57 seconds
Powergrid 799 / 1000MW
CPU 626.5 / 625 tf

Shields

Shield capacity 6562.5
Shield recharge time 17 minutes 30 seconds
Shield resistances 75.87% 77.36% 72.83% 63.78%

Armor

Armor hit points 4062.5
Armor resistances 57.5% 23.5% 36.25% 53.25%

Structure

Structure hit points 4687.5
Structure resistances 60% 60% 60% 60%
Drone bandwidth 25 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 25 m3
Download EVEMon Skill Plan
[Drake, Drake: Sleeper spider tank]
Capacitor Power Relay II
Damage Control II
Ballistic Control System II
Ballistic Control System II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Field II

'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
Large S95a Remote Shield Booster

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I


Hornet EC-300
Item Quantity Value
Drake 1 49,000,000
Scourge Heavy Missile 1 59
Capacitor Power Relay II 1 638,900
Cap Recharger II 3 549,253
Damage Control II 1 467,386
Adaptive Invulnerability Field II 2 1,850,000
EM Ward Field II 1 1,313,420
'Arbalest' Heavy Missile Launcher 7 2,010,000
Large S95a Remote Shield Booster 1 339,000
Ballistic Control System II 2 850,000
Hornet EC-300 1 8,148
Medium Capacitor Control Circuit I 3 1,500,000
Total 77,384,672
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