Ship fitting - Built on September 17, 2009
There are no revisions on file for this loadout. Only the original builder may revise the loadout.
Positive ratings (1)
Negative ratings (0)
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.
This feature is currently in Beta.
How to fund this loadout with PLEX:
*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
You're a brand new Amarr pilot who knows nothing about shooting anything that's not a beam of light.
Hmmm, you say, a missile-boat in the middle of the Amarr line-up. Hmmm, you say, maybe I'll give it a whirl.
Assuming you then take the time to train some very basic rocket skills, this is the loadout for you. It will introduce you to rocketry without too much frustration of losing several ships through trial and error.
If you find you like lighting rocket fuses and holding your ears while they shoot away, try rage rockets. There's a good inquisitor loadout here on BC that you can train towards.
Edit: Thanks for the correction, I did mean to put rocket launchers on.
Also, the turret is more for drone defense than actually shooting at ships.