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Loadout: Nemesis: 0.0 Ratting


Nemesis: 0.0 Ratting


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Ship fitting - Built on August 22, 2009

Nemesis, 21,000,000 ISK
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Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Covert Ops Cloaking Device II
Empty
1MN Afterburner II
Medium Shield Extender II
Phased Weapon Navigation Array Generation Extron
'Umbra' White Noise ECM
Inertia Stabilizers II
Micro Auxiliary Power Core I
Large Warhead Calefaction Catalyst I
Large Warhead Calefaction Catalyst I
Ammo
Caldari Navy Inferno Torpedo, 2,528 ISK
Cargo
Drones
Build Views Tagged as
Apocrypha 1.5
20th August 2009
2,150 PvE, PvP
Download EVEMon skill plan
Open fitting in EVEHQ
You must enable the EVEHQ "fitting://" protocol in your browser to import fittings to EVEHQ.

1. Start EVEHQ
2. Click EVEHQ Fitter Button, left side >  Options >  General >  Fitting Protocol >Enable

NOTE: You will need to have administrator rights to do this. In Vista or Windows 7, you may need to run EveHQ as Administrator for this part only.

The fitting:// protocol has been tested and working in IE, Firefox, Safari and Chrome.
Export to EVEHQ skill plan
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[Nemesis, Nemesis: 0.0 Ratting]
Inertia Stabilizers II
Micro Auxiliary Power Core I

1MN Afterburner II
Medium Shield Extender II
Phased Weapon Navigation Array Generation Extron
'Umbra' White Noise ECM

Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Covert Ops Cloaking Device II
Empty

Large Warhead Calefaction Catalyst I
Large Warhead Calefaction Catalyst I


There are no revisions on file for this loadout. Only the original builder may revise the loadout.

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Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 6
Maximum targeting range 81250 m
Scan resolution 531.25 mm
Sensor strength 0 0 18 0
Size/Movement Max velocity 764.83
Inertia modifier 2.45322
Signature radius 48.21 m
Cargo capacity 215 m3
Systems Capacitor capacity 367.19 GJ
Capacitor recharge time 2 minutes 56 seconds
Powergrid 4762.25 / 60 MW
CPU 365 / 383.75 tf
Shields Shield capacity 1656.25
Shield recharge time 7 minutes 48 seconds
Shield resistances 0% 50% 55% 30%
Armor Armor hit points 395
Armor resistances 50% 10% 51.25% 43.13%
Structure Structure hit points 527.5
Structure resistances 0% 0% 0% 0%
Drones Drone capacity 0 m3
Drone bandwidth 0 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 51,738,192
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
Ive had fun time flying around 0.0 in this ship/set-up. with my skills it can take out two sansha rats per reload. cruisers and higher cant hit you as long as you keep moving, but watch out for webbing frigates. The ECM will jam the frigates after the first few cycles, if not, god hates you and wants your nemesis dead.

Bumping into an asteroid is also a good way to die, very embarrassing as well.

Comments

  • August 22, 2009, 03:15:38 pm

    Captain
    *
    Reputation: 68
    sangren forgot more about gaming than you'll ever know. sangren forgot more about gaming than you'll ever know. sangren forgot more about gaming than you'll ever know. sangren forgot more about gaming than you'll ever know. sangren forgot more about gaming than you'll ever know. sangren forgot more about gaming than you'll ever know. sangren forgot more about gaming than you'll ever know. sangren forgot more about gaming than you'll ever know. sangren forgot more about gaming than you'll ever know. sangren forgot more about gaming than you'll ever know. sangren forgot more about gaming than you'll ever know. sangren forgot more about gaming than you'll ever know.

    'if not, god hates you' lol

    fit an mwd to run away? don't know if that's a good idea or not...

    i don't like single ECM mods on ships. it's not very effective at all.
  • August 22, 2009, 03:26:13 pm

    Crewman Novice
    *
    Reputation: 1
    Haseo_Smith has no influence.

    the single ecm is radar set for the sansha rats. it really does a good job at jamming the frigates which are the only things that hit me.
  • August 22, 2009, 03:27:03 pm

    Ensign
    *
    Reputation: 17
    00sage00 forgot more about gaming than you'll ever know. 00sage00 forgot more about gaming than you'll ever know. 00sage00 forgot more about gaming than you'll ever know. 00sage00 forgot more about gaming than you'll ever know. 00sage00 forgot more about gaming than you'll ever know. 00sage00 forgot more about gaming than you'll ever know. 00sage00 forgot more about gaming than you'll ever know. 00sage00 forgot more about gaming than you'll ever know. 00sage00 forgot more about gaming than you'll ever know. 00sage00 forgot more about gaming than you'll ever know. 00sage00 forgot more about gaming than you'll ever know. 00sage00 forgot more about gaming than you'll ever know.

    Haven't tried ratting in a SB. But a mate of mine simply fires two volleys, then recloaks. Rinse and repeat; no NPC locks you in time.
  • August 22, 2009, 03:38:59 pm

    Crewman Novice
    *
    Reputation: 1
    Haseo_Smith has no influence.

    haha, thats actually a pretty funny idea. I usually warp in set orbit to 30km and just shoot, and target paint.