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shenryyr
*
Reputation: 118

wicked sick.  +1x9000
Alomar82
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Reputation: 119

lol i was actually excited to post it when i finished with it :) :) :)
gsputi
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Reputation: 18

So slow  :o.
Still pretty impressive though.
Alomar82
*
Reputation: 119

So slow  :o.
Still pretty impressive though.

I can build a nano version :)
shenryyr
*
Reputation: 118

So slow

slow?  it's cap stable with the mwd -on- lol....

but yea a nano version would be really interesting if it could work.  vaga proteus :|
Foulque
*
Reputation: 0

Nice fit man.

Though that much isk on a T3 is a little silly now with how much their price has come down/will drop in future.
MeliaDryus
*
Reputation: 7

Wicked.

If only I had several billions to spare lol.

I can't think of much improvements, only that there -is- a slight explosive hole.. Overall, very nice though.
gsputi
*
Reputation: 18

So slow

slow?  it's cap stable with the mwd -on- lol....

but yea a nano version would be really interesting if it could work.  vaga proteus :|
Yeah and it also only goes 1100 m/s with the mwd on.
Nano would be interesting but at the prices they are now I'm not risking it. Tentative efting gives it the mobility of a deimos with the dps of a brutix.
Alomar82
*
Reputation: 119

ok who trolled without the explanation...
ShadowGod56
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Reputation: 1

i almost craped my self when i saw the EHP and DPS +1 all the way
folty
*
Reputation: 0

i'll test it out  for u and I might return it :p but how can it really have that much ehp
Alomar82
*
Reputation: 119

i'll test it out  for u and I might return it :p but how can it really have that much ehp


I think the high grade Slave set added roughly 100k ehp to this setup.  Can't remember exactly. 

(they should fix EFT so you can export full strategic cruisers with subsystems)

gsputi
*
Reputation: 18

i'll test it out  for u and I might return it :p but how can it really have that much ehp


I think the high grade Slave set added roughly 100k ehp to this setup.  Can't remember exactly. 

(they should fix EFT so you can export full strategic cruisers with subsystems)


You mean fix battleclinic, not eft.
Alomar82
*
Reputation: 119

i'll test it out  for u and I might return it :p but how can it really have that much ehp


I think the high grade Slave set added roughly 100k ehp to this setup.  Can't remember exactly. 

(they should fix EFT so you can export full strategic cruisers with subsystems)


You mean fix battleclinic, not eft.
well yeah it could be, but i thought it was just copied to the clipboard when you exported it?  i thought it would of been a problem with eft due to it not reconizing the import...
MeliaDryus
*
Reputation: 7

Fully T2 version of this has 179,9k ehp, w/ no slaves.


Just for comparison.
Alomar82
*
Reputation: 119

Fully T2 version of this has 179,9k ehp, w/ no slaves.


Just for comparison.

:) yeah i did that myself before i made this :)  i would of listed it but not much point to be honest.
gsputi
*
Reputation: 18

i'll test it out  for u and I might return it :p but how can it really have that much ehp


I think the high grade Slave set added roughly 100k ehp to this setup.  Can't remember exactly. 

(they should fix EFT so you can export full strategic cruisers with subsystems)


You mean fix battleclinic, not eft.
well yeah it could be, but i thought it was just copied to the clipboard when you exported it?  i thought it would of been a problem with eft due to it not reconizing the import...
You have to manually highlight and copy it last time I checked. Might be just because I have chrome though.
But if you look at the box bc doesn't display the subs. That's why it won't go into eft properly.
Alomar82
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Reputation: 119

ah ok :) thanks for the heads up
shenryyr
*
Reputation: 118

This is the first -epic- pvp fit for a t3 ship.  For its abilities, it's not overpriced, but just right.  The slave set makes this fit work, like a crystal set and blue pill makes a maelstrom zomgpwn.

Just gotta be a master of stargates/stations/wormholes/etc.. keep your ass in a position to leave when the need arises, or have very good RR/jamming backup.
Sgt. elitecobra
*
Reputation: 0

i want to see a picture of it =/
snowchyld
*
Reputation: 0

lol i eft worrior'd a similar setup, only with 646k ehp.
slow as shit tho, and only 470dps w drones.  :iamwithstupid:

edit... you can, theoretically, get this ship to nearly 1000k ehp. Stupid? yes. Expensive? yes. Though if anyone has like 20b to spare, i'd love to see how long it takes to kill a 1000k ehp ship with a sig of 160m2

edit2... k i need to think before i type :banghead:... further playing gets 530dps, 791ehp (officer fit) with same midds as above
Zach 101
*
Reputation: 1

I am using all lv 5 skills an dnot getting a EHP of anything more then 150K so...
Zach 101
*
Reputation: 1

ah i do opploogize i forgot the rigs
Alomar82
*
Reputation: 119

ah i do opploogize i forgot the rigs

;)
Razor fox
*
Reputation: 1

lol you are stupid ..raly .. :censored: you man ...this is not your fit! try to look to recomandet fits and you will see this fit there just like here ...this is copy peoples realy ..look and you will see!!!!!!!!!dont be stupid Recommended loadouts see there plz!
RasTrent
*
Reputation: 2

what about swapping one of the Trimark armor pump II rigs for an Explosive rig II.. to balance out the resists. Shouldnt hurt the over all EHP by much and would be lovely to have the solid resists across the boards.
Alomar82
*
Reputation: 119

lol you are stupid ..raly .. :censored:  you man ...this is not your fit! try to look to recomandet fits and you will see this fit there just like here ...this is copy peoples realy ..look and you will see!!!!!!!!!dont be stupid Recommended loadouts see there plz!

ok firstly ...  huh?  is there some kind of google translator for this?

what about swapping one of the Trimark armor pump II rigs for an Explosive rig II.. to balance out the resists. Shouldnt hurt the over all EHP by much and would be lovely to have the solid resists across the boards.

Yeah defo an option....  If ya can make it work go for it :)
VeryNice
*
Reputation: 0

I would drop the Damage control and put a amarr navy armor explosive hardener on, you will have a lot more EHP and you can overheat it.
Alomar82
*
Reputation: 119

I would drop the Damage control and put a amarr navy armor explosive hardener on, you will have a lot more EHP and you can overheat it.

I think i would prefer to keep the 60% resists accross the hull with the DCU and drop an eanm for an energised reactive membrane instead.  sure you get more ehp with a hardener.  but i would prefer to keep this as a total passive buffer, plus i like the extra shield/armor/hull buffer as opposed to a single resist.
iGnitiouS
*
Reputation: 0

you have 60k armor... and 2k hull... yet you want better structure resistst?... Seriously, fix the hole.
Sarah Norbulk
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Reputation: 19

I would swap an EANM for a A-type reactive plating. Also with the current price of t3 hulls and subsystems A-type EANMs are a bit pricey. I would use a C-type at most.
Alomar82
*
Reputation: 119

I would swap an EANM for a A-type reactive plating. Also with the current price of t3 hulls and subsystems A-type EANMs are a bit pricey. I would use a C-type at most.

I've considered that,  i'm just worried about the rest of the resists.  See atm they are 81/87/93/65.  and even if i subbed an eanm (which i would probs mostly do) they would go to 72/82/91/76.  agreed its more of a stable resist base.  but im also losing 25k ehp in the process.

Edit ***  further to that if i dropped a trimark for an exp resists instead and keep the lows intact,  i would still lose 25k ehp but the resists would be alot better at 81/87/93/72..

Choices Choices....
thiole
*
Reputation: 1

btw, your fit here says large trimark armor pumps, id fix that please
Alomar82
*
Reputation: 119

btw, your fit here says large trimark armor pumps, id fix that please

Ah yes,  forgot to change it when the update happened.  thx for the reminder.
Alomar82
*
Reputation: 119

Also swapped out Trimark for a anti exp rig, to level out the resists a bit.  Hopefully this will appease some :)

Description has new stats at the bottom
leeroy678
*
Reputation: 1

I am very much liking this fit, All I'm thinking maybe instead of one of mag stabs you could get another EANM on there or even another plate? Just a thought to try n boost that tank up a bit more.

All in all a Well rounded Fit which could cause a lot of BS pilots pain haha

+1
Modahn Etch
*
Reputation: 3

I think you're too worried about dying.
Comrade Bliss
*
Reputation: 0

Its a fun fit
Toddorov
*
Reputation: 0

+1 but my loadout of my alts proteus has more lol
Alomar82
*
Reputation: 119

+1 but my loadout of my alts proteus has more lol

Thx for the +1....  But more of what?
iormungand
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Reputation: 0

+1 nice load out. So many options, but this is a good buffer load out like stated above
RasTrent
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Reputation: 2

i have now built one of these, the stats make the looks of this ugly thing tolerable.
Cpt Bekkedal
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Reputation: 0

hm but how do you get that setup whit that sub system? i cant? so something has been done befour a nerf or some thing?
Alomar82
*
Reputation: 119

hm but how do you get that setup whit that sub system? i cant? so something has been done befour a nerf or some thing?

What arent you getting?
RasTrent
*
Reputation: 2

mine fits out just fine.

i think you're doing it wrong.

oh also.. with a skilled command pilot running a armored warfare mindlink.. and the passive reisist gang mod..

over 400k ehp

or better yet, a command fitted t3.. 442k ehp
TAM-TAPAM
*
Reputation: 7

Why do u need DC2 on armor buffer? DC gives 60% to structure but you have only 2k there vs 33k in armor, plus it needs cap, not much but still.
You are much better off putting expl. resist instead DC2 and use 3 trimaks:
This is 246k EHP vs 215k as you had. that's +31k!!! and your tank is 100% passive now. With Slaves this goes up to 392k EHP.

[Proteus, Buffer Proteus  copy 1]
Corelum A-Type Energized Reactive Membrane
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Rolled Tungsten Plates I
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Corelum A-Type Energized Adaptive Nano Membrane
Corelum A-Type Energized Adaptive Nano Membrane

True Sansha Warp Scrambler
True Sansha Stasis Webifier
Republic Fleet 10MN MicroWarpdrive

Heavy Electron Blaster II, Antimatter Charge M
Heavy Electron Blaster II, Antimatter Charge M
Heavy Electron Blaster II, Antimatter Charge M
Heavy Electron Blaster II, Antimatter Charge M
Heavy Electron Blaster II, Antimatter Charge M
Heavy Electron Blaster II, Antimatter Charge M

Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II

Proteus Defensive - Augmented Plating
Proteus Electronics - Friction Extension Processor
Proteus Propulsion - Localized Injectors
Proteus Offensive - Hybrid Propulsion Armature
Proteus Engineering - Power Core Multiplier

Djakku
*
Reputation: 53

Damage Control II is the KING of mods.
AngryMax
*
Reputation: 1

this thing is a brick, but i am not sure its worth it over similar setups for command ships with 600+ ehp

still +1
Volucer
*
Reputation: 0

Have you ever used lite drones?
Hobgoblins cant catch up with frig size, swap them with Warriors.
And med jam drones (EC-600) are often much more usefull then hammerheads.
In my setup i have up to 532k EHP (same fit with bonuses and Akemon zet5000)
Also you can build bait proteus 803k+ EHP


Quote
Alomar82'S Combat Record - Ranked #62,460

Alliance:   NONE   Rank:   1   
Corporation:   Lorentzian Expeditionaries   Rank:   27,767   
Lifetime kills   1   Lifetime losses   1   
:D
Alomar82
*
Reputation: 119


Quote
Alomar82'S Combat Record - Ranked #62,460

Alliance:   NONE   Rank:   1   
Corporation:   Lorentzian Expeditionaries   Rank:   27,767   
Lifetime kills   1   Lifetime losses   1   
:D


lol awesome :D
mynoch
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Reputation: 1

Ok so this might be a dumb question, but how the hell do you fit all of this? Because my BattleClinic Browser is showing I would be over on PG by almost 21%. I mean all that Faction/Deadspace/Officer stuff should be using a lot less CPU and PG right? Does your set of Slaves reduce PG usage or increase the PG ammount or something?
Ridgecroft
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Reputation: 1

Defo a +1 for this I like it a LOT. KT ftw :p
Flog
*
Reputation: 133

best prot fit i have ever seen, tad expensive though :P +1
Camille Daniels
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Reputation: 8

Holy shit +1
alanurgiles
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Reputation: 1

Ok so this might be a dumb question, but how the hell do you fit all of this? Because my BattleClinic Browser is showing I would be over on PG by almost 21%. I mean all that Faction/Deadspace/Officer stuff should be using a lot less CPU and PG right? Does your set of Slaves reduce PG usage or increase the PG ammount or something?

I also have the same problem, I use to be able to fit it all.

Skills is not the problem.

I had the fit before, but when I came to buy my self another after the first died with 50 drakes, btw it stood 1 mill vs all 50 so its brink, but back to the point. I am trying to fit it again and like the powergrind is too much. Same problem as Mynoch.

I dont know if CCP like nerfed it or something I mean please someone help.
alanurgiles
*
Reputation: 1

Mynoch.


I found out at least why mine did not work.

For some reason I had a bought a Republic Fleet 100MN Microwarpdrive and when you look at the fit here its 10MN not 100MN get me.

Hope that's its.
Astroniomix
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Reputation: 409



Seriously, there needs to be a tutorial on how to not necro fits just to ask stupid questions when you create an account.
Mat_z6x
*
Reputation: 2

Too bad this fit is dead.... soooo OP.... :(

Buffer Proteus

Spaceship
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
True Sansha Warp Scrambler
True Sansha Stasis Webifier
Republic Fleet 50MN Microwarpdrive
Damage Control II
1600mm Rolled Tungsten Compact Plates
1600mm Rolled Tungsten Compact Plates
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Corelum A-Type Energized Adaptive Nano Membrane
Corelum A-Type Energized Adaptive Nano Membrane
Proteus Defensive - Augmented Plating
Proteus Electronics - Friction Extension Processor
Proteus Propulsion - Localized Injectors
Proteus Offensive - Hybrid Propulsion Armature
Proteus Engineering - Power Core Multiplier
Medium Anti-Explosive Pump II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II
Modulename
Total Buffer Proteus.  Not seen one yet with this much buffer so i thought i would send it through and see what you thought.

232k ehp w/o slaves
350k ehp w/ slaves (omg)

Dual plate setup

586 dps w/o Drones  (still repectable)
744 w/ hammerhead II's

NOTE--EFT pic shows loudout with full slave set installed

Edit - 24/nov/09

Updated rig sizes and replaced a trimark with anti-exp rig

New resists 81/87.6/93.8/72.6
New EHP with slave set 323k

Targeting

Maximum targets 5
Maximum targeting range 75 km
Scan resolution 337.5
Sensor strength 0 0 15 0

Size/Movement

Maximum velocity 1370.36
Inertia modifier 0.39555
Signature radius 968 m
Cargo capacity 0 m3

Systems

Capacitor capacity 1687.5 GJ
Capacitor recharge time 5 minutes 18 seconds
Powergrid 1628.8 / 1820.31MW
CPU 422 / 468.75 tf

Shields

Shield capacity 3125
Shield recharge time 20 minutes 22 seconds
Shield resistances 12.5% 56.25% 86.88% 65%

Armor

Armor hit points 31725
Armor resistances 80.99% 72.61% 93.82% 87.64%

Structure

Structure hit points 2320
Structure resistances 60% 60% 60% 60%
Drone bandwidth 50 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 75 m3
Download EVEMon Skill Plan
[Proteus, Buffer Proteus ]
Damage Control II
1600mm Rolled Tungsten Compact Plates
1600mm Rolled Tungsten Compact Plates
Federation Navy Magnetic Field Stabilizer
Federation Navy Magnetic Field Stabilizer
Corelum A-Type Energized Adaptive Nano Membrane
Corelum A-Type Energized Adaptive Nano Membrane

True Sansha Warp Scrambler
True Sansha Stasis Webifier
Republic Fleet 50MN Microwarpdrive

Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II
Heavy Electron Blaster II

Medium Anti-Explosive Pump II
Medium Trimark Armor Pump II
Medium Trimark Armor Pump II

Proteus Defensive - Augmented Plating
Proteus Electronics - Friction Extension Processor
Proteus Propulsion - Localized Injectors
Proteus Offensive - Hybrid Propulsion Armature
Proteus Engineering - Power Core Multiplier

Hammerhead II
Hobgoblin II
Item Quantity Value
Proteus 1 155,000,000
Damage Control II 1 448,449
Hammerhead II 1 659,990
Hobgoblin II 1 299,999
Heavy Electron Blaster II 6 1,248,000
1600mm Rolled Tungsten Compact Plates 2 460,103
True Sansha Warp Scrambler 1 167,900,000
True Sansha Stasis Webifier 1 144,428,000
Republic Fleet 50MN Microwarpdrive 1 5,001
Federation Navy Magnetic Field Stabilizer 2 91,127,300
Corelum A-Type Energized Adaptive Nano Membrane 2 641,070,000
Caldari Navy Antimatter Charge M 1 638
Proteus Defensive - Augmented Plating 1 42,100,400
Proteus Electronics - Friction Extension Processor 1 41,205,000
Proteus Propulsion - Localized Injectors 1 46,500,000
Proteus Offensive - Hybrid Propulsion Armature 1 39,934,300
Proteus Engineering - Power Core Multiplier 1 43,350,000
Medium Anti-Explosive Pump II 1 19,024,900
Medium Trimark Armor Pump II 2 20,000,000
Total 2,213,659,482
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