Member Login
Not a Member?
Sign Up

Forgot Login?

Loadout: Dominix: Sentry Domi, higher dps for faster missions.


Dominix: Sentry Domi, higher dps for faster missions.


Quick tag

Similar

No similar loadouts

Ship fitting - Built on July 26, 2009

Dominix, 193,000,000 ISK
+ 22 0 -
350mm Railgun II
350mm Railgun II
350mm Railgun II
350mm Railgun II
350mm Railgun II
Drone Link Augmentor I
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Omnidirectional Tracking Link I
Large Armor Repairer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Armor Thermic Hardener II
Large Sentry Damage Augmentor I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Ammo
Caldari Navy Antimatter Charge L, 1,000 ISK
Caldari Navy Tungsten Charge L, 927 ISK
Cargo
Drones
Hammerhead II, 626,000 ISK
Hobgoblin II, 414,600 ISK
Warden II, 947,200 ISK
Garde II, 903,500 ISK
Build Views Tagged as
Apocrypha 1.3.1
30th June 2009
16,873 Active tank, Armor tank, Drone boat, Gun boat, PvE
Download EVEMon skill plan
Open fitting in EVEHQ
This feature has been removed
Export to EVEHQ skill plan
  Download | Print
   
 
 
 
[Dominix, Dominix: Sentry Domi higher dps for faster missions.]
Large Armor Repairer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Armor Kinetic Hardener II
Armor Kinetic Hardener II
Armor Thermic Hardener II
Armor Thermic Hardener II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Omnidirectional Tracking Link I

350mm Railgun II
350mm Railgun II
350mm Railgun II
350mm Railgun II
350mm Railgun II
Drone Link Augmentor I

Large Sentry Damage Augmentor I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Hammerhead II
Hobgoblin II
Warden II
Garde II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (22)

  • Abarek
  • Azarie Starblazer
  • Delgado
  • el sabor
  • Famuran
  • gthtdd45
  • Jack Jackrum
  • Jim Dublin
  • Komikron
  • Meikochan
  • Mr Popov
  • noodles72
  • Pak Dekkari
  • Pulsation2
  • Raav
  • Sharial
  • Shillien Rimmel
  • soapy5
  • superknijn
  • Vikura
  • vip-ares
  • xpnsv

Negative ratings (0)

Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 7
Maximum targeting range 87500 m
Scan resolution 112.5 mm
Sensor strength 0 0 22 0
Size/Movement Max velocity 136.25
Inertia modifier 0.08465
Signature radius 465 m
Cargo capacity 600 m3
Systems Capacitor capacity 7500 GJ
Capacitor recharge time 4 minutes 4 seconds
Powergrid 9880.5 / 12500 MW
CPU 625.25 / 712.5 tf
Shields Shield capacity 9000
Shield recharge time 31 minutes 15 seconds
Shield resistances 0% 50% 40% 20%
Armor Armor hit points 10000
Armor resistances 50% 10% 84.73% 84.73%
Structure Structure hit points 10625
Structure resistances 0% 0% 0% 0%
Drones Drone capacity 375 m3
Drone bandwidth 125 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 245,947,492
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
I've seen a few sentry setups on this site, some have the right idea. I took it a step further by adding mag stabs, to really make this thing tear rats a new one.
(all numbers assuming perfect skills)
861 DPS @ 27-36km (Gardes / Antimatter)
554 DPS @ 76-90km (Wardens / Tungsten)

Gardes do about 495dps on their own, and rails loaded with antimatter do about 365

the current tank setup is serpentis, can permatank about 466.
specific rat setups range from 339(angel)-543(gurista) permatank.

now, in my opinion, dual rep would just be silly on a ship like this. when you can take out large amounts of opposing dps at sniper range, a 450 dps tank is excessively adequate.

the drone space outside sentries, and the 6th high slot are to taste.

Comments

  • July 26, 2009, 02:38:17 am

    Petty Officer 2nd. Class
    *
    Reputation: 0
    DarkAssasain has no influence.

    Nice fit, Thumbs from Me :)
  • July 26, 2009, 04:10:55 am

    Master Chief Petty Officer
    *
    Reputation: 14
    el sabor has an aura about them. el sabor has an aura about them. el sabor has an aura about them. el sabor has an aura about them. el sabor has an aura about them. el sabor has an aura about them. el sabor has an aura about them. el sabor has an aura about them. el sabor has an aura about them. el sabor has an aura about them.

    This is a very good fit and really similar to what I use.

    I do think you have too much cap though. You can squeeze another damage rig on and a couple more tracking links. With three tracking links those gardes are mean!
  • July 26, 2009, 06:34:23 am

    Crewman
    *
    Reputation: 1
    yakuza_warrior has no influence.

    i am very tempted to try this out now...
  • July 26, 2009, 07:05:01 am

    Commander
    *
    Reputation: 128
    shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know.

    you're just throwing money away using faction ammo.

    with just one repper, would suggest an amarr navy LAR for that little extra it gives.
  • July 26, 2009, 10:26:58 pm

    Member 5th Class
    *
    Reputation: 0
    Ralph Hardimon has no influence.

    its only my opinion, but i believe that the extra damage you get from faction ammo more than outweighs its heftier pricetag.
    ammo isn't that big of an expense to begin with, even using faction ammo, one or two BS bounties can pay for every shot fired through the whole mission

    faction repper and weapon upgrades are the next step, i think
  • August 02, 2009, 02:46:05 pm

    Member 1st Class
    *
    Reputation: 3
    Delgado struggles to be heard. Delgado struggles to be heard.

    Exact setup I use, except got SS Mag Stabs and a Core C-type rep.  Although reluctant to get Sentry Drone V, I now consider it some of the best time spent. This setup whips out more dps than a faction fit Mega Navy, in a fraction of the cost.  Thumbs up ~
  • September 07, 2009, 01:19:18 pm

    Member 5th Class
    *
    Reputation: 0
    noodles72 has no influence.

    Might give this one a whirl once I've trained for large T2 Rails. Thumbs up from me.
  • April 13, 2010, 02:55:40 pm

    Member 3rd class
    *
    Reputation: 0
    soapy5 has no influence.

    I have the same setup, minus the tech II rails, and it is a good, versatile setup. I tried using the two sentry rig version with a tech II repper, but i lost the ship due a triggered scrammer just as i was trying to get the hell out. I prefer this since i can switch the two magstabs for a meta 4 repper and cpr, and get a sustained  tank of 843 dps if i know things will get too hot for one repper. The meta 4 is cheap as hell, and if pulsed, capstable. Once i can afford a faction repper i might stick to the single repper setup, but its still nice knowing you have the option to double up. also, i dont really notice the loss of one of the two omni tracking links; i can still instapop frigates before they get to orbit range, and usually pop cruisers in 1-2 shots. i only had one issue with a (mwd'ing?) vexor that got to orbit range, but my hammerheads took care of it. all in all, a definite thumbs up