Member Login
Not a Member?
Sign Up

Forgot Login?

Loadout: Hurricane: Dark Fusion Terror (L3 Mission Runner)


Hurricane: Dark Fusion Terror (L3 Mission Runner)


Quick tag

Similar

Auqillis 1 0 1,600
scix50 2 1 1,261

Ship fitting - Built on July 22, 2009

Hurricane, 44,000,000 ISK
+ 280 32 -
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
650mm Artillery Cannon II
650mm Artillery Cannon II
650mm Artillery Cannon II
650mm Artillery Cannon II
650mm Artillery Cannon II
650mm Artillery Cannon II
Cap Recharger II
Cap Recharger II
Cap Recharger II
10MN Afterburner II
Gyrostabilizer II
Gyrostabilizer II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Medium Auxiliary Nano Pump I
Medium Nanobot Accelerator I
Medium Projectile Collision Accelerator I
Ammo
Titanium Sabot M, 36 ISK
Fusion M, 58 ISK
Phased Plasma M, 80 ISK
EMP M, 79 ISK
Cargo
Drones
Hobgoblin II, 420,554 ISK
Build Views Tagged as
Crucible 1.6.5
12th April 2012
207,294 Active tank, Armor tank, Cheap, Expensive, Gun boat, Long range, PvE
Download EVEMon skill plan
Open fitting in EVEHQ
You must enable the EVEHQ "fitting://" protocol in your browser to import fittings to EVEHQ.

1. Start EVEHQ
2. Click EVEHQ Fitter Button, left side >  Options >  General >  Fitting Protocol >Enable

NOTE: You will need to have administrator rights to do this. In Vista or Windows 7, you may need to run EveHQ as Administrator for this part only.

The fitting:// protocol has been tested and working in IE, Firefox, Safari and Chrome.
Export to EVEHQ skill plan
Download | Print
   
[Hurricane, Hurricane: Dark Fusion Terror (L3 Mission Runner)]
Gyrostabilizer II
Gyrostabilizer II
Medium Armor Repairer II
Energized Adaptive Nano Membrane II
Armor Kinetic Hardener II
Armor Explosive Hardener II

Cap Recharger II
Cap Recharger II
Cap Recharger II
10MN Afterburner II

Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
650mm Artillery Cannon II
650mm Artillery Cannon II
650mm Artillery Cannon II
650mm Artillery Cannon II
650mm Artillery Cannon II
650mm Artillery Cannon II

Medium Auxiliary Nano Pump I
Medium Nanobot Accelerator I
Medium Projectile Collision Accelerator I


Hobgoblin II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.

Positive ratings (280)

  • 23gabe
  • 3cid
  • ::blaad::
  • A13x
  • abrown28
  • acp520
  • Aeon Noblemagus
  • Ai Hikari
  • Airless_Toaster
  • Aldaris Berthas
  • andrew771
  • Anior
  • Anthony S.
  • Antillis
  • Anus
  • argwings
  • Assassins Vengence
  • Atarax195
  • Augman62
  • Auqillis
  • Barash
  • Bashrukh
  • Baykur
  • Benarikun
  • benscho
  • bgon
  • biggi11
  • Billinator
  • bitsplit
  • Blackerz
  • blackhawk497
  • Black_Fox
  • Blassreiter
  • bloodome
  • Bluddwolf
  • bootshakki
  • Brane88
  • C'Tan Tharik
  • Cantus
  • Cash Hands
  • Caxi
  • CC Demented
  • Ceno
  • Chacorion
  • chanur
  • Cirdan Seregon
  • ck
  • cmckee
  • Commander Baird
  • Coop1981
  • corhen
  • corq
  • crimbizzle
  • crimsoncoder
  • Crl1981
  • Crunchbite36
  • D.W.L. III
  • dabom115
  • damaskdi
  • Damodreda Makura
  • Dante H
  • death_destroyer5
  • decanti
  • Destty
  • deteix 2
  • Dies Afflictus
  • Dimmesdale
  • dimpapak
  • dirksmacker
  • disturbed.1
  • Djakku
  • djthorn
  • doorsdown
  • dreamer30
  • Dthxaire
  • El Tigre
  • Erizu
  • ezrafitch
  • Faellion
  • Fargus ST
  • farligmagnus
  • FatherDoogle
  • Fedimart
  • feynce
  • fitz bonham
  • fordy89
  • forel21065
  • Forrestal
  • fukk flamers and griefers, I am no more
  • g3m1n1
  • gangloff
  • glorund
  • godparticle
  • greg7822
  • greyslayer01
  • Heanan
  • Helion
  • HeroSmero
  • Hrodmer
  • hrusha
  • humidifier7
  • Ihmemies
  • InOy
  • isis5
  • Its Funny Man
  • Ivras
  • jandd661
  • Jaseman
  • jhorox
  • jim degriss
  • JimBO5478
  • Jimboob
  • jimmyjoe
  • jimmypow
  • jockz
  • Joss Urgade
  • Jugshot
  • julius33
  • junior
  • Jur
  • jvj
  • J_2_Me
  • kaisi13
  • kalaird
  • Kalnafein
  • kaptensilva
  • Karamas
  • Kato654
  • Kazga Lajak
  • Keebas
  • kevinlittleton
  • kilerandy
  • king09
  • Knoops
  • korargh
  • Korune
  • Labceh
  • Lana Tamar
  • Langer Andi
  • lepyr
  • Lic Tarek
  • linkxsc
  • LinuxEater
  • logfox
  • Lordsnipe
  • lozza23_uk
  • lucaseric
  • Lucnarr
  • Luxotor
  • MadOxx
  • Makhar.
  • Makkiavelli
  • Mal Lokrano
  • Manokin
  • marauder222
  • Marc Cromvel
  • markray71
  • Masamune
  • maximus_1985
  • Meikochan
  • mellin22
  • Mickey Death
  • MillerChill
  • Missius
  • MjrRawne
  • mof920
  • MonsterMachine
  • Moranti
  • Mordecai Heller
  • Mountain Crab
  • MSIMotherload
  • Nasfiratu
  • navaron
  • Necrato
  • Nevynmk1
  • Nezkhan
  • Nick Parker
  • Nick85er
  • nightshadedark
  • nineof7
  • Normaii
  • NxSephiroth
  • Nyeriel
  • obezag
  • One Ton
  • Oniphire
  • ou8122914
  • Oxinean
  • Pirat
  • pirren
  • Pocket Nerd
  • polarn
  • PoringRUS
  • Proudy
  • Ptakers
  • Rachael88
  • RagingRelaxation
  • Raiden MarkIV
  • Raishin
  • raven1382
  • RAVENCLAW2KK
  • RayBarton
  • Raynorhiarro
  • rblprd
  • Redivan
  • Remianen
  • Repsolll
  • Richard Cory
  • Roland_lyra
  • Rusty Rush
  • RustyNail69
  • Saleam
  • Santised
  • saobuks
  • satyr_bloodstone
  • Scout 07
  • Sebesto
  • sensei244
  • Serendipity
  • SgtRaider
  • sh4r3y
  • shadowace007
  • Shadowhunter3001
  • Shakzen
  • Shenanigans
  • shenryyr
  • Shingorash
  • shockmonk3y
  • ShrekBG
  • Shrimpy
  • Shurrurru
  • Sidquol Alland
  • Silentskills
  • Sixissor
  • skelty
  • skhutsishvili
  • Sky Savagewood
  • Slaul
  • smurfitybob
  • snake1972
  • Soldier
  • sonkaulis
  • srammer8
  • Stickyfingas
  • stimpak
  • Stuieuieuieo
  • Taeslin
  • tanukisama
  • Tellen33
  • TENGILL
  • the player
  • themidgethotel
  • theolein
  • thing5
  • tigerzhua
  • TocToc
  • Toukko
  • tyreantula
  • Urban Skurk
  • Vladinator
  • Vlad_Drake
  • Vordak Kallager
  • Vrajik
  • Warbz(UK)
  • Warrel
  • warriorba
  • WastedHate
  • wesdenton
  • wildman115
  • wmpza
  • xine
  • xssine
  • xxXL3G1NDXxx
  • xynode2007
  • Yakima DWB
  • Zakor
  • Zanderman69
  • Zaphax
  • Zephyrus
  • Ztyg

Negative ratings (32)

  • anden10
  • ArxAngel29ru
  • Asmudeus
  • Bin Laid In
  • cretzcretz
  • DerArt1st
  • DragonHelm
  • elkisubardina
  • faat
  • fendal32
  • Frikiboy
  • geddon
  • guddah
  • hamartology
  • Livingston
  • Makkers
  • Maverick2011
  • MrMunchies
  • Nama Framatar
  • Nelly McKay
  • Nymus
  • odjacen
  • Orrus
  • Primalhead
  • Query23
  • shamak
  • StoobingTown
  • SvaroghichKMV
  • Trinkets friend
  • Twistedheart
  • ZakkIsMe
  • Zatheras
Title Author Date Ratings
Stats assume all skills at V. Use EVEHQ for detailed combat simulations.

This feature is currently in Beta.


Targeting Maximum targets 6
Maximum targeting range 56250 m
Scan resolution 275 mm
Sensor strength 0 16 0 0
Size/Movement Max velocity 458.52
Inertia modifier 0.4752
Signature radius 240 m
Cargo capacity 475 m3
Systems Capacitor capacity 3515.63 GJ
Capacitor recharge time 4 minutes 48 seconds
Powergrid 1578.8 / 1687.5 MW
CPU 439.25 / 500 tf
Shields Shield capacity 5371.25
Shield recharge time 17 minutes 30 seconds
Shield resistances 0% 50% 40% 20%
Armor Armor hit points 5860
Armor resistances 70% 68.3% 73.58% 51.25%
Structure Structure hit points 4395
Structure resistances 0% 0% 0% 0%
Drones Drone capacity 30 m3
Drone bandwidth 30 Mbit/sec
Drone control range 0 m
How to fund this loadout with PLEX:

Current estimated total value, ISK: 68,257,404
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
With all Level 5
NOTE: Level 5 skills unnecessary, only used for stats comparison purposes.

Without Rigs:
Full Cap Stability
402 DPS without Drones
501 with Drones
2170 Alpha
505 M/S with AB

With Rigs:
Full Cap Stability
423 DPS without Drones
522 with Drones
2293 Alpha
459 M/S with AB

------------------------------------------

Easily hits anything between 15km and 40km. Drones deal with anything shorter than that.

Switch hardeners depending on the mission, obviously. I sometimes forget to activate the tank, but when the volleys are popping threats in one shot, it doesn't actually matter. Can insta pop frigates at range, FYI.

You may need some Level 5 Capacitor skills, but even with Level 4 skills, the tank on this thing lasts for a solid 15 minutes; plenty of time to lower enemy DPS by shattering them.

STILL haven't tested it in L4s. It's more of an L3 runner anyway. Still @#$%ing good one at that.

Final words: It's solid. Too solid, actually. It makes L3s feel like "L1s with a destroyer," if you know what I mean. Not like I'm complaining. Hell, due to my skills (or lack thereof) I make more isk running L3s in this than L4s in a battleship.

Before making any suggestions... TRY IT! You'll realize how unnecessary it is to make changes of any sort. I can only think of maybe tossing rigs, and even that's completely unnecessary.

Update: I added rigs, because... Well its still completely unnecessary to put them, but who says you can't overkill? Plus their cheap now. Don't put em if you don't feel like it, you'll still own.

If your cap isn't that great, go 2x Nano Pumps. If your cap is right there next to Jesus, use 2x Nano Accelerators. At my skills, I use 1x of each.

Damage Rig vs RoF = no noticeable difference. Use the damage rig to at least reduce ammo consumption.

Also switched the limoses for Arbalests, because I can.

EDIT: Everything was Tech 2 already, so I made the AB and Launchers Tech 2 as well.

Comments

  • July 22, 2009, 09:20:56 am

    Lieutenant, Junior Grade
    *
    Reputation: 14
    Silentskills is a force to reckon with. Silentskills is a force to reckon with. Silentskills is a force to reckon with. Silentskills is a force to reckon with. Silentskills is a force to reckon with. Silentskills is a force to reckon with. Silentskills is a force to reckon with. Silentskills is a force to reckon with. Silentskills is a force to reckon with.

    yes +1
  • July 22, 2009, 09:31:17 am

    Commander
    *
    Reputation: 119
    shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know.

    excellent fit for someone with moderate to high SP who wants to rush through missions for a new corp to gain standing. 

    only downside is most people will be doing level 4's long before they have the skills to fit this level 3 boat lol.  so it's definitely not a setup that a newb can get into and utilize.

    still +1
  • July 22, 2009, 10:39:12 am

    Commodore
    *
    Reputation: 483
    23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know.

    noice +1
  • July 25, 2009, 09:00:07 am

    Member 5th Class
    *
    Reputation: 0
    Lic Tarek has no influence.

    Moderate to high SP? How many SPs are you thinking it would take to fit this? This looks to be a solid fit and maybe with a bit of work you could fit most T1 gear in if you don't have the skills for all of the T2. Tho the only T2 skils I would not expect on "lower" SP characters would be the T2 guns.

    This fit gets a +1 from me. Its hard to find solid armor tanked hurricane fits out there.
  • July 25, 2009, 09:10:59 am

    Commander
    *
    Reputation: 119
    shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know. shenryyr forgot more about gaming than you'll ever know.

    Moderate to high SP? How many SPs are you thinking it would take to fit this?

    I'm referring to his stating this is for level 3 missions... it takes a noob what, 2 weeks to get to level 3 missions?  maybe 3 weeks?  they won't have skills to use much t2 equipment by then, if any at all.  so as is, with all t2 goodies, this makes perfect sense for someone with good skills to power-mission their way to high standings with a new npc corp.
  • August 07, 2009, 08:48:52 am

    Member 1st Class
    *
    Reputation: 1
    Warrel has no influence.

    if all the T2 stuff fits then T1 should fit as well. so the idea is sound and for low to med sp swap the modules for T1. Since lvl 3's are easy with this fit they should be doable with T1.

    good fit a + from me
  • August 28, 2009, 09:42:22 am

    Member 5th Class
    *
    Reputation: 0
    kevinlittleton has no influence.

    Used it on a couple lvl 4's with a great shield tanking Drake and we did pretty well. Of course this load out is for lvl 3's but it can also hold it's own with help in lvl 4's.
  • September 14, 2009, 02:14:23 am

    Member 3rd class
    *
    Reputation: 1
    RAVENCLAW2KK has no influence.

    Nice setup i have a very similar one, instead of the EAP2 i use a DC2 as it also gives extra resists to shields. Now the medium rigs are out it's actually not that expensive to fit an acr and use some heavy missile launchers - they'll help get thru the missions faster.
    For a nicer tank you could fit an aux nano pump for about 5m and to free up one of the mid-points u could fit a ccc and include a CPU.

    With the 3 rigs it's maybe an extra 15m on a 51m ship so it's worth it.

    Btw the ship should be able to tank lvl4's okish.. not well 'cos the hurricane relies on it's speed so if you get webbed you're $%^$ed
  • September 26, 2009, 11:33:44 am

    Member
    *
    Reputation: 0
    Helion has no influence.

    nice setup, runs capstable with me , only switched out AB with a T2...  +1
  • October 03, 2009, 04:35:44 pm

    Petty Officer 3rd. Class
    *
    Reputation: 1
    andrew771 has no influence.

    1 question any suggestions about what rigs i can fit into it to make even more stronger?
  • October 03, 2009, 05:14:50 pm

    Commodore
    *
    Reputation: 483
    23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know. 23gabe forgot more about gaming than you'll ever know.

    auxiliary nano pumps 
  • October 16, 2009, 09:07:23 pm

    Member 5th Class
    *
    Reputation: 0
    godparticle has no influence.

    +1
  • October 31, 2009, 10:34:09 pm

    Crewman Recruit
    *
    Reputation: 1
    Bluddwolf has no influence.

    +1....for rigs, I would go with Projectile rigs that increase DPS, Rate of Fire, and then an armor rig of some type.

    I would also drop one of the Nano adaptives and go with a Damage Control II.  D.C. gives resistance to shields, armor and hull (60% hull to all damage types!).

    The Hurricane is a great ship and capable of soloing even a few of the lvl 4 encounter missions.
  • November 17, 2009, 04:16:12 pm

    Member 5th Class
    *
    Reputation: 1
    Rusty Rush has no influence.

    I liked this build so much that I tried it and fell in love with this build.
  • November 22, 2009, 02:16:04 am

    Member 3rd class
    *
    Reputation: 0
    disturbed.1 has no influence.

    Great fit I would change one thing and one thing only, drop 1 cap recharger and fit a sensor booster with a scan res script to save a lil bit of time on locking stuff, you're still stable with that unless you're using the afterburner but do you need the ab 100% of the time? Great fit
  • November 22, 2009, 05:25:10 am

    Member 5th Class
    *
    Reputation: 0
    RayBarton has no influence.

    I've been using this fitting for some weeks now running L3 missions. Have changed one thing: I added rigs for better damage.

    By the way, I disagree with the idea of fitting a sensor booster. In missions, with the number of targets you can lock at the same time you can always have your next target ready by the time you get to it. So, the benefit would be only for the very first ship you want to hit in a pocket, and that is negligible. If you don't want cap stability - I do want it - a webber would be a better choice, at least against short range NPCs.

    The only problem I've had with my Hurricane so far was against Serpentis with full stage aggro. There the tank was insufficient, I would have needed a substantially better repper. However, please take this as a comment and not as criticism. The build as such is rock solid and a clear +1.
  • November 27, 2009, 10:08:53 am

    Member 5th Class
    *
    Reputation: 0
    nineof7 has no influence.

    Thanks so much for posting this setup. I am using it for Level 3 missions and it makes them fairly easy even thought I am inexperienced.

    Nestor Z
  • December 05, 2009, 11:25:39 am

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Wow, I completely did not expect to get so many thumbs up.

    Anyway, I updated the thing with rigs and better launchers. Otherwise, I didn't touch it.

    Also, new dominion updates make this thing 30% more lethal. Win.
  • December 08, 2009, 05:43:40 am

    Member 5th Class
    *
    Reputation: 0
    janfebmar has no influence.

    Nice tip is to swap the Energized Adaptive Nano Membrane II with a Damage Control II , if you happen not to have Hull Upgrades lvl 5 (dc II only requires Hull Upgrades IV).

    reason : Same 15% bonus as the t1 equivalent of the EANM plus you get 12.5% on each damage type on your shield, plus 60% on hull damage res. With EANM II, AKH II and AEH II,  I get 27 472 EHP , but with DC II , AKH I and AEH I,  I get 33 235 EHP.

    EDIT : Swapping the limos with a Assault Missile Launcher II , is also recommended for extra dps.
  • December 19, 2009, 07:55:10 pm

    Ensign
    *
    Reputation: 109
    Serendipity forgot more about gaming than you'll ever know. Serendipity forgot more about gaming than you'll ever know. Serendipity forgot more about gaming than you'll ever know. Serendipity forgot more about gaming than you'll ever know. Serendipity forgot more about gaming than you'll ever know. Serendipity forgot more about gaming than you'll ever know. Serendipity forgot more about gaming than you'll ever know. Serendipity forgot more about gaming than you'll ever know. Serendipity forgot more about gaming than you'll ever know. Serendipity forgot more about gaming than you'll ever know. Serendipity forgot more about gaming than you'll ever know. Serendipity forgot more about gaming than you'll ever know.

    Makes me want to crosstrain minnie :P

    +1
  • December 23, 2009, 06:45:47 am

    Member 1st Class
    *
    Reputation: 0
    Frikiboy has no influence.

    fot lvl3 mission, use a Vagabond with AB and without warp distruptor. Very fast, and probably the most ppl just want to grow standing.
  • December 23, 2009, 02:48:13 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    fot lvl3 mission, use a Vagabond with AB and without warp distruptor. Very fast, and probably the most ppl just want to grow standing.

    Except a Vaga's more expensive, has less tank, less DPS, has shorter range, burns more ammo, and in general is not suited for the heavier L3 missions. You can't fit 650mms on a Vaga, so your going to be spitting things at 20km or less, and I know for a fact most L3s operate beyond that range.
  • December 24, 2009, 01:59:56 am

    Crewman Novice
    *
    Reputation: 1
    WastedHate has no influence.

    plus 1. works GREAT. for those who cant fix all tech 2 or cant use tech 2 what ever i tried this with tech 1 crap and still does well(keep the repper 2, and cap 2s keep it cap stab)
    dcu is a little fine tunning, i dropped the gyro for it and picked up a dcu and kept the EANM since dps was good enough for me and it perma tanks with out the AB running(and amost 15mins with) even when if things just hairy it holds up. SOILD BUILD, ppl with the SP to run this as is will be happy this fit and lower SP should run what they fit as its still soild and works!(these rigs are worth it and fit the biuld Nicely)
  • December 27, 2009, 02:29:58 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    EDIT: Everything was Tech 2 already, so I made the AB and Launchers Tech 2 as well. Tech 2 launchers don't make an enormous difference, but why the hell not?
  • January 01, 2010, 08:59:14 am

    Member 1st Class
    *
    Reputation: 1
    Moranti has no influence.

    I am seriously happy to see you have the ammo for the different factions.  I hear so many times people ignoring the damage types of projectile ammos.
    plus 1 here too!
    aka janikai
  • January 22, 2010, 03:14:39 am

    Member 5th Class
    *
    Reputation: 0
    ptacitus has no influence.

    Thanks for this build! I've been using T1 version of it, slowly upgrading it to T2 as my training progresses. It's already great for lvl 3s with T2 tank DCU, armor rep, AB + cap chargers.

    In order to fit the guns, tank and rigs, I have to switch the gyrostabs for items which increase powergrid. I probably should've waited before putting the weapon rig in, but it's there now :P

    So I'm wondering what the minimum skill requirements are to be able to free up those two slots for gyrostabs. Any help with this would be awesome ;) I'm training engineering 5 atm, but not sure if that'll be enough...
  • January 22, 2010, 02:50:50 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    The above fit pushes the limits of fitting skills required. Drop the weapon rig and it'll be a lot easier.

    Regardless, this is what you need minimum: Electronics 4, Engineering 5, Weapon Upgrades 4

    If you have/want the weapon rig, you'll need: Electronics 3, Engineering 5, Weapon Upgrades 5, Advanced Weapon Upgrades 3
  • January 23, 2010, 04:06:01 am

    Member 5th Class
    *
    Reputation: 0
    ptacitus has no influence.

    Awesome, thanks a lot ;)

    How come Electronics 4 is required with no rig, but only Electronics 3 is needed with the rig?
  • January 23, 2010, 09:37:51 am

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    You need weapon upgrades 5 (which reduces weapon CPU) to get advanced weapon upgrades. As a result, you don't need electronics 4 anymore.

    No need to reply, but thanks for the comment and question.
  • January 30, 2010, 07:51:42 pm

    Member 5th Class
    *
    Reputation: 2
    Richard Cory has no influence.

    Just wondering, im currently using this fit with the exception of tech 2 weapons and instead use 6 650mm medium prototype siege cannons, along with 2 heavy missile launchers as they don't close enough for light missiles. The thing is, level 3 missions such as going berserk and blockade and many more are near impossible, Im ripped to shreds with swarms of heavy missiles and don't dish out enough damage to stop me from being swarmed. Usually battle happens around 20km-30km, which is well within reach of their missiles. Tried using all kinds of ammunitions, all kinds of armor hardeners, still a no-go. Not very experienced I guess, any help would be welcome. :)
  • January 31, 2010, 06:36:15 am

    Crewman Novice
    *
    Reputation: 1
    WastedHate has no influence.

    i used this build with no real problems in blockades. they are tuffer but have you looked up the mission and fitted the hardeners for the mission and followed the guild line?
    some missions have triggers or helpful guilds to wait areas to pull first.
  • February 03, 2010, 12:25:21 pm

    Member 1st Class
    *
    Reputation: 1
    Illadelph Justice has no influence.

    +1 for the decent fit.  -1 for the terrible name.  you net a 0
  • February 03, 2010, 05:04:53 pm

    Member 5th Class
    *
    Reputation: 0
    Korune has no influence.

    Registered just to thank you for this fit! I dont use all tech 2, but I put the next best I can. I use a web in the midslot to help my guns hit. Not sure if that really works though. can someone confirm?
  • February 07, 2010, 01:42:17 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    I can't help but beg to ask: why are people giving it thumbs down without any sort of valid reason, or feedback? Seriously, if you think there's something wrong with it, go ahead and tell me. Don't just give a thumbs down and hide.

    Incidentally, what a completely worthless post Illadelph. I'm guessing your just trolling, or looking to increase your post count.
  • February 10, 2010, 02:28:15 am

    Member 2nd Class
    *
    Reputation: 1
    Heanan has no influence.

    I like it. Im hoping to get this set-up within the next few weeks or so.
    +1
  • February 15, 2010, 03:04:11 am

    Member 5th Class
    *
    Reputation: 0
    Hrodmer has no influence.

    I'm using a simular setup, except for the cannons/launchers and drones, those are T1. Need to work on those skills to get the T2 version.

    +1
  • February 16, 2010, 09:14:41 pm

    Member 3rd class
    *
    Reputation: 0
    Lana Tamar has no influence.

    Been using this fit since you posted it, pretty much, and I have to say I love it.  The only thing I can't swing (I haven't rigged mine) is The Blockade L3. But otherwise this thing is a beast.
  • February 25, 2010, 09:23:58 pm

    Member 5th Class
    *
    Reputation: 0
    wesdenton has no influence.

    I like this fit because it is cap stable with the medium armor rep. The 650mm IIs can take out targets at 30km. The only change I did make was to fit 2 Dual 180mm IIs to hit the closer range fast frigates between 16km and 2.5km. I would also like to try 2 220mm II Vulcans.

    +1
  • February 26, 2010, 06:22:26 am

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    With skills like mine, I can hit targets at 10km and beyond. Anything closer gets dealt with by my drones or the assault missile launchers. If I still cant hit em, I merely use the afterburner, move away at 500m/s, and get enough TV to get em.

    Never mix weapons by the way.
  • February 26, 2010, 09:08:30 am

    Member 5th Class
    *
    Reputation: 0
    wesdenton has no influence.

    Explain why "never" to mix weapons. I can understand this in PVP but for missions 1 to 3, who cares?
  • February 26, 2010, 12:39:10 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Let's take your idea of using essentially 4 artillery and 2 autocannons.

    Given that in pve its better to concentrate fire (since NPCs active tank), you're better off applying as much pressure as possible onto your target. If we used your method, anything beyond 10km could only be hit by 4 artilleries, and anything below 10km, only 2 autocannons could hit it. Thus half your main weapons are useless at any given time, or not laying firepower on one target.

    Now, something more. Most of the close ranged targets you encounter in L3s are frigates and destroyers. I'd argue that there are no "Medium" targets that are both too fast and who get very close to you. Even against angels, all of the medium targets are easily out-run in this hurricane.

    Thus, combining the above pieces of information, drones and missiles could very easily take care of any close range threats, while 6 combined artilleries concentrate fire on long range targets, taking them out in no time.

    There's no wrong way to play, but there are better ways. And I hate to say this, but the method you suggest is not better.

    EDIT: Better implies faster. The faster you can complete a mission, the better. Thus, directly to your question of "who cares," well, most mission runners care.
  • February 28, 2010, 08:55:03 pm

    Member
    *
    Reputation: 0
    theolein has no influence.

    I have a very similar fit cane, unrigged, that I've used for lvl 3s and some lvl 4s. The cane is an amazing ship.
  • February 28, 2010, 11:41:29 pm

    Member 4th Class
    *
    Reputation: 1
    chem has no influence.

    Why the love for active armor tanks here?  I can fit this in evemon:
    [Hurricane, arty passive shield tank]
    Gyrostabilizer II
    Gyrostabilizer II
    Shield Power Relay II
    Shield Power Relay II
    Shield Power Relay II
    Shield Power Relay II

    Invulnerability Field II
    Large Shield Extender II
    Large Shield Extender II
    10MN Afterburner II

    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    Salvager I
    Small Tractor Beam I

    Medium Core Defence Field Purger I
    Medium Core Defence Field Purger I
    Medium Projectile Collision Accelerator I


    It dishes out almost the exact same DPS, gives you an easy salvage option (go ahead and put assault missile launchers up there if you want, 2 will fit at all skills V), and has 15-20% more EHP and almost twice the tankable DPS (!!).  Capacitor lasts for 24 minutes when not running tractor/salvager.  Drones kill any frigates that get close.

    I am new to fitting Hurricanes though ... why is this highly rated fit better than the simple shield 'cane I just whipped up?
  • March 01, 2010, 06:32:42 am

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Not everyone shield tanks, and given that there are literally no armor tank fits on battleclinic for a pve hurricane, this has become a "highly rated fit."

    Your fit is good, but also requires top notch skills to use. Many of the pilots who've posted their appreciation for the fit have done so because they "downgraded" the modules, and were capable of excellence; Your fit would be harder to pull off in that respect.

    Ultimately, one should not view it as "better than another fit" but "Good as a fit."
  • March 02, 2010, 10:52:03 pm

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    The armor fit makes sense in many ways. its a skill plan that fits right in line for pvp with the hurricane and battleships.
    that said...
    the cyclone makes for a solid cheap shield based pvp ship.
    http://eve.battleclinic.com/loadout/22789-A-REAL-cyclone.html
    although its not passive. i fly one like this but about 10 mil cheaper.

    if you got the skills and going shield i like this fit for pve ;) solid solo L3 missioner that can be downgraded and is still functional. perhaps not as down gradable as the armor fit. but i have used it for a long while upgrading as i could.
    http://eve.battleclinic.com/loadout/30454-Hurricane-Logical-Madness-720s-passive.html
    720 arties are awesome for pve imho.
    missions boil down to speed for me and the 720 passive fit tears up L3's.

    vankar it might be interesting to post mission speed times.
    it isnt a better worse thing but a decision thing.
  • March 04, 2010, 03:53:30 am

    Member 5th Class
    *
    Reputation: 0
    Aristide has no influence.

    soooo, let me get this straight... you got enough SP to run a full T2 fitted Hurricane but you're doing L3 missions?, anyone doing L3 missions is far out of price and SP range for this fit... sooo, good in the theory, bad in practice. Nothing wrong with the build itself, but the proposed use is out of whack with the build itself.
  • March 04, 2010, 04:42:29 am

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    artside are you implying that a hurricane should do L4's?
    Some feel that L3's give more isk per hour than L4's.
    please explain your idea more fully.

  • March 04, 2010, 11:25:37 am

    Petty Officer 3rd. Class
    *
    Reputation: 8
    Divinity is breaking through obscurity. Divinity is breaking through obscurity. Divinity is breaking through obscurity. Divinity is breaking through obscurity. Divinity is breaking through obscurity.

    Minnie ships are versatile as hell. And so is the hurricane: armor, shield, speed - everything is possible and works. And I have to crosstrain for this. +1
  • March 10, 2010, 07:13:51 am

    Member 5th Class
    *
    Reputation: 0
    DerArt1st has no influence.

    Armortank against Angels? I for my part think that this is a failfit because Angels do around 60% Explosivedamage so it is a good idea to use your natural shieldresist (50%) and build a tank around that. U will have a better tank, cap stable with more damage at the same time. Its just dumb to build a tank around the 10% EXP resist that u have on armor imho. Not to mention that all your numbers seem to be wrong.

    This fit has(all lvl 5 skills):

    131 dps tank (omni) | 151 against angels
    498 dps

    Compare that with a lousy shieldtank:

    318 dps tank (omni) | 402 against angels
    518 dps

    So u get around 5% more damage with a tank that is 2.5 times better. And btw. all u need for this setup are some shieldskills on 4. Your armortank needs at least hull upgrades to 5 for the Energized Adaptive Nano Membrane II. Lets say you are a beginner in EVE and u can't fit all that juicy T2 stuff and u are short on money, so u can just use the cheapest fit around ->  u still would be better with a shieldtank. Even with only meta 1 extenders and shieldmods you would have a tank that is at least 100 dps stronger compared to your t2 fit. So where is your fit good again?


    [Hurricane, Shieldtank]
    Shield Power Relay II
    Shield Power Relay II
    Shield Power Relay II
    Gyrostabilizer II
    Gyrostabilizer II
    Gyrostabilizer II

    Large Shield Extender II
    Large Shield Extender II
    Large Shield Extender II
    Invulnerability Field II

    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    'Arbalest' Assault Missile Launcher, Sabretooth Light Missile
    'Arbalest' Assault Missile Launcher, Sabretooth Light Missile

    Medium Core Defence Field Purger I
    Medium Core Defence Field Purger I
    Medium Core Defence Field Purger I


    Hammerhead II x1
    Hobgoblin II x4

  • March 10, 2010, 10:01:05 am

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Troll all you like DerArt1st, the whole point was to make a PVE Armor fit, not the best Hurricane fit in EVE.

    Incidentally, there's nothing wrong with my fit either. No matter what you believe, the truth is it works. If that bothers you, and you feel like taking it personally, be my guest.

    And even if all you need is some shield skills to 4, there are those who simply do not want to use shields at all. There are those who just plain prefer armor over shields for whatever their reason. To them, I give this fit.
  • March 11, 2010, 09:09:23 am

    Member 5th Class
    *
    Reputation: 0
    DerArt1st has no influence.

    Well, i am not trolling and hey, its not my ship. If u think square-shaped tires are better on your car -> go for it.
  • March 12, 2010, 10:20:51 am

    Member 3rd class
    *
    Reputation: 0
    Billinator has no influence.

    This is just one of those ship fits that makes me ask myself: "why did i NOT go Minamtar to begin with!?"

    Simply awesome ship! I'll sure try this baby out, as soon as i'm done training skills.

    Quick question though: Which missiles will fit best for this ship?
  • March 12, 2010, 03:14:46 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Assault Missile Launchers will fit. The type of damage depends on the enemy.
  • March 15, 2010, 02:20:55 am

    Member 2nd Class
    *
    Reputation: 4
    Aeon Noblemagus struggles to be heard. Aeon Noblemagus struggles to be heard.

    i used a very similar build when i was doing lv3 missions but 2 mids were tracking computers, no scripts and a 3rd gyro so i only had a 3slot tank (repper and 2 Active resists). i ate missions for breakfast, only has problem with mordus head hunter, cap ran out for the last 2 rats
  • March 15, 2010, 05:40:49 pm

    Member 5th Class
    *
    Reputation: 0
    tyreantula has no influence.

    +1, great build i use it (what i can use of it) myself
  • March 18, 2010, 08:24:54 am

    Member 5th Class
    *
    Reputation: 0
    Chacorion has no influence.

    Im going to give this a go so +1 from me :)
  • March 30, 2010, 07:31:44 pm

    Member 1st Class
    *
    Reputation: 0
    Nick85er might just get shoved out an airlock if they keep it up. Nick85er might just get shoved out an airlock if they keep it up.

    good job brother.. why didn't i think of this?!
  • March 31, 2010, 08:42:56 am

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Because the Hurricane is all duct-tape and not shinny, unlike other tier 2 BCs.

    Compared to other tier 2s, however, it is by far the most fun any pilot will ever have.
  • March 31, 2010, 07:37:04 pm

    Lieutenant Commander
    *
    Reputation: 234
    Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know.

    Passivecane is way better than this. Even if you don't drop way too much for t2 rigs, it gets over 480DPS omnitank. You can even up your DPS by dropping SPR's for gyros and out-DPS this.

    And yes, I am trolling you because you seem to think this is the OMGWTFBBQ BEST FIT EVAR!!1! for a cane and whine when people point out its no good active armour tanked. 141DPS tank is weak, your mids are wasted on cap rechargers (try Med cap booster, target painter, web, AB) and still the tank is hopeless, did I mention that already?

    Save armor for buffer fit neut canes.

    [Hurricane, Arty Critic]
    Gyrostabilizer II
    Tracking Enhancer II
    Shield Power Relay II
    Shield Power Relay II
    Gyrostabilizer II
    Shield Power Relay II

    Invulnerability Field II
    Large Shield Extender II
    Large Shield Extender II
    Large Shield Extender II

    650mm Artillery Cannon II, Republic Fleet Fusion M
    650mm Artillery Cannon II, Republic Fleet Fusion M
    650mm Artillery Cannon II, Republic Fleet Fusion M
    650mm Artillery Cannon II, Republic Fleet Fusion M
    650mm Artillery Cannon II, Republic Fleet Fusion M
    650mm Artillery Cannon II, Republic Fleet Fusion M
    Assault Missile Launcher II, Sabretooth Fury Light Missile
    Assault Missile Launcher II, Sabretooth Fury Light Missile

    Medium Core Defence Field Purger I
    Medium Core Defence Field Purger I
    Medium Core Defence Field Purger I


    Hammerhead II x3

    522 DPS, twice the tank.
  • March 31, 2010, 09:05:56 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Passivecane is way better than this. Even if you don't drop way too much for t2 rigs, it gets over 480DPS omnitank. You can even up your DPS by dropping SPR's for gyros and out-DPS this.

    And yes, I am trolling you because you seem to think this is the OMGWTFBBQ BEST FIT EVAR!!1! for a cane and whine when people point out its no good active armour tanked. 141DPS tank is weak, your mids are wasted on cap rechargers (try Med cap booster, target painter, web, AB) and still the tank is hopeless, did I mention that already?

    Save armor for buffer fit neut canes.

    [...]

    Cool Story Bro.

    Did you bother to read previous posts? No? Didn't think so.

    I don't believe I ever said that this fit was the absolute shit above all other hurricane, did I? I also didn't whine when others posted shield tanks. Naw, what I said, I musta said it 4 times by now. If you actually bothered to read, instead of jumping the gun like a little bitch, you would have understood:

    I am simply posting a viable armor fit, in other words, a decent fit for those who choose to armor tank. If they care to go shield tank, there's plenty of loadouts for that, and they can go there. But I didn't see a single decent armor loadout, so for those who like it, I made one and posted it.

    I'm fairly certain you can understand that, right? I even put all the itty bitty points in bold and italic. Still too complicated? Sorry, not much more I can do. Then again, you'll probably just avoid the read like you did before anyway.

    And by the way, you don't need a tank as strong as your fit. It's for L3s for shit's sake. You'll do the missions just as fast in an armor tank than in a shield tank.

    PS: You put 3x Hammerheads. You wanna whine about efficiency, why not put 4x Hobs and 1x Hammerhead, or even just 5x Hobgoblins. Your like a grammar nazi who can't read.
  • April 04, 2010, 04:01:44 am

    Member 5th Class
    *
    Reputation: 0
    Ultratronic has no influence.

    How would this fit work with autocannons instead of artie?
  • April 04, 2010, 10:15:00 am

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    How would this fit work with autocannons instead of artie?

    It depends on what your trying to do. If its for missions, I recommend sticking to arty. If you really wanna dish out the autoguns, then go with 425mm ACs and barrage M. That'll give you quite the distance, but you'll pay a lot for ammo.

    If you want, just contact me online @ Vhankar
  • April 04, 2010, 02:22:13 pm

    Member 5th Class
    *
    Reputation: 0
    Ultratronic has no influence.

    I don't have an active account, but thanks for the help.
  • April 14, 2010, 09:05:51 am

    Member
    *
    Reputation: 5
    Asmudeus is working their way up. Asmudeus is working their way up. Asmudeus is working their way up.

    Your numbers are wrong, i could get your numbers, but only with Republic Fleet ammo. And RF-ammo is not really a good idea for PvE normally.

    corrected stats:
    With Rigs:
    372 DPS without Drones
    471 with Drones
    1994 Alpha

    I hope it was just an accident and not a lame cheating-try.
  • April 14, 2010, 02:33:46 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Its probably merely an accident, or were using different programs, or patches have changed numbers. I made this fit pre-dominion, though I did update it post-dominion. Mind you, things may have again changed during then and now.

    In the end though, specifics are rarely important; the general idea is what counts.

    EDIT: As for RF Ammo, yes, its poor for PVE. I may have accidentally put used when I calculated the numbers.
  • April 14, 2010, 04:50:17 pm

    Lieutenant Commander
    *
    Reputation: 234
    Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know. Trinkets friend forgot more about gaming than you'll ever know.

    blah blah blah, denying you ever said this was better, blah blah

    PS: You put 3x Hammerheads. You wanna whine about efficiency, why not put 4x Hobs and 1x Hammerhead, or even just 5x Hobgoblins. Your like a grammar nazi who can't read.

    Why don't you try the following: You're like a grammar nazi who cannot read.

    It looks like I can win. I mean, read.
  • April 21, 2010, 03:17:34 pm

    Member 1st Class
    *
    Reputation: 1
    Drastic13 has no influence.

    Vankaar - I run almost the exact same loadout, but I have a DC2 instead of the EANM.  Just curious, but why'd you go with that EANM?  Seems like a waste due to already high diminishing returns on stacking more resists...
  • April 22, 2010, 08:32:25 am

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Remember that the DCU will suffer from the same stacking penalties as an EANM. This means a tech 2 EANM will always provide better armor resists than a tech 2 DCU.

    Still, its a matter of preference and capabilities. While the DCU provides resists to shields, armor, and hull, the EAMN provides more towards armor.

    I have a few reasons to use an EANM over a DCU:

    1. Its passive
    2. It provides better resistance for armor
    3. It receives bonuses from armor compensation skills

    Notice that I put armor in bold. That is because your main tank for this fit is armor, not shields nor hull. Both shields and hull are temporary tanks, and if you rely on either of them, your doing something wrong. Specialization is the key to EVE Online.

    While its understood that hull resists may save your ship, better armor resistances in the first place may reduce the number of times you'll be caught in that sort of situation in a mission.

    EDIT: I forgot to mention about capabilities. In truth, a low SP player is much better off with a DCU, since its easier to fit and it saves you in those dangerous moments. But a high SP player should never need a DCU in the same way.
  • May 12, 2010, 03:52:22 am

    Senior Chief Petty Officer
    *
    Reputation: 82
    ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know.

    Only downside with this fit is it requires skills that most people doing L3s won't have, but I was using T1/named version for L3s and it worked just fine.  +1

    @passivecane fit: most new players have decent armor or shield tanking skills, so while it might be better in your "All level V" EFT, being so anal about viable armor tanked fit is retarded.
  • May 12, 2010, 09:34:41 am

    Member 5th Class
    *
    Reputation: 0
    Orrus has no influence.

    Just wanted to say this fit did NOT work for me.  I am a semi-new player with low SP.  I cannot equip many tech2 modules.  I lost 2 hurricanes in level 3 missions with this fit.

    My new hurricane uses passive shield tanking and it is much much more effective at tanking level 3s.


    Noobs: Stay away from this fit.
  • May 12, 2010, 12:18:09 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Noobs: Stay away from this fit.

    You have 1 post in this entire forum (and its in this thread).

    You are one in well over a dozen new pilots who've posted here, and your the only one to say it did not work for you; the rest claimed it did with tech 1 variation gear (Case & point, the guy before you).

    Quite simply put, your credibility is zero. I'll bet your just a second account created by one of the passive-shield zealots.

    New Pilots (which I prefer not to call Noobs), use this fit wisely, don't rush things.
  • May 15, 2010, 02:59:55 pm

    Member 5th Class
    *
    Reputation: 0
    logfox has no influence.

    I just registered so I could post this:

    First, thaks for this fit, it really helped me thru l3 missions, while my character skills revolve around shield tanking, at the time I was having an issue flying l3 on a Cyclone, nowadays I realized why, but either way.

    I'd fly this using t1 named armor modules on the low slots, with no rigs, mostly relying on my speed and this ship was able to fly any l3 out there with a little skill and some warp ins/out, guns were prototype siege cannons which also did the job greatly.

    This is how I was flying it back then, with no rigs cause for some foolish reasons I refused to train them, but again, they really proved not needed when relying on the speed.

    2x Gyrostabilizer II/Crosslateral gyro's at first.
    Energized Adaptive Nano Membrane I
    Armor Explosive Hardener I
    Armor Kinetic Hardener I
    Medium Armor Repairer II

    10MN Afterburner II
    3x Cap Recharger II

    6x650mm Medium Prototype I Siege Cannon
    2x'Arbalest' Assault Missile Launcher

    Was more then enough to give me someplace I could stay and train my way into something larger with a better knowlodge on how to fly things.

    +1 all the way.



  • May 23, 2010, 02:48:26 am

    Member 2nd Class
    *
    Reputation: 1
    Dante H has no influence.

    Nice fit +1
  • May 31, 2010, 12:05:15 am

    Member 3rd class
    *
    Reputation: 0
    lepyr has no influence.

    +1 for an awesome fit

    Anyone who says a new player can't follow this fit is a moron.  Obviously it is implied that if you don't have the skills for T2 something, downgrade it to meta 3/4 T1.

    With < 2.5M SP I run the following version of this fit, and it rocks:

    LOWS:
    Medium Armor Rep II
    Mission-specific Hardener I x2
    EANM I
    Gyrostabilizer II x2

    MIDS:
    10MN AB II
    Cap Recharger II x3

    HIGHS:
    650mm Medium Gallium I Cannon x6
    Arbalest Assault Missile Launcher x2

    RIGS:
    Medium Auxiliary Nano Pump I x2
    Medium Projectile Collision Accelerator I

    DRONES:
    Hobgoblin II x5

    Thanks again for this fit.  I tried for days to tweak it in EFT and every time I came back to exactly what you had here (with 2x Nano Pumps for cap stability, as you suggested)

    Also, I gotta say that passive shield tanking the 'cane is a sin.  All of the people on here over-defending it (and obviously trolling it with new accounts) are ridiculous.  If they were truly confident in their stupid fits, they wouldn't feel the need to defend them like they are.

    EDIT: Forgot to mention something.  I recommend people first starting out in L3 missions take a cruiser and try your hardest to do a couple of them.  It will give you a very good appreciation for just how good this ship (with this fit) really is.  Then upgrade to this ship and begin EZ mode =)
  • June 18, 2010, 03:41:24 am

    Member 5th Class
    *
    Reputation: 0
    Ihmemies has no influence.

    Reading http://www.eve-wiki.net/index.php?title=Signature_radius ..

    Shield fit:
    Quote
    Shield Power Relay II
    Shield Power Relay II
    Shield Power Relay II
    Gyrostabilizer II
    Gyrostabilizer II
    Gyrostabilizer II
    Large Shield Extender II
    Large Shield Extender II
    Large Shield Extender II
    Invulnerability Field II
    650mm Artillery Cannon II,EMP M
    650mm Artillery Cannon II,EMP M
    650mm Artillery Cannon II,EMP M
    650mm Artillery Cannon II,EMP M
    650mm Artillery Cannon II,EMP M
    650mm Artillery Cannon II,EMP M
    Assault Missile Launcher II,Sabretooth Light Missile
    Assault Missile Launcher II,Sabretooth Light Missile
    Medium Core Defence Field Purger I
    Medium Core Defence Field Purger I
    Medium Core Defence Field Purger I

    Armor fit:
    Quote
    Gyrostabilizer II
    Gyrostabilizer II
    Energized Adaptive Nano Membrane II
    Medium Armor Repairer II
    Armor Kinetic Hardener II
    Armor Thermic Hardener II
    Cap Recharger II
    Cap Recharger II
    Cap Recharger II
    10MN Afterburner II
    650mm Artillery Cannon II,EMP M
    650mm Artillery Cannon II,EMP M
    650mm Artillery Cannon II,EMP M
    650mm Artillery Cannon II,EMP M
    650mm Artillery Cannon II,EMP M
    650mm Artillery Cannon II,EMP M
    Assault Missile Launcher II,Sabretooth Light Missile
    Assault Missile Launcher II,Sabretooth Light Missile
    Medium Nanobot Accelerator I
    Medium Auxiliary Nano Pump I
    Medium Projectile Collision Accelerator I

    Those passive shield tank fits have a sig radius of 398m (as big as a battleship!), while armor tanked has only 240m.

    Thus the area of...
    shield tanked cane: 497640.8427
    armor tanked cane: 180955.7368

    So the area is 2.75x larger and npc's hit you easier. Also you don't have an AB so you take even more damage when you move slower.

    A 650mm arty has 125m sig radius, while a 1200mm battleship weapon has 400m.

    While armor tanking:
    650mm would hit you for: 240^2/125^2 = 3.69x damage.
    1200mm would hit you for 240^2/400^2 = 0.36x damage.

    While shield tanking:
    650mm: 398^2/125^2 = 10.14x damage.
    1200mm: 392^2/400^2 = 0.99x damage.

    Thus proving you take 2.75x more damage with a 2.75x bigger sig radius. With equal dps fit (enough shield power relays replaced with gyros to match armor tanked's dps):

    All V skills T2 fit:
    shield 318def 410dps
    armor 131def 387dps (cap stable with 1x accelerator 1x nano pump)

    Shield cane can soak 2.43x more damage while doing 1.06x more dps... So actual increase in tanking ability disappears into thin air because your sig radius increases.

    So basically it is a matter of preference if you want to armor or shield tank, neither is that much better than other...

    Please correct me if I'm wrong.
  • June 18, 2010, 04:05:02 am

    Senior Chief Petty Officer
    *
    Reputation: 41
    qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know.

    ^ What L3 mission has battleships shooting at you? Practically none. Besides which, your signature radius only influences the quality of the hit if it's smaller than the gun's scan resolution, no difference in maximum damage if it's bigger.

    Edit for clarification:
    To quote that article you linked: Any ratio higher than 100% is arbitrary, and can be considered to be 100%, as you can't do more damage than the maximum.
  • June 18, 2010, 04:16:07 am

    Member 5th Class
    *
    Reputation: 0
    Ihmemies has no influence.

    ^ What L3 mission has battleships shooting at you? Practically none. Besides which, your signature radius only influences the quality of the hit if it's smaller than the gun's scan resolution, no difference in maximum damage if it's bigger.

    I got a Guristas storyline mission where part 10/10 - The Final Battle has 4x BS & 4x BC spawns. That made me wonder if shield tanking would be better, didn't have any problems armor tanking other missions.
  • June 18, 2010, 04:28:28 am

    Senior Chief Petty Officer
    *
    Reputation: 41
    qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know.

    I've done that storyline. You don't have to kill the BS/BCs, just blow up the tower and leave after bookmarking the can. Don't forget I said practically none. You were still mistaken about the sig radius.

    Armor tanking is almost always less efficient than shield tanking, by the way, and you didn't try to fit an afterburner to the shield tank setup you posted, which would have evened out the comparison somewhat.
  • June 20, 2010, 08:59:17 pm

    Member 5th Class
    *
    Reputation: 0
    corhen has no influence.

    Great ship design, using it, works amazingly well
  • June 22, 2010, 05:19:21 pm

    Member 4th Class
    *
    Reputation: 1
    idk706 has no influence.

    Holy :censored:
    Its my old CEO :D
    o/ vhankar.
  • June 29, 2010, 02:43:29 pm

    Member 5th Class
    *
    Reputation: 1
    GenBlase has no influence.

    Hey vankaar! I love u!!!
  • June 30, 2010, 05:05:43 am

    Member 4th Class
    *
    Reputation: 1
    idk706 has no influence.

    Hey vankaar! I love u!!!
    Screw off gen! I love him first damnit!
  • July 01, 2010, 04:59:08 pm

    Crewman
    *
    Reputation: 15
    Jaseman has an aura about them. Jaseman has an aura about them. Jaseman has an aura about them. Jaseman has an aura about them. Jaseman has an aura about them. Jaseman has an aura about them. Jaseman has an aura about them. Jaseman has an aura about them. Jaseman has an aura about them. Jaseman has an aura about them.

    I just started using this and it is very well put together and handles everything coming at it +1
  • July 07, 2010, 05:51:24 am

    Chief Petty Officer
    *
    Reputation: 37
    ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know.

    Reading http://www.eve-wiki.net/index.php?title=Signature_radius ..

    *A lot of math stuff*

    Please correct me if I'm wrong.


    Only Battleships have higher chance to hit you (Note that sig affects the "Chance" not the damage itself.), which is then offset by your naturally higher speed combined with their craptastic tracking.

    But still..there is no point in derailing the thread. It is a fine armor tanked cane setup that get the job done.
  • July 16, 2010, 07:15:18 am

    Lieutenant Commander
    *
    Reputation: 367
    benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know.

    i like it.
  • July 16, 2010, 11:36:44 am

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    i have used my 720 passive tanked cane for most all of my L3 missions.
    the sig may be important but it didnt appear to make it so that my tank broke.

    I didnt have any trouble with the bonus room in angle extravaganza. thats 3 or 4 battle ships. maybe getting closer to them would make it faster but 720's do more damage anyway so...

    http://eve.battleclinic.com/loadout/30454-Hurricane-Logical-Madness-720s-passive.html

    i dont think there is any question that hte armor tanked cane is a good build. there are so many passive tanked hurricanes but i like mine best.
  • July 19, 2010, 10:52:00 am

    Member 2nd Class
    *
    Reputation: 2
    CC Demented struggles to be heard. CC Demented struggles to be heard.

    I've been using this fit with great success in 0.0  I don't have the skill points for all the T2 crap either.  Only complaint I have with basic T1 Art is the low DPS - I'll be updating that now that I'm rich.  Makes killing the 1.5mil rats kinda slow going.  Everything else melts.  Also used it in plexes.  Very solid tank even with T1 and low SP.

    So this CAN be a very cheap fit for someone with low SP and still be effective.
  • July 22, 2010, 12:00:23 am

    Member 4th Class
    *
    Reputation: 1
    Auqillis has no influence.

    Looks good, ill buy it and then decide if I should give thumbs up or thumbs down.
  • July 22, 2010, 02:09:25 am

    Crewman Novice
    *
    Reputation: 1
    Nevynmk1 has no influence.

    Yeah I've used it with my low skilled (Combat wise) toon and it has worked well for me. I have tried the sheld one but I found it too slow.
  • July 25, 2010, 04:15:45 am

    Member 5th Class
    *
    Reputation: 0
    Rudlow has no influence.

    Well, Im gonna try it, very low skills tho, so have to use some improvement Tech1 instead of Tech2. Still have to warp out sometimes on L3 missions, but with skills training I hope that will go easier. One question tho, I didnt find anything about missile using type or range. I personally use now some light missiles and they are weak, with low range, could u advice here something please?
  • July 25, 2010, 03:39:56 pm

    Member 5th Class
    *
    Reputation: 0
    musa1907 has no influence.

    +1. Awesome fit !!! Thank You ...
  • July 26, 2010, 06:57:43 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Well, Im gonna try it, very low skills tho, so have to use some improvement Tech1 instead of Tech2. Still have to warp out sometimes on L3 missions, but with skills training I hope that will go easier. One question tho, I didnt find anything about missile using type or range. I personally use now some light missiles and they are weak, with low range, could u advice here something please?

    Light missiles are your friends (and only friends for that matter) against frigates. Use them to knock out frigates along with your drones, while your artillery takes out bigger targets. If you want to make light missiles stronger, get better skills (depressing but true).
  • July 27, 2010, 09:45:18 am

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    I know they are unpopular but when soloing missions i like to use FOF missiles. i cant combine the guns and missiles as the targets are generally dead before the missiles hit.

    i can get lazy about missions. the FOF missiles dont do much damage but i dont have to keep track of them either. just check to see that they are on from time to time.

    i hear that they should not be used in a group but i havent experienced why. sometimes i find they are shooting at a structure but its rare.
  • July 29, 2010, 01:51:08 pm

    Member 4th Class
    *
    Reputation: 1
    FatherDoogle has no influence.

    Working on this atm, love it... working through the t2 kit...
    An easy +1 except some problems with powergrid, except im using 720's atm, why do 99% of fits use 650's???
  • July 29, 2010, 08:31:08 pm

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    i like 720's myself. but 650's are easier to fit.
    tracking on 650's is a little bit better.
    you need about a 1k damage volley to pop an L3 frig.
    3 t2 720's with three gyros can do that with tremor at 50+ KM's.
    650's need all 6 guns and three gyro's.
  • July 30, 2010, 08:05:25 am

    Member 5th Class
    *
    Reputation: 1
    Coop1981 has no influence.

    awesome! +1
  • August 02, 2010, 07:46:35 pm

    Crewman Apprentice
    *
    Reputation: 4
    Query23 struggles to be heard. Query23 struggles to be heard.

    I think a lot of the +1s are from folks who are sick of the Passive Cane fits that are all variations on the same theme. I think Probably as many -1s are from Passive pilots upset that the top rated Cane currently is not a passive. I think y'all are both right. That is the passive will outperform this fit in PvE at basically any skill level. Arguing to the contrary only demonstrates a lack of your understanding of the game. The passive will run almost all of the 4s solo.
    This fit is however about the best armor tanked PvE 'Cane I have seen here. Nad if I was skilled for armor there is no way I would train up just to fit the passive 'Cane. So I am giving it a +1.
    Oh btw. I am pretty sure you did have faction ammo when you EFTed the DPS.
  • August 04, 2010, 10:22:59 pm

    Crewman
    *
    Reputation: 2
    fukk flamers and griefers, I am no more struggles to be heard. fukk flamers and griefers, I am no more struggles to be heard.

    i fitted this fit with 425 Prototype ac 1's w/2x Heavy Scourge and amazingly i survived a heavy corelli lvl3 mish with barely a scratch into armor, and that included brutes and thorax by the dozen!!! Have +1 this as it works when i used to run the same mishons with a mega and a rokh, both sniper fitted and slooooooow!; this is much better as it's cheaper if u f'kk up and get stuck, and u can run faster than the rats at 415 mp/s (with my skills) and that's faster than my vex!!!

    spot on about the ranges too, even with the 425's, although the scourge and the drones hit most at less than 15, or >40 km - gotta love them drones!!!

    and it's cap stable too!:smile:
    dual rep this easy for those rat infested ambushes!!!
  • August 04, 2010, 10:28:10 pm

    Crewman
    *
    Reputation: 2
    fukk flamers and griefers, I am no more struggles to be heard. fukk flamers and griefers, I am no more struggles to be heard.

    oh ps i swapped the collision rig for a mccc1 and swapped out a cap r for a sebo2, and a magstab2 for the extra repper or a pdu2 for the shield and cap recharging bonuses - it takes forever to recharge shields otherwise inbetween rooms...
  • August 25, 2010, 03:40:24 am

    Member 5th Class
    *
    Reputation: 0
    Repsolll has no influence.

    I like Tanking with Armor, i have trained my skills in Armor Tanking. Therefore this fit is suitable for me.

    Stop trolling this post ffs, its an armor Tank Cane. Get over it...

    +1
  • August 25, 2010, 10:38:21 am

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    people keep seeing it and therfore have to struggle less making their own.

    if the loadouts could be stickied this is one that should be. IMHO.
  • August 26, 2010, 10:13:37 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    people keep seeing it and therfore have to struggle less making their own.

    if the loadouts could be stickied this is one that should be. IMHO.

    Thank you. I'm really glad I posted this, and that you and so many others like it.

    Funny, though, I never thought it would get attention. I simply posted what I used for L3 missions, and actually forgot about it. Months later, I looked it up, and it was decently rated. It's been going up ever since, and is now the second highest rated hurricane of all time.
  • September 20, 2010, 08:55:59 am

    Crewman Apprentice
    *
    Reputation: 5
    Cirdan Seregon is working their way up. Cirdan Seregon is working their way up. Cirdan Seregon is working their way up.

    Why not put a faction ab on? Other than that it's bellisimmo +1!
  • September 20, 2010, 03:28:44 pm

    Lieutenant Commander
    *
    Reputation: 367
    benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know.

  • September 20, 2010, 10:19:15 pm

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    logitech freewheel is damn fast.
  • September 21, 2010, 12:47:19 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Not goddamn fast enough. End button ftw.
  • September 25, 2010, 03:31:28 am

    Member 5th Class
    *
    Reputation: 1
    DragonHelm has no influence.

    Why is this in the cheap category?

    Its all T"

    -1
  • September 25, 2010, 07:57:34 pm

    Senior Chief Petty Officer
    *
    Reputation: 41
    qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know. qmeister forgot more about gaming than you'll ever know.

    Why is this in the cheap category?

    Its all T"

    -1

    T2 is cheap for most people and eventually it will be for you too.
  • September 26, 2010, 10:54:37 pm

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    Not goddamn fast enough. End button ftw.

    seriously its faster than my end button.
  • September 28, 2010, 10:20:03 am

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Why is this in the cheap category?

    Its all T"

    -1


    It's both cheap and expensive; an older player with the skills to run it can afford it very easily, a newer player without the skills will find it expensive.

    But really, to only notice that and give it -1? Well, I wasn't too surprised when I found out you only posted 5 times in the last 4-5 months; it only shows you don't know what you're doing or talking about.
  • October 10, 2010, 01:41:32 pm

    Member 5th Class
    *
    Reputation: 0
    MSIMotherload has no influence.

    I use this ship with a shield tank cyclone on lvl4s and have no problems.  Thank you for the loadout.
  • October 11, 2010, 11:35:10 am

    Member 4th Class
    *
    Reputation: 0
    Dies Afflictus might just get shoved out an airlock if they keep it up.

    i had been using this fitting minus the t2 guns, substituted for 650mm scout artillery and it performed exceptionally well. never had a problem.

    taking the advice of the community and resources available on line i started training up the skills for a shield tank. in comparison, passive shield tank sucks in my opinion. damsel in distress damn near lost me a ship in a passive shield tank fit where as this fit allowed me to warp in and manage incoming DPS nicely and finish the mission while taking revenge on every ship in the area for the 2 million isk in damage they caused to my other ship.

    no...my skills aren't that great(4.1 SP), but the skills i have focused in are strictly for certain fits. amazes me that the passive shield with an EHP of ~33,000(with my skills) gets out performed by an active armor fit with EHP of ~22,000.

    shield fit:

    3x Gyrostabilizer II
    3x Shield Power Relay II

    2x Large Shield Extender
    1x Invulnerability Field II
    1x 10MN Afterburner II

    6x 650mm Medium Scout Artillery I
    2x Arbalest Assault Missile Launcher

    3x Medium Core Defense Field Purger I

    even Mickey Death notes in his 720s passive fit thread that he has taken armor damage in the shield tank fit. my experience shows me which is the obvious choice for this ship. thanks for the awesome fitting.
  • October 11, 2010, 09:09:15 pm

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.


    even Mickey Death notes in his 720s passive fit thread that he has taken armor damage in the shield tank fit. my experience shows me which is the obvious choice for this ship. thanks for the awesome fitting.

    it's true if you dont know how to deal with the mission your going to have a bad time. damsel you just hit the AB and shoot towards a gap. i have done that one many many times.


    basically you have to understand how rep works to understand the difference in the two ship concepts and then its very understandable why the armor rep works when it has less rep then the passive. Its the time it takes to overcome the defense. The armor rep peak is constant so you just have to reduce the dps of the mission before you run out of armor. With the passive rep the peak rep is a few seconds or eternal. i haven't taken armor damage from an L3 in a long long time.

    my 720 fits cleans up L3's fast. its highly tuned for L3's. i don't think there there is another BC fit that will do them faster. But this one works pretty good and better for most folks. but if you want the mission faster its 720's and 3 gyros IMHO.

    I don't begrudge the merits of the armor rep setup. it works. i also find my passive setup is the best for me and i do so love to hear the gasps of the drake pilots as their targets evaporate.
  • October 12, 2010, 09:49:47 am

    Member 4th Class
    *
    Reputation: 0
    Dies Afflictus might just get shoved out an airlock if they keep it up.


    it's true if you dont know how to deal with the mission your going to have a bad time. damsel you just hit the AB and shoot towards a gap. i have done that one many many times.

    basically you have to understand how rep works to understand the difference in the two ship concepts and then its very understandable why the armor rep works when it has less rep then the passive. Its the time it takes to overcome the defense. The armor rep peak is constant so you just have to reduce the dps of the mission before you run out of armor. With the passive rep the peak rep is a few seconds or eternal. i haven't taken armor damage from an L3 in a long long time.

    my 720 fits cleans up L3's fast. its highly tuned for L3's. i don't think there there is another BC fit that will do them faster. But this one works pretty good and better for most folks. but if you want the mission faster its 720's and 3 gyros IMHO.


    as i started off using armor tanking it's fair to say i am less experienced using a shield tank fit. completely agree regarding not knowing how to run a mission. i too have run that mission many times, and not once had i ever had to tuck tail and run in any fitting i've ever used.

    further testing shows me that there are only a few missions that give grief to the shield tank fittings i've seen and continue to test. after all, many argue undeniably that shield tank is the way to go with this ship. i'm still trying to find the right fit i guess.

    personally, i prefer the "come in and wreck $hi7" approach to missions. if that's not possible with my current fitting with out a large amount of management of the mission it makes things more tedious than necessary in my opinion.

    i apologize if you took anything i said as rude, or directed at you personally, Mickey. that was not my intent. i simply wanted to let others know what i personally have experienced with shield tanking vs armor tanking and level 3's in a cane.

    essentially i find that there is more tank and less gank with the armor tank set up, vs more gank and seemingly less tank. while the EHP numbers of armor vs shield tank are about 10k off which should be about the same for almost any pilot(give or take 2k to 5k, skills dependent), in my experience it is safe to say that if you enjoy warping in and watching tons of rats waste ammo on you hopelessly...armor is the way to go.

    i do realize that not all missions can be done with little effort, however, i will gladly take a near perma-tank vs the fight or flight tactics. i want to live, and not get shot in the ass while attempting to manage incoming DPS. just me. i'll save the fancy flying tactics for PvP. :D

    i'll be trying out your 720's fit once I can fit the arties(could do it now but another 50 million in scout's is too much for the moment) and i'll definitely report back on findings after having so much trouble finding a fit to replace the armor tank. thanks.
  • October 12, 2010, 01:00:57 pm

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    no offense taken. I like to feel I'm eeking every last drop out of a build. So the tank has to be perma in most situation but not 100 percent safe. just enough. Part of the fun of the game for me is finding the most satisfying combination of parts.

    most missions are perma tanked by my logical madness build but there are a few missions where they concentrate most of the firepower of the mission at close range, such as damsel and rescue my sandwich. There the tank is not going to make it until you get to a safe range. Then the mission is easy.


    I fell asleep missioning often enough to say the tank is good enough. Its not like a drake though. The AB is part of the tank. orbit or stay at range of about 40 or 50.

    when working optimally the 720's are busting a frig about every 4 secs at optimal range. which is just an ass hair faster than 650's.


    the armor build is good and likely the best that can be done with 650's. But for 720's you got to go shield IMHO. The power grid just cant handle 720's and armor rep.

    You might have to swap a gyro for a TE in fact as i look at my records i did swap in a TE but not on Battle Clinic. Stay at about 30 KM with 2 sets of 3 720's with emp or depleted uranium.
    Or proton at 50km with all 6.
    Before t2 i was using prototypes not scouts.

    Not trying to hijack this thread but it is a common discussion here. Passive vs active.
    I am thinking active with 650's and new missioners and passive with 720's and faction building.
  • October 12, 2010, 10:22:17 pm

    Chief Petty Officer
    *
    Reputation: 37
    ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know. ekasim forgot more about gaming than you'll ever know.

    Damsel is a Thermal heavy mission. Armor has 40% natural resist against therm where has shield has only 20%. Moreover they are usually using simultaneously fired missiles, which do bursts of damage (which may cause the recharge peak point to be bypassed). Your larger sig from shield extenders also indirectly results in higher overall missile damage.

    These are the reasons I could think of why you failed as shield tank where you succeded as armor tank.

    You'll notice even bigger difference when you go against sanshas/blood raiders/amarr. Their EM/Therm wreaks havoc on shield tanks and you'll be probably more succesful on those missions with armor setup.

    The opposite is also true. On angel missions you'll have a hard time with this setup whereas a shield tanked one will just tank them all without any problems.

    Me? I use active tanked cyclone, which is insanely good if you have necessary skillset. I think this setup is more useful for people who crosstrain from amarr or gallente and have armor skills much higher than shield skills.
  • October 13, 2010, 03:54:55 am

    Member 5th Class
    *
    Reputation: 0
    Nhika has no influence.

    Why not take off second gyro for a tracking? Than when you use emp/fusion ammo, your opt is 9km and your fall off is 20km, so you have a 50% chance to hit anything and its ez mode without even having to kite :o

    I recently did that with my rupter + autocannon but if i switched it around to the art's and assault missiles(might not have enough power though LOL) that'd be really ez mode, just like caldari are as everyone says xD
  • October 26, 2010, 03:09:06 am

    Lieutenant
    *
    Reputation: 138
    Shingorash forgot more about gaming than you'll ever know. Shingorash forgot more about gaming than you'll ever know. Shingorash forgot more about gaming than you'll ever know. Shingorash forgot more about gaming than you'll ever know. Shingorash forgot more about gaming than you'll ever know. Shingorash forgot more about gaming than you'll ever know. Shingorash forgot more about gaming than you'll ever know. Shingorash forgot more about gaming than you'll ever know. Shingorash forgot more about gaming than you'll ever know. Shingorash forgot more about gaming than you'll ever know. Shingorash forgot more about gaming than you'll ever know. Shingorash forgot more about gaming than you'll ever know.

    I find it hard to believe this has 14 minus votes to be honest because its fit for purpose exactly...
  • October 26, 2010, 03:46:15 am

    Lieutenant Commander
    *
    Reputation: 367
    benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know.

    I find it hard to believe this has 14 minus votes to be honest because its fit for purpose exactly...

    jup but

  • October 26, 2010, 03:49:57 am

    Senior Chief Petty Officer
    *
    Reputation: 82
    ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know. ::blaad:: forgot more about gaming than you'll ever know.

    ^Heaters as in people prefering shiled tanked version.

    (And retarded enough not to account for the fact most people doing L3s have semi-decent shield or armor tanking skills.)
  • October 28, 2010, 08:17:34 am

    Member
    *
    Reputation: 5
    DarkLordEPIon is working their way up. DarkLordEPIon is working their way up. DarkLordEPIon is working their way up.

    good grief, this cane got a lot of attention... almost makes me want to cross train...
  • October 30, 2010, 06:20:07 am

    Member 5th Class
    *
    Reputation: 0
    damio6665 has no influence.

    Well as they say, proof's in the püdding... suck it up this 1 taste great +1 from me fella.
  • October 31, 2010, 08:01:10 pm

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    I find it hard to believe this has 14 minus votes to be honest because its fit for purpose exactly...
    are you kidding 14 to 176 is an awesome ratio. people will neg it simply because it has so many +1's... or if the OP pisses off someone...or changes his pic to something that someone finds offensive... or a bad day or anything.
  • November 01, 2010, 09:37:06 am

    Chief Petty Officer
    *
    Reputation: 32
    hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know.

    Strange, as this tanks worse, has less dps, is far less agile and has worse cap-condistions, than a good shield-tanked cane. It is a mystery that this is the top-rated cane. It is perhaps the best armor-cane.
  • November 04, 2010, 02:05:46 pm

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    http://eve.battleclinic.com/loadout/46330-Hurricane-720-Cane-lvl-3-039-s.html

    it has been shown that 720's can fit on here:
    i like 3 gyros with my 720's but if you can get close enough to the 3 gun 1k alpha this might outpreform the 650's.

    [Hurricane, Hurricane: 720 Cane lvl 3's copy 1]
    Gyrostabilizer II
    Gyrostabilizer II
    Medium Armor Repairer II
    Energized Adaptive Nano Membrane II
    Armor Kinetic Hardener II
    Armor Explosive Hardener II

    Cap Recharger II
    Cap Recharger II
    Cap Recharger II
    Y-S8 Hydrocarbon I Afterburners

    720mm Howitzer Artillery II, Depleted Uranium M
    720mm Howitzer Artillery II, Depleted Uranium M
    720mm Howitzer Artillery II, Depleted Uranium M
    720mm Howitzer Artillery II, Depleted Uranium M
    720mm Howitzer Artillery II, Depleted Uranium M
    720mm Howitzer Artillery II, Depleted Uranium M
    Assault Missile Launcher II, Sabretooth Light Missile
    Assault Missile Launcher II, Sabretooth Light Missile

    Medium Auxiliary Nano Pump I
    Medium Nanobot Accelerator I
    Medium Ancillary Current Router I

  • November 08, 2010, 09:04:00 am

    Member 5th Class
    *
    Reputation: 1
    kaisi13 has no influence.

    Great fit, am using the same set up only with T1 Guns as I am waiting for my skills to finish in order to fit the T2 guns. Can hold my own in most missions.
  • November 15, 2010, 11:33:31 pm

    Member 5th Class
    *
    Reputation: 0
    charliefour has no influence.

    I cross trained from Amarr for this and it works great for L3 with 1.8kk sp and mostly T1 gear. I just had a question on why the hardeners would be better than a 800 plate and a dc?
  • November 30, 2010, 06:51:32 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Sorry for the delayed response.

    You want more resistance to have a long-term sustainable tank to run missions. A 800mm plate and DC are temporary buffers to your armor, and they won't help you to live longer in a missions than resists.

    PVP is different, where combat short and brutal; missions are longer and can be dragged on.
  • November 30, 2010, 06:55:35 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    Also, it seems I've been getting a lot of thumbs down towards this fit. Is it people making second accounts to put it down? Is it people hating on it for being one of the top? Is it competition? Or is it genuinely bad?

    I don't care what the reason, at least bother to post something, ya pansies. If its not too much trouble.
  • December 09, 2010, 05:45:23 am

    Member 5th Class
    *
    Reputation: 0
    VicDornier has no influence.

    Have you tried this out in a C2 Wormhole? I have huge passive armor tank on my hurri, and it fails badly, since the 16000mm takes away too much power for the guns.
  • December 12, 2010, 05:22:47 pm

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    From my experience you need about 180 rep for 3 turret C1 WH sites for complete safety. 140 will likely work but the turrets have to be taken out quickly.

    for 4 turret sites you need considerably more.

    passive armor tank is called a buffer tank and it is generally a bad call for missions and WH's. rep is the only reasonable choice unless you are speed tanking.
  • January 05, 2011, 02:14:31 am

    Member 5th Class
    *
    Reputation: 0
    Vlad_Drake has no influence.

    Beautiful ship, great loadout. Been using it for 2 months doing level 3 missions with no problem. +1
  • January 08, 2011, 02:26:07 pm

    Chief Petty Officer
    *
    Reputation: 32
    hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know. hamartology forgot more about gaming than you'll ever know.

    This fit is so immensely much worse than the best shield-tank-canes that it is to cry of. Don't ever use an armor cane for PVE!!!! (With web some of them may be good for PVP though)

    -1 for shit-fit - as all armor-pve canes are.

    This fit fools new players to make things far more difficult  and slower than they have to be.
  • January 09, 2011, 03:34:03 am

    Lieutenant Commander
    *
    Reputation: 367
    benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know. benscho forgot more about gaming than you'll ever know.

    This fit is so immensely much worse than the best shield-tank-canes that it is to cry of. Don't ever use an armor cane for PVE!!!! (With web some of them may be good for PVP though)

    -1 for shit-fit - as all armor-pve canes are.

    This fit fools new players to make things far more difficult  and slower than they have to be.
  • January 22, 2011, 03:13:46 am

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    This loadout has been updated
  • January 25, 2011, 04:40:00 pm

    Lieutenant, Junior Grade
    *
    Reputation: 140
    JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know. JimBO5478 forgot more about gaming than you'll ever know.

    Fit works great. You're getting minuses because people are tarded really... So here your 199th +.
  • January 27, 2011, 04:14:58 am

    Member 5th Class
    *
    Reputation: 1
    greyslayer01 has no influence.

    Good solid fit this is pretty much identical to my mission cain and it works great I wouldn't fit it any other way.+1 from me
  • January 28, 2011, 06:43:26 am

    Member 4th Class
    *
    Reputation: 0
    MjrRawne has no influence.

    Tried it, loved it! +1
  • January 28, 2011, 04:48:36 pm

    Member 5th Class
    *
    Reputation: 1
    MadOxx has no influence.

    Happily a +1 from me. I tear through lvl3 missions with this loadout. Very nice.
  • January 31, 2011, 12:21:24 pm

    Crewman
    *
    Reputation: 11
    dabom115 has great potential! dabom115 has great potential! dabom115 has great potential! dabom115 has great potential! dabom115 has great potential! dabom115 has great potential! dabom115 has great potential!

    Ran this in a corp fleet op. we lost our BS that was tanking and this thing held strong. mish was L4. +1 for beastness
  • February 11, 2011, 07:13:24 pm

    Member 2nd Class
    *
    Reputation: 2
    Ptakers has no influence.

    my alt will be happy when he sees this +69
  • February 17, 2011, 02:31:51 am

    Crewman Recruit
    *
    Reputation: 4
    Mordecai Heller is working their way up. Mordecai Heller is working their way up. Mordecai Heller is working their way up.

    Full of win +1
  • March 07, 2011, 10:39:04 am

    Member 5th Class
    *
    Reputation: 0
    jim degriss has no influence.

    This fit rocked my boat. I couldnt afford all the T2's but she still owned LVL3 missions TY +1

    I thing tho.. I dont have enough power to run the PCA rig without using a power diagnostic sys.
    My projectile rigging skill is 5 and with the rig, high slots filled, the AB and MArep Im using using 1720 Power grid.

    With engineering 5 Ive got 1687.5 Power in my cane.

    Any advice?
  • March 10, 2011, 06:48:57 am

    Member 5th Class
    *
    Reputation: 0
    Makkers has no influence.

    -1

    Nice DPS and more importantly Volley, but your tank is really weak. I dont see the cane as a serious 'gank is my tank ship'. I built a really low meta tech I / tech II shield tanking cyclone for a low SP alt which is not far behind the volley of your fit with close to double your tank.

    At level V skills its 300 volley behind yours with almost 200 more tank. I only use the cap booster rarely and even then its touch and go in a few missions, your ship would have to warp out which is a waste of time.

    The exact fit I built is below, which was built more with cost in mind so not even the best meta mods because it was for low sec R&D standing grinding were it could get ganked.

    [Cyclone, PVE]
    Emergency Damage Control I
    Tracking Enhancer II
    Gyrostabilizer II
    Gyrostabilizer II

    Y-S8 Hydrocarbon I Afterburners
    Large Shield Booster II
    Ballistic Deflection Field II
    Heat Dissipation Field II
    Medium F-RX Prototype I Capacitor Boost, Cap Booster 800

    720mm Gallium I Cannon, EMP M
    720mm Gallium I Cannon, EMP M
    720mm Gallium I Cannon, EMP M
    720mm Gallium I Cannon, EMP M
    720mm Gallium I Cannon, EMP M
    Upgraded 'Limos' Standard Missile Bay I, Sabretooth Light Missile
    Upgraded 'Limos' Standard Missile Bay I, Sabretooth Light Missile
    Upgraded 'Limos' Standard Missile Bay I, Sabretooth Light Missile

    Medium Anti-Thermal Screen Reinforcer I
    Medium Ancillary Current Router I
    Medium Core Defence Capacitor Safeguard I


    Maybe a bit fail to post a tier 1 BC fit in a tier 2 thread, but just showing you havent got the most outta a tier 2 BC.

  • March 10, 2011, 03:08:10 pm

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    I have a good hunch you are a EFT warrior; someone who makes fits in EFT, compares them with other fits, but doesn't actually test them.

    Maybe you tested your Cyclone, but I doubt you tested the Hurricane, because if you did, you'd know you wouldn't need that much tank. I have rarely warped out before, and only because I flew with someone who activated all the spawn triggers.

    Further, while your fit has more volley, its pretty obvious why: you are using bigger guns. What is the DPS? That is often more important in missions. I'd also like to mention that your dps/volley assumes you have good skills in both missile and guns, which is a nuisance to get in most cases.

    I accept your criticism more than most, but I urge you to actually test the hurricane yourself and see what I mean by "gank is my tank."

    PS: The bonuses of the hurricane are RoF and Damage; how is this not gank-is-my-tank capable?
  • March 26, 2011, 06:27:14 am

    Member 5th Class
    *
    Reputation: 2
    Kemdar has no influence.

    Good fit, but I have some power grid issues. I don't have the skills yet for it, but is there a way to narrow this fit down to 1552? Right now I have 1794. Apart from that, this build is win
  • March 27, 2011, 07:45:31 pm

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    people get confused when they look at passive tanks needing 180+ and this one is 140 or so.
    only need a high active rep when the cap is low. L3's peak at around 180 dps at 15+km so an active tank at 140 will tank most of all the damage long enough to finish the mission.
     
    i use to love passive tank for pve but no longer. L4's have opened my eyes.
    now its active shield for me. the big difference between armor tanking and shield tanking is low slots. more gun mods with shield tanks. particularly active shield.
    http://eve.battleclinic.com/loadout/48909-Hurricane-TremorCane.html
    Too bad L3's aren't my thing anymore...
  • April 19, 2011, 08:24:16 am

    Chief Petty Officer
    *
    Reputation: 58
    Forrestal forgot more about gaming than you'll ever know. Forrestal forgot more about gaming than you'll ever know. Forrestal forgot more about gaming than you'll ever know. Forrestal forgot more about gaming than you'll ever know. Forrestal forgot more about gaming than you'll ever know. Forrestal forgot more about gaming than you'll ever know. Forrestal forgot more about gaming than you'll ever know. Forrestal forgot more about gaming than you'll ever know. Forrestal forgot more about gaming than you'll ever know. Forrestal forgot more about gaming than you'll ever know. Forrestal forgot more about gaming than you'll ever know. Forrestal forgot more about gaming than you'll ever know.

    honesty question.

    I've been looking into C1 WHs and i need an armor (my shield skills are a bit dodgy) fit for it. seeing none, i wanted to know if you can take this thing out, mod it out a bit for omni tank, and then take it into a C1 site and cake walk it. (if anyone says necro i'ma gonna)
  • April 19, 2011, 12:59:26 pm

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    need about 300 tank to completely tank all sites of a c1/c2 hole.
    most sites can be done with 140 but not all.
  • June 16, 2011, 06:20:00 am

    Member 1st Class
    *
    Reputation: 5
    One Ton is working their way up. One Ton is working their way up. One Ton is working their way up.

    This works, tried and tested. +1
  • June 16, 2011, 11:03:26 pm

    Member 5th Class
    *
    Reputation: 0
    RustyNail69 has no influence.

    Thanks for posting this - been about a month now and this is my first "big" ship, even on a dumbed down tech1 version I can still run lvl3's, okay I have to warp out and head back in occasionally for the more busy missions but for my skills and experience I'm more than happy with that.
    As I'm adding the T2 kit it's getting easier and easier, less than a month until I can fly it as nature and Vankaar intended - once agin thanks!

    Oh and of course +1
  • June 25, 2011, 12:30:17 pm

    Member 4th Class
    *
    Reputation: 1
    Sasstraliss has no influence.

    Good fit, but I doubled the tank while keeping the DPS, all with a 7 minute cap. (A couple of cheap cap implants helps)


    [Hurricane, PvE - Armor (Dual)]
    Medium Armor Repairer II
    Medium Armor Repairer II
    Armor Kinetic Hardener II
    Armor Kinetic Hardener II
    Gyrostabilizer II
    Gyrostabilizer II

    10MN Afterburner II
    Cap Recharger II
    Cap Recharger II
    Cap Recharger II

    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    650mm Artillery Cannon II, EMP M
    Assault Missile Launcher II, Sabretooth Light Missile
    Assault Missile Launcher II, Sabretooth Light Missile

    Medium Capacitor Control Circuit I
    Medium Projectile Burst Aerator I
    Medium Ancillary Current Router I


    Hobgoblin II x5
    Hobgoblin II x1


    ----


    Essentially you're replacing the EANM with another armor rep, and swapping the Collision Accel. with a Burst Aerator. More DPS, better tank. Derp. D:
  • June 29, 2011, 07:32:35 pm

    Member 5th Class
    *
    Reputation: 1
    Maverick2011 has no influence.

    I visit this site in a long time and finally decided to register. I have to comment on this fit. If you are a new player SKIP this fit. Armor tanks are extremely dangerous for minmatar/angels missions as your ship will be blown up fast without resists at least at level 4, which take enough time to invest into an active shield tank build.

    This is probably the best armor tank but it doesn't work for a player with low skills even though he/she can fly the ship. And tanking on armor means you are already 2/3 instead of 3/3 for tanking. Its NOT a build for a player with low skills and 0 experience with level 3 missions.

    DON'T TRY ARMOR TANKING IF YOU ARE A NEW PLAYER. I found that the hard way, losing 120 million in a night  :banghead: (2 fully fitted canes with this build). The Blockade is is basically impossible with this fit with level 3 skills on resistances so go already for an active shield build that is MUCH SAFER. It takes longer but you wont regret blowing up for a NPC.


  • July 04, 2011, 07:27:20 pm

    Member 2nd Class
    *
    Reputation: 0
    Toukko might just get shoved out an airlock if they keep it up. Toukko might just get shoved out an airlock if they keep it up. Toukko might just get shoved out an airlock if they keep it up. Toukko might just get shoved out an airlock if they keep it up. Toukko might just get shoved out an airlock if they keep it up. Toukko might just get shoved out an airlock if they keep it up.

    Ah, good to see an armor tanker on a Minmatar Cane. +1
  • July 31, 2011, 05:33:18 am

    Member 5th Class
    *
    Reputation: 0
    decanti has no influence.

    Being an avid shield tanker, this fitting was a leap of faith. I was a little nervous watching my shield go to zero so quickly, but when the armor tank held up I was impressed. Of course with 6X650mm cannons not much ever gets close enough to do damage anyway. Only change I made was using a Tracking Enhancer II in place of one of the Gyrostabilizer IIs.
  • September 24, 2011, 12:06:24 am

    Member 2nd Class
    *
    Reputation: 3
    pirren struggles to be heard. pirren struggles to be heard.

    thanks for interesting setup
  • September 24, 2011, 08:46:52 pm

    Member
    *
    Reputation: 0
    killroy225 might just get shoved out an airlock if they keep it up. killroy225 might just get shoved out an airlock if they keep it up. killroy225 might just get shoved out an airlock if they keep it up. killroy225 might just get shoved out an airlock if they keep it up. killroy225 might just get shoved out an airlock if they keep it up. killroy225 might just get shoved out an airlock if they keep it up. killroy225 might just get shoved out an airlock if they keep it up. killroy225 might just get shoved out an airlock if they keep it up. killroy225 might just get shoved out an airlock if they keep it up. killroy225 might just get shoved out an airlock if they keep it up. killroy225 might just get shoved out an airlock if they keep it up. killroy225 might just get shoved out an airlock if they keep it up.

    would this be a good as if it didn't have t2 everything?
  • October 13, 2011, 02:28:02 am

    Member 2nd Class
    *
    Reputation: 0
    Twistedheart might just get shoved out an airlock if they keep it up.

    Tried this and the passive shield tanked one, and gota say, shield tanked one seems to be a better tank, but this one is more fun to use. Anyhow, got a quick q; I can fit all the T2s except the guns, so I was wondering if I could change those 2 assault launchers for heavy assault or heavys at the cost of one gun? Since I could prolly get T2 missile bays, and loose 1 gun for it. Could it work? or would the damage increase be too low?
    I'm new to minmatar ships, and still do not understand why all of theese fits use assault launchers instead of heavys.
    Thank you for replies

    also; if i want more tank on this, do I replace a gyro for another repper or a hardener?



    *EDIT* I can replace those two assaults for heavy launchers and its still working.
  • October 19, 2011, 05:27:20 pm

    Member 5th Class
    *
    Reputation: 1
    kingmazz has no influence.

    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^WHAT HE SAID ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  • October 23, 2011, 08:46:48 pm

    Lieutenant, Junior Grade
    *
    Reputation: 56
    Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know. Mickey Death forgot more about gaming than you'll ever know.

    go active shield for fun and power.
    http://eve.battleclinic.com/loadout/51430-Hurricane-Active-shield-PVE-arties-Rogering-Cane.html
    i loved it. very fast missions
  • December 14, 2011, 07:56:45 am

    Member 5th Class
    *
    Reputation: 1
    Scorched101 has no influence.

    You can upgrade your assault launchers to Heavy Missile Launcher II and that boosts your dps to 572  :)

    Edit: only if you have advanced weapon upgrades V or a PG4
  • January 08, 2012, 08:22:35 pm

    Member 5th Class
    *
    Reputation: 1
    MonsterMachine has no influence.

    Very good fit.  Being a Minmatar armor tanker, this is what I have used for months on lvl 3's.  I never looked at canes on here before, but there was my build, already listed by some1 else, lol.  +1
  • April 22, 2012, 08:51:40 am

    Crewman
    *
    Reputation: 14
    Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with. Vankaar is a force to reckon with.

    This loadout has been updated
  • May 14, 2012, 08:04:56 am

    Member 5th Class
    *
    Reputation: 0
    DerArt1st has no influence.

    Amazing that this is on top -> lol. This fitting should be renamed to "how to gimp your ship". 9 Slots for tanking and its still worse than a shieldcane using only 5 slots. There is absolutely "no reason" to use this if u have noobskills in shield other than "because i can".

    A noobshieldcane will outperform this T2 - armorfit in any way in lvl 3 missions.