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Ship fitting - Built on July 10, 2009
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Positive ratings (267)
Negative ratings (70)
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I hate passive tanked drakes, so this is a nice change. Medium neut's also quite sexy.
Stats: DPS: 561 Volley: 1654 resists: 81,72,79,83 Shield HP: 14.6k EHP: 91.7k missile range: 20km passive shield regen: 169 MWD speed: 1038m/s cap: last 1 min 50 with all modules sig. radius: 344m or 2068m with MWD (lawl) NEEDS A +3% PG IMPLANT(YOU CAN ALWAYS SWAP THE MEDUIM NEUT FOR A SMALL ONE). |
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as stated, no propulsion mod makes this epic fail.
drake is a good fitt but need a web and a mwd/ab AND a Warp Disruptor
So how much cap do you have left after 2 minutes of using both invulnerabilty fields, the MWD and the target painter?
Passive Drake is the way to go isn't it? What's the percentage cpu usage on this? 9
one question.. hows cap look without mwd on?
This fit is close but no point? how do you intend on keeping your target, hopes and dreams?
This fit is close but no point? how do you intend on keeping your target, hopes and dreams?
I like your fit, but what will you shot down with your gang? I think no frig or cruiser, no, some bigger ships i think! Is the painter in this case realy important? An AB should be better (its fast enough to get in range in a gang) and your sig is smallerab is crap. tp is good. ham something I'll never use. some peeps still use to fighting noobs in low sec. I guess.
So how much cap do you have left after 2 minutes of using both invulnerabilty fields, the MWD and the target painter?
Passive Drake is the way to go isn't it? What's the percentage cpu usage on this? 9
wow be more of a tardball plz kthx
you only use MWD to get in range, then it is off.
This fit is close but no point? how do you intend on keeping your target, hopes and dreams?
Everyone in a battlecruiser and below MUST have a point. It is MANDATORY in gangs. So obvious why you don't rely on just 2-3 tacklers to secure points, you need to be able to spread points and have thick tank to make sure they stay pointed. Tacklers are meant to get an initial point while you are locking the target, as soon as you have the target pointed, they can move on to secondary targets.This fit is close but no point? how do you intend on keeping your target, hopes and dreams?
lulz. did you not see that it is a gang fit? so to answer your question.....his hopes and dreams would not need to tackle since the inty's and other gang members will be there to hold his hopes and dreams in place. maybe read before you make a fool out of yourself

okay - how can you put "Large Core Defence Field Extender IIs" on a Drake as rig slots are now Medium?This loadout has been updated
This doesnt look horrible to me. probly a few things to change here and there. For example the rigs. I guarentee you ig you put purgers on there, the amount of DPS you can take goes waay up withot sacrificing your DPS. regardless of what things like EFT say about what it does to your EHP purgers have always done better for me on drake's. And its a good thing to have a better tank on there. i use a pasive buffer tanked drake that only has something like 250 DPS that i have a feeling you wouldnt be able to beat. I can tank something close to a BS's DPS and with the EHP this has i (over a bit of time of course heheh) could probly break your tank. BUT, im not positive i havnt faught this so im not gonna act like the tough guy and say it couldnt handle it heheh.very few fights are going to be 1v1. purgers are shit for any real pvp engagements.
This doesnt look horrible to me. probly a few things to change here and there. For example the rigs. I guarentee you ig you put purgers on there, the amount of DPS you can take goes waay up withot sacrificing your DPS. regardless of what things like EFT say about what it does to your EHP purgers have always done better for me on drake's. And its a good thing to have a better tank on there. i use a pasive buffer tanked drake that only has something like 250 DPS that i have a feeling you wouldnt be able to beat. I can tank something close to a BS's DPS and with the EHP this has i (over a bit of time of course heheh) could probly break your tank. BUT, im not positive i havnt faught this so im not gonna act like the tough guy and say it couldnt handle it heheh.
The t2 mwd adds alot of isk for not much gain, might aswell swap it to a t1. You can also stick a small neut on with the extra grid for abit more anti friggy.This loadout has been updated
With a 4 slot tank on a drake you want to atleast try and get someone to shoot at you - mwd into their face and scram. As it is your going to be last on the list so you might aswell run a 3 slot tank. The resists are going to be the same for RR.
If you really don't want to fit tackle I'd swap the painter and an LSE for 2x TD's to take a gunboat completely out of the fight.
EHP has gone from 88k to 69k though, but I think it's worth it.
and it saves lives), throw out the neut, switch the TP for a tech 2 Web. Only Problem with this is, you`d have to switch the tech 2 MWD for digital booster rockets (lill` expensive)...
) awesome thing!!!I would suggest a few changes.... *throws in less than 2 cents worth of anything*
switch the PowerDiag for a DCU 2 (huge fan of itand it saves lives), throw out the neut, switch the TP for a tech 2 Web. Only Problem with this is, you`d have to switch the tech 2 MWD for digital booster rockets (lill` expensive)...
Other that that... if you have skills for it... (since its the tightest fitting there is) awesome thing!!!
+1
Hrm.. for some reason I am 9MW short on powergrid... hrrrmmmmm...
Hrm.. for some reason I am 9MW short on powergrid... hrrrmmmmm...did you train advanced weapon upgrades yet?

okay - how can you put "Large Core Defence Field Extender IIs" on a Drake as rig slots are now Medium?
EWWWWWWWWW nasty >.> drake is built for tank... not for DPS.

I would suggest a few changes.... *throws in less than 2 cents worth of anything*
switch the PowerDiag for a DCU 2 (huge fan of itand it saves lives), throw out the neut, switch the TP for a tech 2 Web. Only Problem with this is, you`d have to switch the tech 2 MWD for digital booster rockets (lill` expensive)...
Other that that... if you have skills for it... (since its the tightest fitting there is) awesome thing!!!
+1
That's a terrible idea, the digital booster rockets are ridiculously expensive. Throwing out a tp would make it do laughable dps against anything other than a BS and removing the neut takes defence against frigs away from this ship.
This fit is close but no point? how do you intend on keeping your target, hopes and dreams?
By relying on others. That's what a fleet does. If you try to fit a ship with a tackle, dps and tank then it's going to end up being mediocre at all 3 rather than excelling at 2. The weakness of no point should be covered by the fleet.
Eve is a game were every ship has a niche. If you try to make some omni-pwnage ship it's going to fail. Badly.
so it's win win.don't you mean fail fail.
so it's win win.don't you mean fail fail.
purgers need sheild relays to be any use.
that would require removing you bcu's to an already crap dps shit...NO
The increased damage onto the extender rigs is compensated by the phenomenal amounts of extra EHP. The purgers can't keep up with incoming dps. This setup doesn't require a "dps tanked" stat because it is designed to soak it all up. If you absolutely must fly with purgers then go back to highsec.
yah you get more effective dps on a target by using a web than a tp.
yah you get more effective dps on a target by using a web than a tp.
This may be so, but the TP has "F*ck You" range compared to a web. The TP can boost the sig radius on a frigate to have it take just about as much damage as a cruiser.
Keep the TP dude.
Why i prefer this is:
A) Medium Neuts are always win
B) You can overheat your hardeners and your EHP goes to 108.3k
C) Im a fan of Damage Control units
[Replacing the DC2 with a BCU2 will obviously give you more gank (+10%), less tank (-17k EHP)]
Will probably swap the scram for a warp disrupter as the neut should deal with any small MWDing targets and it ups your effective combat range from 9k to 20k.

take out the neut and swap out the reactor control unit for a power diagnostic system II, everything will still fit and you'll get slightly more buffer
when you say 169 regen on shield how when thers field extenders on it ? and no passive mods ?
How is this a buffer?how is this not a buffer?
How is this a buffer?
[Drake, pvp - hams]
Ballistic Control System II
Ballistic Control System II
Damage Control II
Reactor Control Unit II
Large Shield Extender II
Large Shield Extender II
Invulnerability Field II
Invulnerability Field II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive
J5b Phased Prototype Warp Scrambler I
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Heavy Assault Missile Launcher II, Terror Rage Assault Missile
Small Unstable Power Fluctuator I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Hobgoblin II x5
this is what i use, pretty much the same as yours just tweeked a bit and gives it another 10k ehp. still needs the implant but thats cheap probably will fit with AWU 5 tho.
[Drake, Drake]
Ballistic Control System II
Ballistic Control System II
Damage Control II
Nanofiber Internal Structure II
10MN MicroWarpdrive II
Warp Disruptor II
Invulnerability Field II
Large F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Invulnerability Field II
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
[empty high slot]
Medium Anti-EM Screen Reinforcer I
Medium Core Defence Field Extender I
Medium Core Defence Field Extender I
Warrior II x5
This tank relies on Passive regen not a shield booster... is it just me or does that definitely NOT make it active tank?lol, I'd like to see that. It's a BUFFER tank plan and simple. Don't pay any attention to tags.
As far as passive tank goes it is ok, but it's listed as 'active' tank... I know there are many ideas about what constitutes 'Active' or 'Passive' but we are talking about PVP - WHEN will this fit get time for the passive regen to kick in?
PS I could fit my drake with HM's and a 10mn AB and beat this every time.
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