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Apocrypha 1.3.1
30th June 2009 |
646 |
Active tank, Blockade runner, Expensive, Missile Boat, PvE, Shield tank, Stealth
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Download EVEMon skill plan
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Open fitting in EVEHQ
You may have come across the option in various BattleClinic loadouts to "Open fitting in EveHQ" and wandered what it does and how to set it up, so I'll briefly explain.
The option in BattleClinic for opening the fitting is really just a special link which contains data about the fitting. If configured correctly, web browsers can be instructed how to respond to clicking those links such as opening a new page or starting a download. In this case, the link will ultimately show the fitting in HQF - the EveHQ Fitting plug-in.
First, we need to configure Windows to recognise the protocol (that's the part of the link that read "fitting://"). With HQF already open, go into the HQF options and select the General Options. In there, you will see a Fitting Protocol section which shows the current status of the protocol (enabled or disabled) and appropriate buttons to toggle this state. Simply click the Enable button and this should allow the fitting:// protocol to be recognised by web browsers with the status updated accordingly.
Please note that the step above writes a value into the registry and therefore you will need to have administrator rights to do this. In Vista or Windows 7, you will need to run EveHQ as Administrator for this part only.
And that's really all that's required. With the protocol status active, clicking on the links in the BattleClinic loadouts will show the fitting in a special browser window in HQF (so you can see DPS, tank etc). If EveHQ or HQF is not loaded, then these will be loaded as appropriate so the fitting can be displayed.
The fitting:// protocol has been tested and working in IE, Firefox, Safari and Chrome but any issues, please let me know.
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Export to EVEHQ skill plan
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[Tengu, Tengu: Deep Space Exploration]
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
10MN MicroWarpdrive II
Caldari Navy Shield Boost Amplifier
Caldari Navy Ballistic Deflection Field
Caldari Navy Heat Dissipation Field
Pithi A-Type Small Shield Booster
Codebreaker I
Covert Ops Cloaking Device II
Expanded Probe Launcher I
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Heavy Assault Missile Launcher II
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Core Defence Operational Solidifier I
Tengu Defensive - Adaptive Shielding
Tengu Electronics - Emergent Locus Analyzer
Tengu Propulsion - Interdiction Nullifier
Tengu Offensive - Covert Reconfiguration
Tengu Engineering - Capacitor Regeneration Matrix
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There are no revisions on file for this loadout. Only the original builder may revise the loadout.
| Item
| Eve-Central
| EVE-Metrics
| Build cost
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Tengu
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184,102,000 |
226,000,000 |
191,528,145
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Covert Ops Cloaking Device II
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7,999,350 |
8,000,000 |
2,736,009
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Expanded Probe Launcher I
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25,000 |
20,600 |
7,250
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Heavy Assault Missile Launcher II
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1,085,000 |
1,100,000 |
195,060
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Heavy Assault Missile Launcher II
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1,085,000 |
1,100,000 |
195,060
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Heavy Assault Missile Launcher II
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1,085,000 |
1,100,000 |
195,060
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Heavy Assault Missile Launcher II
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1,085,000 |
1,100,000 |
195,060
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10MN MicroWarpdrive II
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3,500,000 |
3,688,000 |
2,174,867
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Caldari Navy Shield Boost Amplifier
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0 |
0 |
537,493
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Caldari Navy Ballistic Deflection Field
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0 |
0 |
N/A
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Caldari Navy Heat Dissipation Field
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0 |
0 |
N/A
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Pithi A-Type Small Shield Booster
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0 |
0 |
N/A
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Codebreaker I
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53,000 |
50,000 |
26,720
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Caldari Navy Ballistic Control System
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0 |
0 |
97,836
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Caldari Navy Ballistic Control System
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0 |
0 |
97,836
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Caldari Navy Ballistic Control System
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0 |
0 |
97,836
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Tengu Defensive - Adaptive Shielding
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52,863,500 |
73,982,000 |
47,452,249
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Tengu Electronics - Emergent Locus Analyzer
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20,150,000 |
24,380,000 |
14,086,548
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Tengu Propulsion - Interdiction Nullifier
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18,995,500 |
22,000,000 |
13,812,098
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Tengu Offensive - Covert Reconfiguration
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52,850,000 |
62,898,000 |
48,140,855
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Tengu Engineering - Capacitor Regeneration Matrix
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22,890,600 |
25,400,000 |
14,062,098
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Large Capacitor Control Circuit I
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9,000,000 |
9,250,000 |
9,066,555
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Large Capacitor Control Circuit I
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9,000,000 |
9,250,000 |
9,066,555
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Large Core Defence Operational Solidifier I
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11,500,000 |
11,992,200 |
10,025,014
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How to fund this loadout with PLEX:
| Current estimated total value, ISK: |
1,123,152,200 |
| Sell this many PLEX* to fund: |
5 |
| Convert this many ETC to PLEX: |
3 |
Purchase ETC here |
*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
Yes, I know...there are ways to get a higher tank and/or much higher damage. This loadout was created, specifically, for doing exploration deep inside of 0.0 solo.
It is designed to be able to break through most any gate camp so that the exploration may continue without any problems.
Against Serp/Guristas, which is what is was designed to fight, it can tank around 650 dps with my current skills which are not maxed out. With T2 HAM's, and my skills, it can dish out just under 350DPS. T2 heavies, which I can't use yet, put out just under 300DPS and at a much greater range (80K vs 18K) and may very well be worth it to avoid travel time.
Yes, I know...there are a lot of faction mods on this ship making it even more expensive...but I got lucky and decided to pump a lot into it to make it a great exploration ship. All faction mods could be replaced with T2 and you would still have a pretty decent ship for exploration.
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