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Apocrypha 1.1
16th April 2009 |
234 |
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Download EVEMon skill plan
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Open fitting in EVEHQ
You may have come across the option in various BattleClinic loadouts to "Open fitting in EveHQ" and wandered what it does and how to set it up, so I'll briefly explain.
The option in BattleClinic for opening the fitting is really just a special link which contains data about the fitting. If configured correctly, web browsers can be instructed how to respond to clicking those links such as opening a new page or starting a download. In this case, the link will ultimately show the fitting in HQF - the EveHQ Fitting plug-in.
First, we need to configure Windows to recognise the protocol (that's the part of the link that read "fitting://"). With HQF already open, go into the HQF options and select the General Options. In there, you will see a Fitting Protocol section which shows the current status of the protocol (enabled or disabled) and appropriate buttons to toggle this state. Simply click the Enable button and this should allow the fitting:// protocol to be recognised by web browsers with the status updated accordingly.
Please note that the step above writes a value into the registry and therefore you will need to have administrator rights to do this. In Vista or Windows 7, you will need to run EveHQ as Administrator for this part only.
And that's really all that's required. With the protocol status active, clicking on the links in the BattleClinic loadouts will show the fitting in a special browser window in HQF (so you can see DPS, tank etc). If EveHQ or HQF is not loaded, then these will be loaded as appropriate so the fitting can be displayed.
The fitting:// protocol has been tested and working in IE, Firefox, Safari and Chrome but any issues, please let me know.
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Export to EVEHQ skill plan
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[Merlin, Merlin: Short range T2]
Damage Control II
Magnetic Field Stabilizer II
Small Shield Booster II
1MN Afterburner II
Tracking Disruptor II
Small Capacitor Booster II
Light Electron Blaster II
Light Electron Blaster II
Rocket Launcher II
Rocket Launcher II
Empty
Empty
Empty
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There are no revisions on file for this loadout. Only the original builder may revise the loadout.
| Item
| Eve-Central
| EVE-Metrics
| Build cost
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Merlin
|
249,000 |
250,000 |
294,138
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Light Electron Blaster II
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350,000 |
403,000 |
160,842
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Light Electron Blaster II
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350,000 |
403,000 |
160,842
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Rocket Launcher II
|
197,000 |
310,000 |
70,262
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Rocket Launcher II
|
197,000 |
310,000 |
70,262
|
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Small Shield Booster II
|
428,739 |
445,000 |
123,149
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1MN Afterburner II
|
1,500,000 |
1,500,000 |
666,965
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Tracking Disruptor II
|
478,895 |
500,000 |
269,076
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Small Capacitor Booster II
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279,997 |
370,000 |
173,212
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Damage Control II
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920,000 |
911,000 |
121,893
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Magnetic Field Stabilizer II
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950,000 |
999,000 |
239,971
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How to fund this loadout with PLEX:
| Current estimated total value, ISK: |
5,902,081 |
| Sell this many PLEX* to fund: |
1 |
| Convert this many ETC to PLEX: |
1 |
Purchase ETC here |
*You may only sell PLEX for ISK via the CCP Secure Transfer Method
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First fit i played around with. A toy above anything else, designd to work in a gang only. With slave possible to fit a MWD instead of the AB.
with proper skills should reach over 100dps while overheated
edit: with enough skill and isk :P it might be possible to rig it with the AB in place
edit2: made a few adjustments hope it looks better now, more input most welocme gotta learn somehow
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