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Ship fitting - Built on April 15, 2009
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This is the ruppy that I use for solo pvp, it holds up pretty nicely and hasn't lost 1 vs 1 to any other cruiser that I've come up against so far.
Stats with all lvl V: Effective hp: 40,933 Dps: 372 with warrior II's, 416 overburned Ammo used: Republic fleet Emp and Fusion - Nice damage, almost as much as hail but without the horrible tracking reduction If you feel like going for a more gank fit dropping one eanm for a gyro works too and allows the ruppy to pull 481 dps. The small energy neuts are on there to deal with the cap of those pesky frigs, draining their cap, shutting off any ab's/mwd's and allowing your warrior II's to tear through them (this isn't s the only use, it's shut off a few cruisers guns too :P). The ship works best if you have a frig or nano cruiser to get you a warp in and keep the target pointed because of the obvious mass increase that the 1600 mm plate gives you, but still works well solo. Note: The mwd is not vital to the fight, it is used merely to get into range for the scram. It doesn't matter if you get scrammed and webbed after that. Looking forward to hearing what you think, Blackfire. |
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Horrible setup.
Absolutely hate it.
I fly frigate sized ships alot so that's why I say it. This makes an effective anti frig ship (neuts). While being able to easily take on cruiser sized ships.
Good setup.![]()
This is a typical ruppy setup. Made famous by Garmon!! bastard... I was flying this way before everyone made it a "Garmon Original"I'd keep the MWD. With the scramblers killing MWDs, the more range control you have in a fight the better. Also gives frigates a nasty surprise when they find you're hitting because your transversal is much lower.
Lose the AB for a MWD, downgrade the guns to 180's it gives better tracking.
) I had it frapsed but my shitty house had to go and burn down ¬_¬. Long story short this ruppy is awesome, and one of the best setups imo
.in efit with everything running the cap only runs for 1m 2s
and with neuts off it only last 2m 19s
a 1600mm fit rupy is a fairly standard fit, it still has issues,,, but get someone who knows how to fit and fly something as simple as an arbitrator and you will get raped by a ship that costs much less. oh yeah and i just thought id also mention this particular fit doesnt even fit with all lvl5 skills. U actually have about 500 pg to make up out of thin air. but ok ok, lets pretend for a second that it works, ad 21 mor second and you have the actual amount of time this thing can burn all mods. not the bs 2 and a half boasted here. mater of fact if you are only running a t2 mwd on it and nothing else then you only have about 2 minutes 15 seconds on that before your dry. cant believe people thumb stuff like this up without checking it.
andywho ,, yeah this fit,, total bs, but a 1600mm plate ruppie, is alright for popping idiots, but anything with any ewar (arby with td's and nuets or even a rax with jammer drones will tear u a new one in this type of fit.
Comments:
- T1 MWD is win on a T1 cruiser.
- I'm of two minds on the rigs. I think you can get more EHP and DPS by swapping an EANM for Gyro and using Trimarks... but trimarks are expensive and slow you down....
-Liang

-changed size of rigs to be possible with the new patchFirst, like the load out...wll try it myself +1
-changed size of rigs to be possible with the new patchFirst, like the load out...wll try it myself +1
second, question, do we have to show load out here as we have them, or only how they are possible with current game build?
I have a Sleipnir with large rigs pre-patch, not sure if they scaled down to mediums post-patch??
This loadout has been updatedsweet, sorry never saw this load out....its great +1
- Changed stats for dominion
- Added fusion ammo
- Dps now goes over 400
