Member Login
Not a Member?
Sign Up

Forgot Login?

Loadout: Rupture: solo plate ruppy

Bookmark and Share

Rupture: solo plate ruppy


Builder

Blackfiredaemon

Browse My Loadouts
Send this loadout to:

Follow all loadouts on twitter
See my killboard stats

Quick tag

Similar

Grymmstrike 0 2 352

Ship fitting - Built on April 15, 2009

Build Views Tagged as
Dominion 1.0.3
15th December 2009
31,803 Armor tank, Gun boat, Passive tank, PvP, Short range
Download EVEMon skill plan
Open fitting in EVEHQ
You may have come across the option in various BattleClinic loadouts to "Open fitting in EveHQ" and wandered what it does and how to set it up, so I'll briefly explain.

The option in BattleClinic for opening the fitting is really just a special link which contains data about the fitting. If configured correctly, web browsers can be instructed how to respond to clicking those links such as opening a new page or starting a download. In this case, the link will ultimately show the fitting in HQF - the EveHQ Fitting plug-in.

First, we need to configure Windows to recognise the protocol (that's the part of the link that read "fitting://"). With HQF already open, go into the HQF options and select the General Options. In there, you will see a Fitting Protocol section which shows the current status of the protocol (enabled or disabled) and appropriate buttons to toggle this state. Simply click the Enable button and this should allow the fitting:// protocol to be recognised by web browsers with the status updated accordingly.

Please note that the step above writes a value into the registry and therefore you will need to have administrator rights to do this. In Vista or Windows 7, you will need to run EveHQ as Administrator for this part only.

And that's really all that's required. With the protocol status active, clicking on the links in the BattleClinic loadouts will show the fitting in a special browser window in HQF (so you can see DPS, tank etc). If EveHQ or HQF is not loaded, then these will be loaded as appropriate so the fitting can be displayed.

The fitting:// protocol has been tested and working in IE, Firefox, Safari and Chrome but any issues, please let me know.
Export to EVEHQ skill plan
Download | Print
   
[Rupture, Rupture: solo plate ruppy]
Gyrostabilizer II
Damage Control II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane II
1600mm Reinforced Rolled Tungsten Plates I

Warp Scrambler II
Stasis Webifier II
10MN MicroWarpdrive I

220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
220mm Vulcan AutoCannon II
Small Energy Neutralizer II
Small Energy Neutralizer II

Medium Trimark Armor Pump I
Medium Trimark Armor Pump I
Medium Trimark Armor Pump I


Warrior II
There are no revisions on file for this loadout. Only the original builder may revise the loadout.
How to fund this loadout with PLEX:

Current estimated total value, ISK: 35,166,017
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
You need to upgrade your Flash Player
This is the ruppy that I use for solo pvp, it holds up pretty nicely and hasn't lost 1 vs 1 to any other cruiser that I've come up against so far.

Stats with all lvl V:

Effective hp: 40,933
Dps: 372 with warrior II's, 416 overburned
Ammo used: Republic fleet Emp and Fusion - Nice damage, almost as much as hail but without the horrible tracking reduction

If you feel like going for a more gank fit dropping one eanm for a gyro works too and allows the ruppy to pull 481 dps. The small energy neuts are on there to deal with the cap of those pesky frigs, draining their cap, shutting off any ab's/mwd's and allowing your warrior II's to tear through them (this isn't s the only use, it's shut off a few cruisers guns too :P).

The ship works best if you have a frig or nano cruiser to get you a warp in and keep the target pointed because of the obvious mass increase that the 1600 mm plate gives you, but still works well solo.

Note: The mwd is not vital to the fight, it is used merely to get into range for the scram. It doesn't matter if you get scrammed and webbed after that.

Looking forward to hearing what you think,

Blackfire.
Attachments

Rupture - New Setup 1.jpg (101.96 kB - downloaded 10,905 times.)

Comments

  • April 15, 2009, 10:03:32 am

    what about cap stats? can you run the scram, web, AB and neuts at the same time?
  • April 15, 2009, 10:06:16 am

    Sorry, forgot to put that down :P, running it all will allow you to last 2mins 35 seconds, but turn off the neuts and it'll perma run. No frig should last more than 2mins with 2 neuts and 5 warrior II's on it's ass though :D.
  • April 15, 2009, 10:16:52 am

    seen it posted before and its a ncie fit
  • April 16, 2009, 08:09:49 am

    Still looking to see what you guys think :)
  • April 16, 2009, 08:51:05 am

    Horrible setup.

    Absolutely hate it.




























    I fly frigate sized ships alot so that's why I say it  :angel:. This makes an effective anti frig ship (neuts). While being able to easily take on cruiser sized ships.

    Good setup. :thumbsup: :)
  • April 16, 2009, 09:19:19 am

    OO I like this, thumbs up from me, will give it a little testing :-)
  • April 16, 2009, 09:20:13 am

    Horrible setup.

    Absolutely hate it.

    I fly frigate sized ships alot so that's why I say it  :angel:. This makes an effective anti frig ship (neuts). While being able to easily take on cruiser sized ships.

    Good setup. :thumbsup: :)


    Wicked banner  :smitten:
  • April 17, 2009, 02:21:39 am

    I can has her phone number ? ;D
  • April 28, 2009, 12:42:53 am

    great fit
     :thumbsup:
  • June 18, 2009, 03:05:40 pm

    This loadout has been updated - added rigs
  • June 24, 2009, 07:49:23 am

    Totally - Sexy time, LIKE IT :D:D:D
  • June 29, 2009, 11:16:39 am

    This loadout has been updated
  • June 29, 2009, 11:36:36 am

    looks great :thumbsup:
  • June 29, 2009, 11:57:23 am

    You killed my alt once, tubster Sakara ;) Going to try it :D
  • June 29, 2009, 11:58:45 am

    Hehehe, thanks :)
  • June 30, 2009, 01:27:10 am

    My Maller eats ruptures for a breakfest ......  =) ur rupture vs my maller = ur rupture will die fast .......
  • June 30, 2009, 02:16:22 am

    lol, that sounds like a challenge ;)
  • June 30, 2009, 07:19:31 am

    Indeed it does, I'd like to take you up on that challenge sometime :)
  • June 30, 2009, 02:44:04 pm

    Granted that, most think a ship should have a MWD, this works... well. nice short range dps. maybe think about dropping disruptor to a scram. hense,short range.Slow target = better tracking ...imo
  • July 04, 2009, 02:16:43 pm

    This is a typical ruppy setup. Made famous by Garmon!! bastard... I was flying this way before everyone made it a "Garmon Original"

    Lose the AB for a MWD, downgrade the guns to 180's it gives better tracking.

    I prefer the 2x gyros 1 EANM route..moar GANK!
  • July 04, 2009, 04:54:34 pm

    This is a typical ruppy setup. Made famous by Garmon!! bastard... I was flying this way before everyone made it a "Garmon Original"

    Lose the AB for a MWD, downgrade the guns to 180's it gives better tracking.
    I'd keep the MWD. With the scramblers killing MWDs, the more range control you have in a fight the better. Also gives frigates a nasty surprise when they find you're hitting because your transversal is much lower.
  • July 04, 2009, 06:35:27 pm

    I always prefer 800mm on a Cruiser, otherwise you'll just be better off flying a tier 1 BC.

    I'd fit an additional Gyrostab instead of that 2nd EANM (makes even more sense if you have a 800mm plate instead), this isn't a droneboat.

    Lastly I'd prefer a scrambler on a Rupture, that way you can kite Thoraxes in the rims of scrambler range where you still deal much better damage and it'll be very hard for the Thorax to manuever any closer to you. It also helps to close the distance vs Vexors, because if you don't your turrets will just deal shit DPS and you'll lose as his drones will eat you up.
  • July 04, 2009, 06:35:55 pm

    - Oh and with that, swap a neut for a nos, to combat other neuters.
  • July 06, 2009, 03:11:20 am

    +1
  • July 06, 2009, 09:00:23 am

    This loadout has been updated

    EDIT: switched to 180mm - frees up powergrid for a mwd.
    Switched disruptor for a scram, and switched ab for a mwd.
  • July 06, 2009, 10:49:45 am

    Also, the MWD is not really needed as although this makes a good hunting ship, it also makes a nice belt baiting ship. So the targets come to you and you can control range better. Takes a bit of practice, but in the end you find better fights and get trappped a little less.
  • July 09, 2009, 01:47:18 pm

    identical to mine mate, good job :)
  • July 09, 2009, 02:47:56 pm

    awsome setup man! +1
    great against cruisers and even kills frigs
  • July 12, 2009, 01:18:46 pm

    Oh i liek this one , will try it out for suar  :tard:
  • July 25, 2009, 03:14:50 am

    I should better swicth the mwd for an ab t2, and drop 2 small neuts for a medium vampire t2 or E50. enjoy !
  • July 25, 2009, 04:36:03 am

    The point of the neuts is to destroy frigs cap, as this isn't an active tank 2 nos's would be very pointless. After much testing I also found that a mwd was more effective for tackling, it was irrelevant whether I got scrammed afterwards. Additionally, an ab with a scram just wouldn't work.
  • August 03, 2009, 12:55:06 pm

    Lol, who -1'd it?
  • August 03, 2009, 03:52:36 pm

    probably someone who doesn't like seeing this on killmails :|
  • August 06, 2009, 01:42:04 am

  • August 09, 2009, 08:00:25 pm

    My exact fit but without the rigs, I'm cheap.  +1
  • August 19, 2009, 11:06:45 am

    +1 but I'd like to know the speed, still.
  • August 19, 2009, 12:41:05 pm

    1400m/s with all lvl V
  • August 23, 2009, 10:44:33 pm

    Excellent fit!

    The only interesting variations would be,

    1) Swapping a neut for a nos to sustain tackle when being neuted yourself.

    2) Swapping 1600mm for an 800mm for more speed and agility

    As for rigs ambit rigs are definitively the way to go, however I'm unsure wether or not (even with the reduced cost of rigs) they're worth it.
  • August 24, 2009, 12:06:31 pm

    This loadout has been updated

    -changed size of rigs to be possible with the new patch :)
  • August 29, 2009, 05:05:11 pm

    Gonna fit one of my rapture ruptures out like this and give it a go.
  • August 30, 2009, 12:32:40 am

    Hehe, thx. I'm considering dropping the 2 projectile rigs and triple trimarking it for epic amounts of armor :P
  • September 05, 2009, 04:24:54 am

    Did a tripple trimarked one of these when the sized rigs came out.  It's nice having a cruiser with 10,000 armor hps, but it's slow as all hell.  At that point it might be better to use a 'cane, which I expect would work well with a similar setup.
  • September 05, 2009, 05:07:04 am

    Yeah, I fit my canes very similarly to this, I just add a sebo, another gyro and more guns. Oh and I swap a neut for a gang link mod, if I'm in a fleet.

    Yeah, it is slow as hell :p
  • September 05, 2009, 09:43:43 am

    Not bad at all.  I could see myself using this exact fit.

    A bit slow, but very nice for gank work.  +1
  • September 05, 2009, 09:56:45 am

    Yeah, I had a bit of a 'lol' moment with this ship quite a while ago. I think it was one of the things that prompted me to post it up here. I was hunting an omen from a corp that was notorious in our area for baiting, so I had a drake on call to warp in if things got hairy. I finally caught him in a belt and proceeded to pound on his armour. As he was about to pop low and behold a harbinger of the same corp warped in. I thought it would be a bit too tough to take solo after having my armor shot at by an omen so I called in my drake backup. Unfortunately he was sitting at a gate 70 au away. So I sat there pew pewing this harbinger while tanking him too, by now I was quite low on armour. I noticed he was as well, just as he was about to go into structure (while I was still at about 1/4 armor) my backup arrived and ruined a potentially awesome couple of killmails :P) I had it frapsed but my shitty house had to go and burn down ¬_¬. Long story short this ruppy is awesome, and one of the best setups imo :D.

    Fun times were had
  • September 10, 2009, 06:18:31 am

    lol at that harbinger's lack of a plate.  no wonder he died!
  • September 14, 2009, 04:20:27 am

    Ruppy as nature intended it to be. Mine's similar bit no rigs to minimise cost and medium/small neut combo with the extra powergrid
  • September 23, 2009, 12:21:28 pm

    in efit with everything running the cap only runs for 1m 2s
    and with neuts off it only last 2m 19s
  • September 23, 2009, 12:29:01 pm

    in efit with everything running the cap only runs for 1m 2s
    and with neuts off it only last 2m 19s

    Turn off the MWD.  You only use it to get into range or to burn away.

    Do that and you have ~4 minutes of cap.

    You can easily perma-run one neut, the web, and the scram.  Should be more than enough for the cap conscious.
  • September 23, 2009, 02:59:46 pm

    Yah, personally I've never had cap issues with this thing :).
  • September 30, 2009, 12:48:37 pm

    OMG im hard ;) nice tight fit.
  • September 30, 2009, 01:49:28 pm

    lol, good to know. Thx :p
  • September 30, 2009, 09:33:50 pm

    a 1600mm fit rupy is a fairly standard fit, it still has issues,,,  but get someone who knows how to fit and fly something as simple as an arbitrator and you will get raped by a ship that costs much less.   oh yeah and i just thought id also mention this particular fit doesnt even fit with all lvl5 skills. U actually have about 500 pg to make up out of thin air. but ok ok,  lets pretend for a second that it works, ad 21 mor second and you have the actual amount of time this thing can burn all mods. not the bs 2 and a half boasted here. mater of fact if you are only running a t2 mwd on it and nothing else  then you only have about 2 minutes 15 seconds on that before your dry. cant believe people thumb stuff like this up without checking it.

    andywho ,, yeah this fit,, total bs, but a 1600mm plate ruppie, is alright for popping idiots, but anything with any ewar (arby with td's and nuets or even a rax with jammer drones  will tear u a new one in this type of fit.
  • September 30, 2009, 10:14:00 pm

    I guess I must magically have all lvl 6 skills to actually fit and fly this, also eft must be made of lies? And yeah, well done for quoting the ships that could take this on. TD's will screw over pretty much any equally sized gun boat. As for ECM thorax's, what do you want me to do? Fit ECCM?! And no, this thing has the exact stats I put in the op.
  • October 01, 2009, 06:26:59 pm

    a 1600mm fit rupy is a fairly standard fit, it still has issues,,,  but get someone who knows how to fit and fly something as simple as an arbitrator and you will get raped by a ship that costs much less.   oh yeah and i just thought id also mention this particular fit doesnt even fit with all lvl5 skills. U actually have about 500 pg to make up out of thin air. but ok ok,  lets pretend for a second that it works, ad 21 mor second and you have the actual amount of time this thing can burn all mods. not the bs 2 and a half boasted here. mater of fact if you are only running a t2 mwd on it and nothing else  then you only have about 2 minutes 15 seconds on that before your dry. cant believe people thumb stuff like this up without checking it.

    andywho ,, yeah this fit,, total bs, but a 1600mm plate ruppie, is alright for popping idiots, but anything with any ewar (arby with td's and nuets or even a rax with jammer drones  will tear u a new one in this type of fit.

    You messed something up.  Try again, check your assumptions, and look more carefully.

    There are many ships which would destroy this fit in the right hands or situation.  Every ship has a weakness.  However, this is a good fit for the ship.
  • October 10, 2009, 01:59:50 pm

    Comments:
    - T1 MWD is win on a T1 cruiser.
    - I'm of two minds on the rigs.  I think you can get more EHP and DPS by swapping an EANM for Gyro and using Trimarks... but trimarks are expensive and slow you down....

    -Liang
  • October 10, 2009, 03:09:17 pm

    Comments:
    - T1 MWD is win on a T1 cruiser.

    Very true, it saves me a bundle of isk and saves me enough PG to fit 220mm vulcan II's

    - I'm of two minds on the rigs.  I think you can get more EHP and DPS by swapping an EANM for Gyro and using Trimarks... but trimarks are expensive and slow you down....

    -Liang

    I've taken to using Trimarks instead of the projectile rigs, an extra 10k buffer was just too good to pass up. :)
  • October 10, 2009, 03:14:01 pm

    Updated loadout with what I use now.
  • October 10, 2009, 04:18:30 pm

    Yep, a fine fitting (+1).  Make sure you carry RF EMP (for shield tankers), RF Fusion (for armor tankers), and Barrage (it can come in handy vs things that want to kite you).

    Best of luck!

    -Liang
  • October 13, 2009, 10:14:38 am

    nice one =)
  • October 17, 2009, 02:52:30 pm

    This is what I fly, except I use named neuts.

    Awesome ship.
  • October 17, 2009, 02:57:31 pm

    Thx for all the +1's everyone.
  • October 25, 2009, 08:31:40 am

    -changed size of rigs to be possible with the new patch :)
    First, like the load out...wll try it myself +1

    second, question, do we have to show load out here as we have them, or only how they are possible with current game build?

    I have a Sleipnir with large rigs pre-patch, not sure if they scaled down to mediums post-patch??
  • October 25, 2009, 12:28:33 pm

    -changed size of rigs to be possible with the new patch :)
    First, like the load out...wll try it myself +1

    second, question, do we have to show load out here as we have them, or only how they are possible with current game build?

    I have a Sleipnir with large rigs pre-patch, not sure if they scaled down to mediums post-patch??

    The short answer is post "whatever works."

    ----

    If I recall the patch notes correctly, already fitted rigs were auto scaled to the ships size.  So they were just "rigs" before and now they are medium rigs.  You can fit oversized rigs on a ship.  You just can't fit undersized rigs.

    Also, there is no rule that says you have to use the fit you post on here.  However, it does have to be possible to use it, and at least reasonable to try it.  So I could post a faction fit Nidhoggur even though I have never flown a carrier, but if I post a fully officer fit Raven people are likely to cry foul.
  • October 26, 2009, 09:00:16 am

    yehheee found my rup'setup for my minnie alt... positively awesome
  • November 01, 2009, 05:10:00 pm

    If you guys like this fit you'll love my fleet bonus cane
  • November 01, 2009, 10:27:06 pm

    Awesome fit. Medium rigs have made t1 cruisers even more kick ass. I've flew an ECM 'rax for a while and I must admit it would be a very interesting fight. You have like 15k EHP over the 'rax, but the 'rax has 120 DPS and ECM. Would probably come down to the luck of the jams. (I fit my ECM 'rax with 800 RRTP and DC2 tank. I started using trimarks when medium rigs came out.)

    +1 for a cool fit.


    Edit: Your 'cane is an excellent setup, too.
  • November 08, 2009, 01:11:43 pm

    not bad, alot like my set up (i dropped the nuets in favor of assault lanchers of an extra punch, and i think the mwd is a bad idea. afterburns cant get scrammed) . would be nice to see how it works on an active toon though.
  • November 08, 2009, 04:57:57 pm

    That's a valid point. It all comes down to preference really, personally I like the extra mobility that the mwd gets me over an ab.

    However, if you were using this in a fight where you didn't have to catch up to the target or facing a larger one then an ab would clearly be superior.

    Also I prefer the neuts over launchers because of the almost immunity it gives me to close range tacklers, but once again it comes down to personal preference.
  • November 16, 2009, 08:58:47 am

    Blackfiredaemon... I LOVE your fitting's.. and this ruppy is cool, holds up pretty good, and i saw a video of you getting killed by a pilgrim, but damn im suprised about the tank, i gotta try this out someday
  • November 22, 2009, 12:19:22 pm

    Thanks, sorry it's taken so long to reply, been without internet for a while. Yeah, that pilgrim was annoying, but if I'd remembered a few things and not panicked I think I could probably killed him (or at least realised the rats were jamming him and ran off :P)
  • November 23, 2009, 03:41:17 am

    heheh :P
  • December 06, 2009, 04:12:46 am

    This loadout has been updated: Updated for dominion
  • December 20, 2009, 09:40:13 am

    Nice build I use something like it. I have stood toe to toe against a vega and if not for his friend would have won.
  • December 23, 2009, 06:11:36 pm

    I think this is a great rupture im gonna try it out
  • December 28, 2009, 06:16:36 am

    Got my vote, :) training for it now
  • December 28, 2009, 06:31:03 am

    Thanks for all the +'s guys, just need one more to be +100
  • December 28, 2009, 06:59:50 am

    This is THE fit for a Rupture. Period.
  • December 28, 2009, 11:46:17 am

    Plus 1, mines just like it. HELL, i have a cann that is based off it! any other fit is fail.
  • December 29, 2009, 06:00:01 am

    This loadout has been updated

     - Changed stats for dominion
     - Added fusion ammo
     - Dps now goes over 400 :D
  • December 29, 2009, 06:18:18 am

    This loadout has been updated

     - Changed stats for dominion
     - Added fusion ammo
     - Dps now goes over 400 :D
    sweet, sorry never saw this load out....its great +1
  • December 29, 2009, 06:26:20 am

    +1 for my british fag friend.
  • December 29, 2009, 11:10:02 am

    Love zis fit! +1 from me!  Just curious useing a T1 MWD for the cheep factor?
  • December 29, 2009, 02:51:49 pm

    T1 MWD is for fitting requirements. Cap stability has never been a problem for me anyway.
  • December 29, 2009, 08:26:36 pm

    Ya.. In the course of fitting mine today I found that out.=)
  • January 02, 2010, 09:09:56 pm

    This is the exact same fit I use, but I Standard misiles instead(For those times you run into some small ships.)
  • January 02, 2010, 10:38:06 pm

    Trust me, duck, you'll want the neuts against small ships.

    +1 because I hate you BFD.
  • January 11, 2010, 05:39:25 pm

    38m...?  Call me out of it, but for twice that, you can fit out a Harb, is this not a little on the pricey side?

    (Not that I'm poor-

    * Asday wobbles his huge rotund belly laughing, while his monocle pops out, and his jewelled cane leans up against a pile of hundred dollar bills.

    -but I'm one to lose alot of ships, I'd prefer to lose cheaper ones.)
  • January 12, 2010, 07:47:56 am

    You can certainly drop the rigs and all the fittings down to tech 1 if you want to, however in solo I find it's often not viable to fit your ships out this way.

    I make a point of trying to lose as few of these as I can.
  • January 19, 2010, 11:58:23 am

    a corp mate of mine solo'd a pilgrim in a fit very similar to this last week.  The pilgrim survived thanks to dumping out ECM drones as it got into serious trouble in order to live and warped out at 20-25% structure, the ruppy was down to 80% armor, only one way that was gonna end otherwise.  Solid fit.
  • February 02, 2010, 10:33:31 am

    fear in eyes for every frig pilot,i lost wolf due to simmilar fit like this :)

    +1
  • February 02, 2010, 10:38:12 am

    Yeah, the 2 small neuts and warrior II's really do give nearly all frigs a run for their money. Thanks for the +1 :).
  • February 06, 2010, 08:04:19 pm

    Just uploaded a video of the ruppy in action here, the fit is slightly different.
  • February 10, 2010, 02:04:30 pm

    I am assuming you are using an AB in that video because it is low-sec and you don't fear bubbles, as your propulsion mod was left on for the duration of the fight and its cycle time was ~15 s(also, you didn't cap out).  I would have been more impressed if you had soloed that harb.  If you had been orbiting at or a little inside 1 km and killed his drones then you probably could have taken the harb solo as it didn't seem to be well tanked.  Still congrats on the kills.

    Fake edit: Yeah, that harb was unrigged and barely tanked.
    Harb and Omen.
  • February 10, 2010, 02:10:16 pm

    Yeah, you're right it was an ab in that vid (the first version of this ruppy), the harby pilot was pretty fail and I could have taken him solo :P. I had loads of armour left and did more dmg than the drake lol.
  • February 13, 2010, 04:49:37 am

    Love this fit. I first encountered it when my Jag and my 2 mates in Ishkurs took one on.
    He took me out and weakened an Ishkur before he popped , then while we were scooping the loot he came back in a Thrasher and popped the one Ishkur!

    Good times :D

    I generally fly this with ecm drones over warrior 2s as it gives a bit more scope with what you can engage. Not saying its better, i just feel more comfortable baiting BCs and such when i got a gtfo.
  • February 28, 2010, 11:54:41 pm

    i really like this fit, very nice
  • March 05, 2010, 02:36:56 am

    My exact fit except I use another gyro in place of an EANM.

    Have had amazing solo roams with this ship and for the record the MWD was rather vital to the fight today as it saved me from a pointing Slicer with Cane backup :)

    +1
  • March 08, 2010, 08:22:42 am

    Great fit, I just started flying Minmatar ships and I really like the way this 1 is setup.  +1
  • Today at 03:42:17 am

    Tight fit, but very effective. I dropped one EANM for an additional gyro for a little extra kick. +1!

Leave a Comment

BoldItalicizedUnderlineStrikethrough|Preformatted TextLeft AlignCenteredRight Align
YouTubeInsert ImageInsert HyperlinkInsert EmailInsert FTP Link|GlowShadowMarquee|SuperscriptSubscriptTeletype|Insert TableInsert CodeInsert Quote|Insert ListInsert ListHorizontal Rule|Remove FormattingToggle View