.My shields held at 63% and I could sense that the lack of impact of their heavy nossing made them rant at one another over TS... hehehe.
needs MWD, point.
*cries inside*
this a mission runner ship, there is no point in MWD.e: 650s? standard missiles? T2 rigs?
Ah, the mighty PASSIVECANE brought back from the other side, eh only two months but hey. It is a great setup and I hope it does you people good, but I'll just stick with my Drake's better accuracy, range, and damage.nah, just love gloating about Caldari majesty.
Better damage on a drake??? what drugs you on? 8 heavy missiles with a T2 ballistic CU vs. 6 425mm ACs or 6 650mm arty with 2 T2 gyros?
I think I'll plump for the cane every time
But drakes and myrms are okay...
What implants and skills are required for this to work?right under the picture of the ships it says "Get EVEMON Skillpan", now I'm not certain, but you MIGHT start looking there
Is it just me, or does this thing move incredibly slow? When I put the rigs on there for the first time i went from 205 to 85 m/s...otherwise, I love this thing.
those rigs don't affect the speed, only the sig radius Wow I hoped that nobody would do this to a Hurricane. Just because something can passive tank, doesn't mean it should and this surely is a ship that shouldn't be.....
: (
Wow I hoped that nobody would do this to a Hurricane. Just because something can passive tank, doesn't mean it should and this surely is a ship that shouldn't be.....
: (
this is one of the best pve battlecruiser setups in existance. if you run the numbers on the pasive myrm, passive drake, and passive cane they come out fairly equal in most regards with the (IIRC) myrm doing best damage followed by the passive cane and followed by the drake.
ammar get no love.
It is a real testament to the tank power of the passive shield setups.
As to the thought of "shouldn't be" there is no inherent ship bonus that says ARMOR TANK on the cane like there is on a myrmidon and the slottage is high enough in the mids to pull it off. This will out tank the equivalent armor tanker all day long.
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True it can out tank, true it does do an "ok" job. Sure it can tank all day long. But then again. I don't think it can overpower a BS or 2. And if you arn't familiar with the Minmatar way "Jumping down stairs with machine guns firing blindly" you'd know that this is more of a "Sit and read a book very carefully and don't get a paper cut while turning the page......."
I have been running this setup exactly since rigs came out, the only addition to reality (i.e. wish I had) are the T2 field purger rigs which are rare and expensive. T2 SPRs have been on the general market for a few weeks now. The T2 large extenders make a huge difference over the named T1s.
Basically, I get 15700 shields (approx), with a recharge rate of about 135 secs, so it gives me a peak d/s on my lowest resist of EM at about 500 d/s with the T2 invulnerability running over in the background. Over 1000 d/s on explosive, and being passive you never have to worry about capacitors (LOL).
I have completed every level 4 mission with this setup. The only time I need to warp out is to go back and swap out the T2 invuln for a 10mn afterburner and perhaps to swap out a T2 SPR for an extra T2 gyro (particularly to break Hoborak Moon's shield tank in Vengeance which is pretty good).
In terms of PVP this setup has tanked against 3 BS, 2 cruisers and a tackler or two (although personally I think their setups were pisspoor). I couldn't break the BS tanks, but we all got bored and after taking out their tackler and cruisers I just warped off. My shields held at 63% and I could sense that the lack of impact of their heavy nossing made them rant at one another over TS... hehehe.
It works well in gangs, but poorly in solo pvp due to lack of tackling ability. It is feasible to swap out the invulv and 1 large extender to replace with mwd and scrambler, but a little risky unless you are certain you wont hit large gangs by yourself.
I have been running this setup exactly since rigs came out, the only addition to reality (i.e. wish I had) are the T2 field purger rigs which are rare and expensive. T2 SPRs have been on the general market for a few weeks now. The T2 large extenders make a huge difference over the named T1s.
Basically, I get 15700 shields (approx), with a recharge rate of about 135 secs, so it gives me a peak d/s on my lowest resist of EM at about 500 d/s with the T2 invulnerability running over in the background. Over 1000 d/s on explosive, and being passive you never have to worry about capacitors (LOL).
I have completed every level 4 mission with this setup. The only time I need to warp out is to go back and swap out the T2 invuln for a 10mn afterburner and perhaps to swap out a T2 SPR for an extra T2 gyro (particularly to break Hoborak Moon's shield tank in Vengeance which is pretty good).
In terms of PVP this setup has tanked against 3 BS, 2 cruisers and a tackler or two (although personally I think their setups were pisspoor). I couldn't break the BS tanks, but we all got bored and after taking out their tackler and cruisers I just warped off. My shields held at 63% and I could sense that the lack of impact of their heavy nossing made them rant at one another over TS... hehehe.
It works well in gangs, but poorly in solo pvp due to lack of tackling ability. It is feasible to swap out the invulv and 1 large extender to replace with mwd and scrambler, but a little risky unless you are certain you wont hit large gangs by yourself.
for referernce
T2 invulnerability running over in the background
being passive you never have to worry about capacitors (LOL).
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Well when you have those, you do. (For Reference)
Wow I hoped that nobody would do this to a Hurricane. Just because something can passive tank, doesn't mean it should and this surely is a ship that shouldn't be.....
: (
Also, or T2 spr's availiable?