You must be logged in to comment.

balcony jumper
*
Reputation: 25

I like it... but for new pilots i'd go with 2 medium II's. that'll easily cap stabalize u ... and even with low skills it'll run everything but 1 medium rep'er cap stable. then you could just pulse the 1 medium.

just a thought but  :thumbsup: from me

EDIT: dont forget to add the most important ammo you have to the loadout... drones.
Shadowplay
*
Reputation: 0

doh!  I missed adding in drones, but now I can't seem to figure out how to do that lol.  Feeling like an idiot here...  how do I add ammo and cargo to the loadout?
ganre sorc
*
Reputation: 3

i would drop 2 of those hardeners, and just fit 2 mish specific. in return, maybe pop a cap power relay, and have room for an AB up top, and a DCU 2. The rigs look good, but as you get better skills you'll probably get rid of at least one of the CCCs.
Shadowplay
*
Reputation: 0

Hmm I *should* consider tossing at least an AB on the beast since I know it's slower than snot, but I'm also spoiled because I've been running with 4 active hardeners on my Myrmidon and laughing in the face of the enemies as they can't scratch my tank hehe.  I've got all the gear so once I'm ready to buy and fit the Domi then I'll try it each way - with 4 versus with 2 hardeners - and see which suits my play style.

Thanks for the input!
SuperNova221
*
Reputation: 335

Most important thing to note is that L4's aren't as hard to tank as most people will make them sound. Although it's a nice comfort for people new to them to overtank their ship and gradually undo it a bit, I would recommend that, won't bring in the most ISK/hour but you'll be able to work out what you're happy with and what you do/don't need to tank a L4 relative to your skills. Probably better with a DCU or EANM on instead of the EM hardener as EM base is pretty high so you'll probably benefit more like that, other than that it looks fine.
balcony jumper
*
Reputation: 25

you dont really need the AB as long as your drange range is decent. you may want to fit a TP instead to aggro enemies from a distance


EDIT: and ya as far as tank goes you dont need a whole lot as long as you have decent DPS and research your missions before diving head in on them. make sure you know your aggro triggers and blitz capabilities
Tonto Auri
*
Reputation: 224

doh!  I missed adding in drones, but now I can't seem to figure out how to do that lol.  Feeling like an idiot here...  how do I add ammo and cargo to the loadout?

Don't bother with that. Drones = ammo, especially for droneboats. Only idiot would blame you for not showing ammo in a loadout.
Ezekiel Sulastin
*
Reputation: 0

I'd swap out the EANM for a DCU - I don't want to do the maths right now but after the stacking nerf the DCU should provide better boosts for your hardened resists than the EANM, not to mention a much larger 'oops' factor ;)
Shadowplay
*
Reputation: 0

I bought my ship tonight - yay!  After fitting it I teamed up with a buddy flying a minny BC of some sort to give me some extra firepower and we went off to run my first ever level 4 mission.  Piece of cake!
 :lol:
Of course I had to pay attention and make sure not to aggro too much at once, but otherwise it was just as easy as a level three in my Myrmidon.

Notes: my cap skills are lacking and it showed.  I couldn't run the large repper, 4 active hardeners and 5 guns for *too* long.  They'd last a while, but eventually I'd turn off the guns and the repper for a few cycles to give my cap a breather.  After this I tweaked my loadout slightly as you can see in the first post.

I'll obviously be working on those cap skills now, but even so it's very manageable as is for my first foray into level 4 missions.  What I decided to fit was based on my own experience armor tanking in a Myrmidon, browsing a ton of Dominix loadouts here and lastly from the feedback in this thread.  Thanks everyone!
Tonto Auri
*
Reputation: 224

Some L4 missions as easy as easiest L3's, so don't be so excited. Wait for WC or EA, then we'll see...
Silentskills
*
Reputation: 16

IF i were ever to fly a dominix for missions again this would be my fit almost exactly (although I'd fit 350mm and a Magstab or two) but that's a personal thing to help remind me why I like gunboats.
Shadowplay
*
Reputation: 0

Some L4 missions as easy as easiest L3's, so don't be so excited. Wait for WC or EA, then we'll see...
I haven't run into either of those sets of missions, but I've now soloed a few now with no problems.  I won't get overconfident though - I know I'm new to the level 4 game and I'm very careful to research the mission before warping in, careful about managing aggro and careful about triggers.

The only trouble I'm running into is a lack of DPS and I'm working on that. ;)  Even with my weak DPS I'm still seeing about $10mil per hour running missions now and I know that will improve as my skills grow and I can kill faster.
ganre sorc
*
Reputation: 3

you dont really need the AB as long as your drange range is decent. you may want to fit a TP instead to aggro enemies from a distance

I will disagree with this, as some mission(read a lot of them) make you slow boat 40 klicks just get get from room to room. this is painfun when your top speed is 110 m/s.
Mazlow
*
Reputation: 74

This is almost exactly my fit, except I use faction gear now. This is a great loadout that will get you through lvl 4's without too many problems. Be aware though that as you research these missions, if it says "damage: all kinds", you may have trouble tanking those. Be ready to pop out some light drones and deal with any web/scram frigs so you can bug out if you need to. Definitely a worthy fit that isn't hard on the wallet. Good work!

One thing though, I would drop the CPR for a DCU2. Better tank that way and you should be cap stable anyway.

+1

Dominix: lvl 4 missions for new battleship pilot

Shadowplay's Dominix built 2009-03-12

Shadowplay
1 Loadouts
5 0
2,277 Views
TAGS
SIMILAR
There are no similar loadouts
Spaceship
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Drone Link Augmentor I
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Drone Navigation Computer I
Damage Control II
Large Armor Repairer II
Energized Adaptive Nano Membrane II
Armor EM Hardener II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Armor Thermic Hardener II
Large Auxiliary Nano Pump I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Modulename
Latest tweak:

I replaced the named CPR with a DCU II which makes this loadout a beastly tank.  With my current skills (admittedly still very lacking in some areas) EFT shows 56,112 effective HP.

Example of effectiveness for ya.  I ran "Worlds Collide" with Guristas and Serpentis (Serps in last pocket).  I fitted 2x kin, 2x therm hardeners of course and tanked the whole mess with no real troubles.  The middle room got a little hairy because I had aggro from pretty much everything all at once, but as my drones mowed through the small fry rats up close it got easier and easier.

Now that I've used this loadout on a number of level 4 missions I have a few observations.

1) The tank is solid and I can't imagine a much better tank without many more skillpoints than I have.

2) Turret damage is currently underwhelming.  That's hopefully just my weak gunnery skills though.

3) Taking point #2 into account, you really have to have good drone skills or this sort of setup is going to be pretty pointless.

I've got about 20 days until Heavy Drones V finishes and then I can use Ogre IIs.  After that I'll move on to sentry drones.  At that point missions should go much quicker than they currently are.  With T2 light and mediums anything below battleship size falls quickly, but those battleships take forever to kill. :)

Targeting

Maximum targets 7
Maximum targeting range 87.5 km
Scan resolution 112.5
Sensor strength 0 0 22 0

Size/Movement

Maximum velocity 143.06
Inertia modifier 0.08465
Signature radius 465 m
Cargo capacity 600 m3

Systems

Capacitor capacity 7500 GJ
Capacitor recharge time 4 minutes 4 seconds
Powergrid 7032 / 12500MW
CPU 551.25 / 750 tf

Shields

Shield capacity 9000
Shield recharge time 31 minutes 15 seconds
Shield resistances 12.5% 56.25% 47.5% 30%

Armor

Armor hit points 10000
Armor resistances 85.03% 73.05% 80.54% 80.54%

Structure

Structure hit points 10625
Structure resistances 60% 60% 60% 60%
Drone bandwidth 125 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 375 m3
Download EVEMon Skill Plan
[Dominix, Dominix: lvl 4 missions for new battleship pilot]
Damage Control II
Large Armor Repairer II
Energized Adaptive Nano Membrane II
Armor EM Hardener II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Armor Thermic Hardener II

Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Drone Navigation Computer I

Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Dual 250mm Prototype Gauss Gun
Drone Link Augmentor I

Large Auxiliary Nano Pump I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I


Item Quantity Value
Dominix 1 200,000,000
Cap Recharger II 4 549,253
Damage Control II 1 467,386
Large Armor Repairer II 1 1,098,800
Dual 250mm Prototype Gauss Gun 5 25,500
Energized Adaptive Nano Membrane II 1 639,000
Armor EM Hardener II 1 1,350,000
Armor Kinetic Hardener II 1 1,463,000
Armor Explosive Hardener II 1 1,600,000
Armor Thermic Hardener II 1 1,650,000
Drone Link Augmentor I 1 136,900
Drone Navigation Computer I 1 289,998
Large Auxiliary Nano Pump I 1 14,384,000
Large Capacitor Control Circuit I 2 7,768,500
Total 240,940,596
  • balcony jumper
  • Gadget86
  • Mazlow
  • Silentskills
  • stogie
    Nobody has given this loadout a negative rating yet.