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Ship fitting - Built on February 9, 2007
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This is my usual level 4 solo Drake setup. Shield resists change depending on damage type. If there are all four types (and not real heavy on one) I lose a resist and add another extender. Setup has a 50 - 60 HP/s recharge with the passive tank and the BCS2/Bay Loader help with DPS I'm putting out. Still takes a while for some BS's but its nice being able to do 4's in a BC solo. :) Gotta bring lots of heavies though. Oh and high shield skills are a must for the passive tank.
Depending on how many BS there are I lose a XR-3200 and put in a salvager, otherwise I come back afterward. Edited: Switched to Heavy Launcher II's now that I can use them. :) Edited: Switched to T2 ammo and T2 drones. |
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Now, what about jamming from Guristas in Level 4 ?
But if your impatient drop a extender and put on a grav sensor backup. Better to have the resists then the extra cushion (usually).

this setup looks interesting even if it takes me over a week to train for itNo....you may be able to fit another extender by putting on a PDS, and I've flown it like that to use a Invul shield 2 as a mid, but as fit is usually the way to go.
anyways wouldn't power diag t2's do a better job vs the shield relays?



This is my usual level 4 solo Drake setup. Shield resists change depending on damage type. If there are all four types (and not real heavy on one) I lose a resist and add another extender. Setup has a 50 - 60 HP/s recharge with the passive tank and the BCS2/Bay Loader help with DPS I'm putting out. Still takes a while for some BS's but its nice being able to do 4's in a BC solo.Gotta bring lots of heavies though. Oh and high shield skills are a must for the passive tank.
Depending on how many BS there are I lose a XR-3200 and put in a salvager, otherwise I come back afterward.
Edited: Switched to Heavy Launcher II's now that I can use them.
Edited: Switched to T2 ammo and T2 drones.
either way i'd love to see darheel get neu/nos'd in his set up so he learns what a passive tank is.
Either go almost all passive or almost all active, half and half never works.

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, You have to use faction hardeners though, else it won't perma run. For the 3rd Rig is a loading rig better than a warhead rig?
faster shooting (rof) so yeah probably
Awesome setup Jonas. Thanks. The only question I would have is: For running missions, would it be better to use active hardeners? I have not run across NPC's that suck capacity, and even with 3-4 active hardeners, my capacity never really drops below 30%.......Just a thought...
Nice setup but it has some flaws. I made a new setup for those who want a better tank and resistance.
http://www.battleclinic.com/forum/index.php/topic,18428.0/The-Active-Drake-Evo-style-.html
Marius Evo out![]()
aint been past a scratch on the shields all night - i did swop the salvager for a drone link augmentor though
Thanks 1. Drake can easyly survive any lvl 4 without any refit.
I used this tank for a while - http://www.battleclinic.com/forum/index.php/topic,17506.0.html - and I will use it again - for tanking alt (with cap-stable - 1*invul + 1*shield rech variant)
2. Drake can easily varporize destroyers-cruisers-BCs - but have troubles with frigates (espectially T2), and poor performance with HACs / BSs
Missions lasts up to 4-6 hours in some cases - with 200+ solo-Dps Drake. (defender-armed NPCs make situation complete crap)
Thus, additional ship(s) required for normal performance (I perfer something laser-based for DD purpose)
As for lvl4-solo-ship - better use standard Cruise-Raven with CN / DG fitting - it will cost less, than pair of T2 fitted (and T1 rigged) Drakes (and Raven performance will be much more suitable)
Thank the tard i quoted for the free bump to the top
Don't have the Tech Two Heavy Launchers or Tech II SPR's but this has been a beast on LvL III'3. I haven't needed any shield boosters or had to warp out. Nice job. Thanks for posting needed a little guidance on how to outfit a passive drake.
My electronics is level 4 and I can't fit 7 XR-3200s, let alone 7 T2 ones.Make sure you have your other support skills up. Like Energy Grid Upgrades/Weapon Upgrades and what not.
Current CPU = 630, w/ Lvl 5 electronics = 661.5
using 7xT2 Heavy launchers, that puts my cpu usage @ 684, then count in 20 for the salvager... I'm at 704 cpu
What am I doing wrong?
No it's not, it's about that [Bay Loading Accelerator] rig which gives you a CPU penalty. It's really bad advice!
This topic should be locked along with the other bad drakes.
Training Heavy Missiles to lvl 5 might also not be the best move early in game and neither is using all passive resistance amplifiers.
No it's not, it's about that [Bay Loading Accelerator] rig which gives you a CPU penalty. It's really bad advice!Huh, well.. I don't use a BLA on my old Drake.. I use 3 CDFP 1's... still works, though.
This topic should be locked along with the other bad drakes.
Training Heavy Missiles to lvl 5 might also not be the best move early in game and neither is using all passive resistance amplifiers.
Sky Grunthor: ... I disagree.


Uzuness: You have 3 CDF-purgers, which don't have a CPU penalty, so why would you need an implant?Need either am +3 implant, or Weapon Upgrades/Electronics 5 to use this set up with the rig.. this is a high skill point loadout.. if you don't have the skills for it, don't use it.
[irony] It's always convincing to hear someone say it was good loadout, but they used a different one. [/irony]
No - I'm not upset because i had to destroy thatty rig, because my stuff wouldn't fit. However some newbie might be.
No it's not, it's about that [Bay Loading Accelerator] rig which gives you a CPU penalty. It's really bad advice!
This topic should be locked along with the other bad drakes.
Training Heavy Missiles to lvl 5 might also not be the best move early in game and neither is using all passive resistance amplifiers.
no no no.....dont use 2 invun. fields in missions....if you know what your fighting then you know what the damage is...stack up against it....theres no point in having 1\2 resistance for everything when you can have 80% of what you need....
I think it is a good setup, but so are the other 1,000 loadouts just like it. Its ok though, I posted a Drake Tank too when I first started using Drakes, even though there were already 1,000's posted just like mine. To each his own.
thumbs up from me
+1
. so if i was you i wouldn't train further whit the heavy assault...
luckily I only trained to level 2 assaults so I didn't invest too much time on them. Going regular heavy now.
the rest of my fit is the same (so mine isn't very cheap before someone has a comment) and to the bs lovers, stop bitching about the dps of the drake guysow yeah just to be correct i've got 7 dread guristas heavy bays, 60mil/piece but man those bs go down fast
- comments like that will make you a HUGE target for people who like to jump into your mission
Might even have a look for you myself one day 
What skills do i need to get, and to what level, in order to have enough power grid to fit all that gear? I can barely fit all of the missile bays before running out of power grid.


I really disagree with using faction ammo on missions. It seems a bit too expensive for that. Do you make much of a profit?
I can't wait to use this loadout, although I don't have faith in rigs I don't know if I should use them
BTW happy 4th of July

I use 2 Field Purgers and an Extender rig, and then fit 2 BCU II's in the lows. I also use 2 Hardeners rather than 2 of the resistance amplifiers. The Drake setup is reliant on the rigs in one form or another, either as damge boost or making it stable under the onslaught of damage in bigger missions. I havent tried a level 4 as yet, I'm just waiting on the Raven for that. Drake is sooooooo sloooooooow to complete them. At least thats the consensus I have recieved from a variety of sources I trust.

lol.
its everything i was hopeing it would be . its so cheap for its capability. it makes me wanna
from all that isk i have wasted of trying to make something this powerful, i appreciate someone makeing such an awesome loud out


on a purely passive (no active resmods) standpoint it can still be improved 
but t2 heavies are better than arby's![]()
Low regen, will fail at lvl4 imo. Completely passive is bad. Hardeners are PART of the passive drake setup. Use 3xpurgers please

My loadouts or my karma??Low regen, will fail at lvl4 imo. Completely passive is bad. Hardeners are PART of the passive drake setup. Use 3xpurgers please
Have you seen the ratings on your loadouts. May want to open your eyes and try something new.
I can't believe my loadout still gets this much attention, positive and negative. i r best at fitting spaceship for internet spaceship game. I wish I could put that on my resume.
-Jonas
his ratings might be bad but his point is good, its bad to be all passive no resists+1 for u.
Only thing is navy launchers are like 50 mill, t2 lauchers are like 1 mill.It is an investment for mission running
i use t2 launchers with t1 ammo, i got rof bonuses from the spez skills making cn heavies not being much betterYou will get more dps from a much faster rof with navy launchers and t1 ammo.
cn launchers are for the ones that only mission run or has alot of isk, the t2's are for skilled ones that risk they're ship in pvpum...we are talking about mission ships not pvp ships. People spend hundreds of millions on their mission ship they like to use in high sec pwning npcs without worrying about losing it.
well and then they are stupid enough to aggro a guy that comes into their mission and starts looting the wrecks.....well those guys are stupid then, i have a full faction navy raven that will out dps and tank any t2 fit but i will never ever take on a pirate without checking his bio first, if he is from an npc corp i kill him if not i will dock first take a normal t2 fitted something (BC, HAC) and then go out to hunt the soab who stole from me...
eh u wont outdps my t2 raven, only outtank it, but ull still die like....... BOOM
ive tried my fitting faction, the tank IS better but the dps is lowered from round 1200 to 1050 or so
and i can drop 2-3 of my ravens on ur 1 raven

I've run several missions, especially vs. npc drones, and had my cap totally sucked dry, and been caught by a stasis tower, and I still tanked them and killed everything. I love 100% passive tank. I run 3 field purger rigs, and don't bother with the bay accelerator. I love this fit.Awesome setup Jonas. Thanks. The only question I would have is: For running missions, would it be better to use active hardeners? I have not run across NPC's that suck capacity, and even with 3-4 active hardeners, my capacity never really drops below 30%.......Just a thought...
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all about the size, bs's take harder hits than a bc does
couse the drake has the res bonus too;-)
raven are meant for active tankin unless youre doing buffer tank with a logi ship repping u
The setup is good. If your going to do missions however it's my feeling (since theres no neut, nos) that it should be an active tank.
Bean
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yes and they are usually off the hac class those critters so ain't going down fast, but it's usually sansha or blood raider i think who use neuts in missions (the blockade iirc is 1 of them)
i must say that if i ever find a loadout for a drake better than urs, i will be very upset with u, i havent lost a drake yet.Hi, I haven't read all 13 pages, but can someone post the skills I need to maximize for this fit to be optimized? I have tried this fit once, but got popped cause I understand this fit is very skill-"sensitive"...
Ok, i just tryed ur fit on EFT and im sorry to say that it is bad, from all angles.
Tank is way too low, DPS acceptable.
Way better to go with a semi-active tank fit.
Meh...EFt says its about 361 uniform dmg defense. My setup gives me 810 and it can be perma run
Meh...EFt says its about 361 uniform dmg defense. My setup gives me 810 and it can be perma run
Even when neuted? Why not post your fit then?
