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Ship fitting - Built on January 3, 2009
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*Updated* Evolved over time to growing experience(and sp). With Current Skills:
-120k effective(74/58/77/72 armor res) -797m/with mwd(1min10sec cap) -Cap stable with mwd off(duh) 758dps/967 volley with ogre's I use hobbies for some anti frigate capabilities, as well as some small ecm drones because they actually break lock every so often. Fit has an overall potential 1100 dps(give or take a few points, and changing the ogre1's for twos) and 122k effective |
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wtf kirby
lows are fine just take out eanm for another plate
rigs should be 3 tri marks
meds should be a scram web ab and sebo or cap injector
get rid of the launchers and use 650 mm repeating artillary cannons t2 in your highs lows look good but id add a large armour repair in there somewhere
mids look okay i suppose maybe put a cap booster in the mids just incase

mids look okay i suppose maybe put a cap booster in the mids just incase