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Gregor Vernof
*
Reputation: 0

PvE in a Rifter, welp not sure I'd say that was the way to go (Thrasher would be better and is not that hard to skill into).

However putting that aside, your loadout requires some work.  ACs are short range weapons, Missiles long range.  They do not mix well.

Instead increase the guns to 3 (utilize the ships bonuses) and if you are sticking with ACs for PvE then place a Rocket Launcher instead of the Missile Launcher.

If you insist on staying with the Standard Missiles then switch to Artillery instead of ACs.

Since you state this is for PvE then I figure you must mean Belt Ratting, since you are sporting a MWD (which is not the best fit with the Shield Booster since it cuts your available Cap by 25%... this may be why you feel the need to place a Cap Recharger on a combat frigate). 

If you intend to do Missions with this ship then drop the MWD and go with a AB (MWD's do not work in a deadspace).  If you drop the AB, serious think about droping the nano and OD. 

Try fitting some Gyros instead.

As it is I give this a  :thumbsdown: but will hold off officially grading it in hopes you'll clean it up some.
akasha22
*
Reputation: 0

Looking at your set up i would have to agree with the previous post.  You should drop the missles and add another 150mm.  Also use the AB with the injector and nanofiber you'll still maintain a decient speed. 

Rifter PVE

Kakkala's Rifter built 2009-01-01

Kakkala
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Spaceship
Arbalest Compact Light Missile Launcher
150mm Light 'Scout' Autocannon I
150mm Light 'Scout' Autocannon I
150mm Light 'Scout' Autocannon I
Small Shield Booster II
Barton Reactor Capacitor Recharger I
Experimental 1MN Afterburner I
Gyrostabilizer II
Alpha Hull Mod Nanofiber Structure
Marked Modified SS Overdrive Injector
Empty
Empty
Empty
Modulename
This is a Rifter setup i commonly use on missions, though shield booster and cap recharger are a little skill intensive.

Targeting

Maximum targets 4
Maximum targeting range 28.125 km
Scan resolution 825
Sensor strength 0 8 0 0

Size/Movement

Maximum velocity 1292.19
Inertia modifier 1.9008
Signature radius 35 m
Cargo capacity 126 m3

Systems

Capacitor capacity 312.5 GJ
Capacitor recharge time 1 minutes 18 seconds
Powergrid 25.8 / 47.5MW
CPU 104 / 156.25 tf

Shields

Shield capacity 562.5
Shield recharge time 7 minutes 48 seconds
Shield resistances 0% 50% 40% 20%

Armor

Armor hit points 562.5
Armor resistances 60% 10% 25% 35%

Structure

Structure hit points 393.75
Structure resistances 0% 0% 0% 0%
Drone bandwidth 0 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 0 m3
Download EVEMon Skill Plan
[Rifter, Rifter PVE]
Gyrostabilizer II
Alpha Hull Mod Nanofiber Structure
Marked Modified SS Overdrive Injector

Small Shield Booster II
Barton Reactor Capacitor Recharger I
Experimental 1MN Afterburner I

Arbalest Compact Light Missile Launcher
150mm Light 'Scout' Autocannon I
150mm Light 'Scout' Autocannon I
150mm Light 'Scout' Autocannon I

Empty
Empty
Empty


Item Quantity Value
Rifter 1 350,000
#System 3 0
Fusion S 1 12
Inferno Light Missile 1 9
Small Shield Booster II 1 289,999
Gyrostabilizer II 1 793,998
Barton Reactor Capacitor Recharger I 1 2,000
Alpha Hull Mod Nanofiber Structure 1 4,599,500
Marked Modified SS Overdrive Injector 1 2,555,560
Experimental 1MN Afterburner I 1 5
Compact Light Missile Launcher 1 503
150mm Light 'Scout' Autocannon I 3 61,616
Total 8,776,435
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