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Mark Interiis
*
Reputation: 28

That's one very expensive invulns and the damage mods haven't been found afaik
quasar hunter
*
Reputation: 0

That's one very expensive invulns and the damage mods haven't been found afaik


yeah I discovered that when I had time to go in game, oh well, the stats rock though for a frigate.
simo98
*
Reputation: 0

drop that invul for a webber, or youll kick your self when you lose a target because you didn't fit one.  also hardeners use too much CPU on a frigate imo.

then you can drop the lows fit T2 Magstab, BCS and DCU maybe?
quasar hunter
*
Reputation: 0

drop that invul for a webber, or youll kick your self when you lose a target because you didn't fit one.  also hardeners use too much CPU on a frigate imo.

then you can drop the lows fit T2 Magstab, BCS and DCU maybe?

In theory now with the speed nerf, the only thing getting out of range is a similar fit, since any MWD is off now with a scram, the dcu combo was tried and this format came out best stats and cap stable minus the shield boost, Had to go faction to get reasonable cpu fit as it wouldn't take some T2 on my skillset, even fitting lesser faction items, this fit comes out ok.
working on a snipe version atm, I will be modifying this build to more reasonable cost items, eg Cald Navy invul
simo98
*
Reputation: 0

unfortunatly the speed nerf hasn't hit yet ;)

also you should really have a 24k scram for solo to snag the targets.
quasar hunter
*
Reputation: 0

unfortunatly the speed nerf hasn't hit yet ;)

also you should really have a 24k scram for solo to snag the targets.

Will the speed nerf work on ruptors, or only scrams?


Yeah I know the nerf hasn't hit, just planning for the future, I have the firt worm build in my load outs currently, just playing with eft for adaptions, this was actually suggested to me on the other one, so this was the response
The first one tanks 5 launcher, ballistic resist fitted Caracal easily and takes it out well before a quarter of shields are gone. As it's first test, he even got the first damage points in.
I think the 24 sucked too much on cpu, will have a fiddle again.


Build now changed, looking good to me

PvP worm 2

quasar hunter's Worm built 2008-10-15

quasar hunter
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Spaceship
Light Ion Blaster II
Light Ion Blaster II
'Arbalest' Rocket Launcher I
'Arbalest' Rocket Launcher I
Faint Epsilon Warp Scrambler I
Caldari Navy Adaptive Invulnerability Field
Gistii B-Type 1MN Afterburner
Pithi A-Type Small Shield Booster
Nanomechanical CPU Enhancer
Dread Guristas Ballistic Control System
Federation Navy Magnetic Field Stabilizer
Large Capacitor Control Circuit I
Empty
Empty
Modulename
With some advice and time to fiddle, if isk doesn't bother you and you want the ultimate Worm, this is a tight unit
Rigs only make it better as it's unrigged here atm.

Fitting a cap control 1 makes it fully cap stable (booster off) with void charges and lifts the shiled booster by a few seconds, you get a 99dps tank for 41secs on my stats.

Edited, build modified, reinforced tank dropped 5 dps to 94dps, raised the damage dealt by fitting with dread guristas charges and ballistic ctrl, gallente navy mag stab, it raised the dps from 128 to 139dps on my skills atm, still mostly level 4, this also gives an overall hp jump of 300 points over my other build, cap stable without the booster, 41 sec booster on.

Targeting

Maximum targets 5
Maximum targeting range 37.5 km
Scan resolution 812.5
Sensor strength 15 0 0 0

Size/Movement

Maximum velocity 1184.94
Inertia modifier 2.565
Signature radius 40 m
Cargo capacity 130 m3

Systems

Capacitor capacity 475 GJ
Capacitor recharge time 2 minutes 15 seconds
Powergrid 38.8 / 50MW
CPU 179.5 / 239.85 tf

Shields

Shield capacity 1037.5
Shield recharge time 7 minutes 48 seconds
Shield resistances 37.5% 68.75% 62.5% 50%

Armor

Armor hit points 625
Armor resistances 50% 10% 25% 45%

Structure

Structure hit points 775
Structure resistances 0% 0% 0% 0%
Drone bandwidth 10 Mbit/sec
Drone control range 0 m

Drones

Drone capacity 25 m3
Download EVEMon Skill Plan
[Worm, PvP worm 2]
Nanomechanical CPU Enhancer
Dread Guristas Ballistic Control System
Federation Navy Magnetic Field Stabilizer

Faint Epsilon Warp Scrambler I
Caldari Navy Adaptive Invulnerability Field
Gistii B-Type 1MN Afterburner
Pithi A-Type Small Shield Booster

Light Ion Blaster II
Light Ion Blaster II
'Arbalest' Rocket Launcher I
'Arbalest' Rocket Launcher I

Large Capacitor Control Circuit I
Empty
Empty


Item Quantity Value
Worm 1 64,483,000
#System 2 0
Light Ion Blaster II 2 499,374
Faint Epsilon Warp Scrambler I 1 2,580,000
Nanomechanical CPU Enhancer 1 9,298,100
Dread Guristas Ballistic Control System 1 57,737,600
Federation Navy Magnetic Field Stabilizer 1 90,012,100
'Arbalest' Rocket Launcher I 2 535,001
Caldari Navy Adaptive Invulnerability Field 1 290,000,000
Gistii B-Type 1MN Afterburner 1 25,500,000
Pithi A-Type Small Shield Booster 1 128,500,000
Dread Guristas Antimatter Charge S 1 5,001
Large Capacitor Control Circuit I 1 7,000,000
Dread Guristas Scourge Rocket 1 5,328
Total 677,189,879
  • alexey
  • die1
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