null has better range, and void does slightly more damage, but they also have huge tracking penalties. faction am ammo gives you near the damage of void, but without the tracking sped hit.The more i thought about autocannons, the more it made sense.. especially considering that they use less cap, & on top of that.. i would have the sweet vesatility of the Minmatar turrets! thanks..
i'd say if you had the skills, switch to autocannons to save cap. otherwise this is a good fit.
+1 Karma for you! null has better range, and void does slightly more damage, but they also have huge tracking penalties. faction am ammo gives you near the damage of void, but without the tracking sped hit.Took yer advise Wheez & went with the autocannons.. mounted x2 Gyro II's & x5 425mm & they're fricken sweet! thank's again!
i'd say if you had the skills, switch to autocannons to save cap. otherwise this is a good fit.
Interesting however, a single rep isn't a great tank. Dual rep it and it will be MOAR awesome.Agree.. changed to dual rep setup & droped 1 gyro stab II, but will not change high's cause.. turning this into a Nos/Neut/Drone setup (even though it's interesting) is not what i intended to do. the 425's with good skill's, some hardwiring & 15% bonus to overloading can deal out serious dps on top of drone damage.
AC's neut/nos the highs and tank the lows. Leave the dps to the drones and some from the AC's.
thanx & fly safe +1 karma for the heads up on the dual rep!