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Grizzly2542’s Apocalypse was lost in C-J6MT (0.0) on 2009-03-22

Ship lost Apocalypse
Points earned 0.62
Pilots involved 40
Damage dealt 48,068
Original value 211.82M
ISK Destroyed 197.08M
ISK Dropped 14.74M
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
Mega Beam Laser II
F-90 Positional Sensor Subroutines
Optical Tracking Computer I
500MN Microwarpdrive II
F-90 Positional Sensor Subroutines
Damage Control II
Energized Adaptive Nano Membrane II
1600mm Rolled Tungsten Compact Plates
Adaptive Nano Plating II
Reactor Control Unit II
Large Armor Repairer II
1600mm Rolled Tungsten Compact Plates
Large Trimark Armor Pump I
Large Trimark Armor Pump I
Large Trimark Armor Pump I
  • Victim

Wraith Goddess
  • Final blow
Ship Pilot Corp Alliance Damage
Tempest TSC Solutron Fairlight Corp FOUNDATI0N 6,561 Tempest
Apocalypse X3k5 The Knights Templar Intrepid Crossing 5,712 Tachyon Anode Particle Stream I
Scorpion Varish Osana Democracy of Klingon Brothers Intrepid Crossing 2,876 Infiltrator I
Raven 128th ABC123 Eve Liberation Force Intrepid Crossing 2,873 Cruise Missile Launcher II
Megathron Engad Tanon Enterprise Estonia FOUNDATI0N 2,732 425mm Railgun II
Dominix Wraith Goddess Bio-Logik Tribe FOUNDATI0N 2,643 Bouncer II
Raven BlitzUrSeoul Two Brothers Mining Corp. Intrepid Crossing 2,209 Valkyrie II
Raven Elderic Darkmoor Black Serpent Technologies Intrepid Crossing 2,014 Scourge Cruise Missile
Rokh iddyh Enterprise Estonia FOUNDATI0N 1,642 425mm Prototype Gauss Gun
Typhoon Indiexy AWE Corporation Intrepid Crossing 1,501 500W Infectious Power System Malfunction
Tempest Saxmo Jazz Dopehead Industries FOUNDATI0N 1,465 1400mm Howitzer Artillery II
Rapier DiaBlo UK Killer koalas Intrepid Crossing 1,448 Warp Disruptor II
Apocalypse Menacing Presence The Knights Templar Intrepid Crossing 1,345 Tachyon Beam Laser II
Myrmidon Mercurial Blood Lords Of Kaos Vanguard. 1,323 Hammerhead II
Maelstrom detcom Phoenix Industries Intrepid Crossing 1,243 Hammerhead II
Pilgrim Angeliena AWE Corporation Intrepid Crossing 1,170 Hammerhead II
Unknown N0VIX The Knights Templar Intrepid Crossing 927 XR-3200 Heavy Missile Bay
Vagabond Kuvdar Quickfoot BlackSky inc. Vanguard. 882 Caldari Navy Mjolnir Heavy Missile
Megathron Secundus Votum Black Serpent Technologies Intrepid Crossing 819 Megathron
Megathron Ryan Sheppard AWE Corporation Intrepid Crossing 798 425mm Compressed Coil Gun I
Megathron LeanBob Black Serpent Technologies Intrepid Crossing 776 Megathron
Arazu blade VII Two Brothers Mining Corp. Intrepid Crossing 728 Caldari Navy Inferno Heavy Missile
Apocalypse Silverias AWE Corporation Intrepid Crossing 623 Apocalypse
Megathron Ian Mantell Phoenix Industries Intrepid Crossing 574 425mm Railgun II
Zealot Keisan Varalar Up2-NoGood Intrepid Crossing 554 Zealot
Myrmidon Admiral Dubar Phoenix Industries Intrepid Crossing 513 Valkyrie II
Apocalypse Arctius AWE Corporation Intrepid Crossing 501 Tachyon Anode Particle Stream I
Claymore Rezi Eye of God Intrepid Crossing 321 Claymore
Phobos Furiess Phoenix Industries Intrepid Crossing 273 Light Neutron Blaster II
Megathron Ross Garraty AWE Corporation Intrepid Crossing 265 425mm Railgun I
Dominix MWC Taishi Trans-Solar Works FOUNDATI0N 218 Dominix
Dominix Arsinoe Surrycate Bio-Logik Tribe FOUNDATI0N 217 Dominix
Claw zomo 707 Black Serpent Technologies Intrepid Crossing 119 Warp Disruptor II
Raptor LUMINOUS SPIRIT AWE Corporation Intrepid Crossing 102 Raptor
Sabre Nykitah Trans-Solar Works FOUNDATI0N 70 200mm AutoCannon II
Claw ecumenetheo Victory Not Vengeance Intrepid Crossing 31 200mm AutoCannon II
Curse Hixson AWE Corporation Intrepid Crossing 0 Medium Energy Neutralizer II
Ishtar Blasphemee AWE Corporation Intrepid Crossing 0 Ishtar
Sabre Danny3388 Killer koalas Intrepid Crossing 0 Sabre
Falcon Shuma AWE Corporation Intrepid Crossing 0 ECM - White Noise Generator II
Item Location Quantity Value
Mega Beam Laser II hiPower 4 8.80M Destroyed
Mega Beam Laser II hiPower 3 6.60M Dropped
F-90 Positional Sensor Subroutines medPower 1 737.52K Destroyed
Optical Tracking Computer I medPower 1 12.10K Destroyed
500MN Microwarpdrive II medPower 1 6.28M Destroyed
F-90 Positional Sensor Subroutines medPower 1 737.52K Dropped
Damage Control II loPower 1 501.09K Destroyed
Energized Adaptive Nano Membrane II loPower 1 665.00K Destroyed
1600mm Rolled Tungsten Compact Plates loPower 1 590.00K Destroyed
Adaptive Nano Plating II loPower 1 178.68K Dropped
Reactor Control Unit II loPower 1 469.49K Dropped
Large Armor Repairer II loPower 1 1.20M Dropped
1600mm Rolled Tungsten Compact Plates loPower 1 590.00K Dropped
Large Trimark Armor Pump I rigSlot 3 30.00K Destroyed
Medium Armor Maintenance Bot I drone 4 2.11K Destroyed
Medium Armor Maintenance Bot I drone 1 527.57 Dropped
Xray L cargo 7 4.88K Destroyed
Multifrequency L cargo 4 48.00K Destroyed
Aurora L cargo 4 794.02K Destroyed
Gleam L cargo 6 1.60M Destroyed
Targeting Range Script cargo 1 3.64K Destroyed
Radio L cargo 7 35.00K Dropped
Standard L cargo 7 7.01K Dropped
Multifrequency L cargo 3 36.00K Dropped
Mobile Medium Warp Disruptor I cargo 1 3.45M Dropped
Aurora L cargo 3 595.51K Dropped
Gleam L cargo 3 799.49K Dropped
Optimal Range Script cargo 1 9.00K Dropped
Tracking Speed Script cargo 1 4.00K Dropped
Targeting Range Script cargo 1 3.64K Dropped
Scan Resolution Script cargo 2 25.27K Dropped

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Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

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6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.

BattleClinic helps players Fight Smart®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.