|Golem - drain tank||Golem||Marauders||Caldari|
|Ferox passive tank||Ferox||Standard Battlecruisers||Caldari|
7 Day Compare
|Fitted High slot items||Value|
|Fitted Mid slot items||Value|
|Fitted Low slot items||Value|
|Fitted rig slot items||Value|
|Miner I Blueprint||1||0||92,720|
|Scourge Cruise Missile Blueprint||1||0||5,500,000|
|Nova Cruise Missile Blueprint||1||0||6,498,000|
|Inferno Heavy Missile Blueprint||9||11||38,000,000|
|Mega Beam Laser I Blueprint||1||0||20,000,000|
|Phased Plasma M Blueprint||1||0||325,000|
|Nuclear L Blueprint||2||0||7,000,000|
|Depleted Uranium L Blueprint||1||0||3,989,900|
|Fusion L Blueprint||1||0||797,977|
|Phased Plasma L Blueprint||1||1||1,997,980|
|EMP L Blueprint||1||0||1,689,690|
|Dual 250mm Railgun I Blueprint||1||0||2,000,000|
|Neutron Blaster Cannon I Blueprint||1||0||19,850,000|
|Ion Blaster Cannon I Blueprint||1||0||9,000,000|
|Antimatter Charge M Blueprint||1||0||395,000|
|Iridium Charge L Blueprint||1||0||390,000|
|Antimatter Charge L Blueprint||1||0||950,000|
|Standard S Blueprint||1||0||12,499|
|Multifrequency S Blueprint||1||0||141,975|
|Multifrequency L Blueprint||1||0||5,090,000|
|Cap Recharger I Blueprint||2||0||1,580,000|
|Scourge Torpedo Blueprint||1||0||9,000,000|
|Adaptive Nano Plating I Blueprint||1||2||224,040|
|Infiltrator I Blueprint||3||0||5,877,000|
|Thermic Dissipation Field I Blueprint||1||0||999,995|
|Mjolnir Torpedo Blueprint||1||0||7,000,000|
|Nova Torpedo Blueprint||1||0||10,000,000|
|Inferno Torpedo Blueprint||1||0||8,000,000|
|Medium Armor Repairer I Blueprint||2||0||800,000|
|Large Armor Repairer I Blueprint||1||1||1,600,000|
|Gallente Fuel Block Blueprint||5||0||59,999,500|
|Caldari Fuel Block Blueprint||1||0||11,999,800|
|Mining Drone I Blueprint||1||0||23,000,000|
|Gallente Shuttle Blueprint||1||0||60,000|
|Energized EM Membrane I Blueprint||1||1||1,999,988|
|Energized Explosive Membrane I Blueprint||1||1||1,999,998|
|Energized Adaptive Nano Membrane I Blueprint||3||0||3,000,000|
|Armor EM Hardener I Blueprint||1||2||7,200,000|
|Armor Explosive Hardener I Blueprint||1||0||4,199,990|
|Armor Kinetic Hardener I Blueprint||1||0||3,600,000|
|Sensor Booster I Blueprint||1||0||300,000|
|R.A.M.- Starship Tech Blueprint||1||0||282,640|
|Medium Energy Neutralizer I Blueprint||1||0||998,400|
|Heavy Energy Neutralizer I Blueprint||1||0||4,996,740|
|Ballistic Control System I Blueprint||1||0||499,200|
|Ice Harvester I Blueprint||2||0||33,000,000|
|Crystalline Carbonide Armor Plate Blueprint||1||0||5,999,000|
|Ion Thruster Blueprint||1||0||6,000,000|
|Oscillator Capacitor Unit Blueprint||1||0||5,990,000|
|Tungsten Carbide Armor Plate Blueprint||1||0||6,000,000|
|Jaspet Mining Crystal I Blueprint||1||0||499,967|
|Pyroxeres Mining Crystal I Blueprint||1||0||299,992|
|Nova Heavy Assault Missile Blueprint||1||0||1,249,980|
|Mining Laser Upgrade I Blueprint||10||1||3,849,912|
|Ice Harvester Upgrade I Blueprint||10||0||3,499,900|
|Berserker SW-900 Blueprint||1||0||9,000,000|
|Medium Armor Maintenance Bot I Blueprint||1||0||3,000,000|
|Light Armor Maintenance Bot I Blueprint||1||0||1,296,260|
|Gas Cloud Harvester I Blueprint||1||0||19,400,000|
|Salvager I Blueprint||1||0||389,999|
|Large Trimark Armor Pump I Blueprint||1||0||1,500,000|
|Mjolnir Heavy Assault Missile Blueprint||1||0||1,600,000|
|Scourge Heavy Assault Missile Blueprint||1||1||3,026,460|
|Medium Cargohold Optimization I Blueprint||1||0||900,000|
|Mjolnir Cruise Missile Blueprint||0||1||6,597,300|
|Inferno Cruise Missile Blueprint||0||1||5,130,000|
|Heavy Pulse Laser I Blueprint||0||1||20,750,000|
|Mega Pulse Laser I Blueprint||0||1||11,000,000|
|Proton L Blueprint||0||1||1,183,000|
|Titanium Sabot L Blueprint||0||1||2,700,000|
|Survey Scanner I Blueprint||0||1||98,000|
|Lead Charge L Blueprint||0||1||500,000|
|Radio S Blueprint||0||1||79,999|
|Radio M Blueprint||0||1||851,000|
|Standard M Blueprint||0||1||499,999|
|Multifrequency M Blueprint||0||1||539,998|
|Radio L Blueprint||0||1||9,500,000|
|Standard L Blueprint||0||1||4,500,000|
|Praetor I Blueprint||0||1||9,000,000|
|Acolyte I Blueprint||0||1||450,000|
|Large Remote Shield Booster I Blueprint||0||1||312,440|
|Amarr Fuel Block Blueprint||0||1||11,999,400|
|Minmatar Fuel Block Blueprint||0||1||11,945,900|
|Amarr Shuttle Blueprint||0||1||50,000|
|Energized Armor Layering Membrane I Blueprint||0||4||3,999,948|
|Energized Kinetic Membrane I Blueprint||0||2||1,999,978|
|Armor Thermic Hardener I Blueprint||0||1||2,999,990|
|Shield Boost Amplifier I Blueprint||0||1||4,000,000|
|Heat Sink I Blueprint||0||1||4,250,000|
|Fusion Reactor Unit Blueprint||0||1||5,999,000|
|Pulse Shield Emitter Blueprint||0||1||6,000,000|
|Photon Microprocessor Blueprint||0||1||5,998,000|
|Hemorphite Mining Crystal I Blueprint||0||1||699,990|
|Kernite Mining Crystal I Blueprint||0||1||449,982|
|Scordite Mining Crystal I Blueprint||0||1||249,890|
|Veldspar Mining Crystal I Blueprint||0||1||199,991|
|Expanded Probe Launcher I Blueprint||0||1||60,000|
|Curator I Blueprint||0||1||15,749,000|
|Small Tractor Beam I Blueprint||0||1||90,000|
|Inferno Heavy Assault Missile Blueprint||0||1||1,240,590|
|Mjolnir Heavy Missile Blueprint||8||12||3,000,000|
|Scourge Heavy Missile Blueprint||18||11||5,800,000|
|Capital Remote Shield Booster I Blueprint||1||0||2,725,000|
|Cap Booster 800 Blueprint||1||0||599,998|
|Plagioclase Mining Crystal II Blueprint||1||0||0|
|Pyroxeres Mining Crystal II Blueprint||1||0||0|
|Veldspar Mining Crystal II Blueprint||1||0||0|
|Capital Shield Booster I Blueprint||1||0||5,100,230|
|Capital Propulsion Engine Blueprint||3||6||1,128,564,000|
|Capital Turret Hardpoint Blueprint||3||4||1,023,820,000|
|Capital Sensor Cluster Blueprint||4||6||1,202,760,000|
|Capital Armor Plates Blueprint||8||6||1,807,694,000|
|Capital Capacitor Battery Blueprint||3||5||917,552,000|
|Capital Power Generator Blueprint||1||6||952,042,000|
|Capital Shield Emitter Blueprint||4||3||914,711,000|
|Capital Jump Drive Blueprint||4||2||998,376,000|
|Capital Cargo Bay Blueprint||7||6||1,083,812,600|
|Capital Drone Bay Blueprint||1||1||174,456,000|
|Capital Computer System Blueprint||10||8||2,211,120,000|
|Capital Construction Parts Blueprint||11||14||2,513,725,000|
|Capital Siege Array Blueprint||4||3||1,080,359,000|
|Mining Foreman Link - Harvester Capacitor Efficiency I Blueprint||1||0||239,890|
|Mining Foreman Link - Mining Laser Field Enhancement I Blueprint||1||0||385,000|
|Mining Foreman Link - Laser Optimization I Blueprint||1||0||899,999|
|Drone Link Augmentor I Blueprint||1||0||259,997|
|Drone Control Unit I Blueprint||5||1||37,500,000|
|Mjolnir Fury Heavy Missile Blueprint||1||0||1,000,000|
|Capital Clone Vat Bay Blueprint||3||5||1,346,736,000|
|Capital Ship Maintenance Bay Blueprint||5||9||2,376,304,000|
|Capital Corporate Hangar Bay Blueprint||1||6||1,169,546,000|
|Concussion Bomb Blueprint||1||0||20,000,000|
|Scorch Bomb Blueprint||1||0||20,000,000|
|Iteron Mark V Blueprint||0||1||1,270,000|
|Prototype Cloaking Device I Blueprint||0||2||23,600,000|
|Strip Miner I Blueprint||0||1||1,769,880|
|Jaspet Mining Crystal II Blueprint||0||1||0|
|Omber Mining Crystal II Blueprint||0||1||0|
|Scordite Mining Crystal II Blueprint||0||1||0|
|Cynosural Field Generator I Blueprint||0||2||6,274,520|
|Garde I Blueprint||0||1||1,659,900|
|Clone Vat Bay I Blueprint||0||1||59,832,900|
|Shrapnel Bomb Blueprint||0||1||20,000,000|
|Electron Bomb Blueprint||0||1||20,000,000|
|Lockbreaker Bomb Blueprint||0||1||15,000,000|
|Void Bomb Blueprint||0||1||5,000,000|
|Industrial Core I Blueprint||0||1||52,235,000|
|Covert Cynosural Field Generator I Blueprint||0||1||3,137,260|
How to Dispute a Kill
If you are the victim and you believe this loss record is invalid, you may be able to dispute it.
BattleClinic Moderators review all disputes. Due to ongoing backlog, a decision can take up to 2 weeks.
If we grant your dispute, the killmail will be removed forever and your points will be recalculated. You cannot get a disputed killmail returned to your stats.
We strongly recommend you enter your Full EVE-Online API Key into BattleClinic's killboard. Don't Panic! We use this key only to obtain your kills/losses directly from the game. We do not use or query any additional information provided by the key. Your account and your in-game possessions are never at risk from anyone at any time via the full api key.
How We Resolve Disputes
BattleClinic Moderators resolve all disputes. Decisions are final. We do not remove the following killmails under any circumstances:
1. API verified killmails
2. Kills during inter-corp/gang activity (eg. "we were just having laughs between corpies and blew each other up")
3. Other legitimate kills as determined by the BattleClinic Moderator
Welcome to the oldest and largest killboard for EVE Online! Our ongoing development and maintenance of the killboard is supported by our ETC sales. Buy yours at BattleClinic Deep Space Supply!
Short FAQ1. I get the Please enter your API key, this mail cannot be posted directly error!
2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.
3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.
4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.
5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.
6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.
BattleClinic helps players Fight Smart®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.
Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.
Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.
We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.
Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.
Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.
BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.
ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.
In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.
Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.
Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.
Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.
Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.
|Current estimated total value, ISK:||351,768,081,906|
|Sell this many PLEX* to fund:||453|
|Convert this many ETC to PLEX:||227||Purchase ETC here|