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Fm Goettin's Crane was destroyed, 05/06/12 12:20:00

Fm Goettin's avatar
Los Primitivos Test Friends Please Ignore
Crane
Crane, Value: 109,400,000 ISK
Tornado
Tornado
Crane, Value: 109,400,000 ISK
Lost in G95F-H (0.0) to Sameron
On 2012/05/06 12:20 hrs
Value of destroyed items: 126.12 mil ISK
Value of dropped items: 43.80 mil ISK
3,797 Damage Points 8.0000
Not API verified! Source: 3rd party killboard
Sameron's avatar
AQUILA INC Verge of Collapse
7 Day Compare
Both Pilot's Activity
0.00 bil Lost     ISK     Dest 0.00 bil
0 Lost | Won 0

Fitting [Hide]

Crane, Value: 109,400,000 ISK
Damage received: 3,797
ISK Destroyed: 126,118,262
ISK Dropped: 43,802,210
Original value: 170,366,000
Covert Ops Cloaking Device II
EM Ward Amplifier II
Cap Recharger II
Cap Recharger II
Experimental 10MN Microwarpdrive I
Expanded Cargohold II
Expanded Cargohold II
Medium Cargohold Optimization I
Medium Low Friction Nozzle Joints I


Fitted High slot items Destroyed Dropped Value
Covert Ops Cloaking Device II, Value: 5,800,000 ISK
Covert Ops Cloaking Device II 0 1 5,800,000
Fitted Mid slot items Destroyed Dropped Value
EM Ward Amplifier II, Value: 767,995 ISK
EM Ward Amplifier II 1 0 767,995
Cap Recharger II, Value: 589,900 ISK
Cap Recharger II 0 2 1,179,800
Experimental 10MN Microwarpdrive I, Value: 16,900 ISK
Experimental 10MN Microwarpdrive I 0 1 16,900
Fitted Low slot items Destroyed Dropped Value
Expanded Cargohold II, Value: 557,963 ISK
Expanded Cargohold II 1 1 1,115,926
Fitted rig slot items Destroyed Dropped Value
Medium Cargohold Optimization I, Value: 1,425,000 ISK
Medium Cargohold Optimization I 1 0 1,425,000
Medium Low Friction Nozzle Joints I, Value: 799,988 ISK
Medium Low Friction Nozzle Joints I 1 0 799,988
Cargo Destroyed Dropped Value
Tungsten Charge S, Value: 14 ISK
Tungsten Charge S 100 0 1,350
Thorium Charge S, Value: 15 ISK
Thorium Charge S 100 0 1,503
Iron Charge M, Value: 30 ISK
Iron Charge M 100 0 2,990
Lead Charge M, Value: 49 ISK
Lead Charge M 200 0 9,842
Antimatter Charge M, Value: 81 ISK
Antimatter Charge M 100 0 8,115
Lead Charge L, Value: 100 ISK
Lead Charge L 100 0 9,997
Thorium Charge L, Value: 130 ISK
Thorium Charge L 300 0 38,994
Uranium Charge L, Value: 135 ISK
Uranium Charge L 200 0 27,018
Plutonium Charge L, Value: 150 ISK
Plutonium Charge L 100 0 14,999
Inertia Stabilizers II, Value: 555,998 ISK
Inertia Stabilizers II 1 0 555,998
Hobgoblin I, Value: 5,000 ISK
Hobgoblin I 1 0 5,000
Large I-a Polarized Armor Regenerator, Value: 58,017 ISK
Large I-a Polarized Armor Regenerator 1 0 58,017
Large Inefficient Armor Repair Unit, Value: 55,022 ISK
Large Inefficient Armor Repair Unit 4 0 220,088
Large Automated Carapace Restoration, Value: 50,063 ISK
Large Automated Carapace Restoration 1 0 50,063
Large Peroxide Capacitor Power Cell, Value: 45,006 ISK
Large Peroxide Capacitor Power Cell 1 0 45,006
Small 'Knave' Energy Drain, Value: 5,051 ISK
Small 'Knave' Energy Drain 2 0 10,103
Connected Remote Sensor Booster, Value: 8,704 ISK
Connected Remote Sensor Booster 1 0 8,704
Kapteyn Sensor Array Inhibitor I, Value: 13,205 ISK
Kapteyn Sensor Array Inhibitor I 1 0 13,205
J5 Prototype Warp Disruptor I, Value: 23,001 ISK
J5 Prototype Warp Disruptor I 2 0 46,002
Mark I Modified SS Expanded Cargo, Value: 904 ISK
Mark I Modified SS Expanded Cargo 1 0 904
Large Inefficient Hull Repair Unit, Value: 374,000 ISK
Large Inefficient Hull Repair Unit 2 0 748,000
Suppressed Targeting System I, Value: 1,010 ISK
Suppressed Targeting System I 1 0 1,010
Prototype Freight Sensors, Value: 1,010 ISK
Prototype Freight Sensors 1 0 1,010
Speculative Ship Identifier I, Value: 2,999 ISK
Speculative Ship Identifier I 1 0 2,999
Modal Mega Electron Particle Accelerator I, Value: 413,200 ISK
Modal Mega Electron Particle Accelerator I 1 0 413,200
Limited Mega Neutron Blaster I, Value: 760,219 ISK
Limited Mega Neutron Blaster I 1 0 760,219
Modal Mega Ion Particle Accelerator I, Value: 589,389 ISK
Modal Mega Ion Particle Accelerator I 1 0 589,389
Linear Flux Stabilizer I, Value: 81,000 ISK
Linear Flux Stabilizer I 1 0 81,000
800mm Reinforced Titanium Plates I, Value: 570,110 ISK
800mm Reinforced Titanium Plates I 1 0 570,110
800mm Reinforced Crystalline Carbonide Plates I, Value: 571,103 ISK
800mm Reinforced Crystalline Carbonide Plates I 1 0 571,103
1600mm Reinforced Titanium Plates I, Value: 972,169 ISK
1600mm Reinforced Titanium Plates I 1 0 972,169
Metal Scraps, Value: 2,415 ISK
Metal Scraps 31 0 74,856
Upgraded Armor EM Hardener I, Value: 330,489 ISK
Upgraded Armor EM Hardener I 2 0 660,978
Upgraded Armor Explosive Hardener I, Value: 593,009 ISK
Upgraded Armor Explosive Hardener I 1 0 593,009
Experimental Armor Kinetic Hardener I, Value: 502,221 ISK
Experimental Armor Kinetic Hardener I 2 0 1,004,442
Upgraded Armor Thermic Hardener I, Value: 428,699 ISK
Upgraded Armor Thermic Hardener I 1 0 428,699
Experimental Armor Thermic Hardener I, Value: 429,690 ISK
Experimental Armor Thermic Hardener I 1 0 429,690
Prototype Armor Thermic Hardener I, Value: 423,909 ISK
Prototype Armor Thermic Hardener I 1 0 423,909
Large I-ax Remote Armor Repairer, Value: 42,004 ISK
Large I-ax Remote Armor Repairer 2 0 84,008
Secure Magnetometric Backup Cluster I, Value: 10,667 ISK
Secure Magnetometric Backup Cluster I 1 0 10,667
Contaminated Nanite Compound, Value: 1,700 ISK
Contaminated Nanite Compound 10 0 17,000
Broken Drone Transceiver, Value: 169 ISK
Broken Drone Transceiver 15 0 2,535
Damaged Artificial Neural Network, Value: 211 ISK
Damaged Artificial Neural Network 12 0 2,536
Burned Logic Circuit, Value: 31,000 ISK
Burned Logic Circuit 19 0 589,002
Fried Interface Circuit, Value: 3,500 ISK
Fried Interface Circuit 43 0 150,500
Armor Plates, Value: 161,900 ISK
Armor Plates 12 0 1,942,800
Lorentz Fluid, Value: 70,352 ISK
Lorentz Fluid 13 0 914,579
Lead Charge S, Value: 13 ISK
Lead Charge S 0 100 1,324
Antimatter Charge S, Value: 26 ISK
Antimatter Charge S 0 100 2,600
Thorium Charge M, Value: 63 ISK
Thorium Charge M 0 100 6,286
Iron Charge L, Value: 47 ISK
Iron Charge L 0 200 9,466
Iridium Charge L, Value: 70 ISK
Iridium Charge L 0 400 28,160
Antimatter Charge L, Value: 177 ISK
Antimatter Charge L 0 100 17,700
Cargo Scanner I, Value: 10,949 ISK
Cargo Scanner I 0 2 21,897
Miner I, Value: 14,019 ISK
Miner I 0 2 28,037
Wasp I, Value: 62,750 ISK
Wasp I 0 7 439,250
Hammerhead I, Value: 26,919 ISK
Hammerhead I 0 2 53,838
Praetor I, Value: 71,000 ISK
Praetor I 0 3 213,000
Ogre I, Value: 69,995 ISK
Ogre I 0 2 139,990
Berserker I, Value: 57,503 ISK
Berserker I 0 3 172,509
'Langour' Drive Disruptor I, Value: 8,801 ISK
'Langour' Drive Disruptor I 0 2 17,602
Medium Inefficient Armor Repair Unit, Value: 27,204 ISK
Medium Inefficient Armor Repair Unit 0 2 54,408
Large 'Accommodation' Vestment Reconstructer I, Value: 55,008 ISK
Large 'Accommodation' Vestment Reconstructer I 0 1 55,008
Large Ld-Acid Capacitor Battery I, Value: 45,015 ISK
Large Ld-Acid Capacitor Battery I 0 2 90,030
Heavy F-RX Prototype Capacitor Boost, Value: 186,110 ISK
Heavy F-RX Prototype Capacitor Boost 0 3 558,330
Heavy Brief Capacitor Overcharge I, Value: 188,654 ISK
Heavy Brief Capacitor Overcharge I 0 1 188,654
Heavy Electrochemical Capacitor Booster I, Value: 177,210 ISK
Heavy Electrochemical Capacitor Booster I 0 1 177,210
Heavy Tapered Capacitor Infusion I, Value: 177,505 ISK
Heavy Tapered Capacitor Infusion I 0 1 177,505
EP-S Gaussian Excavation Pulse, Value: 1,652 ISK
EP-S Gaussian Excavation Pulse 0 2 3,304
Fleeting Warp Disruptor I, Value: 19,601 ISK
Fleeting Warp Disruptor I 0 1 19,601
Initiated Warp Disruptor I, Value: 19,342 ISK
Initiated Warp Disruptor I 0 1 19,342
Type-D Altered SS Expanded Cargo, Value: 6,500 ISK
Type-D Altered SS Expanded Cargo 0 1 6,500
Large 'Hope' Hull Reconstructor I, Value: 375,000 ISK
Large 'Hope' Hull Reconstructor I 0 2 750,000
Prototype 100MN Microwarpdrive I, Value: 1,008,200 ISK
Prototype 100MN Microwarpdrive I 0 3 3,024,600
Experimental 100MN Afterburner I, Value: 253,009 ISK
Experimental 100MN Afterburner I 0 3 759,027
F-43 Repetitive Magnetometric Backup Sensors, Value: 1,200 ISK
F-43 Repetitive Magnetometric Backup Sensors 0 1 1,200
Rudimentary Ship Scanner I, Value: 1,011 ISK
Rudimentary Ship Scanner I 0 1 1,011
425mm Compressed Coil Gun I, Value: 936,000 ISK
425mm Compressed Coil Gun I 0 1 936,000
Limited Light Neutron Blaster I, Value: 133,500 ISK
Limited Light Neutron Blaster I 0 1 133,500
Anode Neutron Particle Cannon I, Value: 85,565 ISK
Anode Neutron Particle Cannon I 0 1 85,565
Regulated Mega Electron Phase Cannon I, Value: 414,000 ISK
Regulated Mega Electron Phase Cannon I 0 1 414,000
Anode Mega Electron Particle Cannon I, Value: 414,100 ISK
Anode Mega Electron Particle Cannon I 0 1 414,100
Anode Mega Neutron Particle Cannon I, Value: 772,039 ISK
Anode Mega Neutron Particle Cannon I 0 1 772,039
Regulated Mega Ion Phase Cannon I, Value: 581,239 ISK
Regulated Mega Ion Phase Cannon I 0 1 581,239
Large YF-12a Smartbomb, Value: 920,309 ISK
Large YF-12a Smartbomb 0 1 920,309
1600mm Reinforced Nanofiber Plates I, Value: 971,101 ISK
1600mm Reinforced Nanofiber Plates I 0 4 3,884,404
Warp Core Stabilizer II, Value: 774,996 ISK
Warp Core Stabilizer II 0 1 774,996
Serpentis Platinum Tag, Value: 378,000 ISK
Serpentis Platinum Tag 0 2 756,000
Shadow Serpentis Armor EM Hardener, Value: 4,500,000 ISK
Shadow Serpentis Armor EM Hardener 0 1 4,500,000
Experimental Armor EM Hardener I, Value: 339,026 ISK
Experimental Armor EM Hardener I 0 1 339,026
Prototype Armor EM Hardener I, Value: 340,069 ISK
Prototype Armor EM Hardener I 0 1 340,069
Limited Armor Kinetic Hardener I, Value: 506,221 ISK
Limited Armor Kinetic Hardener I 0 1 506,221
Limited Armor Thermic Hardener I, Value: 430,009 ISK
Limited Armor Thermic Hardener I 0 1 430,009
Large Coaxial Remote Armor Repairer, Value: 40,005 ISK
Large Coaxial Remote Armor Repairer 0 2 80,010
Large 'Arup' Remote Armor Repairer, Value: 45,289 ISK
Large 'Arup' Remote Armor Repairer 0 2 90,578
Shadow Serpentis Crystal Tag, Value: 551,008 ISK
Shadow Serpentis Crystal Tag 0 1 551,008
FZ-3a Disruptive Spatial Destabilizer ECM, Value: 19,013 ISK
FZ-3a Disruptive Spatial Destabilizer ECM 0 1 19,013
CZ-4 Concussive Spatial Destabilizer ECM, Value: 11,101 ISK
CZ-4 Concussive Spatial Destabilizer ECM 0 1 11,101
Extra Magnetometric ECCM Scanning Array I, Value: 37,001 ISK
Extra Magnetometric ECCM Scanning Array I 0 1 37,001
Incremental Magnetometric ECCM Scanning Array I, Value: 37,001 ISK
Incremental Magnetometric ECCM Scanning Array I 0 1 37,001
Conjunctive Magnetometric ECCM Scanning Array I, Value: 48,000 ISK
Conjunctive Magnetometric ECCM Scanning Array I 0 1 48,000
Contaminated Lorentz Fluid, Value: 261 ISK
Contaminated Lorentz Fluid 0 28 7,310
Tripped Power Circuit, Value: 59,900 ISK
Tripped Power Circuit 0 9 539,101
Charred Micro Circuit, Value: 142 ISK
Charred Micro Circuit 0 2 284
Conductive Polymer, Value: 207 ISK
Conductive Polymer 0 11 2,274
Logic Circuit, Value: 800,000 ISK
Logic Circuit 0 15 12,000,000

Involved parties (1)

Sameron's avatar Sameron
AQUILA INC
Verge of Collapse
Tornado
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II 3,797

Comments

How to Dispute a Kill
If you are the victim and you believe this loss record is invalid, you may be able to dispute it.
BattleClinic Moderators review all disputes. Due to ongoing backlog, a decision can take up to 2 weeks.

  • Click on the "Dispute" link below
  • Enter a reason you are disputing the killmail
  • Upload a screenshot of your condensed combat log for the date of this killmail
We will not investigate disputes without the screenshot


If we grant your dispute, the killmail will be removed forever and your points will be recalculated. You cannot get a disputed killmail returned to your stats.

We strongly recommend you enter your Full EVE-Online API Key into BattleClinic's killboard. Don't Panic! We use this key only to obtain your kills/losses directly from the game. We do not use or query any additional information provided by the key. Your account and your in-game possessions are never at risk from anyone at any time via the full api key.

How We Resolve Disputes
BattleClinic Moderators resolve all disputes. Decisions are final. We do not remove the following killmails under any circumstances:
1. API verified killmails
2. Kills during inter-corp/gang activity (eg. "we were just having laughs between corpies and blew each other up")
3. Other legitimate kills as determined by the BattleClinic Moderator


[Dispute]

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Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.


Purpose
BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

How to replace this loss with PLEX:

Current estimated total value, ISK: 169,920,472
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
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