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Fm Goettin's Crane was destroyed, 05/06/12 12:20:00

Fm Goettin's avatar
Los Primitivos Test Friends Please Ignore
Crane
Crane, Value: 100,000,000 ISK
Tornado
Tornado
Crane, Value: 100,000,000 ISK
Lost in G95F-H (0.0) to Sameron
On 2012/05/06 12:20 hrs
Value of destroyed items: 119.19 mil ISK
Value of dropped items: 41.57 mil ISK
3,797 Damage Points 8.0000
Not API verified! Source: 3rd party killboard
Sameron's avatar
AQUILA INC Verge of Collapse
7 Day Compare
Both Pilot's Activity
0.00 bil Lost     ISK     Dest 0.98 bil
0 Lost | Won 22

Fitting [Hide]

Crane, Value: 100,000,000 ISK
Damage received: 3,797
ISK Destroyed: 119,190,809
ISK Dropped: 41,566,190
Original value: 170,366,000
Covert Ops Cloaking Device II
EM Ward Amplifier II
Cap Recharger II
Cap Recharger II
Experimental 10MN Microwarpdrive I
Expanded Cargohold II
Expanded Cargohold II
Medium Cargohold Optimization I
Medium Low Friction Nozzle Joints I


Fitted High slot items Destroyed Dropped Value
Covert Ops Cloaking Device II, Value: 7,928,010 ISK
Covert Ops Cloaking Device II 0 1 7,928,010
Fitted Mid slot items Destroyed Dropped Value
EM Ward Amplifier II, Value: 759,002 ISK
EM Ward Amplifier II 1 0 759,002
Cap Recharger II, Value: 700,000 ISK
Cap Recharger II 0 2 1,400,000
Experimental 10MN Microwarpdrive I, Value: 19,465 ISK
Experimental 10MN Microwarpdrive I 0 1 19,465
Fitted Low slot items Destroyed Dropped Value
Expanded Cargohold II, Value: 514,000 ISK
Expanded Cargohold II 1 1 1,028,000
Fitted rig slot items Destroyed Dropped Value
Medium Cargohold Optimization I, Value: 3,525,000 ISK
Medium Cargohold Optimization I 1 0 3,525,000
Medium Low Friction Nozzle Joints I, Value: 770,006 ISK
Medium Low Friction Nozzle Joints I 1 0 770,006
Cargo Destroyed Dropped Value
Tungsten Charge S, Value: 9 ISK
Tungsten Charge S 100 0 899
Thorium Charge S, Value: 13 ISK
Thorium Charge S 100 0 1,298
Iron Charge M, Value: 28 ISK
Iron Charge M 100 0 2,780
Lead Charge M, Value: 49 ISK
Lead Charge M 200 0 9,896
Antimatter Charge M, Value: 83 ISK
Antimatter Charge M 100 0 8,339
Lead Charge L, Value: 130 ISK
Lead Charge L 100 0 13,000
Thorium Charge L, Value: 129 ISK
Thorium Charge L 300 0 38,832
Uranium Charge L, Value: 173 ISK
Uranium Charge L 200 0 34,580
Plutonium Charge L, Value: 178 ISK
Plutonium Charge L 100 0 17,794
Inertia Stabilizers II, Value: 556,986 ISK
Inertia Stabilizers II 1 0 556,986
Hobgoblin I, Value: 6,300 ISK
Hobgoblin I 1 0 6,300
Large I-a Polarized Armor Regenerator, Value: 60,007 ISK
Large I-a Polarized Armor Regenerator 1 0 60,007
Large Inefficient Armor Repair Unit, Value: 55,050 ISK
Large Inefficient Armor Repair Unit 4 0 220,201
Large Automated Carapace Restoration, Value: 60,015 ISK
Large Automated Carapace Restoration 1 0 60,015
Large Peroxide Capacitor Power Cell, Value: 44,004 ISK
Large Peroxide Capacitor Power Cell 1 0 44,004
Small 'Knave' Energy Drain, Value: 6,063 ISK
Small 'Knave' Energy Drain 2 0 12,126
Connected Scanning CPU Uplink, Value: 11,248 ISK
Connected Scanning CPU Uplink 1 0 11,248
Kapteyn Sensor Array Inhibitor I, Value: 15,109 ISK
Kapteyn Sensor Array Inhibitor I 1 0 15,109
J5 Prototype Warp Disruptor I, Value: 22,100 ISK
J5 Prototype Warp Disruptor I 2 0 44,200
Mark I Modified SS Expanded Cargo, Value: 600 ISK
Mark I Modified SS Expanded Cargo 1 0 600
Large Inefficient Hull Repair Unit, Value: 402,204 ISK
Large Inefficient Hull Repair Unit 2 0 804,408
Suppressed Targeting System I, Value: 401 ISK
Suppressed Targeting System I 1 0 401
Prototype Freight Sensors, Value: 1,239 ISK
Prototype Freight Sensors 1 0 1,239
Speculative Ship Identifier I, Value: 1,712 ISK
Speculative Ship Identifier I 1 0 1,712
Modal Mega Electron Particle Accelerator I, Value: 419,000 ISK
Modal Mega Electron Particle Accelerator I 1 0 419,000
Limited Mega Neutron Blaster I, Value: 728,102 ISK
Limited Mega Neutron Blaster I 1 0 728,102
Modal Mega Ion Particle Accelerator I, Value: 605,015 ISK
Modal Mega Ion Particle Accelerator I 1 0 605,015
Linear Flux Stabilizer I, Value: 77,002 ISK
Linear Flux Stabilizer I 1 0 77,002
800mm Reinforced Titanium Plates I, Value: 521,000 ISK
800mm Reinforced Titanium Plates I 1 0 521,000
800mm Reinforced Crystalline Carbonide Plates I, Value: 530,011 ISK
800mm Reinforced Crystalline Carbonide Plates I 1 0 530,011
1600mm Reinforced Titanium Plates I, Value: 915,000 ISK
1600mm Reinforced Titanium Plates I 1 0 915,000
Metal Scraps, Value: 2,495 ISK
Metal Scraps 31 0 77,347
Upgraded Armor EM Hardener I, Value: 363,001 ISK
Upgraded Armor EM Hardener I 2 0 726,002
Upgraded Armor Explosive Hardener I, Value: 620,013 ISK
Upgraded Armor Explosive Hardener I 1 0 620,013
Experimental Armor Kinetic Hardener I, Value: 499,750 ISK
Experimental Armor Kinetic Hardener I 2 0 999,500
Upgraded Armor Thermic Hardener I, Value: 446,000 ISK
Upgraded Armor Thermic Hardener I 1 0 446,000
Experimental Armor Thermic Hardener I, Value: 449,006 ISK
Experimental Armor Thermic Hardener I 1 0 449,006
Prototype Armor Thermic Hardener I, Value: 437,001 ISK
Prototype Armor Thermic Hardener I 1 0 437,001
Large I-ax Regenerative Projector, Value: 35,081 ISK
Large I-ax Regenerative Projector 2 0 70,162
Secure Magnetometric Backup Cluster I, Value: 18,505 ISK
Secure Magnetometric Backup Cluster I 1 0 18,505
Contaminated Nanite Compound, Value: 3,222 ISK
Contaminated Nanite Compound 10 0 32,221
Broken Drone Transceiver, Value: 215 ISK
Broken Drone Transceiver 15 0 3,225
Damaged Artificial Neural Network, Value: 1,000 ISK
Damaged Artificial Neural Network 12 0 12,000
Burned Logic Circuit, Value: 28,950 ISK
Burned Logic Circuit 19 0 550,050
Fried Interface Circuit, Value: 4,341 ISK
Fried Interface Circuit 43 0 186,666
Armor Plates, Value: 107,000 ISK
Armor Plates 12 0 1,284,000
Lorentz Fluid, Value: 150,000 ISK
Lorentz Fluid 13 0 1,950,000
Lead Charge S, Value: 11 ISK
Lead Charge S 0 100 1,062
Antimatter Charge S, Value: 27 ISK
Antimatter Charge S 0 100 2,702
Thorium Charge M, Value: 58 ISK
Thorium Charge M 0 100 5,795
Iron Charge L, Value: 55 ISK
Iron Charge L 0 200 11,000
Iridium Charge L, Value: 90 ISK
Iridium Charge L 0 400 35,996
Antimatter Charge L, Value: 200 ISK
Antimatter Charge L 0 100 20,000
Cargo Scanner I, Value: 1,785 ISK
Cargo Scanner I 0 2 3,570
Miner I, Value: 15,248 ISK
Miner I 0 2 30,496
Wasp I, Value: 60,689 ISK
Wasp I 0 7 424,823
Hammerhead I, Value: 28,500 ISK
Hammerhead I 0 2 57,000
Praetor I, Value: 70,282 ISK
Praetor I 0 3 210,845
Ogre I, Value: 72,887 ISK
Ogre I 0 2 145,774
Berserker I, Value: 59,003 ISK
Berserker I 0 3 177,008
'Langour' Drive Disruptor I, Value: 7,342 ISK
'Langour' Drive Disruptor I 0 2 14,683
Medium Inefficient Armor Repair Unit, Value: 26,025 ISK
Medium Inefficient Armor Repair Unit 0 2 52,050
Large 'Accommodation' Vestment Reconstructer I, Value: 56,008 ISK
Large 'Accommodation' Vestment Reconstructer I 0 1 56,008
Large Ld-Acid Capacitor Battery I, Value: 40,001 ISK
Large Ld-Acid Capacitor Battery I 0 2 80,003
Heavy F-RX Prototype Capacitor Boost, Value: 175,002 ISK
Heavy F-RX Prototype Capacitor Boost 0 3 525,006
Heavy Brief Capacitor Overcharge I, Value: 166,200 ISK
Heavy Brief Capacitor Overcharge I 0 1 166,200
Heavy Electrochemical Capacitor Booster I, Value: 188,220 ISK
Heavy Electrochemical Capacitor Booster I 0 1 188,220
Heavy Tapered Capacitor Infusion I, Value: 179,029 ISK
Heavy Tapered Capacitor Infusion I 0 1 179,029
EP-S Gaussian Excavation Pulse, Value: 5,000 ISK
EP-S Gaussian Excavation Pulse 0 2 10,000
Fleeting Warp Disruptor I, Value: 19,637 ISK
Fleeting Warp Disruptor I 0 1 19,637
Initiated Warp Disruptor I, Value: 20,192 ISK
Initiated Warp Disruptor I 0 1 20,192
Type-D Altered SS Expanded Cargo, Value: 4,650 ISK
Type-D Altered SS Expanded Cargo 0 1 4,650
Large 'Hope' Hull Reconstructor I, Value: 390,091 ISK
Large 'Hope' Hull Reconstructor I 0 2 780,182
Prototype 100MN Microwarpdrive I, Value: 1,010,000 ISK
Prototype 100MN Microwarpdrive I 0 3 3,030,000
Experimental 100MN Afterburner I, Value: 260,000 ISK
Experimental 100MN Afterburner I 0 3 780,000
F-43 Repetitive Magnetometric Backup Sensors, Value: 1,865 ISK
F-43 Repetitive Magnetometric Backup Sensors 0 1 1,865
Rudimentary Ship Scanner I, Value: 800 ISK
Rudimentary Ship Scanner I 0 1 800
425mm Compressed Coil Gun I, Value: 1,003,000 ISK
425mm Compressed Coil Gun I 0 1 1,003,000
Limited Light Neutron Blaster I, Value: 100,000 ISK
Limited Light Neutron Blaster I 0 1 100,000
Anode Neutron Particle Cannon I, Value: 179,012 ISK
Anode Neutron Particle Cannon I 0 1 179,012
Regulated Mega Electron Phase Cannon I, Value: 400,002 ISK
Regulated Mega Electron Phase Cannon I 0 1 400,002
Anode Mega Electron Particle Cannon I, Value: 410,001 ISK
Anode Mega Electron Particle Cannon I 0 1 410,001
Anode Mega Neutron Particle Cannon I, Value: 810,000 ISK
Anode Mega Neutron Particle Cannon I 0 1 810,000
Regulated Mega Ion Phase Cannon I, Value: 584,000 ISK
Regulated Mega Ion Phase Cannon I 0 1 584,000
Large YF-12a Smartbomb, Value: 953,000 ISK
Large YF-12a Smartbomb 0 1 953,000
1600mm Reinforced Nanofiber Plates I, Value: 890,000 ISK
1600mm Reinforced Nanofiber Plates I 0 4 3,560,000
Warp Core Stabilizer II, Value: 1,000,000 ISK
Warp Core Stabilizer II 0 1 1,000,000
Serpentis Platinum Tag, Value: 184,003 ISK
Serpentis Platinum Tag 0 2 368,006
Shadow Serpentis Armor EM Hardener, Value: 4,358,000 ISK
Shadow Serpentis Armor EM Hardener 0 1 4,358,000
Experimental Armor EM Hardener I, Value: 352,504 ISK
Experimental Armor EM Hardener I 0 1 352,504
Prototype Armor EM Hardener I, Value: 352,006 ISK
Prototype Armor EM Hardener I 0 1 352,006
Limited Armor Kinetic Hardener I, Value: 524,001 ISK
Limited Armor Kinetic Hardener I 0 1 524,001
Limited Armor Thermic Hardener I, Value: 429,054 ISK
Limited Armor Thermic Hardener I 0 1 429,054
Large Coaxial Regenerative Projector, Value: 31,620 ISK
Large Coaxial Regenerative Projector 0 2 63,240
Large 'Arup' Remote Bulwark Reconstruction, Value: 51,606 ISK
Large 'Arup' Remote Bulwark Reconstruction 0 2 103,212
Shadow Serpentis Crystal Tag, Value: 6,000 ISK
Shadow Serpentis Crystal Tag 0 1 6,000
FZ-3a Disruptive Spatial Destabilizer ECM, Value: 25,108 ISK
FZ-3a Disruptive Spatial Destabilizer ECM 0 1 25,108
CZ-4 Concussive Spatial Destabilizer ECM, Value: 17,814 ISK
CZ-4 Concussive Spatial Destabilizer ECM 0 1 17,814
Extra Magnetometric ECCM Scanning Array I, Value: 38,108 ISK
Extra Magnetometric ECCM Scanning Array I 0 1 38,108
Incremental Magnetometric ECCM Scanning Array I, Value: 36,127 ISK
Incremental Magnetometric ECCM Scanning Array I 0 1 36,127
Conjunctive Magnetometric ECCM Scanning Array I, Value: 59,894 ISK
Conjunctive Magnetometric ECCM Scanning Array I 0 1 59,894
Contaminated Lorentz Fluid, Value: 303 ISK
Contaminated Lorentz Fluid 0 28 8,485
Tripped Power Circuit, Value: 125,261 ISK
Tripped Power Circuit 0 9 1,127,349
Charred Micro Circuit, Value: 275 ISK
Charred Micro Circuit 0 2 550
Conductive Polymer, Value: 305 ISK
Conductive Polymer 0 11 3,355
Logic Circuit, Value: 519,886 ISK
Logic Circuit 0 15 7,798,290

Involved parties (1)

Sameron's avatar Sameron
AQUILA INC
Verge of Collapse
Tornado
1400mm Howitzer Artillery II
1400mm Howitzer Artillery II 3,797

Comments

How to Dispute a Kill
If you are the victim and you believe this loss record is invalid, you may be able to dispute it.
BattleClinic Moderators review all disputes. Due to ongoing backlog, a decision can take up to 2 weeks.

  • Click on the "Dispute" link below
  • Enter a reason you are disputing the killmail
  • Upload a screenshot of your condensed combat log for the date of this killmail
We will not investigate disputes without the screenshot


If we grant your dispute, the killmail will be removed forever and your points will be recalculated. You cannot get a disputed killmail returned to your stats.

We strongly recommend you enter your Full EVE-Online API Key into BattleClinic's killboard. Don't Panic! We use this key only to obtain your kills/losses directly from the game. We do not use or query any additional information provided by the key. Your account and your in-game possessions are never at risk from anyone at any time via the full api key.

How We Resolve Disputes
BattleClinic Moderators resolve all disputes. Decisions are final. We do not remove the following killmails under any circumstances:
1. API verified killmails
2. Kills during inter-corp/gang activity (eg. "we were just having laughs between corpies and blew each other up")
3. Other legitimate kills as determined by the BattleClinic Moderator


[Dispute]

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Short FAQ

1. I get the Please enter your API key, this mail cannot be posted directly error!
If you get an error trying to manually post a killmail, please note: Super Capital ships, POS's, and kills that happened in FD-MLJ (system where PVP is allowed on the test server) require your full API. They cannot be manually posted. This is to improve killboard accuracy.

2. I'm on a killmail for a POS. Why can't I post it?
Your CEO or a director, the enemy CEO or one of their directors, the person who laid the final blow, or the victim must have their full API in the killboard, for a POS to post.

3. I can't post a killmail because it says item "unknown."
Check that the killmail is valid, generated from ingame and not copied from a 3rd party. It could be that CCP have released a patch and have not yet released a static data export to allow fan sites to recognize new items.

4. My ranking history shows a dot. Why doesn't it track my whole history?
The chart only tracks the movement of the top 10,000 entities in EVE. If you're not in the top 10,000, please return to the battlespace and win more fights.

5. Why do I have to register to view killmails?
This is necessary to deter hostile scraping, which consumes bandwidth that we have to pay for and (has) knocked the site offline. The good news is that it's easy to register for the site and we won't ever spam you or sell your email. We've been running for almost 10 years under this promise.

6. I have other concerns that are not addressed in this help tab. Where can I post them?
Here is the board you seek.


Purpose
BattleClinic helps players Fight SmartĀ®. The killboard's primary purpose is to help you learn more about your enemy. It also provides a combat history for your character(s). If you want more control over your stats and records, consider getting a Griefwatch board for yourself, your corp, or your alliance.

Fog of War
No killboard in existence, not even an "API-Only" killboard, is100% accurate. This is due to the nature of killmails and how they are distributed. BattleClinic (and most independent killboard operators, too) use our extensive experience with the game to make decisions about how we display stats and data, but we all are constrained by the limitations of the data CCP provides. Moreover, meta-gaming and in-game tricks by players contribute to some inaccurate data. We take steps (human and technology-based) and we cooperate with other player-run game sites to keep our data extremely accurate.

Improving Accuracy of Data
You can improve the accuracy of your statistics by entering your full api key. Don't worry, it's safe; your account, your isk, and your stuff cannot be accessed by anyone or any website by using your full api key. Don't believe the rumors and misinformation that exists out there: A full API key cannot be used to obtain control of your account.

We highly recommend that your corp CEO post their full API key (it's safe to do that here!) so that all of your corp's kills will show on the killboard.

Ranking and Points
BattleClinic uses a proprietary system to award points to kills (and to award negative points for losses). We do not disclose the formula, but we can tell you that skillful combat techniques are rewarded. In other words, you can't climb the ranks very quickly by sitting outside your POS and shooting Velators for a month.

Your ranking is based on your points compared to the points earned or lost by other players at a specific point in time. Due to the volume of killmails we process, we update standings weekly. Note that tens of thousands of other players are involved in combat as well as you; therefore somewhat significant swings in rankings can occur. For example, fleet fights can generate a thousand killmails or more. If several large fights occur within a short time period, they can statistically impact player rankings. In short, your ranking is not directly influence-able, since you're competing with tens of thousands of other players.

BattleClinic only tracks the ranking history of the top ten thousand pilots in EVE-Online. If you don't have a ranking history displayed, you're currently not in the top 10k.

ISK Values for Ships and Modules
We provide estimated values for the ships and modules that are destroyed in combat. These values are drawn from other community fansites who monitor the EVE Online markets and graciously share this information. BattleClinic has no control over these values.

In certain circumstances, BattleClinic makes some assumptions when assigning ISK values. For example, CCP does not differentiate BPOs from BPCs inside a killmail or via the API thread. Therefore, we display the ISK value for a BPO, even if the item destroyed was, in reality, a BPC. We revisit these assumptions from time to time and try to find ways to improve results.

Combat Record Tags
BattleClinic displays combat tags based on our analysis of your activity. These tags appear and disappear depending on your actions over time. These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Top 10k Pilot - Appears when your point total places you in the top 10,000 pilots in all of EVE-Online
Damage Dealer - Appears when your 7-day damage dealt to damage received ratio is significant.
Empire Dweller - Appears when your most recent final blows have occurred in Empire space (0.5 or above). Note that some pilots make references to "carebears" when discussing players who are based in Empire space.
LoSec Roamer - Appears when your most recent final blows have occurred in Low Security space (0.1 to 0.4). Roaming pirates are common in LoSec.
0.0 Pioneer - Appears when your most recent final blows have occurred in 0.0 space. Most Alliances are typically found in "nullsec" and most typically engage in taming (or contributing to) the lawless wilderness of 0.0.

Loss Mail Record Tags
These tags are not awards and are not permanent. They highlight recent noteworthy achievements.
Nemesis: Lights up on your loss record when the same pilot gets the final blow on you three or more times within 7 days.
100% Destruction: Lights up when all of your ship's modules are destroyed.
Empire Kill: Lights up when the kill occurs within Empire space.
Solo Kill: Lights up when the pilot who killed you did so without any assistance.

Removing Your Character from the Killboard
Occasionally BattleClinic receives requests to remove characters from the killboard, especially those with a losing record. Unfortunately this is an impossible task because one pilot's loss is another's kill. In addition, other killboards have feeds which could restore your character's appearance on BattleClinic. If you want a better showing on any killboard, achieve success in the battlespace.

Characters with Prior History
If you purchased your character from someone else, or you create a new character and discover that the name had been used previously, you may want the prior record removed. We understand: you'd like a 'clean slate' since it's your character now. Unfortunately this is not possible, because those previous kills and losses were legitimate, and are part of someone else's stats. There's no getting around the universal truth that all relationships come with prior baggage.

How to replace this loss with PLEX:

Current estimated total value, ISK: 160,757,000
Sell this many PLEX* to fund: 1
Convert this many ETC to PLEX: 1 Purchase ETC here

*You may only sell PLEX for ISK via the CCP Secure Transfer Method
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